   0.000 2024-04-23 23:15:11; Factorio 1.1.107 (build 62234, win64, steam)
   0.000 Operating system: Windows 10 (build 19045) 
   0.000 Initializing Steam API.
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Config path: C:/Users/cored/AppData/Roaming/Factorio/config/config.ini
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/cored/AppData/Roaming/Factorio [481637/953242MB]
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.007 System info: [CPU: AMD Ryzen 7 5800X 8-Core Processor, 16 cores, RAM: 14705/32693 MB, page: 27581/43445 MB, virtual: 4334/134217727 MB, extended virtual: 0 MB]
   0.030 Memory info:
   0.030  [0]: Unknown F4-3600C18-16GVK 16384 MB 2666 MHz 1.2 v
   0.030  [1]: Unknown F4-3600C18-16GVK 16384 MB 2666 MHz 1.2 v
   0.030 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.413 Video driver: windows
   0.413 Available displays: 3
   0.413  [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3090 {0x05, [0,0], 3440x1440, 32bit, 175Hz}
   0.413  [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 3090 {0x01, [3440,224], 2560x1080, 32bit, 60Hz}
   0.414  [2]: \\.\DISPLAY3 - NVIDIA GeForce RTX 3090 {0x01, [471,-1440], 2560x1440, 32bit, 144Hz}
   0.458 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.957 Initialised Direct3D[0]: NVIDIA GeForce RTX 3090; id: 10de-2204; driver: nvldumdx.dll 31.0.15.5212
   0.957   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.957   [Local Video Memory] Budget: 23558MB, CurrentUsage: 29MB, Reservation: 0/11907MB
   0.957   [Non-Local Vid.Mem.] Budget: 15578MB, CurrentUsage: 20MB, Reservation: 0/7917MB
   0.957   Tiled resources: Tier 2
   0.957   Unified Memory Architecture: No
   0.957   BGR 565 Supported: Yes
   0.957   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.958 Graphics settings preset: very-high
   0.958   Dedicated video memory size 24326 MB
   1.015 Desktop composition is active.
   1.015 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
   1.015                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   1.057 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
   1.308 Loading mod core 0.0.0 (data.lua)
   1.352 Loading mod base 1.1.107 (data.lua)
   1.669 Loading mod base 1.1.107 (data-updates.lua)
   1.811 Checksum for core: 607699937
   1.811 Checksum of base: 1054619811
   2.064 Prototype list checksum: 3034860339
   2.118 Loading sounds...
   2.937 Info PlayerData.cpp:78: Local player-data.json unavailable
   2.937 Info PlayerData.cpp:81: Cloud player-data.json available, timestamp 1713145640
   3.040 Crop bitmaps.
   7.744 Parallel Sprite Loader initialized (threads: 15)
  12.366 Initial atlas bitmap size is 16384
  12.415 Created atlas bitmap 16384x16384 [none]
  12.419 Created atlas bitmap 16384x13048 [none]
  12.420 Created atlas bitmap 8192x4208 [decal]
  12.421 Created atlas bitmap 16384x5568 [low-object]
  12.422 Created atlas bitmap 8192x4448 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  12.423 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
  12.423 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  12.424 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
  12.424 Created atlas bitmap 4096x3088 [mipmap]
  12.425 Created atlas bitmap 8192x2272 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  12.425 Created atlas bitmap 8192x1496 [alpha-mask]
  12.428 Created atlas bitmap 16384x14776 [shadow, linear-magnification, alpha-mask]
  12.429 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  12.429 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  12.435 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  13.577 Parallel Sprite Loader initialized (threads: 15)
  20.323 Sprites loaded
  20.352 Generated mipmaps (4) for atlas [3] of size 16384x5568   
  20.364 Generated mipmaps (3) for atlas [4] of size 8192x4448   
  20.375 Generated mipmaps (3) for atlas [5] of size 16384x6064   
  20.386 Generated mipmaps (3) for atlas [6] of size 4096x3216   
  20.397 Generated mipmaps (3) for atlas [7] of size 4096x1856   
  20.428 Generated mipmaps (3) for atlas [8] of size 4096x3088   
  20.440 Generated mipmaps (5) for atlas [9] of size 8192x2272   
  20.452 Generated mipmaps (3) for atlas [12] of size 8192x2352   
  20.469 Custom mipmaps uploaded (1942)
  20.703 Factorio initialised
  20.703 Discord overlay detected (DiscordHook64.dll)
  20.753 Steam Storage Quota: 23762/23841
  60.132 Info ServerSynchronizer.cpp:31: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
  60.132 Info ServerMultiplayerManager.cpp:816: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
  60.132 Info ServerMultiplayerManager.cpp:816: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
  60.133 Loading level.dat: 1240236 bytes.
  60.133 Info Scenario.cpp:204: Map version 1.1.107-0
  60.156 Checksum for script C:/Users/cored/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3702463597
  60.158 Info UDPSocket.cpp:33: Opening socket at (IP ADDR:({0.0.0.0:34197}))
  60.158 Hosting game at IP ADDR:({0.0.0.0:34197})
  60.158 Info HttpSharedState.cpp:58: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6
  60.304 Info AuthServerConnector.cpp:96: Obtained serverPadlock for serverHash (lAJPnBtVGnVHwbxlqutwZYutThfxHjW1) from the auth server.
  60.304 Info ServerMultiplayerManager.cpp:816: updateTick(0) changing state from(CreatingGame) to(InGame)
  60.386 Info ServerRouter.cpp:668: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
  60.386 Info UDPSocket.cpp:45: Opening socket for broadcast
  60.399 Info GameActionHandler.cpp:5088: UpdateTick (0) processed PlayerJoinGame peerID(0) playerIndex(0) mode(create) 
  60.554 Info SteamContext.cpp:549: Lobby created callback started.
  60.554 Info SteamContext.cpp:556: Lobby created succeeded.
  60.555 Info SteamContext.cpp:578: Lobby creation finished.
  60.555 Info SteamContext.cpp:586: Entered own lobby.
  70.392 Info SteamContext.cpp:538: Leaving lobby...
  70.494 Info MatchingServer.cpp:124: Matching server game `17566070` has been created.
  70.508 Info ServerMultiplayerManager.cpp:746: Matching server connection resumed
  70.549 Info SteamContext.cpp:549: Lobby created callback started.
  70.549 Info SteamContext.cpp:556: Lobby created succeeded.
  70.549 Info SteamContext.cpp:578: Lobby creation finished.
  70.549 Info SteamContext.cpp:586: Entered own lobby.
  93.691 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198028607658}))
  93.691 Refusing connection for address (STEAM ID:({76561198028607658})), username (dobOne). UserVerificationMissing
  93.842 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198028607658}))
  93.843 Refusing connection for address (STEAM ID:({76561198028607658})), username (dobOne). PasswordMissing
  96.458 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198028607658}))
  96.459 Info ServerRouter.cpp:465: Replying to connectionRequest for address(STEAM ID:({76561198028607658})).
  96.459 Info ServerSynchronizer.cpp:604: nextHeartbeatSequenceNumber(2164) adding peer(1)
  96.459 Info AuthServerConnector.cpp:563: Queuing ban recommendation check for user dobOne
  96.459 Info HttpSharedState.cpp:58: Downloading https://auth.factorio.com/bans/query-user
  96.486 Info ServerMultiplayerManager.cpp:816: updateTick(2165) changing state from(InGame) to(InGameSavingMap)
  96.492 Info ServerMultiplayerManager.cpp:967: updateTick(2165) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
  96.548 Info BlueprintShelf.cpp:724: Saving blueprint storage.
  96.576 Info ServerMultiplayerManager.cpp:1030: UpdateTick(2165) Serving map(C:\Users\cored\AppData\Roaming\Factorio\temp\mp-save-0.zip) for peer(1) size(839927) auxiliary(116) crc(1604810884)
  96.576 Info ServerMultiplayerManager.cpp:816: updateTick(2165) changing state from(InGameSavingMap) to(InGame)
  96.659 Info ServerMultiplayerManager.cpp:967: updateTick(2169) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  97.058 Info ServerMultiplayerManager.cpp:967: updateTick(2193) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  97.159 Info ServerMultiplayerManager.cpp:967: updateTick(2199) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  97.225 Info ServerMultiplayerManager.cpp:967: updateTick(2203) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  97.225 Info GameActionHandler.cpp:5088: UpdateTick (2203) processed PlayerJoinGame peerID(1) playerIndex(1) mode(create) 
  97.292 Info ServerMultiplayerManager.cpp:967: updateTick(2207) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
 116.325 Info ServerMultiplayerManager.cpp:967: updateTick(3349) received stateChanged peerID(1) oldState(InGame) newState(DesyncedWaitingForMap)
 116.325 Info ServerMultiplayerManager.cpp:1048: updateTick(3349) received playerDesynced peer (1)
 116.338 Info ServerMultiplayerManager.cpp:816: updateTick(3349) changing state from(InGame) to(InGameSavingMapForDesyncReport)
 116.528 Info ServerMultiplayerManager.cpp:1030: UpdateTick(3349) Serving map(C:\Users\cored\AppData\Roaming\Factorio\temp\mp-save-1.zip) for peer(1) size(1957264) auxiliary(116) crc(3929533433)
 116.528 Info ServerMultiplayerManager.cpp:816: updateTick(3349) changing state from(InGameSavingMapForDesyncReport) to(InGame)
 116.592 Info ServerMultiplayerManager.cpp:967: updateTick(3352) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload)
 116.658 Info ServerMultiplayerManager.cpp:967: updateTick(3356) received stateChanged peerID(1) oldState(DesyncedCatchingUpWithMapReadyForDownload) newState(DesyncedSavingLocalVariantOfMap)
 116.859 Info ServerMultiplayerManager.cpp:967: updateTick(3368) received stateChanged peerID(1) oldState(DesyncedSavingLocalVariantOfMap) newState(DesyncedDownloadingMap)
 117.341 Info ServerMultiplayerManager.cpp:967: updateTick(3397) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedCreatingReport)
 117.476 Info ServerMultiplayerManager.cpp:1077: Disconnect notification for peer (1)
 117.476 Info ServerMultiplayerManager.cpp:967: updateTick(3405) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DisconnectScheduled)
 117.476 Info ServerSynchronizer.cpp:623: nextHeartbeatSequenceNumber(3426) removing peer(1).
 271.328 Info ServerMultiplayerManager.cpp:127: Disconnecting multiplayer connection.
 271.328 Info ServerMultiplayerManager.cpp:816: updateTick(12637) changing state from(InGame) to(DisconnectingScheduled)
 271.342 Info ServerMultiplayerManager.cpp:816: updateTick(12637) changing state from(DisconnectingScheduled) to(Disconnecting)
 271.358 Info ServerMultiplayerManager.cpp:816: updateTick(12637) changing state from(Disconnecting) to(Disconnected)
 271.360 Info ServerMultiplayerManager.cpp:154: Quitting multiplayer connection.
 271.360 Info ServerMultiplayerManager.cpp:816: updateTick(12637) changing state from(Disconnected) to(Closed)
 271.360 Info SteamContext.cpp:538: Leaving lobby...
 271.393 Info HttpSharedState.cpp:58: Downloading https://multiplayer.factorio.com/remove-game/17566070
 271.414 Info UDPSocket.cpp:233: Closing socket
 271.414 Info UDPSocket.cpp:263: Socket closed
 271.414 Info UDPSocket.cpp:233: Closing socket
 271.419 Info UDPSocket.cpp:233: Closing socket
 271.419 Info UDPSocket.cpp:263: Socket closed
 278.170 Info AppManagerStates.cpp:1062: Coinnecting to game: STEAM ID:({76561198028607658})
 278.170 Joining game STEAM ID:({76561198028607658})
 278.170 Info UDPSocket.cpp:39: Opening socket
 278.171 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 282.174 Connection refused
 282.174 Info ClientMultiplayerManager.cpp:212: Quitting multiplayer connection.
 282.174 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
 282.174 Info SteamContext.cpp:538: Leaving lobby...
 282.176 Info HttpSharedState.cpp:58: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=6
 282.257 Info AuthServerConnector.cpp:134: Received key from auth server.
 282.258 Info UDPSocket.cpp:233: Closing socket
 282.258 Info UDPSocket.cpp:263: Socket closed
 282.258 Joining game STEAM ID:({76561198028607658})
 282.258 Info UDPSocket.cpp:39: Opening socket
 282.259 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 282.325 Connection refused
 282.325 Info ClientMultiplayerManager.cpp:212: Quitting multiplayer connection.
 282.325 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
 282.328 Info UDPSocket.cpp:233: Closing socket
 282.328 Info UDPSocket.cpp:263: Socket closed
 286.986 Joining game STEAM ID:({76561198028607658})
 286.986 Info UDPSocket.cpp:39: Opening socket
 286.987 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 287.059 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
 287.059 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
 287.059 Info ClientRouter.cpp:237: ConnectionAccepted
 287.308 Info ClientMultiplayerManager.cpp:753: Received mapReadyForDownload
 287.308 Downloading file C:\Users\cored\AppData\Roaming\Factorio\temp\mp-download.zip (770360 B, auxiliary 113 B, 1533 blocks)
 287.311 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 287.527 Finished download (0 s, 770 kB, 3.5 MB/s)
 287.543 Info ClientMultiplayerManager.cpp:733: updateTick(4294967295) map download finished creating scenario
 287.543 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 287.544 Loading map C:\Users\cored\AppData\Roaming\Factorio\temp\mp-download.zip: 770360 bytes.
 287.592 Loading level.dat: 1379068 bytes.
 287.595 Info Scenario.cpp:204: Map version 1.1.107-0
 287.612 Loading script.dat: 1182 bytes.
 287.615 Checksum for script C:/Users/cored/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3702463597
 287.625 Info ClientMultiplayerManager.cpp:616: UpdateTick(6643) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 287.674 Info ClientMultiplayerManager.cpp:616: UpdateTick(6666) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 287.758 Info ClientMultiplayerManager.cpp:616: UpdateTick(6666) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 287.808 Info GameActionHandler.cpp:5088: UpdateTick (6669) processed PlayerJoinGame peerID(1) playerIndex(1) mode(create) 
 296.593 Info ClientSynchronizer.cpp:327: Latency changed to (8)
 321.592 Info ClientSynchronizer.cpp:327: Latency changed to (5)
 331.591 Info ClientSynchronizer.cpp:327: Latency changed to (6)
 341.592 Info ClientSynchronizer.cpp:327: Latency changed to (7)
 343.658 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(10022) serverCRC(2795253834) localCRC(434648283)
 343.658 Info ClientMultiplayerManager.cpp:616: UpdateTick(10023) changing state from(InGame) to(DesyncedWaitingForMap)
 343.743 Info ClientMultiplayerManager.cpp:747: updateTick(10024) received player (1) desynced
 343.908 Info ClientMultiplayerManager.cpp:753: Received mapReadyForDownload
 343.908 Info ClientMultiplayerManager.cpp:616: UpdateTick(10024) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
 343.908 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(10023) serverCRC(33725873) localCRC(418354755)
 343.908 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(10024) serverCRC(3200912415) localCRC(1761566389)
 343.924 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(10025) serverCRC(576635522) localCRC(1873939684)
 343.941 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(10026) serverCRC(395294899) localCRC(1375335070)
 343.977 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
 344.091 Info BlueprintShelf.cpp:724: Saving blueprint storage.
 344.189 Downloading file C:\Users\cored\AppData\Roaming\Factorio\temp\mp-download.zip (2006291 B, auxiliary 113 B, 3990 blocks)
 344.190 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
 344.606 Finished download (0 s, 2.0 MB, 4.8 MB/s)
 344.611 Info ClientMultiplayerManager.cpp:733: updateTick(4294967295) map download finished creating scenario
 344.611 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
 344.707 Info ParallelDesyncReportCreator.cpp:70: Created desync report
 344.709 Info ClientMultiplayerManager.cpp:153: Disconnecting multiplayer connection. Reason: Desynced.
 344.709 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
 344.725 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
 344.807 Error ClientMultiplayerManager.cpp:100: MultiplayerManager failed: "Desynced."
 344.807 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
 344.808 Info ClientMultiplayerManager.cpp:880: Disconnect notification for peer (1)
2386.187 Info UDPSocket.cpp:233: Closing socket
2386.187 Info UDPSocket.cpp:263: Socket closed
2386.187 Joining game STEAM ID:({76561198028607658})
2386.187 Info UDPSocket.cpp:39: Opening socket
2386.188 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
2390.174 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
2390.175 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
2390.175 Info ClientRouter.cpp:237: ConnectionAccepted
2390.324 Info ClientMultiplayerManager.cpp:753: Received mapReadyForDownload
2390.325 Downloading file C:\Users\cored\AppData\Roaming\Factorio\temp\mp-download.zip (2070047 B, auxiliary 113 B, 4117 blocks)
2390.328 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
2390.328 Warning ClientMultiplayerManager.cpp:782: receivedScriptChecksums isn't empty when download starting.
2390.882 Finished download (0 s, 2.0 MB, 3.7 MB/s)
2390.899 Info ClientMultiplayerManager.cpp:733: updateTick(4294967295) map download finished creating scenario
2390.899 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
2390.901 Loading map C:\Users\cored\AppData\Roaming\Factorio\temp\mp-download.zip: 2070047 bytes.
2391.009 Loading level.dat: 4435025 bytes.
2391.012 Info Scenario.cpp:204: Map version 1.1.107-0
2391.129 Loading script.dat: 1182 bytes.
2391.138 Checksum for script C:/Users/cored/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3702463597
2391.160 Info ClientMultiplayerManager.cpp:616: UpdateTick(132758) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
2391.276 Info ClientMultiplayerManager.cpp:616: UpdateTick(132816) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
2391.358 Info ClientMultiplayerManager.cpp:616: UpdateTick(132816) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
2391.409 Info GameActionHandler.cpp:5088: UpdateTick (132819) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect) 
2397.691 Info ClientSynchronizer.cpp:327: Latency changed to (8)
2402.691 Info ClientSynchronizer.cpp:327: Latency changed to (7)
2407.691 Info ClientSynchronizer.cpp:327: Latency changed to (6)
2412.690 Info ClientSynchronizer.cpp:327: Latency changed to (5)
2417.692 Info ClientSynchronizer.cpp:327: Latency changed to (4)
2467.692 Info ClientSynchronizer.cpp:327: Latency changed to (5)
2497.691 Info ClientSynchronizer.cpp:327: Latency changed to (6)
2522.674 Info ClientSynchronizer.cpp:327: Latency changed to (5)
2527.674 Info ClientSynchronizer.cpp:327: Latency changed to (10)
2547.692 Info ClientSynchronizer.cpp:327: Latency changed to (9)
2552.674 Info ClientSynchronizer.cpp:327: Latency changed to (4)
2617.792 Info ClientSynchronizer.cpp:327: Latency changed to (5)
2677.791 Info ClientSynchronizer.cpp:327: Latency changed to (10)
2697.792 Info ClientSynchronizer.cpp:327: Latency changed to (9)
2702.791 Info ClientSynchronizer.cpp:327: Latency changed to (4)
2707.791 Info ClientSynchronizer.cpp:327: Latency changed to (3)
2752.791 Info ClientSynchronizer.cpp:327: Latency changed to (4)
2777.790 Info ClientSynchronizer.cpp:327: Latency changed to (3)
2807.791 Info ClientSynchronizer.cpp:327: Latency changed to (4)
2837.792 Info ClientSynchronizer.cpp:327: Latency changed to (5)
2867.792 Info ClientSynchronizer.cpp:327: Latency changed to (10)
2887.925 Info ClientSynchronizer.cpp:327: Latency changed to (8)
2892.925 Info ClientSynchronizer.cpp:327: Latency changed to (4)
3020.708 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(170565) serverCRC(3214066989) localCRC(2469936356)
3020.708 Info ClientMultiplayerManager.cpp:616: UpdateTick(170566) changing state from(InGame) to(DesyncedWaitingForMap)
3020.791 Info ClientMultiplayerManager.cpp:747: updateTick(170567) received player (2) desynced
3021.175 Info ClientMultiplayerManager.cpp:753: Received mapReadyForDownload
3021.175 Info ClientMultiplayerManager.cpp:616: UpdateTick(170567) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
3021.175 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(170566) serverCRC(1716623889) localCRC(2215302998)
3021.176 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(170567) serverCRC(4123765029) localCRC(1226637813)
3021.191 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(170568) serverCRC(831151708) localCRC(588090944)
3021.207 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(170569) serverCRC(2732312772) localCRC(1116779355)
3021.228 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
3021.665 Downloading file C:\Users\cored\AppData\Roaming\Factorio\temp\mp-download.zip (6501321 B, auxiliary 113 B, 12927 blocks)
3021.666 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
3022.847 Finished download (1 s, 6.5 MB, 5.5 MB/s)
3022.866 Info ClientMultiplayerManager.cpp:733: updateTick(4294967295) map download finished creating scenario
3022.866 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
3023.145 Info ParallelDesyncReportCreator.cpp:70: Created desync report
3023.158 Info ClientMultiplayerManager.cpp:153: Disconnecting multiplayer connection. Reason: Desynced.
3023.158 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
3023.174 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
3023.258 Error ClientMultiplayerManager.cpp:100: MultiplayerManager failed: "Desynced."
3023.258 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
3023.258 Info ClientMultiplayerManager.cpp:880: Disconnect notification for peer (2)
3031.966 Info UDPSocket.cpp:233: Closing socket
3031.966 Info UDPSocket.cpp:263: Socket closed
3031.966 Joining game STEAM ID:({76561198028607658})
3031.967 Info UDPSocket.cpp:39: Opening socket
3031.967 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
3032.057 Connection refused
3032.057 Info ClientMultiplayerManager.cpp:212: Quitting multiplayer connection.
3032.057 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
3032.072 Info UDPSocket.cpp:233: Closing socket
3032.072 Info UDPSocket.cpp:263: Socket closed
3043.797 Joining game STEAM ID:({76561198028607658})
3043.797 Info UDPSocket.cpp:39: Opening socket
3043.797 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
3043.892 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
3043.892 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
3043.892 Info ClientRouter.cpp:237: ConnectionAccepted
3044.041 Info ClientMultiplayerManager.cpp:753: Received mapReadyForDownload
3044.041 Downloading file C:\Users\cored\AppData\Roaming\Factorio\temp\mp-download.zip (2143319 B, auxiliary 113 B, 4263 blocks)
3044.043 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
3044.502 Finished download (0 s, 2.1 MB, 4.6 MB/s)
3044.512 Info ClientMultiplayerManager.cpp:733: updateTick(4294967295) map download finished creating scenario
3044.512 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
3044.513 Loading map C:\Users\cored\AppData\Roaming\Factorio\temp\mp-download.zip: 2143319 bytes.
3044.569 Loading level.dat: 4765179 bytes.
3044.572 Info Scenario.cpp:204: Map version 1.1.107-0
3044.635 Loading script.dat: 1182 bytes.
3044.639 Checksum for script C:/Users/cored/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3702463597
3044.658 Info ClientMultiplayerManager.cpp:616: UpdateTick(171934) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
3044.726 Info ClientMultiplayerManager.cpp:616: UpdateTick(171976) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
3044.809 Info ClientMultiplayerManager.cpp:616: UpdateTick(171976) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
3044.859 Info GameActionHandler.cpp:5088: UpdateTick (171979) processed PlayerJoinGame peerID(3) playerIndex(1) mode(connect) 
3053.475 Info ClientSynchronizer.cpp:327: Latency changed to (8)
3058.475 Info ClientSynchronizer.cpp:327: Latency changed to (7)
3063.476 Info ClientSynchronizer.cpp:327: Latency changed to (6)
3068.476 Info ClientSynchronizer.cpp:327: Latency changed to (5)
3073.474 Info ClientSynchronizer.cpp:327: Latency changed to (10)
3098.474 Info ClientSynchronizer.cpp:327: Latency changed to (6)
3103.475 Info ClientSynchronizer.cpp:327: Latency changed to (4)
3104.625 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(175568) serverCRC(3520171512) localCRC(1346538595)
3104.625 Info ClientMultiplayerManager.cpp:616: UpdateTick(175569) changing state from(InGame) to(DesyncedWaitingForMap)
3104.709 Info ClientMultiplayerManager.cpp:747: updateTick(175570) received player (3) desynced
3105.125 Info ClientMultiplayerManager.cpp:753: Received mapReadyForDownload
3105.125 Info ClientMultiplayerManager.cpp:616: UpdateTick(175570) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
3105.125 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(175569) serverCRC(1687067743) localCRC(1763663491)
3105.126 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(175570) serverCRC(2862229303) localCRC(1233650744)
3105.141 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(175571) serverCRC(3675241408) localCRC(3435415223)
3105.157 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(175572) serverCRC(2315222557) localCRC(1554534088)
3105.178 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
3105.630 Downloading file C:\Users\cored\AppData\Roaming\Factorio\temp\mp-download.zip (6722405 B, auxiliary 113 B, 13366 blocks)
3105.631 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
3106.703 Finished download (1 s, 6.7 MB, 6.2 MB/s)
3106.716 Info ClientMultiplayerManager.cpp:733: updateTick(4294967295) map download finished creating scenario
3106.716 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
3107.016 Info ParallelDesyncReportCreator.cpp:70: Created desync report
3107.025 Info ClientMultiplayerManager.cpp:153: Disconnecting multiplayer connection. Reason: Desynced.
3107.025 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
3107.041 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
3107.125 Error ClientMultiplayerManager.cpp:100: MultiplayerManager failed: "Desynced."
3107.125 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
3107.125 Info ClientMultiplayerManager.cpp:880: Disconnect notification for peer (3)
3191.570 Info UDPSocket.cpp:233: Closing socket
3191.570 Info UDPSocket.cpp:263: Socket closed
3191.570 Joining game STEAM ID:({76561198028607658})
3191.570 Info UDPSocket.cpp:39: Opening socket
3191.570 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
3191.642 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
3191.642 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
3191.643 Info ClientRouter.cpp:237: ConnectionAccepted
3191.809 Info ClientMultiplayerManager.cpp:753: Received mapReadyForDownload
3191.809 Downloading file C:\Users\cored\AppData\Roaming\Factorio\temp\mp-download.zip (2211218 B, auxiliary 113 B, 4398 blocks)
3191.810 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
3191.810 Warning ClientMultiplayerManager.cpp:782: receivedScriptChecksums isn't empty when download starting.
3192.237 Finished download (0 s, 2.2 MB, 5.1 MB/s)
3192.244 Info ClientMultiplayerManager.cpp:733: updateTick(4294967295) map download finished creating scenario
3192.244 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
3192.245 Loading map C:\Users\cored\AppData\Roaming\Factorio\temp\mp-download.zip: 2211218 bytes.
3192.298 Loading level.dat: 4911165 bytes.
3192.300 Info Scenario.cpp:204: Map version 1.1.107-0
3192.364 Loading script.dat: 1182 bytes.
3192.368 Checksum for script C:/Users/cored/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3702463597
3192.375 Info ClientMultiplayerManager.cpp:616: UpdateTick(180758) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
3192.443 Info ClientMultiplayerManager.cpp:616: UpdateTick(180798) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
3192.508 Info ClientMultiplayerManager.cpp:616: UpdateTick(180798) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
3192.542 Info GameActionHandler.cpp:5088: UpdateTick (180800) processed PlayerJoinGame peerID(4) playerIndex(1) mode(connect) 
3199.158 Info ClientSynchronizer.cpp:327: Latency changed to (6)
3204.159 Info ClientSynchronizer.cpp:327: Latency changed to (5)
3215.225 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(182162) serverCRC(3048337114) localCRC(1453575637)
3215.225 Info ClientMultiplayerManager.cpp:616: UpdateTick(182163) changing state from(InGame) to(DesyncedWaitingForMap)
3215.309 Info ClientMultiplayerManager.cpp:747: updateTick(182164) received player (4) desynced
3215.725 Info ClientMultiplayerManager.cpp:753: Received mapReadyForDownload
3215.725 Info ClientMultiplayerManager.cpp:616: UpdateTick(182164) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
3215.725 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(182163) serverCRC(490754932) localCRC(176926211)
3215.725 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(182164) serverCRC(698942012) localCRC(4244517609)
3215.725 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(182165) serverCRC(3674944413) localCRC(834423139)
3215.742 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(182166) serverCRC(304956444) localCRC(162007338)
3215.761 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
3216.215 Downloading file C:\Users\cored\AppData\Roaming\Factorio\temp\mp-download.zip (6823160 B, auxiliary 113 B, 13566 blocks)
3216.216 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
3217.389 Finished download (1 s, 6.8 MB, 5.8 MB/s)
3217.404 Info ClientMultiplayerManager.cpp:733: updateTick(4294967295) map download finished creating scenario
3217.404 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
3217.713 Info ParallelDesyncReportCreator.cpp:70: Created desync report
3217.725 Info ClientMultiplayerManager.cpp:153: Disconnecting multiplayer connection. Reason: Desynced.
3217.725 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
3217.741 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
3217.825 Error ClientMultiplayerManager.cpp:100: MultiplayerManager failed: "Desynced."
3217.825 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
3217.825 Info ClientMultiplayerManager.cpp:880: Disconnect notification for peer (4)
3221.994 Info ClientMultiplayerManager.cpp:212: Quitting multiplayer connection.
3221.994 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(WaitingForUserToSaveOrQuitAfterServerLeft) to(Disconnected)
3221.995 Info UDPSocket.cpp:233: Closing socket
3221.995 Info UDPSocket.cpp:263: Socket closed
3568.246 Info LuaGameScript.cpp:801: level state size: 11 bytes.
3568.250 Info LuaGameScript.cpp:801: level state size: 1146 bytes.
3568.250 Info LuaGameScript.cpp:801: level state size: 1146 bytes.
3568.381 Verbose BufferedReadStream.cpp:14: BufferedReadStream destroyed due to exception. totalBytesRead=9, fileSize=5378975
3569.255 Joining game STEAM ID:({76561198028607658})
3569.255 Info UDPSocket.cpp:39: Opening socket
3569.255 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
3569.255 Verbose RouterBase.cpp:67: Started router thread.
3570.274 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
3570.274 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
3570.274 Info ClientRouter.cpp:237: ConnectionAccepted
3570.424 Info ClientMultiplayerManager.cpp:753: Received mapReadyForDownload
3570.424 Downloading file C:\Users\cored\AppData\Roaming\Factorio\temp\mp-download.zip (2246451 B, auxiliary 113 B, 4468 blocks)
3570.426 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
3570.873 Finished download (0 s, 2.2 MB, 5.0 MB/s)
3570.877 Info ClientMultiplayerManager.cpp:733: updateTick(4294967295) map download finished creating scenario
3570.878 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
3570.878 Loading map C:\Users\cored\AppData\Roaming\Factorio\temp\mp-download.zip: 2246451 bytes.
3570.931 Loading level.dat: 4996990 bytes.
3570.933 Info Scenario.cpp:204: Map version 1.1.107-0
3570.987 Verbose Scenario.cpp:260: Loading level.dat finished: 0.053578 seconds.
3570.992 Verbose BlueprintLibrary.cpp:67: Loaded external blueprint storage: playerIndex=1, nextRecordID=0, timestamp=1713928855, records={}
3570.992 Verbose Scenario.cpp:357: Entities setup finished: 0.005209 seconds.
3570.992 Loading script.dat: 1182 bytes.
3570.996 Checksum for script C:/Users/cored/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3702463597
3570.997 Info LuaGameScript.cpp:801: level state size: 1157 bytes.
3570.997 Info LuaGameScript.cpp:801: level state size: 1157 bytes.
3570.997 Verbose Scenario.cpp:407: Map setup finished: 0.119199 seconds.
3571.009 Info ClientMultiplayerManager.cpp:616: UpdateTick(203434) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
3571.019 Verbose BufferedReadStream.cpp:14: BufferedReadStream destroyed due to exception. totalBytesRead=9, fileSize=5378975
3571.076 Info ClientMultiplayerManager.cpp:616: UpdateTick(203474) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
3571.158 Info ClientMultiplayerManager.cpp:616: UpdateTick(203474) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
3571.208 Info GameActionHandler.cpp:5088: UpdateTick (203477) processed PlayerJoinGame peerID(5) playerIndex(1) mode(connect) 
3579.859 Info ClientSynchronizer.cpp:327: Latency changed to (8)
3604.857 Info ClientSynchronizer.cpp:327: Latency changed to (7)
3609.858 Info ClientSynchronizer.cpp:327: Latency changed to (6)
3614.858 Info ClientSynchronizer.cpp:327: Latency changed to (4)
3659.859 Info ClientSynchronizer.cpp:327: Latency changed to (11)
3682.491 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(210157) serverCRC(506960671) localCRC(773758444)
3682.491 Info ClientMultiplayerManager.cpp:616: UpdateTick(210158) changing state from(InGame) to(DesyncedWaitingForMap)
3682.592 Info ClientMultiplayerManager.cpp:747: updateTick(210159) received player (5) desynced
3683.058 Info ClientMultiplayerManager.cpp:753: Received mapReadyForDownload
3683.058 Info ClientMultiplayerManager.cpp:616: UpdateTick(210159) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
3683.058 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(210158) serverCRC(2760539021) localCRC(4109463704)
3683.075 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(210159) serverCRC(2379282684) localCRC(2726432491)
3683.092 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(210160) serverCRC(3354099822) localCRC(3710243427)
3683.108 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(210161) serverCRC(3143488285) localCRC(158324271)
3683.128 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
3683.128 Verbose Scenario.cpp:921: Saving game as C:\Users\cored\AppData\Roaming\Factorio\temp\desync-report/desynced-level
3683.164 Info LuaGameScript.cpp:801: level state size: 1157 bytes.
3683.576 Info Serialiser.cpp:39: blueprint-library 0kB
3683.576 Info Serialiser.cpp:39: electric-network-manager 0kB
3683.576 Info Serialiser.cpp:39: extra-script-data-inventories 0kB
3683.576 Info Serialiser.cpp:39: fluid-manager 0kB
3683.576 Info Serialiser.cpp:39: force-data 15kB
3683.576 Info Serialiser.cpp:39: force-data.build-count-statistics 94kB
3683.576 Info Serialiser.cpp:39: force-data.chart 109kB
3683.576 Info Serialiser.cpp:39: force-data.custom-prototypes 83kB
3683.576 Info Serialiser.cpp:39: force-data.fluid-production-statistics 0kB
3683.576 Info Serialiser.cpp:39: force-data.item-production-statistics 47kB
3683.576 Info Serialiser.cpp:39: force-data.kill-count-statistics 175kB
3683.576 Info Serialiser.cpp:39: force-data.logistic-manager 0kB
3683.576 Info Serialiser.cpp:39: force-manager-linked-inventories 0kB
3683.576 Info Serialiser.cpp:39: heat-buffer-manager 0kB
3683.576 Info Serialiser.cpp:39: id-mapping 60kB
3683.576 Info Serialiser.cpp:39: map-mod-settings 0kB
3683.576 Info Serialiser.cpp:39: map-settings 0kB
3683.576 Info Serialiser.cpp:39: player 3kB
3683.576 Info Serialiser.cpp:39: player.clipboard-queue 0kB
3683.576 Info Serialiser.cpp:39: player.custom-gui 0kB
3683.576 Info Serialiser.cpp:39: player.custom-gui.targetable 0kB
3683.576 Info Serialiser.cpp:39: player.output-console 0kB
3683.576 Info Serialiser.cpp:39: player.targetable 0kB
3683.576 Info Serialiser.cpp:39: player.undo-queue 0kB
3683.576 Info Serialiser.cpp:39: save-helpers 3kB
3683.576 Info Serialiser.cpp:39: script-rendering 0kB
3683.576 Info Serialiser.cpp:39: surface 7kB
3683.576 Info Serialiser.cpp:39: surface.chunk 71kB
3683.576 Info Serialiser.cpp:39: surface.chunk.decoratives 1100kB
3683.576 Info Serialiser.cpp:39: surface.chunk.entity 886kB
3683.576 Info Serialiser.cpp:39: surface.chunk.entity.targetable 30kB
3683.576 Info Serialiser.cpp:39: surface.chunk.tiles 2780kB
3683.576 Info Serialiser.cpp:39: surface.commander 21kB
3683.576 Info Serialiser.cpp:39: surface.compiled-map-gen-settings 95kB
3683.576 Info Serialiser.cpp:39: surface.hidden-tiles 0kB
3683.576 Info Serialiser.cpp:39: surface.map-generation-manager 0kB
3683.576 Info Serialiser.cpp:39: surface.path-finder 7kB
3683.576 Info Serialiser.cpp:39: targetable 0kB
3683.576 Info Serialiser.cpp:39: train-manager 0kB
3683.576 Info Serialiser.cpp:39: transport-belt-serialiser 0kB
3683.578 Verbose Scenario.cpp:1027: Time to save game: 0.449921
3683.634 Downloading file C:\Users\cored\AppData\Roaming\Factorio\temp\mp-download.zip (7756664 B, auxiliary 113 B, 15422 blocks)
3683.636 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
3684.854 Finished download (1 s, 7.7 MB, 6.3 MB/s)
3684.867 Info ClientMultiplayerManager.cpp:733: updateTick(4294967295) map download finished creating scenario
3684.867 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
3685.217 Info ParallelDesyncReportCreator.cpp:70: Created desync report
3685.226 Info ClientMultiplayerManager.cpp:153: Disconnecting multiplayer connection. Reason: Desynced.
3685.226 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
3685.242 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
3685.308 Error ClientMultiplayerManager.cpp:100: MultiplayerManager failed: "Desynced."
3685.308 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
3685.308 Info ClientMultiplayerManager.cpp:880: Disconnect notification for peer (5)
6298.465 Info ClientMultiplayerManager.cpp:212: Quitting multiplayer connection.
6298.465 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(WaitingForUserToSaveOrQuitAfterServerLeft) to(Disconnected)
6298.466 Verbose RouterBase.cpp:89: Finishing router thread.
6298.466 Info UDPSocket.cpp:233: Closing socket
6298.467 Info UDPSocket.cpp:263: Socket closed
6301.535 Info LuaGameScript.cpp:801: level state size: 11 bytes.
6301.546 Info LuaGameScript.cpp:801: level state size: 1146 bytes.
6301.546 Info LuaGameScript.cpp:801: level state size: 1146 bytes.
6301.554 Verbose BufferedReadStream.cpp:14: BufferedReadStream destroyed due to exception. totalBytesRead=9, fileSize=5378975
6319.098 Verbose BufferedReadStream.cpp:14: BufferedReadStream destroyed due to exception. totalBytesRead=9, fileSize=5378975
6323.901 Joining game STEAM ID:({76561198028607658})
6323.901 Info UDPSocket.cpp:39: Opening socket
6323.902 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
6323.902 Verbose RouterBase.cpp:67: Started router thread.
6326.425 Verbose TransmissionControlHelper.cpp:170: Fragment 0000 failed too many times
6326.677 Info LuaGameScript.cpp:801: level state size: 11 bytes.
6326.681 Info LuaGameScript.cpp:801: level state size: 74 bytes.
6326.681 Info LuaGameScript.cpp:801: level state size: 74 bytes.
6327.875 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
6327.875 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
6327.875 Info ClientRouter.cpp:237: ConnectionAccepted
6328.024 Info ClientMultiplayerManager.cpp:753: Received mapReadyForDownload
6328.024 Downloading file C:\Users\cored\AppData\Roaming\Factorio\temp\mp-download.zip (2491639 B, auxiliary 113 B, 4955 blocks)
6328.026 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
6328.514 Finished download (0 s, 2.4 MB, 5.1 MB/s)
6328.528 Info ClientMultiplayerManager.cpp:733: updateTick(4294967295) map download finished creating scenario
6328.528 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
6328.529 Loading map C:\Users\cored\AppData\Roaming\Factorio\temp\mp-download.zip: 2491639 bytes.
6328.580 Loading level.dat: 5791786 bytes.
6328.582 Info Scenario.cpp:204: Map version 1.1.107-0
6328.648 Verbose Scenario.cpp:260: Loading level.dat finished: 0.065985 seconds.
6328.654 Verbose BlueprintLibrary.cpp:67: Loaded external blueprint storage: playerIndex=1, nextRecordID=0, timestamp=1713928855, records={}
6328.654 Verbose Scenario.cpp:357: Entities setup finished: 0.006158 seconds.
6328.655 Loading script.dat: 1182 bytes.
6328.659 Checksum for script C:/Users/cored/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3702463597
6328.661 Info LuaGameScript.cpp:801: level state size: 1157 bytes.
6328.661 Info LuaGameScript.cpp:801: level state size: 1157 bytes.
6328.661 Verbose Scenario.cpp:407: Map setup finished: 0.132224 seconds.
6328.676 Info ClientMultiplayerManager.cpp:616: UpdateTick(368780) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
6328.687 Verbose BufferedReadStream.cpp:14: BufferedReadStream destroyed due to exception. totalBytesRead=9, fileSize=5378975
6328.758 Info ClientMultiplayerManager.cpp:616: UpdateTick(368825) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
6328.858 Info ClientMultiplayerManager.cpp:616: UpdateTick(368825) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
6328.924 Info GameActionHandler.cpp:5088: UpdateTick (368829) processed PlayerJoinGame peerID(6) playerIndex(1) mode(connect) 
6334.841 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(369183) serverCRC(800263965) localCRC(4266622658)
6334.841 Info ClientMultiplayerManager.cpp:616: UpdateTick(369184) changing state from(InGame) to(DesyncedWaitingForMap)
6334.924 Info ClientMultiplayerManager.cpp:747: updateTick(369185) received player (6) desynced
6335.391 Info ClientMultiplayerManager.cpp:753: Received mapReadyForDownload
6335.391 Info ClientMultiplayerManager.cpp:616: UpdateTick(369185) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
6335.391 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(369184) serverCRC(1044438908) localCRC(1857308991)
6335.407 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(369185) serverCRC(3676271674) localCRC(2488844066)
6335.425 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(369186) serverCRC(2634663485) localCRC(2699795200)
6335.441 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(369187) serverCRC(2153037612) localCRC(590967841)
6335.457 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(369188) serverCRC(3830042990) localCRC(2701602789)
6335.475 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(369189) serverCRC(2633316241) localCRC(783225237)
6335.491 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(369190) serverCRC(2358102624) localCRC(2742910015)
6335.507 Error GameActionHandler.cpp:3611: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(369191) serverCRC(2814278587) localCRC(2675848092)
6335.528 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
6335.528 Verbose Scenario.cpp:921: Saving game as C:\Users\cored\AppData\Roaming\Factorio\temp\desync-report/desynced-level
6335.567 Info LuaGameScript.cpp:801: level state size: 1157 bytes.
6336.002 Info Serialiser.cpp:39: blueprint-library 0kB
6336.002 Info Serialiser.cpp:39: electric-network-manager 0kB
6336.002 Info Serialiser.cpp:39: extra-script-data-inventories 0kB
6336.002 Info Serialiser.cpp:39: fluid-manager 0kB
6336.002 Info Serialiser.cpp:39: force-data 15kB
6336.002 Info Serialiser.cpp:39: force-data.build-count-statistics 96kB
6336.002 Info Serialiser.cpp:39: force-data.chart 110kB
6336.002 Info Serialiser.cpp:39: force-data.custom-prototypes 83kB
6336.002 Info Serialiser.cpp:39: force-data.fluid-production-statistics 0kB
6336.002 Info Serialiser.cpp:39: force-data.item-production-statistics 49kB
6336.002 Info Serialiser.cpp:39: force-data.kill-count-statistics 180kB
6336.002 Info Serialiser.cpp:39: force-data.logistic-manager 0kB
6336.002 Info Serialiser.cpp:39: force-manager-linked-inventories 0kB
6336.002 Info Serialiser.cpp:39: heat-buffer-manager 0kB
6336.002 Info Serialiser.cpp:39: id-mapping 60kB
6336.002 Info Serialiser.cpp:39: map-mod-settings 0kB
6336.002 Info Serialiser.cpp:39: map-settings 0kB
6336.002 Info Serialiser.cpp:39: player 3kB
6336.002 Info Serialiser.cpp:39: player.clipboard-queue 0kB
6336.002 Info Serialiser.cpp:39: player.custom-gui 0kB
6336.002 Info Serialiser.cpp:39: player.custom-gui.targetable 0kB
6336.002 Info Serialiser.cpp:39: player.output-console 0kB
6336.002 Info Serialiser.cpp:39: player.targetable 0kB
6336.002 Info Serialiser.cpp:39: player.undo-queue 0kB
6336.002 Info Serialiser.cpp:39: save-helpers 3kB
6336.002 Info Serialiser.cpp:39: script-rendering 0kB
6336.002 Info Serialiser.cpp:39: surface 5kB
6336.002 Info Serialiser.cpp:39: surface.chunk 75kB
6336.002 Info Serialiser.cpp:39: surface.chunk.decoratives 1108kB
6336.002 Info Serialiser.cpp:39: surface.chunk.entity 893kB
6336.002 Info Serialiser.cpp:39: surface.chunk.entity.targetable 30kB
6336.002 Info Serialiser.cpp:39: surface.chunk.tiles 2788kB
6336.002 Info Serialiser.cpp:39: surface.commander 22kB
6336.002 Info Serialiser.cpp:39: surface.compiled-map-gen-settings 95kB
6336.002 Info Serialiser.cpp:39: surface.hidden-tiles 0kB
6336.002 Info Serialiser.cpp:39: surface.map-generation-manager 0kB
6336.002 Info Serialiser.cpp:39: surface.path-finder 8kB
6336.002 Info Serialiser.cpp:39: targetable 0kB
6336.002 Info Serialiser.cpp:39: train-manager 0kB
6336.002 Info Serialiser.cpp:39: transport-belt-serialiser 0kB
6336.003 Verbose Scenario.cpp:1027: Time to save game: 0.475616
6336.046 Downloading file C:\Users\cored\AppData\Roaming\Factorio\temp\mp-download.zip (7795569 B, auxiliary 113 B, 15500 blocks)
6336.048 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
6337.456 Finished download (1 s, 7.7 MB, 5.5 MB/s)
6337.468 Info ClientMultiplayerManager.cpp:733: updateTick(4294967295) map download finished creating scenario
6337.468 Info ClientMultiplayerManager.cpp:616: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
