0.012 2023-03-01 12:18:55; Factorio 1.1.76 (build 60350, win64, steam) 0.013 Operating system: Windows 10 (build 22621) 0.014 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.015 Config path: //SERVER/UserProfiles$/*USERNAME*/AppData/Roaming/Factorio/config/config.ini 0.017 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.017 Write data path: //SERVER/UserProfiles$/*USERNAME*/AppData/Roaming/Factorio [858364/1905087MB] 0.019 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.028 System info: [CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz, 12 cores, RAM: 14863/32713 MB, page: 22104/37577 MB, virtual: 4345/134217727 MB, extended virtual: 0 MB] 0.029 Display options: [FullScreen: 0] [VSync: 1] [UIScale: custom (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en] 0.047 Available displays: 4 0.048 [2]: \\.\DISPLAY3 - NVIDIA GeForce GTX 1050 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz} 0.049 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1050 Ti {0x01, [1920,0], 1920x1080, 32bit, 60Hz} 0.051 [5]: \\.\DISPLAY6 - DisplayLink USB Device {0x01, [3840,0], 1920x1080, 32bit, 60Hz} 0.052 [4]: \\.\DISPLAY5 - DisplayLink USB Device {0x01, [2226,-800], 1280x800, 32bit, 60Hz} 0.196 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.505 Initialised Direct3D[0]: NVIDIA GeForce GTX 1050 Ti; id: 10de-1c82; driver: nvldumdx.dll 30.0.14.7141 0.506 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.508 [Local Video Memory] Budget: 3415MB, CurrentUsage: 7MB, Reservation: 0/1808MB 0.509 [Non-Local Vid.Mem.] Budget: 15588MB, CurrentUsage: 0MB, Reservation: 0/7922MB 0.510 Tiled resources: Tier 2 0.512 Unified Memory Architecture: No 0.513 BGR 565 Supported: Yes 0.514 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.515 Graphics settings preset: very-high 0.518 Dedicated video memory size 4018 MB 0.585 Desktop composition is active. 0.587 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit] 0.596 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 0.706 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100 0.835 Loading mod core 0.0.0 (data.lua) 0.903 Loading mod base 1.1.76 (data.lua) 1.140 Loading mod base 1.1.76 (data-updates.lua) 1.265 Checksum for core: 870127790 1.266 Checksum of base: 3065294274 1.541 Prototype list checksum: 3034860339 1.591 Loading sounds... 1.742 Info PlayerData.cpp:73: Local player-data.json unavailable 1.753 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1677643776 1.940 Initial atlas bitmap size is 16384 1.985 Created atlas bitmap 16384x16364 [none] 1.990 Created atlas bitmap 16384x13068 [none] 1.991 Created atlas bitmap 8192x4188 [decal] 1.993 Created atlas bitmap 16384x5568 [low-object] 1.995 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level] 1.996 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level] 1.997 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 1.998 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification] 1.999 Created atlas bitmap 4096x3088 [mipmap] 2.001 Created atlas bitmap 8192x2240 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 2.002 Created atlas bitmap 8192x1496 [alpha-mask] 2.006 Created atlas bitmap 16384x14772 [shadow, linear-magnification, alpha-mask] 2.007 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask] 2.008 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 2.013 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 3.070 Parallel Sprite Loader initialized (threads: 11) 9.426 Sprites loaded 9.438 Generated mipmaps (4) for atlas [3] of size 16384x5568 9.450 Generated mipmaps (3) for atlas [4] of size 8192x4432 9.465 Generated mipmaps (3) for atlas [5] of size 16384x6064 9.478 Generated mipmaps (3) for atlas [6] of size 4096x3216 9.491 Generated mipmaps (3) for atlas [7] of size 4096x1856 9.523 Generated mipmaps (3) for atlas [8] of size 4096x3088 9.535 Generated mipmaps (5) for atlas [9] of size 8192x2240 9.547 Generated mipmaps (3) for atlas [12] of size 8192x2352 9.562 Custom mipmaps uploaded. 9.695 Factorio initialised 9.704 Steam Storage Quota: 4752/4768 84.013 Loading map \\SERVER\UserProfiles$\*USERNAME*\AppData\Roaming\Factorio\saves\Mulkrim1.zip: 3921113 bytes. 84.145 Error AppManagerStates.cpp:1572: create_directories "//SERVER/UserProfiles$/*USERNAME*/AppData/Roaming/Factorio/temp/currently-playing" failed: The system cannot find the path specified. : "\\SERVER\UserProfiles$\*USERNAME*\AppData\Roaming\Factorio\temp\currently-playing" 100.200 Loading map \\SERVER\UserProfiles$\*USERNAME*\AppData\Roaming\Factorio\saves\Mulkrim1.zip: 3921113 bytes. 100.322 Error AppManagerStates.cpp:1572: create_directories "//SERVER/UserProfiles$/*USERNAME*/AppData/Roaming/Factorio/temp/currently-playing" failed: The system cannot find the path specified. : "\\SERVER\UserProfiles$\*USERNAME*\AppData\Roaming\Factorio\temp\currently-playing" 143.025 Loading map \\SERVER\UserProfiles$\*USERNAME*\AppData\Roaming\Factorio\saves\Mulkrim1.zip: 3921113 bytes. 143.163 Error AppManagerStates.cpp:1572: create_directories "//SERVER/UserProfiles$/*USERNAME*/AppData/Roaming/Factorio/temp/currently-playing" failed: The system cannot find the path specified. : "\\SERVER\UserProfiles$\*USERNAME*\AppData\Roaming\Factorio\temp\currently-playing" 145.936 Quitting: user-quit. 146.151 Steam API shutdown. 146.161 Goodbye