0.001 2023-03-17 12:59:42; Factorio 1.1.76 (build 60350, win64, steam) 0.001 Operating system: Windows 10 (build 19045) 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/sfors/AppData/Roaming/Factorio/config/config.ini 0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.002 Write data path: C:/Users/sfors/AppData/Roaming/Factorio [119083/475899MB] 0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.026 System info: [CPU: AMD Ryzen 5 1600X Six-Core Processor, 12 cores, RAM: 6080/16320 MB, page: 10100/35776 MB, virtual: 4335/134217727 MB, extended virtual: 0 MB] 0.026 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 1] [Special: lmw] [Lang: en] 0.036 Available displays: 2 0.036 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 6GB {0x05, [0,0], 2560x1440, 32bit, 144Hz} 0.037 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1060 6GB {0x01, [-1920,0], 1920x1080, 32bit, 60Hz} 0.160 [Direct3D11] Display: 1, Output: 1, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.417 Initialised Direct3D[0]: NVIDIA GeForce GTX 1060 6GB; id: 10de-1c03; driver: nvldumdx.dll 31.0.15.3129 0.417 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.417 [Local Video Memory] Budget: 5275MB, CurrentUsage: 4MB, Reservation: 0/2765MB 0.417 [Non-Local Vid.Mem.] Budget: 7496MB, CurrentUsage: 1MB, Reservation: 0/3876MB 0.417 Tiled resources: Tier 2 0.417 Unified Memory Architecture: No 0.417 BGR 565 Supported: Yes 0.417 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.417 Graphics settings preset: very-high 0.418 Dedicated video memory size 6043 MB 0.509 Desktop composition is active. 0.509 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit] 0.509 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 0.541 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100 1.084 SteelSeries GameSense Controller initialized. 1.760 Loading mod settings aai-containers 0.2.11 (settings.lua) 1.761 Loading mod settings angelsinfiniteores 0.9.10 (settings.lua) 1.761 Loading mod settings AutoDeconstruct 0.3.7 (settings.lua) 1.761 Loading mod settings boblibrary 1.1.6 (settings.lua) 1.761 Loading mod settings Bottleneck 0.11.7 (settings.lua) 1.762 Script @__Bottleneck__/settings.lua:191: working - green none 1.762 Script @__Bottleneck__/settings.lua:191: normal - off none 1.762 Script @__Bottleneck__/settings.lua:191: no_power - red alert 1.762 Script @__Bottleneck__/settings.lua:191: low_power - red alert 1.762 Script @__Bottleneck__/settings.lua:191: no_fuel - red alert 1.762 Script @__Bottleneck__/settings.lua:191: disabled_by_control_behavior - blue pause 1.762 Script @__Bottleneck__/settings.lua:191: opened_by_circuit_network - off none 1.762 Script @__Bottleneck__/settings.lua:191: closed_by_circuit_network - off none 1.762 Script @__Bottleneck__/settings.lua:191: disabled_by_script - blue pause 1.762 Script @__Bottleneck__/settings.lua:191: marked_for_deconstruction - red cross 1.762 Script @__Bottleneck__/settings.lua:191: not_plugged_in_electric_network - off none 1.762 Script @__Bottleneck__/settings.lua:191: networks_connected - green none 1.762 Script @__Bottleneck__/settings.lua:191: networks_disconnected - red none 1.762 Script @__Bottleneck__/settings.lua:191: charging - green none 1.762 Script @__Bottleneck__/settings.lua:191: discharging - green none 1.762 Script @__Bottleneck__/settings.lua:191: fully_charged - yellow pause 1.762 Script @__Bottleneck__/settings.lua:191: out_of_logistic_network - off none 1.762 Script @__Bottleneck__/settings.lua:191: no_recipe - off none 1.762 Script @__Bottleneck__/settings.lua:191: no_ingredients - red alert 1.762 Script @__Bottleneck__/settings.lua:191: no_input_fluid - red alert 1.762 Script @__Bottleneck__/settings.lua:191: no_research_in_progress - off none 1.762 Script @__Bottleneck__/settings.lua:191: no_minable_resources - red stop 1.762 Script @__Bottleneck__/settings.lua:191: low_input_fluid - red alert 1.762 Script @__Bottleneck__/settings.lua:191: fluid_ingredient_shortage - red alert 1.762 Script @__Bottleneck__/settings.lua:191: full_output - yellow pause 1.762 Script @__Bottleneck__/settings.lua:191: item_ingredient_shortage - red alert 1.762 Script @__Bottleneck__/settings.lua:191: missing_required_fluid - red alert 1.762 Script @__Bottleneck__/settings.lua:191: missing_science_packs - red alert 1.762 Script @__Bottleneck__/settings.lua:191: waiting_for_source_items - red alert 1.762 Script @__Bottleneck__/settings.lua:191: waiting_for_space_in_destination - yellow pause 1.762 Script @__Bottleneck__/settings.lua:191: preparing_rocket_for_launch - green alert 1.762 Script @__Bottleneck__/settings.lua:191: waiting_to_launch_rocket - yellow pause 1.762 Script @__Bottleneck__/settings.lua:191: launching_rocket - green alert 1.762 Script @__Bottleneck__/settings.lua:191: no_modules_to_transmit - red alert 1.762 Script @__Bottleneck__/settings.lua:191: recharging_after_power_outage - blue alert 1.762 Script @__Bottleneck__/settings.lua:191: waiting_for_target_to_be_built - off none 1.762 Script @__Bottleneck__/settings.lua:191: waiting_for_train - off none 1.762 Script @__Bottleneck__/settings.lua:191: no_ammo - red alert 1.762 Script @__Bottleneck__/settings.lua:191: low_temperature - red stop 1.762 Script @__Bottleneck__/settings.lua:191: disabled - off none 1.762 Script @__Bottleneck__/settings.lua:191: turned_off_during_daytime - off none 1.762 Script @__Bottleneck__/settings.lua:191: not_connected_to_rail - off none 1.762 Script @__Bottleneck__/settings.lua:191: cant_divide_segments - off none 1.763 Loading mod settings even-distribution 1.0.10 (settings.lua) 1.764 Loading mod settings Factorissimo2 2.5.3 (settings.lua) 1.764 Loading mod settings FasterStart 1.1.3 (settings.lua) 1.765 Loading mod settings Flow Control 3.1.4 (settings.lua) 1.765 Loading mod settings helmod 0.12.14 (settings.lua) 1.767 Loading mod settings informatron 0.3.2 (settings.lua) 1.767 Loading mod settings jetpack 0.3.11 (settings.lua) 1.767 Loading mod settings Power Armor MK3 0.4.1 (settings.lua) 1.768 Loading mod settings qol_research 3.3.3 (settings.lua) 1.769 Loading mod settings Squeak Through 1.8.2 (settings.lua) 1.769 Loading mod settings bobassembly 1.1.6 (settings.lua) 1.770 Loading mod settings boblogistics 1.1.6 (settings.lua) 1.770 Loading mod settings bobmining 1.1.6 (settings.lua) 1.771 Loading mod settings bobmodules 1.1.6 (settings.lua) 1.771 Loading mod settings bobwarfare 1.1.6 (settings.lua) 1.772 Loading mod settings factoryplanner 1.1.60 (settings.lua) 1.773 Loading mod settings FluidMustFlow 1.3.1 (settings.lua) 1.773 Loading mod settings Aircraft 1.8.4 (settings.lua) 1.774 Loading mod settings bobmodules 1.1.6 (settings-updates.lua) 1.775 Loading mod settings AutoDeconstruct 0.3.7 (settings-final-fixes.lua) 1.781 Loading mod core 0.0.0 (data.lua) 1.921 Loading mod base 1.1.76 (data.lua) 2.646 Loading mod aai-containers 0.2.11 (data.lua) 2.663 Loading mod aai-signal-transmission 0.4.7 (data.lua) 2.674 Loading mod angelsinfiniteores 0.9.10 (data.lua) 2.695 Loading mod boblibrary 1.1.6 (data.lua) 2.712 Loading mod Bottleneck 0.11.7 (data.lua) 2.724 Loading mod bullet-trails 0.6.2 (data.lua) 2.735 Loading mod even-distribution 1.0.10 (data.lua) 2.746 Loading mod Factorissimo2 2.5.3 (data.lua) 2.776 Loading mod FasterStart 1.1.3 (data.lua) 2.790 Loading mod flib 0.12.5 (data.lua) 2.804 Loading mod Flow Control 3.1.4 (data.lua) 2.821 Loading mod FNEI 0.4.1 (data.lua) 2.835 Loading mod grappling-gun 0.3.3 (data.lua) 2.849 Loading mod helmod 0.12.14 (data.lua) 2.870 Loading mod informatron 0.3.2 (data.lua) 2.885 Loading mod jetpack 0.3.11 (data.lua) 2.900 Loading mod Power Armor MK3 0.4.1 (data.lua) 2.917 Loading mod qol_research 3.3.3 (data.lua) 2.935 Loading mod shield-projector 0.1.6 (data.lua) 2.951 Loading mod Waterfill_v17 1.1.0 (data.lua) 2.966 Loading mod bobassembly 1.1.6 (data.lua) 2.988 Loading mod bobequipment 1.1.6 (data.lua) 3.006 Loading mod bobgreenhouse 1.1.6 (data.lua) 3.022 Loading mod boblogistics 1.1.6 (data.lua) 3.072 Loading mod bobmining 1.1.6 (data.lua) 3.121 Loading mod bobmodules 1.1.6 (data.lua) 3.145 Loading mod bobwarfare 1.1.6 (data.lua) 3.203 Loading mod factoryplanner 1.1.60 (data.lua) 3.222 Loading mod FluidMustFlow 1.3.1 (data.lua) 3.244 Loading mod Aircraft 1.8.4 (data.lua) 3.266 Loading mod base 1.1.76 (data-updates.lua) 3.291 Loading mod angelsinfiniteores 0.9.10 (data-updates.lua) 3.309 Loading mod bullet-trails 0.6.2 (data-updates.lua) 3.327 Loading mod FasterStart 1.1.3 (data-updates.lua) 3.346 Loading mod Flow Control 3.1.4 (data-updates.lua) 3.365 Loading mod Power Armor MK3 0.4.1 (data-updates.lua) 3.384 Loading mod Squeak Through 1.8.2 (data-updates.lua) 3.407 Loading mod bobassembly 1.1.6 (data-updates.lua) 3.410 Script @__boblibrary__/technology-functions.lua:608: stack traceback: __boblibrary__/technology-functions.lua:608: in function 'add_prerequisite' __bobassembly__/prototypes/chemical-plant-updates.lua:69: in main chunk [C]: in function 'require' __bobassembly__/data-updates.lua:4: in main chunk 3.410 Script @__boblibrary__/error-functions.lua:19: Prerequisite technology advanced-electronics-3 does not exist. 3.431 Loading mod bobequipment 1.1.6 (data-updates.lua) 3.451 Loading mod bobgreenhouse 1.1.6 (data-updates.lua) 3.470 Loading mod boblogistics 1.1.6 (data-updates.lua) 3.475 Script @__boblibrary__/technology-functions.lua:608: stack traceback: __boblibrary__/technology-functions.lua:608: in function 'add_prerequisite' __boblogistics__/prototypes/technology-updates.lua:234: in main chunk [C]: in function 'require' __boblogistics__/data-updates.lua:10: in main chunk 3.475 Script @__boblibrary__/error-functions.lua:19: Prerequisite technology advanced-electronics-3 does not exist. 3.494 Loading mod bobmining 1.1.6 (data-updates.lua) 3.514 Loading mod bobmodules 1.1.6 (data-updates.lua) 3.535 Loading mod bobwarfare 1.1.6 (data-updates.lua) 3.559 Loading mod Aircraft 1.8.4 (data-updates.lua) 3.578 Loading mod aai-containers 0.2.11 (data-final-fixes.lua) 3.597 Loading mod boblibrary 1.1.6 (data-final-fixes.lua) 3.598 Script @__boblibrary__/technology-functions.lua:990: Running technology prerequisite cleanup... 3.605 Script @__boblibrary__/recipe-functions.lua:640: Running recipe ingredients cleanup... 3.657 Loading mod Flow Control 3.1.4 (data-final-fixes.lua) 3.676 Loading mod jetpack 0.3.11 (data-final-fixes.lua) 3.698 Loading mod Power Armor MK3 0.4.1 (data-final-fixes.lua) 3.717 Loading mod bobassembly 1.1.6 (data-final-fixes.lua) 3.734 Loading mod FluidMustFlow 1.3.1 (data-final-fixes.lua) 3.911 Checksum for core: 870127790 3.911 Checksum of base: 3065294274 3.911 Checksum of aai-containers: 2985674576 3.911 Checksum of aai-signal-transmission: 3799299483 3.911 Checksum of angelsinfiniteores: 1212387277 3.911 Checksum of AutoDeconstruct: 3945635919 3.911 Checksum of boblibrary: 2707001901 3.911 Checksum of Bottleneck: 2544829823 3.911 Checksum of bullet-trails: 3735931065 3.911 Checksum of even-distribution: 3296431338 3.911 Checksum of Factorissimo2: 3013944391 3.911 Checksum of FasterStart: 3211745682 3.911 Checksum of flib: 212199283 3.911 Checksum of Flow Control: 392394692 3.911 Checksum of FNEI: 3619919004 3.911 Checksum of grappling-gun: 849742706 3.911 Checksum of helmod: 2709204096 3.911 Checksum of informatron: 623235406 3.911 Checksum of jetpack: 3239413019 3.911 Checksum of Power Armor MK3: 252935734 3.911 Checksum of qol_research: 1237902567 3.911 Checksum of shield-projector: 1559000050 3.911 Checksum of Squeak Through: 2759453103 3.911 Checksum of stdlib: 0 3.911 Checksum of Waterfill_v17: 1222806128 3.911 Checksum of bobassembly: 1582150901 3.911 Checksum of bobequipment: 3293540044 3.911 Checksum of bobgreenhouse: 3673486049 3.911 Checksum of boblogistics: 2439178159 3.911 Checksum of bobmining: 88802022 3.911 Checksum of bobmodules: 3278266449 3.911 Checksum of bobwarfare: 319387518 3.911 Checksum of factoryplanner: 821291839 3.911 Checksum of FluidMustFlow: 4222569170 3.911 Checksum of Aircraft: 3838201148 4.322 Prototype list checksum: 1119266690 4.410 Loading sounds... 10.262 Info PlayerData.cpp:73: Local player-data.json unavailable 10.262 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1679047246 10.498 Initial atlas bitmap size is 16384 10.529 Created atlas bitmap 16384x16368 [none] 10.570 Created atlas bitmap 16384x16376 [none] 10.573 Created atlas bitmap 16384x6296 [none] 10.573 Created atlas bitmap 8192x4188 [decal] 10.575 Created atlas bitmap 16384x12032 [low-object, linear-minification] 10.577 Created atlas bitmap 8192x5136 [mipmap, linear-minification, linear-magnification, linear-mip-level] 10.578 Created atlas bitmap 16384x6112 [terrain, mipmap, linear-minification, linear-mip-level] 10.578 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 10.579 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification] 10.579 Created atlas bitmap 4096x3104 [mipmap] 10.581 Created atlas bitmap 8192x2896 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 10.581 Created atlas bitmap 8192x1496 [alpha-mask] 10.612 Created atlas bitmap 16384x16384 [shadow, linear-magnification, alpha-mask] 10.613 Created atlas bitmap 16384x1740 [shadow, linear-magnification, alpha-mask] 10.614 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask] 10.614 Created atlas bitmap 2048x432 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 10.620 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 16.275 Parallel Sprite Loader initialized (threads: 11) 16.651 Warning! Sprite at {0,0; 64x64} from __Power Armor MK3__/graphics/icons/pamk3-battmk3.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image. 16.652 Warning! Sprite at {0,0; 64x64} from __Power Armor MK3__/graphics/icons/pamk3-esmk3.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image. 16.652 Warning! Sprite at {0,0; 64x64} from __Power Armor MK3__/graphics/icons/pamk3-hvest.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image. 16.652 Warning! Sprite at {0,0; 64x64} from __Power Armor MK3__/graphics/icons/pamk3-inff.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image. 16.652 Warning! Sprite at {0,0; 64x64} from __Power Armor MK3__/graphics/icons/pamk3-lvest.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image. 16.652 Warning! Sprite at {0,0; 64x64} from __Power Armor MK3__/graphics/icons/pamk3-nvmk2.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image. 16.652 Warning! Sprite at {0,0; 64x64} from __Power Armor MK3__/graphics/icons/pamk3-pamk3.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image. 16.653 Warning! Sprite at {0,0; 64x64} from __Power Armor MK3__/graphics/icons/pamk3-pamk4.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image. 16.653 Warning! Sprite at {0,0; 64x64} from __Power Armor MK3__/graphics/icons/pamk3-pnr.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image. 16.653 Warning! Sprite at {0,0; 64x64} from __Power Armor MK3__/graphics/icons/pamk3-se.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image. 16.653 Warning! Sprite at {0,0; 256x256} from __Power Armor MK3__/graphics/technology/pamk3-battmk3.png is defined with 4 mipmap levels, but level 1 is expected to be at {256,0; 128x128} which is out of bounds of the source image. 16.653 Warning! Sprite at {0,0; 256x256} from __Power Armor MK3__/graphics/technology/pamk3-esmk3.png is defined with 4 mipmap levels, but level 1 is expected to be at {256,0; 128x128} which is out of bounds of the source image. 16.653 Warning! Sprite at {0,0; 256x256} from __Power Armor MK3__/graphics/technology/pamk3-nvmk2.png is defined with 4 mipmap levels, but level 1 is expected to be at {256,0; 128x128} which is out of bounds of the source image. 16.654 Warning! Sprite at {0,0; 256x256} from __Power Armor MK3__/graphics/technology/pamk3-pnr.png is defined with 4 mipmap levels, but level 1 is expected to be at {256,0; 128x128} which is out of bounds of the source image. 16.654 Warning! Sprite at {0,0; 256x256} from __Power Armor MK3__/graphics/technology/pamk3-se.png is defined with 4 mipmap levels, but level 1 is expected to be at {256,0; 128x128} which is out of bounds of the source image. 23.746 Warning! Sprite at {0,0; 64x64} from __jetpack__/graphics/icons/jetpack-1.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image. 23.746 Warning! Sprite at {0,0; 64x64} from __jetpack__/graphics/icons/jetpack-2.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image. 23.746 Warning! Sprite at {0,0; 64x64} from __jetpack__/graphics/icons/jetpack-3.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image. 23.747 Warning! Sprite at {0,0; 64x64} from __jetpack__/graphics/icons/jetpack-4.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image. 23.747 Warning! Sprite at {0,0; 128x128} from __jetpack__/graphics/technology/jetpack-1.png is defined with 4 mipmap levels, but level 1 is expected to be at {128,0; 64x64} which is out of bounds of the source image. 23.747 Warning! Sprite at {0,0; 128x128} from __jetpack__/graphics/technology/jetpack-2.png is defined with 4 mipmap levels, but level 1 is expected to be at {128,0; 64x64} which is out of bounds of the source image. 23.747 Warning! Sprite at {0,0; 128x128} from __jetpack__/graphics/technology/jetpack-3.png is defined with 4 mipmap levels, but level 1 is expected to be at {128,0; 64x64} which is out of bounds of the source image. 23.747 Warning! Sprite at {0,0; 128x128} from __jetpack__/graphics/technology/jetpack-4.png is defined with 4 mipmap levels, but level 1 is expected to be at {128,0; 64x64} which is out of bounds of the source image. 24.187 Sprites loaded 24.210 Generated mipmaps (4) for atlas [4] of size 16384x12032 24.221 Generated mipmaps (3) for atlas [5] of size 8192x5136 24.232 Generated mipmaps (3) for atlas [6] of size 16384x6112 24.243 Generated mipmaps (3) for atlas [7] of size 4096x3216 24.254 Generated mipmaps (3) for atlas [8] of size 4096x1856 24.286 Generated mipmaps (3) for atlas [9] of size 4096x3104 24.297 Generated mipmaps (5) for atlas [10] of size 8192x2896 24.315 Generated mipmaps (3) for atlas [14] of size 8192x2352 24.351 Custom mipmaps uploaded. 24.360 Custom inputs active: 30 24.718 Factorio initialised 24.761 Steam Storage Quota: 4722/4768 29.523 Loading map C:\Users\sfors\AppData\Roaming\Factorio\saves\_autosave1.zip: 4345324 bytes. 29.594 Loading level.dat: 10808378 bytes. 29.598 Info Scenario.cpp:199: Map version 1.1.76-0 29.764 Loading script.dat: 2682835 bytes. 29.769 Checksum for script C:/Users/sfors/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2881393120 29.772 Checksum for script __aai-signal-transmission__/control.lua: 3816600264 29.774 Checksum for script __AutoDeconstruct__/control.lua: 2483250319 29.775 Checksum for script __Bottleneck__/control.lua: 3248915822 29.776 Script @__even-distribution__/framework.lua:72: 0 [ED] Initializing framework... DEBUG = false 29.777 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering custom scripts... 29.777 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: metatables 29.777 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: util 29.777 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: helpers 29.778 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: setup 29.778 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: remote 29.779 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: visuals 29.779 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: gui-tools 29.780 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: drag 29.780 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: cleanup 29.781 Script @__even-distribution__/framework.lua:72: 0 [ED] GUI-Script: settings-gui 29.782 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering default event handlers... 29.782 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering custom inputs... 29.782 Script @__even-distribution__/framework.lua:72: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup 29.782 Script @__even-distribution__/framework.lua:72: 0 [ED] Input: fast-entity-transfer-hook event: on_fast_entity_transfer_hook 29.782 Script @__even-distribution__/framework.lua:72: 0 [ED] Input: fast-entity-split-hook event: on_fast_entity_split_hook 29.784 Script @__even-distribution__/framework.lua:72: 0 [ED] Successfully initialized 29.784 Checksum for script __even-distribution__/control.lua: 850894597 29.790 Checksum for script __Factorissimo2__/control.lua: 5336933 29.791 Checksum for script __FasterStart__/control.lua: 2635666697 29.802 Checksum for script __FNEI__/control.lua: 930362669 29.804 Checksum for script __grappling-gun__/control.lua: 1677303540 29.848 Checksum for script __helmod__/control.lua: 1409564913 29.850 Checksum for script __informatron__/control.lua: 1746699637 29.855 Checksum for script __jetpack__/control.lua: 4069410075 29.857 Checksum for script __qol_research__/control.lua: 967471402 29.861 Checksum for script __shield-projector__/control.lua: 3637234701 29.862 Checksum for script __boblogistics__/control.lua: 2185571814 29.863 Checksum for script __bobmodules__/control.lua: 1683008945 29.893 Checksum for script __factoryplanner__/control.lua: 2982505510 29.894 Checksum for script __FluidMustFlow__/control.lua: 2858272890 330.100 Info AppManager.cpp:306: Saving to _autosave2 (blocking). 330.346 Info AppManagerStates.cpp:1909: Saving finished 650.616 Info AppManager.cpp:306: Saving to _autosave3 (blocking). 650.870 Info AppManagerStates.cpp:1909: Saving finished 678.799 Error CrashHandler.cpp:635: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... c:\tmp\factorio-build-gc97q0\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack c:\tmp\factorio-build-gc97q0\src\util\logger.cpp (316): Logger::writeStacktrace c:\tmp\factorio-build-gc97q0\src\util\logger.cpp (323): Logger::logStacktrace c:\tmp\factorio-build-gc97q0\src\util\crashhandler.cpp (186): CrashHandler::writeStackTrace c:\tmp\factorio-build-gc97q0\src\util\crashhandler.cpp (644): CrashHandler::SignalHandler minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0 d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp (290): __C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF3AF7241F) 00007FFF3AF7241F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF3AF214A4) 00007FFF3AF214A4 (ntdll): (filename not available): RtlRaiseException ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF3AF70F4E) 00007FFF3AF70F4E (ntdll): (filename not available): KiUserExceptionDispatcher c:\tmp\factorio-build-gc97q0\src\sound\environmentsoundplayer.cpp (192): EnvironmentSoundPlayer::update c:\tmp\factorio-build-gc97q0\src\game.cpp (428): Game::prepareRender c:\tmp\factorio-build-gc97q0\src\mainloop.cpp (1043): MainLoop::prepare c:\tmp\factorio-build-gc97q0\src\mainloop.cpp (678): MainLoop::mainLoopStep c:\tmp\factorio-build-gc97q0\src\mainloop.cpp (394): MainLoop::run c:\tmp\factorio-build-gc97q0\src\main.cpp (1151): wmain d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF3A997614) 00007FFF3A997614 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF3AF226A1) 00007FFF3AF226A1 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 681.835 Error CrashHandler.cpp:191: Map tick at moment of crash: 1297677 681.891 Info CrashHandler.cpp:311: Executable CRC: 1960215796 681.891 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 690.107 Uploading log file 690.121 Error CrashHandler.cpp:262: Heap validation: success. 690.122 Creating crash dump. 690.444 CrashDump success