0.001 2023-04-12 18:27:54; Factorio 1.1.80 (build 60618, win64, steam) 0.001 Operating system: Windows 10 (build 19045) 0.003 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.003 Config path: C:/Users/awhub/AppData/Roaming/Factorio/config/config.ini 0.003 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data 0.003 Write data path: C:/Users/awhub/AppData/Roaming/Factorio [2297/237379MB] 0.003 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin 0.012 System info: [CPU: AMD Ryzen 5 1600 Six-Core Processor, 12 cores, RAM: 5235/32713 MB, page: 7208/37577 MB, virtual: 4335/134217727 MB, extended virtual: 0 MB] 0.039 Memory info: 0.039 [0]: Unknown F4-3200C16-8GVKB 8192 MB 1200 MHz 1.2 v 0.039 [1]: Unknown F4-3200C16-8GVKB 8192 MB 1200 MHz 1.2 v 0.039 [2]: Unknown F4-3200C16-8GVKB 8192 MB 1200 MHz 1.2 v 0.039 [3]: Unknown F4-3200C16-8GVKB 8192 MB 1200 MHz 1.2 v 0.040 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en] 0.050 Available displays: 2 0.050 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x05, [0,0], 2560x1080, 32bit, 75Hz} 0.051 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 970 {0x01, [353,-1080], 1920x1080, 32bit, 60Hz} 0.395 Initialised OpenGL:[0] NVIDIA GeForce GTX 970/PCIe/SSE2; driver: 3.3.0 NVIDIA 531.41 0.396 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes 0.396 [Version] 3.3 0.396 Graphics settings preset: very-high 0.396 Dedicated video memory size 4096 MB 0.451 Desktop composition is active. 0.451 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit] 0.451 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 0.552 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100 0.981 Loading mod core 0.0.0 (data.lua) 1.062 Loading mod base 1.1.80 (data.lua) 1.366 Loading mod base 1.1.80 (data-updates.lua) 1.494 Checksum for core: 3955387189 1.494 Checksum of base: 434889501 1.735 Prototype list checksum: 3034860339 1.797 Loading sounds... 1.984 Info PlayerData.cpp:73: Local player-data.json unavailable 1.984 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1681342924 2.153 Initial atlas bitmap size is 16384 2.196 Created atlas bitmap 16384x16368 [none] 2.199 Created atlas bitmap 16384x13060 [none] 2.199 Created atlas bitmap 8192x4188 [decal] 2.200 Created atlas bitmap 16384x5568 [low-object] 2.200 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level] 2.201 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level] 2.201 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 2.201 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification] 2.201 Created atlas bitmap 4096x3088 [mipmap] 2.201 Created atlas bitmap 8192x2240 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 2.202 Created atlas bitmap 8192x1496 [alpha-mask] 2.205 Created atlas bitmap 16384x14772 [shadow, linear-magnification, alpha-mask] 2.205 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask] 2.205 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 2.219 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 3.234 Parallel Sprite Loader initialized (threads: 11) 10.130 Sprites loaded 10.163 Generated mipmaps (4) for atlas [3] of size 16384x5568 10.168 Generated mipmaps (3) for atlas [4] of size 8192x4432 10.254 Generated mipmaps (3) for atlas [5] of size 16384x6064 10.264 Generated mipmaps (3) for atlas [6] of size 4096x3216 10.271 Generated mipmaps (3) for atlas [7] of size 4096x1856 10.306 Generated mipmaps (3) for atlas [8] of size 4096x3088 10.347 Generated mipmaps (5) for atlas [9] of size 8192x2240 10.358 Generated mipmaps (3) for atlas [12] of size 8192x2352 10.361 Custom mipmaps uploaded. 10.506 Factorio initialised 10.579 Game is running on selected version branch on Steam. 10.579 Steam Storage Quota: 3719/4768 25.799 Loading map C:\Users\awhub\AppData\Roaming\Factorio\saves\Back to the grind11.zip: 26144513 bytes. 25.853 Loading level.dat: 67931768 bytes. 25.859 Info Scenario.cpp:199: Map version 1.1.76-0 Factorio crashed. Generating symbolized stacktrace, please wait ... c:\tmp\factorio-build-1kjbgw\src\entity\entitywithowner.cpp (250): EntityWithOwner::checkConsistency c:\tmp\factorio-build-1kjbgw\src\map\map.cpp (2127): Map::checkConsistency c:\tmp\factorio-build-1kjbgw\src\map\map.cpp (1148): Map::setupEntities c:\tmp\factorio-build-1kjbgw\src\map\map.cpp (1176): Map::setupEntities c:\tmp\factorio-build-1kjbgw\src\scenario\scenario.cpp (338): Scenario::loadFactory c:\tmp\factorio-build-1kjbgw\src\scenario\parallelscenarioloader.cpp (161): ParallelScenarioLoader::doLoad c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (230): std::_LaunchPad),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,enum NamedBool::Enum>,std::default_delete),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,enum NamedBool::Enum> > > >::_Go c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (209): std::_Pad::_Call_func minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (97): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE1AE67604) 00007FFE1AE67604 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE1B1226A1) 00007FFE1B1226A1 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 30.496 Error MilitaryTarget.cpp:29: Util::anyOf(militaryTargetsOfMyForceOnChunkIAmRegisteredAt, [this](const MilitaryTarget& target) { return &target == this; }) was not true 30.496 Error CrashHandler.cpp:637: Received 22 Logger::writeStacktrace skipped. 30.556 Info CrashHandler.cpp:311: Executable CRC: 4235182039 30.556 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 35.876 Uploading log file 35.897 Error CrashHandler.cpp:262: Heap validation: success. 35.898 Creating crash dump. 36.242 CrashDump success