require "defines" script.on_init(function() pcall(function() game.player.insert{name = "burner-assembling-machine", count = 1} end) end) script.on_event(defines.events.on_player_created, function(event) pcall(function() game.get_player(event.player_index).insert{name="burner-assembling-machine", count=1} end) end)