   0.000 2016-02-29 06:34:05; Factorio 0.12.24 (Build 17689, win64)
   0.001 Operating system: Windows 10 
   0.001 Program arguments: "Y:\games\steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: Y:/games/steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/gyoza/AppData/Roaming/Factorio
   0.001 Binaries path: Y:/games/steam/steamapps/common/Factorio/bin
   0.013 Available display adapters: 2
   0.013  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x01, [-1920,0], 1920x1200, 32bit, 59Hz}
   0.013  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1920x1200, 32bit, 59Hz}
   0.014 Create display on adapter 1. Size 1280x720 at position [310, 222]. Monitor 1
   0.511 Initialised Direct3D:[1] NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 10.18.13.6191
   0.540 Desktop composition is active.
   0.540 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [Screen: 1]
   0.591 Loading mod core 0.0.0 (data.lua)
   0.593 Loading mod base 0.12.24 (data.lua)
   0.954 Initial atlas bitmap size is 16384
   0.956 Created atlas bitmap 16384x5511
   7.549 Factorio initialised
  14.844 Info Router.cpp:556: Router peerID(65535) shutting down.
  14.844 Info Router.cpp:582: Router state -> Disconnected
  14.844 Joining game 10.0.0.69:34197 at port 34197
  14.844 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
  14.845 Info Router.cpp:582: Router state -> Connecting
  14.846 Info MultiplayerManager.cpp:928: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
  14.879 Info Router.cpp:582: Router state -> WaitingForAccept
  14.967 Info Synchronizer.cpp:54: NetworkTick(2436) initialized Synchronizer local peer(1) latency(6).
  14.967 Info Synchronizer.cpp:500: networkTick(2436) adding peer(0) success(true).
  14.967 Info Router.cpp:582: Router state -> Connected
  14.967 Info Router.cpp:767: ConnectionAccepted ownPeerID(1) nextPeerID(2)
  14.967 Info MultiplayerManager.cpp:928: networkTick(2436) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
  14.984 Info Router.cpp:779: Received onPeerConnected for already connected peer(1)
  15.090 Info MultiplayerManager.cpp:1407: Received peer info for peer(0) username(<server>).
  15.090 Info MultiplayerManager.cpp:1065: networkTick(2442) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
  15.090 Info MultiplayerManager.cpp:1407: Received peer info for peer(1) username(GYOZA).
  15.090 Info MultiplayerManager.cpp:1065: networkTick(2442) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
  15.090 Info MultiplayerManager.cpp:1407: Received peer info for peer(1) username(GYOZA).
  15.090 Info MultiplayerManager.cpp:1065: networkTick(2442) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
  15.090 Info MultiplayerManager.cpp:1065: networkTick(2442) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
  15.213 Info MultiplayerManager.cpp:928: networkTick(2449) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
  15.299 Info MultiplayerManager.cpp:1065: networkTick(2455) mapTick(-1) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  15.405 Info MultiplayerManager.cpp:1065: networkTick(2461) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  15.615 Info MultiplayerManager.cpp:1065: networkTick(2474) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  15.615 Info MultiplayerManager.cpp:1065: networkTick(2474) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  15.650 Info MultiplayerManager.cpp:1065: networkTick(2476) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  15.650 Downloading file C:/Users\gyoza\AppData\Roaming\Factorio\temp\mp-download.zip (317353 B, 631 blocks)
  15.652 Info MultiplayerManager.cpp:928: networkTick(2476) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  15.652 Info NetworkInputHandler.cpp:40: mapTick(14367) networkTick(2476) initialized NetworkInputHandler local peer(1).
  15.652 Info NetworkInputHandler.cpp:491: expectedMapTick(14367) adding peer(0).
  15.652 Info Synchronizer.cpp:413: NetworkTick(2476) mapTick(14367) applying 10 pending tickClosures
  15.652 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
  15.652 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
  15.652 Info MultiplayerManager.cpp:1605: networkTick(2476) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
  15.680 Finished download (0 s, 317 kB, 11 MB/s)
  15.686 Info MultiplayerManager.cpp:1140: networkTick(2479) mapTick(-1) map download finished creating scenario
  15.686 Info MultiplayerManager.cpp:928: networkTick(2479) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  15.687 Loading map C:/Users\gyoza\AppData\Roaming\Factorio\temp\mp-download.zip
  15.701 Info Scenario.cpp:124: Map version 0.12.24-0
  15.737 Info MultiplayerManager.cpp:928: networkTick(2482) mapTick(14367) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
  15.761 Info MultiplayerManager.cpp:1065: networkTick(2482) mapTick(14367) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  15.804 Info MultiplayerManager.cpp:1065: networkTick(2485) mapTick(14367) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  15.854 Info MultiplayerManager.cpp:1065: networkTick(2488) mapTick(14367) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
  15.904 Info MultiplayerManager.cpp:1065: networkTick(2491) mapTick(14367) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  15.904 Info MultiplayerManager.cpp:1253: networkTick(2491) mapTick(14367) stopping mapAlign
  15.904 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
  15.904 Info MultiplayerManager.cpp:928: networkTick(2491) mapTick(14367) changing state from(InGameWaitingForOthers) to(InGame)
  15.904 Info MultiplayerManager.cpp:1579: networkTick(2491) mapTick(14367) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
)
  16.004 Info MultiplayerManager.cpp:1065: networkTick(2497) mapTick(14373) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  16.004 Info MultiplayerManager.cpp:1065: networkTick(2497) mapTick(14373) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  16.037 Info NetworkInputHandler.cpp:712: mapTick(14376) networkTick(2500) connecting to player(GYOZA).
  16.037 Info NetworkInputHandler.cpp:570: assigning playerIndex(0) to peer(1)
  16.038 Info GameActionHandler.cpp:1940: MapTick(14376) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
  16.805 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(14400) peer(1) testCrc(-1401997189) testCrcPeerID(0) currentCrc(405393641)
  16.805 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 2892970107, reference peers = {0}; desynced CRC = 405393641, desynced peers = {1 (GYOZA)}
  16.805 Info MultiplayerManager.cpp:928: networkTick(2546) mapTick(14409) changing state from(InGame) to(Desynced)
  16.921 Info MultiplayerManager.cpp:1065: networkTick(2552) mapTick(14409) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  16.921 Info MultiplayerManager.cpp:928: networkTick(2552) mapTick(14409) changing state from(Desynced) to(DesyncedAligning)
  16.921 Info MultiplayerManager.cpp:1691: networkTick(2552) mapTick(14409) starting mapAlign
  17.020 Info MultiplayerManager.cpp:1065: networkTick(2558) mapTick(14409) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  17.021 Info MultiplayerManager.cpp:1065: networkTick(2558) mapTick(14409) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  17.021 Info MultiplayerManager.cpp:1625: networkTick(2558) mapTick(14409) sending mapAlignAction
  17.121 Info MultiplayerManager.cpp:1301: networkTick(2564) mapTick(14409) received MapAlignAction from peer(0), mapAlignTick(14416) appliedTickClosuresCount(11)
  17.121 Info MultiplayerManager.cpp:1301: networkTick(2564) mapTick(14409) received MapAlignAction from peer(1), mapAlignTick(14410) appliedTickClosuresCount(0)
  17.121 Info MultiplayerManager.cpp:1707: networkTick(2565) mapTick(14409) mapAlign finished targetTick(14416) updating map and running the tasks ...
  17.121 Info MultiplayerManager.cpp:1579: networkTick(2565) mapTick(14409) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(14416))
((peerID(1) state(DesyncedAligning) mapAlignTick(14410))
)
  17.123 Info MultiplayerManager.cpp:1726: maptick(14416) crc before applying all ticks: -999953616
  17.123 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(14416) lastTickApplied(14407) referenceMapTick(14416) networkTick(2565)
  17.123 Info MultiplayerManager.cpp:1734: maptick(14416) crc after applying all ticks: -999953616
  17.123 Info MultiplayerManager.cpp:928: networkTick(2565) mapTick(14416) changing state from(DesyncedAligning) to(DesyncedAligned)
  17.237 Info MultiplayerManager.cpp:1065: networkTick(2571) mapTick(14416) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  17.237 Info MultiplayerManager.cpp:1065: networkTick(2571) mapTick(14416) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  17.237 Info MultiplayerManager.cpp:1921: NetworkTick(2571) reconnecting after map desync.
  17.237 Info MultiplayerManager.cpp:2068: NetworkTick(2571) MapTick(14416) disconnecting player(0) from the user.
  17.239 Info MultiplayerManager.cpp:928: networkTick(2571) mapTick(14416) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
  17.270 Info MultiplayerManager.cpp:928: networkTick(2574) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
  17.288 Info NetworkInputHandler.cpp:729: mapTick(14416) networkTick(2574) disconnecting from player.
  17.418 Info MultiplayerManager.cpp:1065: networkTick(2577) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  17.418 Info MultiplayerManager.cpp:1065: networkTick(2580) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  17.486 Info MultiplayerManager.cpp:1065: networkTick(2586) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  17.536 Info MultiplayerManager.cpp:1065: networkTick(2589) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  17.536 Downloading file C:/Users\gyoza\AppData\Roaming\Factorio\temp\mp-download.zip (320539 B, 638 blocks)
  17.537 Info MultiplayerManager.cpp:928: networkTick(2589) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
  17.537 Info NetworkInputHandler.cpp:40: mapTick(14416) networkTick(2589) initialized NetworkInputHandler local peer(1).
  17.537 Info NetworkInputHandler.cpp:491: expectedMapTick(14416) adding peer(0).
  17.537 Info Synchronizer.cpp:413: NetworkTick(2589) mapTick(14416) applying 10 pending tickClosures
  17.537 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
  17.537 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
  17.537 Info MultiplayerManager.cpp:1605: networkTick(2589) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
  17.590 Finished download (0 s, 321 kB, 5.9 MB/s)
  17.605 Info MultiplayerManager.cpp:1140: networkTick(2594) mapTick(-1) map download finished creating scenario
  17.605 Info MultiplayerManager.cpp:928: networkTick(2594) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
  17.605 Loading map C:/Users\gyoza\AppData\Roaming\Factorio\temp\mp-download.zip
  17.619 Info Scenario.cpp:124: Map version 0.12.24-0
  17.637 Info MultiplayerManager.cpp:1065: networkTick(2595) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  17.655 Info MultiplayerManager.cpp:1868: networkTick(2597) mapTick(14416) created desync report(C:/Users\gyoza\AppData\Roaming\Factorio\archive\desync-report-2016-02-29-06-34-23)
  17.655 Info MultiplayerManager.cpp:928: networkTick(2597) mapTick(14416) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
  17.721 Info MultiplayerManager.cpp:1065: networkTick(2600) mapTick(14416) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  17.771 Info MultiplayerManager.cpp:1065: networkTick(2603) mapTick(14416) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  17.821 Info MultiplayerManager.cpp:1065: networkTick(2606) mapTick(14416) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  17.821 Info MultiplayerManager.cpp:1253: networkTick(2606) mapTick(14416) stopping mapAlign
  17.821 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
  17.821 Info MultiplayerManager.cpp:928: networkTick(2606) mapTick(14416) changing state from(InGameWaitingForOthers) to(InGame)
  17.821 Info MultiplayerManager.cpp:1579: networkTick(2606) mapTick(14416) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
)
  17.920 Info MultiplayerManager.cpp:1065: networkTick(2612) mapTick(14422) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  17.920 Info MultiplayerManager.cpp:1065: networkTick(2612) mapTick(14422) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  17.955 Info NetworkInputHandler.cpp:712: mapTick(14425) networkTick(2615) connecting to player(GYOZA).
  17.955 Info NetworkInputHandler.cpp:570: assigning playerIndex(0) to peer(1)
  17.955 Info GameActionHandler.cpp:1940: MapTick(14425) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
  18.788 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(14460) peer(1) testCrc(-195042586) testCrcPeerID(0) currentCrc(-1759491338)
  18.788 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 4099924710, reference peers = {0}; desynced CRC = 2535475958, desynced peers = {1 (GYOZA)}
  18.788 Info MultiplayerManager.cpp:928: networkTick(2665) mapTick(14469) changing state from(InGame) to(Desynced)
  18.904 Info MultiplayerManager.cpp:1065: networkTick(2671) mapTick(14469) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  18.904 Info MultiplayerManager.cpp:928: networkTick(2671) mapTick(14469) changing state from(Desynced) to(DesyncedAligning)
  18.904 Info MultiplayerManager.cpp:1691: networkTick(2671) mapTick(14469) starting mapAlign
  19.005 Info MultiplayerManager.cpp:1065: networkTick(2677) mapTick(14469) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  19.005 Info MultiplayerManager.cpp:1065: networkTick(2677) mapTick(14469) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  19.005 Info MultiplayerManager.cpp:1625: networkTick(2677) mapTick(14469) sending mapAlignAction
  19.105 Info MultiplayerManager.cpp:1301: networkTick(2683) mapTick(14469) received MapAlignAction from peer(0), mapAlignTick(14476) appliedTickClosuresCount(11)
  19.105 Info MultiplayerManager.cpp:1301: networkTick(2683) mapTick(14469) received MapAlignAction from peer(1), mapAlignTick(14470) appliedTickClosuresCount(0)
  19.105 Info MultiplayerManager.cpp:1707: networkTick(2684) mapTick(14469) mapAlign finished targetTick(14476) updating map and running the tasks ...
  19.105 Info MultiplayerManager.cpp:1579: networkTick(2684) mapTick(14469) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(14476))
((peerID(1) state(DesyncedAligning) mapAlignTick(14470))
)
  19.106 Info MultiplayerManager.cpp:1726: maptick(14476) crc before applying all ticks: 2025523703
  19.106 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(14476) lastTickApplied(14467) referenceMapTick(14476) networkTick(2684)
  19.107 Info MultiplayerManager.cpp:1734: maptick(14476) crc after applying all ticks: 2025523703
  19.107 Info MultiplayerManager.cpp:928: networkTick(2684) mapTick(14476) changing state from(DesyncedAligning) to(DesyncedAligned)
  19.221 Info MultiplayerManager.cpp:1065: networkTick(2690) mapTick(14476) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  19.222 Info MultiplayerManager.cpp:1065: networkTick(2690) mapTick(14476) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  19.222 Info MultiplayerManager.cpp:1921: NetworkTick(2690) reconnecting after map desync.
  19.222 Info MultiplayerManager.cpp:2068: NetworkTick(2690) MapTick(14476) disconnecting player(0) from the user.
  19.223 Info MultiplayerManager.cpp:928: networkTick(2690) mapTick(14476) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
  19.255 Info MultiplayerManager.cpp:928: networkTick(2693) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
  19.271 Info NetworkInputHandler.cpp:729: mapTick(14476) networkTick(2693) disconnecting from player.
  19.403 Info MultiplayerManager.cpp:1065: networkTick(2696) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  19.403 Info MultiplayerManager.cpp:1065: networkTick(2699) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  19.471 Info MultiplayerManager.cpp:1065: networkTick(2705) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  19.521 Info MultiplayerManager.cpp:1065: networkTick(2708) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  19.522 Downloading file C:/Users\gyoza\AppData\Roaming\Factorio\temp\mp-download.zip (321370 B, 639 blocks)
  19.522 Info MultiplayerManager.cpp:928: networkTick(2708) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
  19.522 Info NetworkInputHandler.cpp:40: mapTick(14476) networkTick(2708) initialized NetworkInputHandler local peer(1).
  19.522 Info NetworkInputHandler.cpp:491: expectedMapTick(14476) adding peer(0).
  19.522 Info Synchronizer.cpp:413: NetworkTick(2708) mapTick(14476) applying 10 pending tickClosures
  19.522 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
  19.522 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
  19.522 Info MultiplayerManager.cpp:1605: networkTick(2708) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
  19.550 Finished download (0 s, 321 kB, 11 MB/s)
  19.556 Info MultiplayerManager.cpp:1140: networkTick(2711) mapTick(-1) map download finished creating scenario
  19.556 Info MultiplayerManager.cpp:928: networkTick(2711) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
  19.556 Loading map C:/Users\gyoza\AppData\Roaming\Factorio\temp\mp-download.zip
  19.571 Info Scenario.cpp:124: Map version 0.12.24-0
  19.606 Info MultiplayerManager.cpp:1868: networkTick(2714) mapTick(14476) created desync report(C:/Users\gyoza\AppData\Roaming\Factorio\archive\desync-report-2016-02-29-06-34-25)
  19.606 Info MultiplayerManager.cpp:928: networkTick(2714) mapTick(14476) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
  19.628 Info MultiplayerManager.cpp:1065: networkTick(2714) mapTick(14476) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  19.672 Info MultiplayerManager.cpp:1065: networkTick(2717) mapTick(14476) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  19.722 Info MultiplayerManager.cpp:1065: networkTick(2720) mapTick(14476) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
  19.773 Info MultiplayerManager.cpp:1065: networkTick(2723) mapTick(14476) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  19.773 Info MultiplayerManager.cpp:1253: networkTick(2723) mapTick(14476) stopping mapAlign
  19.773 Info MultiplayerManager.cpp:1757: performing map align task (SendPlayerJoinGameAlignTask)
  19.773 Info MultiplayerManager.cpp:928: networkTick(2723) mapTick(14476) changing state from(InGameWaitingForOthers) to(InGame)
  19.773 Info MultiplayerManager.cpp:1579: networkTick(2723) mapTick(14476) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
)
  19.872 Info MultiplayerManager.cpp:1065: networkTick(2729) mapTick(14482) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  19.872 Info MultiplayerManager.cpp:1065: networkTick(2729) mapTick(14482) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  19.906 Info NetworkInputHandler.cpp:712: mapTick(14485) networkTick(2732) connecting to player(GYOZA).
  19.906 Info NetworkInputHandler.cpp:570: assigning playerIndex(0) to peer(1)
  19.906 Info GameActionHandler.cpp:1940: MapTick(14485) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
  20.706 Error NetworkInputHandler.cpp:343: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(14520) peer(1) testCrc(554233026) testCrcPeerID(0) currentCrc(951139058)
  20.706 Info NetworkInputHandler.cpp:419: Desync specification: Reference CRC = 554233026, reference peers = {0}; desynced CRC = 951139058, desynced peers = {1 (GYOZA)}
  20.706 Info MultiplayerManager.cpp:928: networkTick(2780) mapTick(14529) changing state from(InGame) to(Desynced)
  20.823 Info MultiplayerManager.cpp:1065: networkTick(2786) mapTick(14529) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  20.823 Info MultiplayerManager.cpp:928: networkTick(2786) mapTick(14529) changing state from(Desynced) to(DesyncedAligning)
  20.823 Info MultiplayerManager.cpp:1691: networkTick(2786) mapTick(14529) starting mapAlign
  20.923 Info MultiplayerManager.cpp:1065: networkTick(2792) mapTick(14529) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  20.923 Info MultiplayerManager.cpp:1065: networkTick(2792) mapTick(14529) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  20.923 Info MultiplayerManager.cpp:1625: networkTick(2792) mapTick(14529) sending mapAlignAction
  21.023 Info MultiplayerManager.cpp:1301: networkTick(2798) mapTick(14529) received MapAlignAction from peer(0), mapAlignTick(14536) appliedTickClosuresCount(11)
  21.023 Info MultiplayerManager.cpp:1301: networkTick(2798) mapTick(14529) received MapAlignAction from peer(1), mapAlignTick(14530) appliedTickClosuresCount(0)
  21.023 Info MultiplayerManager.cpp:1707: networkTick(2799) mapTick(14529) mapAlign finished targetTick(14536) updating map and running the tasks ...
  21.023 Info MultiplayerManager.cpp:1579: networkTick(2799) mapTick(14529) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(14536))
((peerID(1) state(DesyncedAligning) mapAlignTick(14530))
)
  21.024 Info MultiplayerManager.cpp:1726: maptick(14536) crc before applying all ticks: -1269990199
  21.024 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(14536) lastTickApplied(14527) referenceMapTick(14536) networkTick(2799)
  21.024 Info MultiplayerManager.cpp:1734: maptick(14536) crc after applying all ticks: -1269990199
  21.024 Info MultiplayerManager.cpp:928: networkTick(2799) mapTick(14536) changing state from(DesyncedAligning) to(DesyncedAligned)
  21.140 Info MultiplayerManager.cpp:1065: networkTick(2805) mapTick(14536) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  21.140 Info MultiplayerManager.cpp:1065: networkTick(2805) mapTick(14536) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  21.140 Info MultiplayerManager.cpp:1921: NetworkTick(2805) reconnecting after map desync.
  21.140 Info MultiplayerManager.cpp:2068: NetworkTick(2805) MapTick(14536) disconnecting player(0) from the user.
  21.141 Info MultiplayerManager.cpp:928: networkTick(2805) mapTick(14536) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
  21.173 Info MultiplayerManager.cpp:928: networkTick(2808) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
  21.190 Info NetworkInputHandler.cpp:729: mapTick(14536) networkTick(2808) disconnecting from player.
  21.323 Info MultiplayerManager.cpp:1065: networkTick(2811) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  21.323 Info MultiplayerManager.cpp:1065: networkTick(2814) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  21.390 Info MultiplayerManager.cpp:1065: networkTick(2820) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  21.440 Info MultiplayerManager.cpp:1065: networkTick(2823) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  21.440 Downloading file C:/Users\gyoza\AppData\Roaming\Factorio\temp\mp-download.zip (322435 B, 642 blocks)
  21.440 Info MultiplayerManager.cpp:928: networkTick(2823) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
  21.440 Info NetworkInputHandler.cpp:40: mapTick(14536) networkTick(2823) initialized NetworkInputHandler local peer(1).
  21.440 Info NetworkInputHandler.cpp:491: expectedMapTick(14536) adding peer(0).
  21.440 Info Synchronizer.cpp:413: NetworkTick(2823) mapTick(14536) applying 10 pending tickClosures
  21.440 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
  21.440 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(1)
  21.440 Info MultiplayerManager.cpp:1605: networkTick(2823) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
  21.468 Finished download (0 s, 322 kB, 12 MB/s)
  21.474 Info MultiplayerManager.cpp:1140: networkTick(2826) mapTick(-1) map download finished creating scenario
  21.474 Info MultiplayerManager.cpp:928: networkTick(2826) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
  21.475 Loading map C:/Users\gyoza\AppData\Roaming\Factorio\temp\mp-download.zip
  21.490 Info Scenario.cpp:124: Map version 0.12.24-0
