0.001 2023-10-11 03:21:11; Factorio 1.1.92 (build 61698, win64, steam) 0.001 Operating system: Windows 11 (build 23560) 0.000 Initializing Steam API. 0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.002 Config path: C:/Users/geoff/AppData/Roaming/Factorio/config/config.ini 0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.002 Write data path: C:/Users/geoff/AppData/Roaming/Factorio [694564/961779MB] 0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.013 System info: [CPU: 12th Gen Intel(R) Core(TM) i7-12700H, 20 cores, RAM: 12043/32433 MB, page: 13320/37297 MB, virtual: 4356/134217727 MB, extended virtual: 0 MB] 0.069 Memory info: 0.069 [0]: A-DATA Technology AO1V48UCSV1-BGNS 16384 MB 4800 MHz 1.1 v 0.069 [1]: A-DATA Technology AO1V48UCSV1-BGNS 16384 MB 4800 MHz 1.1 v 0.070 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en] 0.898 Video driver: windows 0.898 Available displays: 1 0.898 [0]: \\.\DISPLAY1 - Intel(R) Iris(R) Xe Graphics {0x05, [0,0], 1920x1080, 32bit, 360Hz} 1.001 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 2.081 Initialised Direct3D[0]: NVIDIA GeForce RTX 3080 Ti Laptop GPU; id: 10de-2420; driver: nvldumdx.dll 31.0.15.3742 2.081 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 2.081 [Local Video Memory] Budget: 15421MB, CurrentUsage: 24MB, Reservation: 0/7838MB 2.081 [Non-Local Vid.Mem.] Budget: 15448MB, CurrentUsage: 13MB, Reservation: 0/7852MB 2.081 Tiled resources: Tier 2 2.081 Unified Memory Architecture: No 2.081 BGR 565 Supported: Yes 2.081 MaximumFrameLatency: 3, GPUThreadPriority: 0 2.081 Graphics settings preset: very-high 2.081 Dedicated video memory size 16189 MB 2.128 Desktop composition is active. 2.128 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit] 2.128 [Max threads (load/render): 32/20] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 2.256 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100 2.418 Loading mod settings VehicleSnap 1.18.5 (settings.lua) 2.418 Loading mod settings WideChests 4.2.0 (settings.lua) 2.419 Loading mod settings calculator-ui 1.1.1 (settings.lua) 2.419 Loading mod settings car-finder 1.5.2 (settings.lua) 2.419 Loading mod settings even-distribution 1.0.10 (settings.lua) 2.419 Loading mod settings Fluid-level-indicator 0.7.2 (settings.lua) 2.420 Loading mod settings Squeak Through 1.8.2 (settings.lua) 2.420 Loading mod settings RateCalculator 3.2.3 (settings.lua) 2.423 Loading mod core 0.0.0 (data.lua) 2.464 Loading mod base 1.1.92 (data.lua) 2.626 Loading mod VehicleSnap 1.18.5 (data.lua) 2.635 Loading mod AfraidOfTheDark 1.1.1 (data.lua) 2.644 Loading mod beatrix 1.1.0 (data.lua) 2.653 Loading mod calculator-ui 1.1.1 (data.lua) 2.661 Loading mod car-finder 1.5.2 (data.lua) 2.668 Loading mod even-distribution 1.0.10 (data.lua) 2.677 Loading mod flib 0.12.9 (data.lua) 2.687 Loading mod Fluid-level-indicator 0.7.2 (data.lua) 2.697 Loading mod power-grid-comb 1.1.0 (data.lua) 2.705 Loading mod RateCalculator 3.2.3 (data.lua) 2.719 Loading mod base 1.1.92 (data-updates.lua) 2.732 Loading mod WideChests 4.2.0 (data-updates.lua) 4.482 Loading mod AfraidOfTheDark 1.1.1 (data-updates.lua) 4.509 Loading mod Squeak Through 1.8.2 (data-updates.lua) 4.554 Loading mod WideChests 4.2.0 (data-final-fixes.lua) 4.590 Loading mod AfraidOfTheDark 1.1.1 (data-final-fixes.lua) 4.959 Checksum for core: 2152183905 4.959 Checksum of base: 27561446 4.959 Checksum of VehicleSnap: 726116391 4.959 Checksum of WideChests: 3707113458 4.959 Checksum of AfraidOfTheDark: 2330519148 4.959 Checksum of beatrix: 4219408284 4.959 Checksum of calculator-ui: 1012418323 4.960 Checksum of car-finder: 109357572 4.960 Checksum of even-distribution: 3296431338 4.960 Checksum of flib: 574468295 4.960 Checksum of Fluid-level-indicator: 1841665694 4.960 Checksum of power-grid-comb: 4082659851 4.960 Checksum of Squeak Through: 2759453103 4.960 Checksum of RateCalculator: 1784672733 5.427 Prototype list checksum: 1706957827 5.675 Loading sounds... 7.227 Info PlayerData.cpp:78: Local player-data.json unavailable 7.227 Info PlayerData.cpp:81: Cloud player-data.json available, timestamp 1696990810 7.364 Initial atlas bitmap size is 16384 7.395 Created atlas bitmap 16384x16376 [none] 7.399 Created atlas bitmap 16384x13048 [none] 7.399 Created atlas bitmap 8192x4208 [decal] 7.400 Created atlas bitmap 16384x5568 [low-object, linear-minification] 7.401 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level] 7.401 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level] 7.402 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 7.402 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification] 7.402 Created atlas bitmap 4096x3104 [mipmap] 7.403 Created atlas bitmap 8192x2368 [icon, not-compressed, mipmap, linear-minification, linear-magnification] 7.403 Created atlas bitmap 8192x1496 [alpha-mask] 7.406 Created atlas bitmap 16384x14776 [shadow, linear-magnification, alpha-mask] 7.406 Created atlas bitmap 8192x2336 [shadow, mipmap, linear-magnification, alpha-mask] 7.406 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 7.410 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 11.143 Parallel Sprite Loader initialized (threads: 19) 11.147 Warning! Sprite at {0,0; 64x64} from __Fluid-level-indicator__/graphics/icons/T-icon64.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image. 11.148 Warning! Sprite at {0,0; 128x128} from __Fluid-level-indicator__/graphics/icons/straight-icon128.png is defined with 4 mipmap levels, but level 1 is expected to be at {128,0; 64x64} which is out of bounds of the source image. 18.272 Sprites loaded 18.296 Generated mipmaps (4) for atlas [3] of size 16384x5568 18.307 Generated mipmaps (3) for atlas [4] of size 8192x4432 18.319 Generated mipmaps (3) for atlas [5] of size 16384x6064 18.331 Generated mipmaps (3) for atlas [6] of size 4096x3216 18.342 Generated mipmaps (3) for atlas [7] of size 4096x1856 18.376 Generated mipmaps (3) for atlas [8] of size 4096x3104 18.387 Generated mipmaps (5) for atlas [9] of size 8192x2368 18.399 Generated mipmaps (3) for atlas [12] of size 8192x2336 18.414 Custom mipmaps uploaded (1950) 18.421 Custom inputs active: 10 18.550 Factorio initialised 18.571 Steam Storage Quota: 23680/23841 22.880 Loading map C:\Users\geoff\AppData\Roaming\Factorio\saves\1.1-BETA-Freeplay-010.zip: 5850295 bytes. 23.103 Loading level.dat: 19457837 bytes. 23.106 Info Scenario.cpp:204: Map version 1.1.92-0 Factorio crashed. Generating symbolized stacktrace, please wait ... c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\circuitnetwork\circuitconnector.cpp (383): CircuitConnector::disconnect c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\circuitnetwork\circuitconnector.cpp (743): CircuitConnector::~CircuitConnector ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF65591093D) 00007FF65591093D (Factorio): (filename not available): ElectricPole::`scalar deleting destructor' c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\blueprint\blueprintentities.cpp (269): BlueprintEntities::clear c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\blueprint\blueprintentities.cpp (211): BlueprintEntities::~BlueprintEntities d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\amd64\handlers.asm (50): _CallSettingFrame d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\frame.cpp (1210): __FrameHandler3::FrameUnwindToState d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\risctrnsctrl.cpp (246): __FrameHandler3::FrameUnwindToEmptyState d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\frame.cpp (318): __InternalCxxFrameHandler<__FrameHandler3> d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\risctrnsctrl.cpp (272): __CxxFrameHandler3 ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA5F8D438F) 00007FFA5F8D438F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA5F84FD44) 00007FFA5F84FD44 (ntdll): (filename not available): RtlUnwindEx d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\risctrnsctrl.cpp (744): __FrameHandler3::UnwindNestedFrames d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\frame.cpp (1367): CatchIt<__FrameHandler3> d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\frame.cpp (627): FindHandler<__FrameHandler3> d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\frame.cpp (367): __InternalCxxFrameHandler<__FrameHandler3> d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\risctrnsctrl.cpp (272): __CxxFrameHandler3 d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\gs\amd64\gshandlereh.cpp (181): __GSHandlerCheck_EH ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA5F8D430F) 00007FFA5F8D430F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA5F84E456) 00007FFA5F84E456 (ntdll): (filename not available): RtlFindCharInUnicodeString ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA5F884465) 00007FFA5F884465 (ntdll): (filename not available): RtlRaiseException ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA5CED535C) 00007FFA5CED535C (KERNELBASE): (filename not available): RaiseException d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\throw.cpp (133): _CxxThrowException c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\info\prototypemigrationlist.cpp (494): PrototypeMigrationList::ActiveMigrations >::getTypeChangedData c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\entity\entityprototype.cpp (892): EntityPrototype::loadEntity c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\entity\entityprototype.cpp (785): EntityPrototype::loadEntity c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\blueprint\blueprintentities.cpp (59): BlueprintEntities::load c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\blueprint\blueprint.cpp (232): Blueprint::loadReal c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\blueprint\blueprint.cpp (128): Blueprint::load c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\blueprint\blueprint.cpp (57): Blueprint::Blueprint c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\blueprint\singleblueprintrecord.cpp (53): SingleBlueprintRecord::SingleBlueprintRecord c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\blueprint\blueprintrecord.cpp (47): BlueprintRecord::load c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\blueprint\blueprintbookrecord.cpp (474): BlueprintBookRecord::BlueprintBookRecord c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\blueprint\blueprintrecord.cpp (48): BlueprintRecord::load c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\blueprint\blueprintbookrecord.cpp (474): BlueprintBookRecord::BlueprintBookRecord c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\blueprint\blueprintrecord.cpp (48): BlueprintRecord::load c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\blueprint\blueprintshelf.cpp (87): BlueprintShelf::load c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\blueprint\blueprintshelf.cpp (694): BlueprintShelf::loadFromStorageStream c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\blueprint\blueprintshelf.cpp (646): BlueprintShelf::loadFromStorage c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\blueprint\blueprintlibrary.cpp (63): BlueprintLibrary::loadFromStorage c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\map\map.cpp (1116): Map::setupEntities c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\map\map.cpp (1184): Map::setupEntities c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\scenario\scenario.cpp (352): Scenario::loadFactory c:\users\build\appdata\local\temp\factorio-build-rmaluo\src\scenario\parallelscenarioloader.cpp (172): ParallelScenarioLoader::doLoad c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (230): std::_LaunchPad),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,enum NamedBool::Enum>,std::default_delete),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,enum NamedBool::Enum> > > >::_Go c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (209): std::_Pad::_Call_func minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (97): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA5D71257D) 00007FFA5D71257D (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA5F88AA78) 00007FFA5F88AA78 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 26.675 Error CircuitConnector.cpp:383: Trying to disconnect circuit connector in inconsistent state. 26.675 Error CrashHandler.cpp:641: Received 22 Logger::writeStacktrace skipped. 26.731 Info CrashHandler.cpp:315: Executable CRC: 882213429 26.731 Error Util.cpp:100: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 360.377 Uploading log file 360.421 Error CrashHandler.cpp:266: Heap validation: success. 360.427 Creating crash dump. 361.022 CrashDump success