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Version: 0.9.3
Date: 12. 03. 2022
  Bugfixes:
    - Update Russian translation.
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Version: 0.9.2
Date: 28. 02. 2022
  Features:
    - Add Russian translation by Eldrinn-Elantey.
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Version: 0.9.1
Date: 24. 12. 2020
  Features:
    - Add base game's armor animations to the modded armors as well, thanks to a contribution by millerlarson.
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Version: 0.9.0
Date: 29. 11. 2020
  Changes:
    - Update to Factorio 1.1.
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Version: 0.8.1
Date: 23. 04. 2020n
  Changes:
    - Re-modify graphics from base game, resulting in the same shadows as the base game, as well as updated visual effects.
  Bugfixes:
    - Fixed minor issue with the robot shadow. Thanks millerlarson for reporting!
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Version: 0.8.0
Date: 19. 01. 2020
  Changes:
    - Update to Factorio 0.18.
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Version: 0.7.0
Date: 19. 01. 2020
  Features:
    - Add compatibility with Industrial Revolution (different recipes).
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Version: 0.6.0
Date: 01. 07. 2019
  Changes:
    - Early construction robots can now be deployed via non-personal roboports.
    - Reimplemented the destruction logic to maximize mod compatibility, and simplified the code a lot.
    - Early construction robots can now be mined by hand. It will return the robot to your inventory if it didn't place or mine anything.
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Version: 0.5.5
Date: 17. 06. 2019
  Bugfixes:
    - Fixed crash introduced in last patch. Thanks schmorp for reporting!
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Version: 0.5.4
Date: 05. 06. 2019
  Bugfixes:
    - Fixed that non-minable entity marked for deconstruction could result in an infinite stream of robots self-destructing. Thanks Nirahiel for reporting!
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Version: 0.5.3
Date: 01. 06. 2019
  Bugfixes:
    - Fixed that you could sometimes lose some repair packs when a single robot both repaired and built/destroyed an entity. Thanks Nirahiel for reporting!
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Version: 0.5.2
Date: 13. 05. 2019
  Bugfixes:
    - Fixed crash if the player died while the robots were out. Thanks Arcitos for reporting!
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Version: 0.5.1
Date: 10. 05. 2019
  Bugfixes:
    - Upgrade planner will now return items. Thanks Nirahiel for reporting!
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Version: 0.5.0
Date: 08. 05. 2019
  Features:
    - Destroyed entities will now leave behind a ghost after the first research (can be disabled in settings). Thanks Vandhal for the suggestion!
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Version: 0.4.1
Date: 04. 05. 2019
  Bugfixes:
    - Fixed bug caused by mod API changes in 0.17.35. Thanks Vandhal for reporting!
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Version: 0.4.0
Date: 26. 03. 2019
  Changes:
    - Robots are no longer killed, but instead destroyed. (They'll no longer show up under kills.)
    - Destruction of robots is delayed by one frame to workaround a bug in Factorio that causes incompatibilities between mods. Thanks muppet9010 for reporting!
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Version: 0.3.0
Date: 23. 02. 2019
  Changes:
    - Update to Factorio 0.17.
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Version: 0.2.0
Date: 19. 11. 2018
  Features:
    - Add compatibility with Bob's Electronics (require basic circuit board for the first tier).
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Version: 0.1.0
Date: 19. 11. 2018
  Features:
    - Add early game robots.
    