0.005 2024-10-11 17:56:41; Factorio 1.1.110 (build 62357, win64, steam) 0.005 Operating system: Windows 10 (build 19045) 0.000 Initializing Steam API. 0.007 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.007 Config path: C:/Users/apfel/AppData/Roaming/Factorio/config/config.ini 0.007 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.007 Write data path: C:/Users/apfel/AppData/Roaming/Factorio [9505/121461MB] 0.007 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.039 System info: [CPU: Intel(R) Core(TM) i7-4700HQ CPU @ 2.40GHz, 8 cores, RAM: 9094/16266 MB, page: 12264/19722 MB, virtual: 4335/134217727 MB, extended virtual: 0 MB] 0.511 Memory info: 0.511 [0]: Samsung M471B5173QH0-YK0 4096 MB 1600 MHz 0.511 [1]: Samsung M471B1G73DH0-YK0 8192 MB 1600 MHz 0.511 [2]: Samsung M471B5173QH0-YK0 4096 MB 1600 MHz 0.523 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: de] 0.801 Video driver: windows 0.801 Available displays: 1 0.801 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 4600 {0x05, [0,0], 1920x1080, 32bit, 60Hz} 1.128 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 2.166 Initialised Direct3D[0]: NVIDIA GeForce GTX 880M; id: 10de-1198; driver: nvldumdx.dll 25.21.14.2531 2.166 D3D Feature Level: 11.0, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 2.166 [Local Video Memory] Budget: 3444MB, CurrentUsage: 2MB, Reservation: 0/1823MB 2.166 [Non-Local Vid.Mem.] Budget: 7470MB, CurrentUsage: 0MB, Reservation: 0/3863MB 2.166 Tiled resources: Tier 1 2.166 Unified Memory Architecture: No 2.166 BGR 565 Supported: Yes 2.166 MaximumFrameLatency: 3, GPUThreadPriority: 0 2.167 Graphics settings preset: very-high 2.167 Dedicated video memory size 4052 MB 2.245 Desktop composition is active. 2.245 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit] 2.246 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 2.291 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100 2.552 Loading mod settings helmod 1.0.14 (settings.lua) 2.558 Loading mod settings rocket-silo-stats 0.1.1 (settings.lua) 2.558 Loading mod settings EditorExtensions 2.2.4 (settings.lua) 2.565 Loading mod core 0.0.0 (data.lua) 2.682 Loading mod base 1.1.110 (data.lua) 3.119 Loading mod flib 0.14.2 (data.lua) 3.139 Loading mod helmod 1.0.14 (data.lua) 3.300 Loading mod rocket-silo-stats 0.1.1 (data.lua) 3.340 Loading mod EditorExtensions 2.2.4 (data.lua) 3.430 Loading mod base 1.1.110 (data-updates.lua) 3.485 Loading mod EditorExtensions 2.2.4 (data-final-fixes.lua) 3.736 Checksum for core: 607699937 3.736 Checksum of base: 2464433227 3.736 Checksum of flib: 808631097 3.736 Checksum of helmod: 1713265098 3.736 Checksum of rocket-silo-stats: 1311474660 3.736 Checksum of EditorExtensions: 3840276693 4.205 Prototype list checksum: 429671955 4.353 Loading sounds... 4.680 Info PlayerData.cpp:78: Local player-data.json unavailable 4.680 Info PlayerData.cpp:81: Cloud player-data.json available, timestamp 1728656854 5.155 Initial atlas bitmap size is 16384 5.210 Created atlas bitmap 16384x16384 [none] 5.219 Created atlas bitmap 16384x13752 [none] 5.220 Created atlas bitmap 8192x4208 [decal] 5.223 Created atlas bitmap 16384x5568 [low-object] 5.225 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level] 5.227 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level] 5.228 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 5.228 Created atlas bitmap 4096x1840 [smoke, mipmap, linear-minification, linear-magnification] 5.229 Created atlas bitmap 4096x3104 [mipmap] 5.233 Created atlas bitmap 8192x3616 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 5.234 Created atlas bitmap 8192x1496 [alpha-mask] 5.239 Created atlas bitmap 16384x14776 [shadow, linear-magnification, alpha-mask] 5.240 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask] 5.240 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 5.249 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 6.579 Parallel Sprite Loader initialized (threads: 7) 19.414 Sprites loaded 19.492 Generated mipmaps (4) for atlas [3] of size 16384x5568 19.526 Generated mipmaps (3) for atlas [4] of size 8192x4432 19.593 Generated mipmaps (3) for atlas [5] of size 16384x6064 19.604 Generated mipmaps (3) for atlas [6] of size 4096x3216 19.616 Generated mipmaps (3) for atlas [7] of size 4096x1840 19.663 Generated mipmaps (3) for atlas [8] of size 4096x3104 19.675 Generated mipmaps (5) for atlas [9] of size 8192x3616 19.687 Generated mipmaps (3) for atlas [12] of size 8192x2352 19.718 Custom mipmaps uploaded (2513) 19.760 Custom inputs active: 12 19.969 Factorio initialised 20.002 Steam Storage Quota: 23408/23841 597.046 Loading map C:\Users\apfel\AppData\Roaming\Factorio\saves\test mega 3.zip: 44580658 bytes. 597.153 Loading level.dat: 119917355 bytes. 597.161 Info Scenario.cpp:204: Map version 1.1.110-0 Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-EnIGTZ\src\Surface\Chunk.cpp (701): Chunk::Chunk C:\Users\build\AppData\Local\Temp\factorio-build-EnIGTZ\src\Surface\Surface.cpp (123): Surface::addEntityWithoutSetup C:\Users\build\AppData\Local\Temp\factorio-build-EnIGTZ\src\Map\Map.cpp (615): Map::loadData C:\Users\build\AppData\Local\Temp\factorio-build-EnIGTZ\src\Map\Map.cpp (314): Map::load C:\Users\build\AppData\Local\Temp\factorio-build-EnIGTZ\src\Scenario\Scenario.cpp (258): Scenario::loadFactory C:\Users\build\AppData\Local\Temp\factorio-build-EnIGTZ\src\Scenario\ParallelScenarioLoader.cpp (172): ParallelScenarioLoader::doLoad C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread (56): std::thread::_Invoke),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,enum NamedBool::Enum>,0,1,2,3,4,5,6,7> minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (97): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB30DA7374) 00007FFB30DA7374 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB3279CC91) 00007FFB3279CC91 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 603.489 Error Chunk.cpp:701: Trying to make chunk at unreasonable position [-19, -65541] 603.489 Error CrashHandler.cpp:641: Received 22 Logger::writeStacktrace skipped. 603.549 Info CrashHandler.cpp:315: Executable CRC: 4271272375 603.549 Error Util.cpp:100: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 606.117 Uploading log file 606.148 Error CrashHandler.cpp:266: Heap validation: success. 606.150 Creating crash dump. 606.449 CrashDump success