0.000 2021-07-31 18:32:34; Factorio 1.1.36 (build 58829, win64, steam) 0.000 Operating system: Windows 10 (build 19042) 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/paul johnson/AppData/Roaming/Factorio [23623/953253MB] 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.016 System info: [CPU: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz, 6 cores, RAM: 6241/32690 MB, page: 9297/34738 MB, virtual: 4329/134217727 MB, extended virtual: 0 MB] 0.016 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en] 0.032 Available displays: 1 0.032 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1050 Ti {0x05, [0,0], 1920x1080, 32bit, 144Hz} 0.102 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.257 Initialised Direct3D[0]: NVIDIA GeForce GTX 1050 Ti; id: 10de-1c82; driver: nvldumdx.dll 27.21.14.6140 0.257 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.257 [Local Video Memory] Budget: 3415MB, CurrentUsage: 3MB, Reservation: 0/1808MB 0.257 [Non-Local Vid.Mem.] Budget: 15577MB, CurrentUsage: 0MB, Reservation: 0/7916MB 0.257 Tiled resources: Tier 2 0.257 Unified Memory Architecture: No 0.257 BGR 565 Supported: Yes 0.257 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.257 Graphics settings preset: very-high 0.257 Dedicated video memory size 4018 MB 0.304 Desktop composition is active. 0.304 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit] 0.304 [Max threads (load/render): 32/6] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 0.452 DSound: Starting _dsound_update thread 0.452 DSound: Enter _dsound_update; tid=18288 0.452 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear 0.708 Razer Chroma Controller initialized. 0.749 Loading mod settings beltlayer 2.0.3 (settings.lua) 0.749 Loading mod settings pipelayer 0.5.1 (settings.lua) 0.750 Loading mod settings deadlock-beltboxes-loaders 2.4.2 (settings.lua) 0.750 Loading mod settings Factorissimo2 2.5.2 (settings.lua) 0.750 Loading mod settings RPGsystem 1.1.8 (settings.lua) 0.750 Loading mod settings SchallMachineScaling 1.1.1 (settings.lua) 0.751 Loading mod settings SchallPipeScaling 1.1.1 (settings.lua) 0.756 Loading mod core 0.0.0 (data.lua) 0.851 Loading mod base 1.1.36 (data.lua) 1.190 Loading mod beltlayer 2.0.3 (data.lua) 1.326 Loading mod pipelayer 0.5.1 (data.lua) 1.463 Loading mod deadlock-beltboxes-loaders 2.4.2 (data.lua) 1.602 Loading mod Factorissimo2 2.5.2 (data.lua) 1.781 Loading mod RPGsystem 1.1.8 (data.lua) 1.957 Loading mod SchallMachineScaling 1.1.1 (data.lua) 2.153 Loading mod SchallPipeScaling 1.1.1 (data.lua) 2.354 Loading mod base 1.1.36 (data-updates.lua) 2.564 Loading mod beltlayer 2.0.3 (data-updates.lua) 2.767 Loading mod pipelayer 0.5.1 (data-updates.lua) 2.951 Loading mod deadlock-beltboxes-loaders 2.4.2 (data-updates.lua) 3.133 Loading mod RPGsystem 1.1.8 (data-updates.lua) 3.317 Loading mod deadlock-beltboxes-loaders 2.4.2 (data-final-fixes.lua) 3.513 Loading mod SchallMachineScaling 1.1.1 (data-final-fixes.lua) 3.696 Checksum for core: 3137115070 3.696 Checksum of base: 566950823 3.696 Checksum of beltlayer: 814415555 3.696 Checksum of pipelayer: 2716928839 3.696 Checksum of deadlock-beltboxes-loaders: 440988570 3.696 Checksum of Factorissimo2: 3013944391 3.696 Checksum of RPGsystem: 2432293222 3.696 Checksum of SchallMachineScaling: 952902248 3.696 Checksum of SchallPipeScaling: 4007143499 4.041 Prototype list checksum: 1570129228 4.103 Loading sounds... 5.210 Info PlayerData.cpp:73: Local player-data.json unavailable 5.210 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1627781040 5.382 Initial atlas bitmap size is 16384 5.423 Created atlas bitmap 16384x16384 [none] 5.427 Created atlas bitmap 16384x13156 [none] 5.428 Created atlas bitmap 8192x4208 [decal] 5.429 Created atlas bitmap 16384x5568 [low-object] 5.430 Created atlas bitmap 8192x4464 [mipmap, linear-minification, linear-magnification, linear-mip-level] 5.431 Created atlas bitmap 16384x6112 [terrain, mipmap, linear-minification, linear-mip-level] 5.431 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 5.432 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification] 5.432 Created atlas bitmap 4096x3104 [mipmap] 5.433 Created atlas bitmap 8192x2368 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 5.433 Created atlas bitmap 8192x1496 [alpha-mask] 5.437 Created atlas bitmap 16384x14968 [shadow, linear-magnification, alpha-mask] 5.437 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask] 5.437 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 5.444 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 10.700 Parallel Sprite Loader initialized (threads: 5) 17.677 Sprites loaded 17.721 Generated mipmaps (4) for atlas [3] of size 16384x5568 17.742 Generated mipmaps (3) for atlas [4] of size 8192x4464 17.773 Generated mipmaps (3) for atlas [5] of size 16384x6112 17.785 Generated mipmaps (3) for atlas [6] of size 4096x3216 17.805 Generated mipmaps (3) for atlas [7] of size 4096x1856 17.850 Generated mipmaps (3) for atlas [8] of size 4096x3104 17.861 Generated mipmaps (5) for atlas [9] of size 8192x2368 17.882 Generated mipmaps (3) for atlas [12] of size 8192x2352 17.908 Custom mipmaps uploaded. 17.918 Custom inputs active: 7 18.131 Factorio initialised 18.150 Steam Storage Quota: 4747/4768 78.263 Loading map C:\Users\paul johnson\AppData\Roaming\Factorio\saves\_autosave1.zip: 5296563 bytes. 78.298 Loading level.dat: 14914928 bytes. 78.300 Info Scenario.cpp:197: Map version 1.1.36-0 78.510 Loading script.dat: 25500 bytes. 78.514 Checksum for script C:/Users/paul johnson/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 694211064 78.518 Checksum for script __beltlayer__/control.lua: 1170250774 78.524 Checksum for script __pipelayer__/control.lua: 2549554833 78.526 Checksum for script __deadlock-beltboxes-loaders__/control.lua: 792097098 78.531 Checksum for script __Factorissimo2__/control.lua: 723849845 78.535 Checksum for script __RPGsystem__/control.lua: 1561323010 78.536 Checksum for script __SchallMachineScaling__/control.lua: 1923872193 198.583 Info AppManager.cpp:306: Saving to _autosave2 (blocking). 198.815 Info AppManagerStates.cpp:1942: Saving finished 319.194 Info AppManager.cpp:306: Saving to _autosave3 (blocking). 319.427 Info AppManagerStates.cpp:1942: Saving finished 439.424 Info AppManager.cpp:306: Saving to _autosave1 (blocking). 439.682 Info AppManagerStates.cpp:1942: Saving finished 559.678 Info AppManager.cpp:306: Saving to _autosave2 (blocking). 559.932 Info AppManagerStates.cpp:1942: Saving finished 579.680 Error CrashHandler.cpp:633: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-build-cab0pg\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack c:\cygwin64\tmp\factorio-build-cab0pg\src\util\logger.cpp (545): Logger::writeStacktrace c:\cygwin64\tmp\factorio-build-cab0pg\src\util\logger.cpp (552): Logger::logStacktrace c:\cygwin64\tmp\factorio-build-cab0pg\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace c:\cygwin64\tmp\factorio-build-cab0pg\src\util\crashhandler.cpp (642): CrashHandler::SignalHandler minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0 ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF67E3F2C54) 00007FF67E3F2C54 (Factorio): (filename not available): __C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF5829217F) 00007FFF5829217F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF58241454) 00007FFF58241454 (ntdll): (filename not available): RtlRaiseException ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF58290CAE) 00007FFF58290CAE (ntdll): (filename not available): KiUserExceptionDispatcher c:\cygwin64\tmp\factorio-build-cab0pg\src\graphics\spritedraworder.cpp (105): renderSpriteDrawOrderRange< > c:\cygwin64\tmp\factorio-build-cab0pg\src\graphics\drawengine.cpp (837): DrawEngine::drawEntities c:\cygwin64\tmp\factorio-build-cab0pg\src\graphics\drawengine.cpp (218): DrawEngine::render c:\cygwin64\tmp\factorio-build-cab0pg\src\graphics\gamerenderer.cpp (254): GameRenderer::renderInternal c:\cygwin64\tmp\factorio-build-cab0pg\src\graphics\gamerenderer.cpp (210): GameRenderer::render c:\cygwin64\tmp\factorio-build-cab0pg\src\mainloop.cpp (1335): MainLoop::render c:\cygwin64\tmp\factorio-build-cab0pg\src\mainloop.cpp (702): MainLoop::mainLoopStep c:\cygwin64\tmp\factorio-build-cab0pg\src\mainloop.cpp (394): MainLoop::run c:\cygwin64\tmp\factorio-build-cab0pg\src\main.cpp (1141): wmain f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF572C7034) 00007FFF572C7034 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF58242651) 00007FFF58242651 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 582.750 Error CrashHandler.cpp:189: Map tick at moment of crash: 620387 582.827 Info CrashHandler.cpp:309: Executable CRC: 47541343 582.827 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 590.196 Uploading log file 590.205 Error CrashHandler.cpp:260: Heap validation: success. 590.207 Creating crash dump. 590.455 CrashDump success