   0.000 2023-03-18 13:22:10; Factorio 1.1.77 (build 60464, win64, steam)
   0.000 Operating system: Windows 10 (build 19044) 
   0.000 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "21456" 
   0.000 Config path: C:/Users/pwny6/AppData/Roaming/Factorio/config/config.ini
   0.000 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
   0.000 Write data path: C:/Users/pwny6/AppData/Roaming/Factorio [15294/243385MB]
   0.000 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
   0.006 System info: [CPU: 11th Gen Intel(R) Core(TM) i5-11400 @ 2.60GHz, 12 cores, RAM: 8384/16082 MB, page: 13795/29394 MB, virtual: 4339/134217727 MB, extended virtual: 0 MB]
   0.025 Memory info:
   0.025  [0]: Corsair CMK16GX4M2D3600C18 8192 MB 2133 MHz 1.2 v
   0.025  [1]: Corsair CMK16GX4M2D3600C18 8192 MB 2133 MHz 1.2 v
   0.026 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.031 Available displays: 1
   0.031  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1050 Ti {0x05, [0,0], 1920x1080, 32bit, 119Hz}
   0.085 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.261 Initialised Direct3D[0]: NVIDIA GeForce GTX 1050 Ti; id: 10de-1c82; driver: nvldumdx.dll 31.0.15.2802
   0.261   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.261   [Local Video Memory] Budget: 3414MB, CurrentUsage: 4MB, Reservation: 0/1807MB
   0.261   [Non-Local Vid.Mem.] Budget: 7383MB, CurrentUsage: 1MB, Reservation: 0/3819MB
   0.261   Tiled resources: Tier 2
   0.261   Unified Memory Architecture: No
   0.262   BGR 565 Supported: Yes
   0.262   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.262 Graphics settings preset: very-high
   0.262   Dedicated video memory size 4017 MB
   0.296 Desktop composition is active.
   0.296 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
   0.296                   [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.336 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
   0.413 Razer Chroma Controller initialized.
   2.615 Error HttpSharedState.cpp:138: CURL failed: code:7, 7; Failed to connect to 127.0.0.1 port 50139: Connection refused
   2.615 Error SteelSeriesGameSenseWindowsController.cpp:375: GameSense post  failed: event: game_metadata, 520, 7, (Failed to connect to 127.0.0.1 port 50139: Connection refused), Failed to connect to 127.0.0.1 port 50139: Connection refused
   2.718 Loading mod core 0.0.0 (data.lua)
   2.761 Loading mod base 1.1.77 (data.lua)
   2.921 Loading mod base 1.1.77 (data-updates.lua)
   2.991 Checksum for core: 870127790
   2.991 Checksum of base: 434889501
   3.138 Prototype list checksum: 3034860339
   3.176 Loading sounds...
   3.278 Info PlayerData.cpp:73: Local player-data.json unavailable
   3.278 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1679160129
   3.394 Initial atlas bitmap size is 16384
   3.425 Created atlas bitmap 16384x16368 [none]
   3.428 Created atlas bitmap 16384x13060 [none]
   3.429 Created atlas bitmap 8192x4188 [decal]
   3.430 Created atlas bitmap 16384x5568 [low-object]
   3.430 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   3.431 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
   3.431 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   3.431 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
   3.432 Created atlas bitmap 4096x3088 [mipmap]
   3.432 Created atlas bitmap 8192x2240 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   3.433 Created atlas bitmap 8192x1496 [alpha-mask]
   3.435 Created atlas bitmap 16384x14772 [shadow, linear-magnification, alpha-mask]
   3.436 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   3.436 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   3.440 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   4.205 Parallel Sprite Loader initialized (threads: 11)
  11.769 Sprites loaded
  11.815 Generated mipmaps (4) for atlas [3] of size 16384x5568   
  11.837 Generated mipmaps (3) for atlas [4] of size 8192x4432   
  11.870 Generated mipmaps (3) for atlas [5] of size 16384x6064   
  11.881 Generated mipmaps (3) for atlas [6] of size 4096x3216   
  11.892 Generated mipmaps (3) for atlas [7] of size 4096x1856   
  11.927 Generated mipmaps (3) for atlas [8] of size 4096x3088   
  11.938 Generated mipmaps (5) for atlas [9] of size 8192x2240   
  11.949 Generated mipmaps (3) for atlas [12] of size 8192x2352   
  11.966 Custom mipmaps uploaded.
  12.064 Factorio initialised
  12.064 Discord overlay detected (DiscordHook64.dll)
  12.069 Game is running on selected version branch on Steam.
  12.069 Steam Storage Quota: 4736/4768
  17.840 Joining game IP ADDR:({140.238.157.205:34197})
  17.840 Info UDPSocket.cpp:33: Opening socket
  17.843 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  27.841 Error ClientMultiplayerManager.cpp:99: MultiplayerManager failed: "Could not establish network communication with server."
  27.842 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Connecting) to(InitializationFailed)
  30.361 Info ClientMultiplayerManager.cpp:211: Quitting multiplayer connection.
  30.361 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(InitializationFailed) to(Disconnected)
  30.362 Info UDPSocket.cpp:218: Closing socket
  30.362 Info UDPSocket.cpp:248: Socket closed
 437.329 Joining game IP ADDR:({140.238.157.205:34197})
 437.329 Info UDPSocket.cpp:33: Opening socket
 437.330 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 447.342 Error ClientMultiplayerManager.cpp:99: MultiplayerManager failed: "Could not establish network communication with server."
 447.342 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Connecting) to(InitializationFailed)
1066.228 Info ClientMultiplayerManager.cpp:211: Quitting multiplayer connection.
1066.228 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(InitializationFailed) to(Disconnected)
1066.230 Info UDPSocket.cpp:218: Closing socket
1066.230 Info UDPSocket.cpp:248: Socket closed
1067.148 Joining game IP ADDR:({140.238.157.205:34197})
1067.148 Info UDPSocket.cpp:33: Opening socket
1067.149 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
1067.292 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
1067.293 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
1067.293 Info ClientRouter.cpp:223: ConnectionAccepted
1067.841 Info ClientMultiplayerManager.cpp:747: Received mapReadyForDownload
1067.841 Downloading file C:\Users\pwny6\AppData\Roaming\Factorio\temp\mp-download.zip (10081375 B, auxiliary 129 B, 20044 blocks)
1067.845 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
1069.639 Finished download (1 s, 10.0 MB, 5.6 MB/s)
1069.664 Info ClientMultiplayerManager.cpp:727: updateTick(4294967295) map download finished creating scenario
1069.664 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
1069.664 Loading map C:\Users\pwny6\AppData\Roaming\Factorio\temp\mp-download.zip: 10081375 bytes.
1069.701 Loading level.dat: 26770090 bytes.
1069.705 Info Scenario.cpp:199: Map version 1.1.77-2
1070.082 Loading script.dat: 1182 bytes.
1070.085 Checksum for script C:/Users/pwny6/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2881393120
1070.092 Info ClientMultiplayerManager.cpp:610: UpdateTick(4393227) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
1070.141 Info ClientMultiplayerManager.cpp:610: UpdateTick(4393250) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
1070.258 Info ClientMultiplayerManager.cpp:610: UpdateTick(4393250) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
1070.343 Info GameActionHandler.cpp:5053: UpdateTick (4393255) processed PlayerJoinGame peerID(1) playerIndex(3) mode(connect) 
1079.324 Info ClientSynchronizer.cpp:327: Latency changed to (16)
1084.324 Info ClientSynchronizer.cpp:327: Latency changed to (14)
1089.325 Info ClientSynchronizer.cpp:327: Latency changed to (18)
1109.324 Info ClientSynchronizer.cpp:327: Latency changed to (14)
1114.324 Info ClientSynchronizer.cpp:327: Latency changed to (6)
1129.324 Info ClientSynchronizer.cpp:327: Latency changed to (19)
1149.324 Info ClientSynchronizer.cpp:327: Latency changed to (18)
1154.325 Info ClientSynchronizer.cpp:327: Latency changed to (8)
1159.326 Info ClientSynchronizer.cpp:327: Latency changed to (6)
1164.324 Info ClientSynchronizer.cpp:327: Latency changed to (19)
1199.324 Info ClientSynchronizer.cpp:327: Latency changed to (14)
1204.325 Info ClientSynchronizer.cpp:327: Latency changed to (8)
1209.325 Info ClientSynchronizer.cpp:327: Latency changed to (7)
1224.326 Info ClientSynchronizer.cpp:327: Latency changed to (19)
1249.324 Info ClientSynchronizer.cpp:327: Latency changed to (8)
1254.325 Info ClientSynchronizer.cpp:327: Latency changed to (6)
1329.324 Info ClientSynchronizer.cpp:327: Latency changed to (7)
1369.325 Info ClientSynchronizer.cpp:327: Latency changed to (6)
1374.324 Info ClientSynchronizer.cpp:327: Latency changed to (5)
1399.324 Info ClientSynchronizer.cpp:327: Latency changed to (19)
1424.326 Info ClientSynchronizer.cpp:327: Latency changed to (8)
1434.326 Info ClientSynchronizer.cpp:327: Latency changed to (28)
1459.324 Info ClientSynchronizer.cpp:327: Latency changed to (9)
1464.325 Info ClientSynchronizer.cpp:327: Latency changed to (6)
1504.324 Info ClientSynchronizer.cpp:327: Latency changed to (8)
1514.325 Info ClientSynchronizer.cpp:327: Latency changed to (12)
1529.324 Info ClientSynchronizer.cpp:327: Latency changed to (19)
1549.776 Info ClientSynchronizer.cpp:327: Latency changed to (17)
1554.776 Info ClientSynchronizer.cpp:327: Latency changed to (9)
1555.541 Info GameActionHandler.cpp:5053: UpdateTick (4422346) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect) 
1559.775 Info ClientSynchronizer.cpp:327: Latency changed to (6)
1564.759 Info ClientSynchronizer.cpp:327: Latency changed to (19)
1589.775 Info ClientSynchronizer.cpp:327: Latency changed to (7)
1594.774 Info ClientSynchronizer.cpp:327: Latency changed to (6)
1619.774 Info ClientSynchronizer.cpp:327: Latency changed to (15)
1639.775 Info ClientSynchronizer.cpp:327: Latency changed to (14)
1644.776 Info ClientSynchronizer.cpp:327: Latency changed to (6)
1700.257 Info ClientSynchronizer.cpp:327: Latency changed to (18)
1725.257 Info ClientSynchronizer.cpp:327: Latency changed to (9)
1730.258 Info ClientSynchronizer.cpp:327: Latency changed to (8)
1735.259 Info ClientSynchronizer.cpp:327: Latency changed to (7)
1740.257 Info ClientSynchronizer.cpp:327: Latency changed to (6)
1775.259 Info ClientSynchronizer.cpp:327: Latency changed to (8)
1800.258 Info ClientSynchronizer.cpp:327: Latency changed to (27)
1820.259 Info ClientSynchronizer.cpp:327: Latency changed to (25)
1825.258 Info ClientSynchronizer.cpp:327: Latency changed to (7)
1865.258 Info ClientSynchronizer.cpp:327: Latency changed to (27)
1890.259 Info ClientSynchronizer.cpp:327: Latency changed to (9)
1895.258 Info ClientSynchronizer.cpp:327: Latency changed to (6)
1900.258 Info ClientSynchronizer.cpp:327: Latency changed to (5)
1970.259 Info ClientSynchronizer.cpp:327: Latency changed to (31)
1995.257 Info ClientSynchronizer.cpp:327: Latency changed to (7)
2020.259 Info ClientSynchronizer.cpp:327: Latency changed to (6)
2055.259 Info ClientSynchronizer.cpp:327: Latency changed to (19)
2080.258 Info ClientSynchronizer.cpp:327: Latency changed to (8)
2085.258 Info ClientSynchronizer.cpp:327: Latency changed to (7)
2115.258 Info ClientSynchronizer.cpp:327: Latency changed to (6)
2120.258 Info ClientSynchronizer.cpp:327: Latency changed to (5)
2135.259 Info ClientSynchronizer.cpp:327: Latency changed to (6)
2175.259 Info ClientSynchronizer.cpp:327: Latency changed to (7)
2220.257 Info ClientSynchronizer.cpp:327: Latency changed to (15)
2240.259 Info ClientSynchronizer.cpp:327: Latency changed to (13)
2245.257 Info ClientSynchronizer.cpp:327: Latency changed to (6)
2250.258 Info ClientSynchronizer.cpp:327: Latency changed to (5)
2270.724 Info ClientSynchronizer.cpp:327: Latency changed to (6)
2285.724 Info ClientSynchronizer.cpp:327: Latency changed to (19)
2325.725 Info ClientSynchronizer.cpp:327: Latency changed to (14)
2330.725 Info ClientSynchronizer.cpp:327: Latency changed to (8)
2335.725 Info ClientSynchronizer.cpp:327: Latency changed to (5)
2410.726 Info ClientSynchronizer.cpp:327: Latency changed to (19)
2435.725 Info ClientSynchronizer.cpp:327: Latency changed to (7)
2440.724 Info ClientSynchronizer.cpp:327: Latency changed to (6)
2580.725 Info ClientSynchronizer.cpp:327: Latency changed to (18)
2585.591 Info GameActionHandler.cpp:5053: UpdateTick (4484065) processed PlayerJoinGame peerID(3) playerIndex(0) mode(connect) 
2585.625 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(4484066) serverCRC(3814541993) localCRC(1980052722)
2585.625 Info ClientMultiplayerManager.cpp:610: UpdateTick(4484067) changing state from(InGame) to(DesyncedWaitingForMap)
2585.741 Info ClientMultiplayerManager.cpp:741: updateTick(4484068) received player (2) desynced
2585.741 Info ClientMultiplayerManager.cpp:741: updateTick(4484068) received player (1) desynced
2586.008 Info ClientMultiplayerManager.cpp:741: updateTick(4484068) received player (3) desynced
2592.992 Info ClientMultiplayerManager.cpp:747: Received mapReadyForDownload
2592.992 Info ClientMultiplayerManager.cpp:610: UpdateTick(4484068) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
2592.992 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(4484067) serverCRC(3186507361) localCRC(683032634)
2593.007 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(4484068) serverCRC(1885111146) localCRC(3842309425)
2593.024 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(4484069) serverCRC(3517636866) localCRC(1156751193)
2593.041 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(4484070) serverCRC(2497118858) localCRC(26180817)
2593.058 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(4484071) serverCRC(2761928990) localCRC(835178309)
2593.080 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
2596.402 Downloading file C:\Users\pwny6\AppData\Roaming\Factorio\temp\mp-download.zip (34801697 B, auxiliary 129 B, 69190 blocks)
2596.407 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
2603.258 Finished download (6 s, 34.8 MB, 5.0 MB/s)
2603.326 Info ClientMultiplayerManager.cpp:727: updateTick(4294967295) map download finished creating scenario
2603.326 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
2604.952 Info ParallelDesyncReportCreator.cpp:65: Created desync report
2604.958 Info ClientMultiplayerManager.cpp:152: Disconnecting multiplayer connection. Reason: Desynced.
2604.958 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
2604.974 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
2605.076 Error ClientMultiplayerManager.cpp:99: MultiplayerManager failed: "Desynced."
2605.076 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
2605.076 Info ClientMultiplayerManager.cpp:867: Disconnect notification for peer (1)
2637.104 Info UDPSocket.cpp:218: Closing socket
2637.104 Info UDPSocket.cpp:248: Socket closed
2637.104 Joining game IP ADDR:({140.238.157.205:34197})
2637.104 Info UDPSocket.cpp:33: Opening socket
2637.104 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
2637.241 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
2637.241 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
2637.241 Info ClientRouter.cpp:223: ConnectionAccepted
2637.724 Info ClientMultiplayerManager.cpp:747: Received mapReadyForDownload
2637.724 Downloading file C:\Users\pwny6\AppData\Roaming\Factorio\temp\mp-download.zip (9956364 B, auxiliary 129 B, 19795 blocks)
2637.728 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
2637.728 Warning ClientMultiplayerManager.cpp:769: receivedScriptChecksums isn't empty when download starting.
2639.176 Finished download (1 s, 9.9 MB, 6.8 MB/s)
2639.214 Info ClientMultiplayerManager.cpp:727: updateTick(4294967295) map download finished creating scenario
2639.214 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
2639.215 Loading map C:\Users\pwny6\AppData\Roaming\Factorio\temp\mp-download.zip: 9956364 bytes.
2639.248 Loading level.dat: 26207234 bytes.
2639.252 Info Scenario.cpp:199: Map version 1.1.77-2
2639.615 Loading script.dat: 1182 bytes.
2639.619 Checksum for script C:/Users/pwny6/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2881393120
2639.627 Info ClientMultiplayerManager.cpp:610: UpdateTick(4484413) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
2639.692 Info ClientMultiplayerManager.cpp:610: UpdateTick(4484437) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
2639.808 Info ClientMultiplayerManager.cpp:610: UpdateTick(4484437) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
2639.893 Info GameActionHandler.cpp:5053: UpdateTick (4484442) processed PlayerJoinGame peerID(4) playerIndex(3) mode(connect) 
2649.092 Info ClientSynchronizer.cpp:327: Latency changed to (12)
2674.090 Info ClientSynchronizer.cpp:327: Latency changed to (11)
2679.091 Info ClientSynchronizer.cpp:327: Latency changed to (6)
2684.092 Info ClientSynchronizer.cpp:327: Latency changed to (7)
2699.092 Info ClientSynchronizer.cpp:327: Latency changed to (29)
2724.092 Info ClientSynchronizer.cpp:327: Latency changed to (8)
2729.091 Info ClientSynchronizer.cpp:327: Latency changed to (9)
2749.090 Info ClientSynchronizer.cpp:327: Latency changed to (7)
2759.092 Info ClientSynchronizer.cpp:327: Latency changed to (29)
2779.092 Info ClientSynchronizer.cpp:327: Latency changed to (28)
2784.575 Info ClientSynchronizer.cpp:327: Latency changed to (6)
2791.625 Info GameActionHandler.cpp:5053: UpdateTick (4493523) processed PlayerJoinGame peerID(5) playerIndex(2) mode(connect) 
2819.576 Info ClientSynchronizer.cpp:327: Latency changed to (16)
2844.575 Info ClientSynchronizer.cpp:327: Latency changed to (7)
2849.575 Info ClientSynchronizer.cpp:327: Latency changed to (9)
2884.575 Info ClientSynchronizer.cpp:327: Latency changed to (8)
2889.575 Info ClientSynchronizer.cpp:327: Latency changed to (6)
2908.724 Info GameActionHandler.cpp:5053: UpdateTick (4500494) processed PlayerJoinGame peerID(6) playerIndex(0) mode(connect) 
2908.758 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(4500495) serverCRC(621227519) localCRC(123302961)
2908.758 Info ClientMultiplayerManager.cpp:610: UpdateTick(4500496) changing state from(InGame) to(DesyncedWaitingForMap)
2908.858 Info ClientMultiplayerManager.cpp:741: updateTick(4500497) received player (4) desynced
2908.874 Info ClientMultiplayerManager.cpp:741: updateTick(4500497) received player (5) desynced
2909.091 Info ClientMultiplayerManager.cpp:741: updateTick(4500497) received player (6) desynced
2916.075 Info ClientMultiplayerManager.cpp:747: Received mapReadyForDownload
2916.075 Info ClientMultiplayerManager.cpp:610: UpdateTick(4500497) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
2916.075 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(4500496) serverCRC(3001559005) localCRC(2427878931)
2916.076 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(4500497) serverCRC(872427845) localCRC(375285899)
2916.091 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(4500498) serverCRC(3551518894) localCRC(4059150688)
2916.107 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(4500499) serverCRC(1917348039) localCRC(1343631625)
2916.125 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(4500500) serverCRC(391887710) localCRC(889578128)
2916.145 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
2919.447 Downloading file C:\Users\pwny6\AppData\Roaming\Factorio\temp\mp-download.zip (34855364 B, auxiliary 129 B, 69296 blocks)
2919.452 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
2926.157 Finished download (6 s, 34.8 MB, 5.1 MB/s)
2926.226 Info ClientMultiplayerManager.cpp:727: updateTick(4294967295) map download finished creating scenario
2926.226 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
