   0.003 2023-01-08 21:57:08; Factorio 1.1.74 (build 60256, win64, steam)
   0.003 Operating system: Windows 10 (build 22621) 
   0.003 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.003 Config path: C:/Users/user/AppData/Roaming/Factorio/config/config.ini
   0.003 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
   0.003 Write data path: C:/Users/user/AppData/Roaming/Factorio [523198/953146MB]
   0.003 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
   0.014 System info: [CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz, 12 cores, RAM: 39186/65460 MB, page: 76553/95791 MB, virtual: 4344/134217727 MB, extended virtual: 0 MB]
   0.014 Display options: [FullScreen: 0] [VSync: 1] [UIScale: custom (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.023 Available displays: 3
   0.023  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1080 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.024  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 Ti {0x01, [3,-1080], 1920x1080, 32bit, 60Hz}
   0.024  [2]: \\.\DISPLAY3 - NVIDIA GeForce GTX 1080 Ti {0x01, [1923,-1015], 1080x1920, 32bit, 60Hz}
   0.206 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.531 Initialised Direct3D[0]: NVIDIA GeForce GTX 1080 Ti; id: 10de-1b06; driver: nvldumdx.dll 31.0.15.1659
   0.531   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.531   [Local Video Memory] Budget: 10360MB, CurrentUsage: 8MB, Reservation: 0/5308MB
   0.531   [Non-Local Vid.Mem.] Budget: 31962MB, CurrentUsage: 0MB, Reservation: 0/16109MB
   0.531   Tiled resources: Tier 2
   0.531   Unified Memory Architecture: No
   0.531   BGR 565 Supported: Yes
   0.531   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.531 Graphics settings preset: very-high
   0.531   Dedicated video memory size 11128 MB
   0.791 Desktop composition is active.
   0.791 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
   0.791                   [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:120]
   0.942 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
   2.445 Logitech LED Controller initialized.
   2.868 Loading mod core 0.0.0 (data.lua)
   2.985 Loading mod base 1.1.74 (data.lua)
   3.907 Loading mod base 1.1.74 (data-updates.lua)
   4.064 Checksum for core: 870127790
   4.065 Checksum of base: 4211423066
   4.356 Prototype list checksum: 3034860339
   4.445 Loading sounds...
   6.364 Info PlayerData.cpp:73: Local player-data.json unavailable
   6.364 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1673211395
   6.546 Crop bitmaps.
  18.502 Parallel Sprite Loader initialized (threads: 11)
  26.177 Initial atlas bitmap size is 16384
  26.241 Created atlas bitmap 16384x16364 [none]
  26.246 Created atlas bitmap 16384x13068 [none]
  26.246 Created atlas bitmap 8192x4188 [decal]
  26.248 Created atlas bitmap 16384x5568 [low-object]
  26.250 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  26.252 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
  26.252 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  26.252 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
  26.253 Created atlas bitmap 4096x3088 [mipmap]
  26.254 Created atlas bitmap 8192x2240 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  26.254 Created atlas bitmap 8192x1496 [alpha-mask]
  26.258 Created atlas bitmap 16384x14772 [shadow, linear-magnification, alpha-mask]
  26.258 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  26.259 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  26.265 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  27.161 Parallel Sprite Loader initialized (threads: 11)
  36.222 Sprites loaded
  36.245 Generated mipmaps (4) for atlas [3] of size 16384x5568   
  36.259 Generated mipmaps (3) for atlas [4] of size 8192x4432   
  36.281 Generated mipmaps (3) for atlas [5] of size 16384x6064   
  36.293 Generated mipmaps (3) for atlas [6] of size 4096x3216   
  36.305 Generated mipmaps (3) for atlas [7] of size 4096x1856   
  36.339 Generated mipmaps (3) for atlas [8] of size 4096x3088   
  36.351 Generated mipmaps (5) for atlas [9] of size 8192x2240   
  36.364 Generated mipmaps (3) for atlas [12] of size 8192x2352   
  36.391 Custom mipmaps uploaded.
  36.549 Factorio initialised
  36.605 Game is running on selected version branch on Steam.
  36.605 Steam Storage Quota: 3898/4768
  56.960 Joining game IP ADDR:({213.239.212.78:34197})
  56.960 Info UDPSocket.cpp:33: Opening socket
  56.962 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  57.065 Connection refused
  57.065 Info ClientMultiplayerManager.cpp:211: Quitting multiplayer connection.
  57.065 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  57.067 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=5
  57.316 Info AuthServerConnector.cpp:110: Received key from auth server.
  57.316 Info UDPSocket.cpp:218: Closing socket
  57.317 Info UDPSocket.cpp:248: Socket closed
  57.317 Joining game IP ADDR:({213.239.212.78:34197})
  57.317 Info UDPSocket.cpp:33: Opening socket
  57.317 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  57.414 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  57.415 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  57.415 Info ClientRouter.cpp:223: ConnectionAccepted
  59.247 Info ClientMultiplayerManager.cpp:747: Received mapReadyForDownload
  59.247 Downloading file C:\Users\user\AppData\Roaming\Factorio\temp\mp-download.zip (70511511 B, auxiliary 130 B, 140183 blocks)
  59.260 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  60.131 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({213.239.212.78:34197}): heartbeat sequence number (6358) outside latency window [6378, 7578)
  60.131 Info UnparsedNetworkMessage.cpp:102: Message data: 27 16 d6 18 00 00 99 12 ad 13 02 4a 00 7a 6b 40 42 98 12 ad 13 01 09 06 01 00
  70.410 Finished download (11 s, 70.5 MB, 6.3 MB/s)
  70.707 Info ClientMultiplayerManager.cpp:727: updateTick(4294967295) map download finished creating scenario
  70.707 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  70.707 Loading map C:\Users\user\AppData\Roaming\Factorio\temp\mp-download.zip: 70511511 bytes.
  70.758 Loading level.dat: 187306640 bytes.
  70.763 Info Scenario.cpp:199: Map version 1.1.74-1
  75.316 Loading blueprint storage: Local timestamp 1673085461, Cloud timestamp 1673085440
  76.576 Loading script.dat: 1191 bytes.
  76.580 Checksum for script C:/Users/user/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2881393120
  76.656 Info ClientMultiplayerManager.cpp:610: UpdateTick(330109555) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  85.459 Info ClientMultiplayerManager.cpp:610: UpdateTick(330111133) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  85.565 Info ClientMultiplayerManager.cpp:610: UpdateTick(330111133) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  85.631 Info GameActionHandler.cpp:5053: UpdateTick (330111137) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect) 
  88.265 Info ClientSynchronizer.cpp:327: Latency changed to (42)
 108.264 Info ClientSynchronizer.cpp:327: Latency changed to (27)
 113.281 Info ClientSynchronizer.cpp:327: Latency changed to (6)
 128.265 Info ClientSynchronizer.cpp:327: Latency changed to (8)
 137.715 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(330114263) serverCRC(108960407) localCRC(4217343979)
 137.715 Info ClientMultiplayerManager.cpp:610: UpdateTick(330114264) changing state from(InGame) to(DesyncedWaitingForMap)
 137.797 Info ClientMultiplayerManager.cpp:741: updateTick(330114265) received player (1) desynced
 160.898 Info ClientMultiplayerManager.cpp:747: Received mapReadyForDownload
 160.899 Info ClientMultiplayerManager.cpp:610: UpdateTick(330114265) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
 160.899 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(330114264) serverCRC(570983692) localCRC(4133903995)
 160.904 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(330114265) serverCRC(1069114083) localCRC(1016028327)
 160.908 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(330114266) serverCRC(2857976510) localCRC(1640755096)
 160.913 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(330114267) serverCRC(3679773602) localCRC(3802783585)
 160.918 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(330114268) serverCRC(4247679928) localCRC(3444389295)
 160.922 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(330114269) serverCRC(3629239060) localCRC(205459555)
 160.927 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(330114270) serverCRC(3314078822) localCRC(3334400546)
 160.934 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
 201.219 Downloading file C:\Users\user\AppData\Roaming\Factorio\temp\mp-download.zip (267122516 B, auxiliary 130 B, 531060 blocks)
 201.256 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
 201.897 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({213.239.212.78:34197}): heartbeat sequence number (14856) outside latency window [14867, 16067)
 201.897 Info UnparsedNetworkMessage.cpp:102: Message data: 27 06 08 3a 00 00 74 2e ad 13 02 4a 00 8a 3e 18 ba 73 2e ad 13
 216.915 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({213.239.212.78:34197}): heartbeat sequence number (15757) outside latency window [15767, 16967)
 216.915 Info UnparsedNetworkMessage.cpp:102: Message data: 07 06 8d 3d 00 00 f9 31 ad 13 02 4a 00 d0 38 6b a7 f8 31 ad 13
 216.915 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({213.239.212.78:34197}): heartbeat sequence number (15758) outside latency window [15767, 16967)
 216.915 Info UnparsedNetworkMessage.cpp:102: Message data: 27 06 8e 3d 00 00 fa 31 ad 13 02 4a 00 49 ae 72 94 f9 31 ad 13
 216.915 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({213.239.212.78:34197}): heartbeat sequence number (15759) outside latency window [15767, 16967)
 216.915 Info UnparsedNetworkMessage.cpp:102: Message data: 07 06 8f 3d 00 00 fb 31 ad 13 02 4a 00 a3 71 b9 26 fa 31 ad 13
 223.649 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({213.239.212.78:34197}): heartbeat sequence number (16162) outside latency window [16173, 17373)
 223.649 Info UnparsedNetworkMessage.cpp:102: Message data: 07 06 22 3f 00 00 8e 33 ad 13 02 4a 00 77 2d a6 b6 8d 33 ad 13
 238.881 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({213.239.212.78:34197}): heartbeat sequence number (17075) outside latency window [17088, 18288)
 238.881 Info UnparsedNetworkMessage.cpp:102: Message data: 07 06 b3 42 00 00 1f 37 ad 13 02 4a 00 03 48 0a 0b 1e 37 ad 13
 238.881 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({213.239.212.78:34197}): heartbeat sequence number (17076) outside latency window [17088, 18288)
 238.881 Info UnparsedNetworkMessage.cpp:102: Message data: 27 06 b4 42 00 00 20 37 ad 13 02 4a 00 40 17 79 66 1f 37 ad 13
 242.015 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({213.239.212.78:34197}): heartbeat sequence number (17261) outside latency window [17274, 18474)
 242.015 Info UnparsedNetworkMessage.cpp:102: Message data: 27 06 6d 43 00 00 d9 37 ad 13 02 4a 00 48 bb 53 34 d8 37 ad 13
 242.015 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({213.239.212.78:34197}): heartbeat sequence number (17262) outside latency window [17274, 18474)
 242.015 Info UnparsedNetworkMessage.cpp:102: Message data: 27 06 6e 43 00 00 da 37 ad 13 02 4a 00 98 76 2b 5b d9 37 ad 13
 242.015 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({213.239.212.78:34197}): heartbeat sequence number (17263) outside latency window [17274, 18474)
 242.015 Info UnparsedNetworkMessage.cpp:102: Message data: 27 06 6f 43 00 00 db 37 ad 13 02 4a 00 4f 26 89 6f da 37 ad 13
 242.015 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({213.239.212.78:34197}): heartbeat sequence number (17264) outside latency window [17276, 18476)
 242.015 Info UnparsedNetworkMessage.cpp:102: Message data: 07 06 70 43 00 00 dc 37 ad 13 02 4a 00 a7 37 35 86 db 37 ad 13
 242.381 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({213.239.212.78:34197}): heartbeat sequence number (17285) outside latency window [17296, 18496)
 242.381 Info UnparsedNetworkMessage.cpp:102: Message data: 27 06 85 43 00 00 f1 37 ad 13 02 4a 00 84 1f c8 bf f0 37 ad 13
 244.481 Finished download (43 s, 267 MB, 6.1 MB/s)
 245.779 Info ClientMultiplayerManager.cpp:727: updateTick(4294967295) map download finished creating scenario
 245.779 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
 260.355 Info ParallelDesyncReportCreator.cpp:65: Created desync report
 260.364 Info ClientMultiplayerManager.cpp:152: Disconnecting multiplayer connection. Reason: Desynced.
 260.364 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
 260.381 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
 260.464 Error ClientMultiplayerManager.cpp:99: MultiplayerManager failed: "Desynced."
 260.464 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
 260.464 Info ClientMultiplayerManager.cpp:867: Disconnect notification for peer (1)
 977.452 Info ClientMultiplayerManager.cpp:211: Quitting multiplayer connection.
 977.452 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(WaitingForUserToSaveOrQuitAfterServerLeft) to(Disconnected)
 977.457 Info UDPSocket.cpp:218: Closing socket
 977.457 Info UDPSocket.cpp:248: Socket closed
1031.548 Info ServerSynchronizer.cpp:31: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
1031.548 Info ServerMultiplayerManager.cpp:797: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
1031.548 Info ServerMultiplayerManager.cpp:797: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
1031.926 Loading level.dat: 21150970 bytes.
1031.926 Info Scenario.cpp:199: Map version 1.1.50-1
1033.003 Loading blueprint storage: Local timestamp 1673085461, Cloud timestamp 1673085440
1035.288 Loading script.dat: 95 bytes.
1035.293 Checksum for script C:/Users/user/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2183368195
1035.724 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
1035.724 Hosting game at IP ADDR:({0.0.0.0:34197})
1035.724 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=5
1036.114 Info AuthServerConnector.cpp:80: Obtained serverPadlock for serverHash (dzDXqOitXyDTsHghXeR0foutFF30HAqi) from the auth server.
1036.114 Info ServerMultiplayerManager.cpp:797: updateTick(4964) changing state from(CreatingGame) to(InGame)
1036.114 Info UDPSocket.cpp:39: Opening socket for broadcast
1036.132 Info GameActionHandler.cpp:5053: UpdateTick (4964) processed PlayerJoinGame peerID(0) playerIndex(0) mode(create) 
1120.816 Info ServerMultiplayerManager.cpp:114: Disconnecting multiplayer connection.
1120.816 Info ServerMultiplayerManager.cpp:797: updateTick(10046) changing state from(InGame) to(DisconnectingScheduled)
1120.830 Info ServerMultiplayerManager.cpp:797: updateTick(10046) changing state from(DisconnectingScheduled) to(Disconnecting)
1120.848 Info ServerMultiplayerManager.cpp:797: updateTick(10046) changing state from(Disconnecting) to(Disconnected)
1120.850 Info ServerMultiplayerManager.cpp:141: Quitting multiplayer connection.
1120.850 Info ServerMultiplayerManager.cpp:797: updateTick(10046) changing state from(Disconnected) to(Closed)
1121.323 Info UDPSocket.cpp:218: Closing socket
1121.323 Info UDPSocket.cpp:248: Socket closed
1121.323 Info UDPSocket.cpp:218: Closing socket
1121.337 Info UDPSocket.cpp:218: Closing socket
1121.337 Info UDPSocket.cpp:248: Socket closed
1189.127 Loading blueprint storage: Local timestamp 1673085461, Cloud timestamp 1673085440
1194.669 Info ServerSynchronizer.cpp:31: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
1194.669 Info ServerMultiplayerManager.cpp:797: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
1194.669 Info ServerMultiplayerManager.cpp:797: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
1194.670 Loading level.dat: 1114470 bytes.
1194.670 Info Scenario.cpp:199: Map version 1.1.74-1
1194.696 Loading blueprint storage: Local timestamp 1673085461, Cloud timestamp 1673085440
1195.758 Checksum for script C:/Users/user/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2183368195
1195.762 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
1195.762 Hosting game at IP ADDR:({0.0.0.0:34197})
1195.762 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=5
1196.001 Info AuthServerConnector.cpp:80: Obtained serverPadlock for serverHash (dNcldykL2KFxQbwrRt43ZiVK7IcOjYkA) from the auth server.
1196.001 Info ServerMultiplayerManager.cpp:797: updateTick(0) changing state from(CreatingGame) to(InGame)
1196.001 Info UDPSocket.cpp:39: Opening socket for broadcast
1196.015 Info GameActionHandler.cpp:5053: UpdateTick (0) processed PlayerJoinGame peerID(0) playerIndex(0) mode(create) 
1429.845 Info AppManagerStates.cpp:1903: Saving finished
1431.466 Info ServerMultiplayerManager.cpp:114: Disconnecting multiplayer connection.
1431.466 Info ServerMultiplayerManager.cpp:797: updateTick(14108) changing state from(InGame) to(DisconnectingScheduled)
1431.481 Info ServerMultiplayerManager.cpp:797: updateTick(14108) changing state from(DisconnectingScheduled) to(Disconnecting)
1431.498 Info ServerMultiplayerManager.cpp:797: updateTick(14108) changing state from(Disconnecting) to(Disconnected)
1431.499 Info ServerMultiplayerManager.cpp:141: Quitting multiplayer connection.
1431.499 Info ServerMultiplayerManager.cpp:797: updateTick(14108) changing state from(Disconnected) to(Closed)
1431.938 Info UDPSocket.cpp:218: Closing socket
1431.938 Info UDPSocket.cpp:248: Socket closed
1431.938 Info UDPSocket.cpp:218: Closing socket
1431.954 Info UDPSocket.cpp:218: Closing socket
1431.954 Info UDPSocket.cpp:248: Socket closed
1752.679 Joining game IP ADDR:({213.239.212.78:34197})
1752.679 Info UDPSocket.cpp:33: Opening socket
1752.679 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
1752.782 Connection refused
1752.782 Info ClientMultiplayerManager.cpp:211: Quitting multiplayer connection.
1752.782 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
1752.784 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=5
1753.173 Info AuthServerConnector.cpp:110: Received key from auth server.
1753.174 Info UDPSocket.cpp:218: Closing socket
1753.174 Info UDPSocket.cpp:248: Socket closed
1753.174 Joining game IP ADDR:({213.239.212.78:34197})
1753.174 Info UDPSocket.cpp:33: Opening socket
1753.175 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
1753.265 Connection refused
1753.265 Info ClientMultiplayerManager.cpp:211: Quitting multiplayer connection.
1753.265 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
1753.268 Info UDPSocket.cpp:218: Closing socket
1753.268 Info UDPSocket.cpp:248: Socket closed
1756.884 Joining game IP ADDR:({213.239.212.78:34197})
1756.884 Info UDPSocket.cpp:33: Opening socket
1756.884 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
1756.982 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
1756.982 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
1756.982 Info ClientRouter.cpp:223: ConnectionAccepted
1757.113 Info ClientMultiplayerManager.cpp:747: Received mapReadyForDownload
1757.113 Downloading file C:\Users\user\AppData\Roaming\Factorio\temp\mp-download.zip (1055918 B, auxiliary 130 B, 2101 blocks)
1757.138 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
1757.504 Finished download (0 s, 1.0 MB, 2.8 MB/s)
1757.523 Info ClientMultiplayerManager.cpp:727: updateTick(4294967295) map download finished creating scenario
1757.523 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
1757.523 Loading map C:\Users\user\AppData\Roaming\Factorio\temp\mp-download.zip: 1055918 bytes.
1757.580 Loading level.dat: 2396181 bytes.
1757.583 Info Scenario.cpp:199: Map version 1.1.74-1
1757.633 Loading blueprint storage: Local timestamp 1673085461, Cloud timestamp 1673085440
1758.825 Loading script.dat: 95 bytes.
1758.829 Checksum for script C:/Users/user/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2183368195
1758.848 Info ClientMultiplayerManager.cpp:610: UpdateTick(26214) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
1759.032 Info ClientMultiplayerManager.cpp:610: UpdateTick(26330) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
1759.131 Info ClientMultiplayerManager.cpp:610: UpdateTick(26330) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
1759.198 Info GameActionHandler.cpp:5053: UpdateTick (26334) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect) 
1765.214 Info ClientSynchronizer.cpp:327: Latency changed to (19)
1770.213 Info ClientSynchronizer.cpp:327: Latency changed to (13)
1775.214 Info ClientSynchronizer.cpp:327: Latency changed to (11)
1780.214 Info ClientSynchronizer.cpp:327: Latency changed to (9)
1785.214 Info ClientSynchronizer.cpp:327: Latency changed to (7)
1785.380 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(27908) serverCRC(3671867159) localCRC(95661402)
1785.380 Info ClientMultiplayerManager.cpp:610: UpdateTick(27909) changing state from(InGame) to(DesyncedWaitingForMap)
1785.447 Info ClientMultiplayerManager.cpp:741: updateTick(27910) received player (1) desynced
1785.830 Info ClientMultiplayerManager.cpp:747: Received mapReadyForDownload
1785.831 Info ClientMultiplayerManager.cpp:610: UpdateTick(27910) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
1785.831 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(27909) serverCRC(4290080476) localCRC(551222417)
1785.848 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(27910) serverCRC(2600373535) localCRC(1167138642)
1785.865 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(27911) serverCRC(1506409318) localCRC(2160587403)
1785.887 Error GameActionHandler.cpp:3595: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(27912) serverCRC(3893580953) localCRC(824008052)
1785.901 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
1787.053 Downloading file C:\Users\user\AppData\Roaming\Factorio\temp\mp-download.zip (3572032 B, auxiliary 130 B, 7103 blocks)
1787.054 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
1787.728 Finished download (0 s, 3.5 MB, 5.2 MB/s)
1787.741 Info ClientMultiplayerManager.cpp:727: updateTick(4294967295) map download finished creating scenario
1787.741 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
