0.000 2024-10-21 22:05:32; Factorio 2.0.7 (build 79385, win64, steam) 0.001 Operating system: Windows 10 (build 19045) 0.000 Initializing Steam API. 0.001 Program arguments: "E:\Program Files (x86)\Nowy folder\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/kabura/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: E:/Program Files (x86)/Nowy folder/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/kabura/AppData/Roaming/Factorio [532634/976110MB] 0.001 Binaries path: E:/Program Files (x86)/Nowy folder/steamapps/common/Factorio/bin 0.032 System info: [CPU: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz, 12 cores, RAM: 7352/16280 MB, page: 9456/25496 MB, virtual: 4350/134217727 MB, extended virtual: 0 MB] 0.052 Memory info: 0.052 [0]: Wilk Elektronik S.A. GR2666D464L19S/8G 8192 MB 2667 MHz 1.2 v 0.052 [1]: Wilk Elektronik S.A. GR2666D464L19S/8G 8192 MB 2667 MHz 1.2 v 0.344 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.467 Video driver: windows 0.467 Available displays: 1 0.468 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 2060 SUPER {0x05, [0,0], 1920x1080, 32bit, 144Hz} 0.509 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.955 Initialised Direct3D[0]: NVIDIA GeForce RTX 2060 SUPER; id: 10de-1f06; driver: nvldumdx.dll 32.0.15.6070 0.955 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.955 [Local Video Memory] Budget: 7238MB, CurrentUsage: 22MB, Reservation: 0/3747MB 0.955 [Non-Local Vid.Mem.] Budget: 7477MB, CurrentUsage: 6MB, Reservation: 0/3866MB 0.956 Tiled resources: Tier 2 0.956 Unified Memory Architecture: No 0.956 BGR 565 Supported: Yes 0.956 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.956 Graphics settings preset: very-high 0.956 Dedicated video memory size 8006 MB 1.034 Desktop composition is active. 1.034 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 1.034 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 1.080 [Audio] Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100 1.327 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true 1.327 Info ModManager.cpp:434: FeatureFlag freezing = true 1.327 Info ModManager.cpp:434: FeatureFlag quality = true 1.327 Info ModManager.cpp:434: FeatureFlag rail-bridges = true 1.328 Info ModManager.cpp:434: FeatureFlag segmented-units = true 1.328 Info ModManager.cpp:434: FeatureFlag space-travel = true 1.328 Info ModManager.cpp:434: FeatureFlag spoiling = true 1.334 Loading mod core 0.0.0 (data.lua) 1.368 Loading mod base 2.0.7 (data.lua) 1.688 Loading mod elevated-rails 2.0.7 (data.lua) 1.723 Loading mod quality 2.0.7 (data.lua) 1.739 Loading mod space-age 2.0.7 (data.lua) 2.180 Loading mod base 2.0.7 (data-updates.lua) 2.197 Loading mod quality 2.0.7 (data-updates.lua) 2.222 Loading mod space-age 2.0.7 (data-updates.lua) 2.362 Checksum for core: 649243273 2.362 Checksum of base: 2653731351 2.362 Checksum of elevated-rails: 1891730324 2.362 Checksum of quality: 3715527832 2.362 Checksum of space-age: 3499025889 2.956 Prototype list checksum: 984080119 3.023 Loading sounds... 3.407 Info PlayerData.cpp:68: Local player-data.json unavailable 3.407 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1729512004 3.864 Initial atlas bitmap size is 16384 3.884 Created an atlas bitmap (size 16384x16384) [none] 3.911 Created an atlas bitmap (size 16384x16380) [none] 3.950 Created an atlas bitmap (size 16384x16384) [none] 3.951 Created an atlas bitmap (size 16384x15444) [none] 3.952 Created an atlas bitmap (size 16384x8392) [decal] 3.958 Created an atlas bitmap (size 16384x16384) [low-object] 3.959 Created an atlas bitmap (size 4096x1472) [low-object] 3.959 Created an atlas bitmap (size 16384x13440) [corpse-decay] 3.960 Created an atlas bitmap (size 16384x5596) [none] 3.960 Created an atlas bitmap (size 1676x79) [not-compressed] 3.960 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level] 3.968 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level] 3.969 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level] 3.969 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 3.969 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 3.969 Created an atlas bitmap (size 8192x2576) [mipmap] 3.969 Created an atlas bitmap (size 2048x1520) [mipmap] 3.969 Created an atlas bitmap (size 4096x3152) [mipmap] 3.970 Created an atlas bitmap (size 4096x3152) [mipmap] 3.970 Created an atlas bitmap (size 4096x3152) [mipmap] 3.970 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 3.972 Created an atlas bitmap (size 16384x6120) [alpha-mask] 4.011 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 4.021 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 4.022 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask] 4.022 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask] 4.022 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 4.025 Loading 3D bitmaps. 4.037 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 4.041 Parallel sprite loader initialized (threads: 11, bitmaps: 8227) 26.898 Sprites loaded 26.921 Generated mipmaps (4) for atlas [5] of size 16384x16384 26.932 Generated mipmaps (4) for atlas [6] of size 4096x1472 26.943 Generated mipmaps (3) for atlas [10] of size 8192x6096 26.954 Generated mipmaps (3) for atlas [11] of size 16384x16320 26.965 Generated mipmaps (3) for atlas [12] of size 16384x4832 26.976 Generated mipmaps (3) for atlas [13] of size 8192x3872 26.987 Generated mipmaps (3) for atlas [14] of size 4096x3104 27.029 Generated mipmaps (3) for atlas [15] of size 8192x2576 27.040 Generated mipmaps (3) for atlas [16] of size 2048x1520 27.051 Generated mipmaps (3) for atlas [17] of size 4096x3152 27.079 Generated mipmaps (3) for atlas [18] of size 4096x3152 27.090 Generated mipmaps (3) for atlas [19] of size 4096x3152 27.101 Generated mipmaps (5) for atlas [20] of size 8192x3792 27.113 Generated mipmaps (3) for atlas [25] of size 8192x2352 27.136 Custom mipmaps uploaded (3203) 27.229 Factorio initialised 27.229 Discord overlay detected (DiscordHook64.dll) 27.254 Steam Storage Quota: 23838/23841 92.400 Loading map C:\Users\kabura\AppData\Roaming\Factorio\saves\_autosave1.zip: 3285479 bytes. 92.461 Loading level.dat: 3722104 bytes. 92.464 Info Scenario.cpp:178: Map version 2.0.7-0 92.537 Loading blueprint storage: Local timestamp 1729540216, Cloud timestamp 1729540215 92.562 Loading script.dat: 1222 bytes. 92.571 Checksum for script __level__/control.lua: 2463946943 98.330 Info BlueprintShelf.cpp:715: Saving blueprint storage. 98.364 Saved blueprint storage to cloud 98.406 Loading blueprint storage: Local timestamp 1729541231, Cloud timestamp 1729541230 99.318 Loading level.dat: 1039610 bytes. 99.318 Info Scenario.cpp:178: Map version 2.0.7-0 99.341 Loading blueprint storage: Local timestamp 1729541231, Cloud timestamp 1729541230 99.387 Checksum for script __level__/control.lua: 2463946943 111.730 Info AppManagerStates.cpp:2045: Saving finished Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-LW2Pwy\src\Util\ReleaseAssert.cpp(7): ReleaseAssertFailed C:\Users\build\AppData\Local\Temp\factorio-build-LW2Pwy\src\Undo\UndoItem.cpp(94): UndoItem::entityBuilt C:\Users\build\AppData\Local\Temp\factorio-build-LW2Pwy\src\Input\DeconstructLogic.cpp(430): DeconstructLogic::tryCancellingDeconstructionFor C:\Users\build\AppData\Local\Temp\factorio-build-LW2Pwy\src\Input\DeconstructLogic.cpp(397): DeconstructLogic::cancel C:\Users\build\AppData\Local\Temp\factorio-build-LW2Pwy\src\Input\DeconstructLogic.cpp(77): DeconstructLogic::cancel C:\Users\build\AppData\Local\Temp\factorio-build-LW2Pwy\src\CommonInputHandler.cpp(339): CommonInputHandler::cancelDeconstruct C:\Users\build\AppData\Local\Temp\factorio-build-LW2Pwy\src\GameActionHandler.cpp(356): GameActionHandler::actionPerformed C:\Users\build\AppData\Local\Temp\factorio-build-LW2Pwy\src\Input\InputSource.cpp(67): InputSource::flushActions C:\Users\build\AppData\Local\Temp\factorio-build-LW2Pwy\src\Input\PlayerInputSource.cpp(518): PlayerInputSource::flushActions C:\Users\build\AppData\Local\Temp\factorio-build-LW2Pwy\src\GameActionHandler.cpp(389): GameActionHandler::update C:\Users\build\AppData\Local\Temp\factorio-build-LW2Pwy\src\MainLoop.cpp(1340): MainLoop::gameUpdateStep C:\Users\build\AppData\Local\Temp\factorio-build-LW2Pwy\src\MainLoop.cpp(1206): MainLoop::gameUpdateLoop C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\functional(823): std::_Func_impl_no_alloc<`MainLoop::mainLoopStep'::`2'::,void>::_Do_call C:\Users\build\AppData\Local\Temp\factorio-build-LW2Pwy\src\Util\WorkerThread.cpp(73): WorkerThread::loop C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke,0,1> minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD4AE17374) 00007FFD4AE17374 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD4CCFCC91) 00007FFD4CCFCC91 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 145.532 Error BuiltEntityUndoAction.cpp:16: !target->isToBeDeleted() was not true 145.532 Error CrashHandler.cpp:643: Received 22 Logger::writeStacktrace skipped. 145.532 Error CrashHandler.cpp:190: Map tick at moment of crash: 2321 145.590 Info CrashHandler.cpp:318: Executable CRC: 2796586393 145.590 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 146.817 Uploading log file 146.829 Error CrashHandler.cpp:270: Heap validation: success. 146.831 Creating crash dump. 147.112 CrashDump success