Terraforming Mod
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Version 0.12.3
- Added prefabrication plant and recipes to allow ingredients to be combined into a single package that stacks to 100
- Added new logistics-enabled versions of the bridge builder and moat digger to allow robots to bring supplies & take away byproducts
- Added new prefabrication and logistic technology levels as separate branches beyond terraforming-3
- Changed concrete moat recipe to return the empty barrel (now that the range on one fill has been improved)
- Increased basic bridge-builder and moat-digger to two fuel slots to improve range
- Fixed bug where mining a terraformer fails when your inventory is full caused a registry problem
- Fixed bug where placing a bridge builder 2 to spaces from water caused it to start & immediately stop
- Fixed bug where a unnoticed syntax change caused a syntax error when a moat digger placed directly on a resource
- Improved handling of rotation of bridge builder to correctly start/stop based on facing to water
- Increased technolgy image resolution to 128 x 128
- Add new item subgroups for logistic machines & prefabricated packages
- Modified machine images to have transparent backgrounds to fit better with the improved base graphics
- Added config.lua file to allow some difficulty settings to be easily changed
- Added remote interface to allow presence & version to be detected