0.000 2021-07-31 18:50:00; Factorio 1.1.36 (build 58829, win64, steam) 0.000 Operating system: Windows 10 (build 19042) 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/paul johnson/AppData/Roaming/Factorio [23566/953253MB] 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.009 System info: [CPU: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz, 6 cores, RAM: 6833/32690 MB, page: 9951/34738 MB, virtual: 4329/134217727 MB, extended virtual: 0 MB] 0.009 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en] 0.014 Available displays: 1 0.014 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1050 Ti {0x05, [0,0], 1920x1080, 32bit, 144Hz} 0.082 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.241 Initialised Direct3D[0]: NVIDIA GeForce GTX 1050 Ti; id: 10de-1c82; driver: nvldumdx.dll 27.21.14.6140 0.241 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.241 [Local Video Memory] Budget: 3415MB, CurrentUsage: 3MB, Reservation: 0/1808MB 0.241 [Non-Local Vid.Mem.] Budget: 15577MB, CurrentUsage: 0MB, Reservation: 0/7916MB 0.241 Tiled resources: Tier 2 0.241 Unified Memory Architecture: No 0.241 BGR 565 Supported: Yes 0.241 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.241 Graphics settings preset: very-high 0.241 Dedicated video memory size 4018 MB 0.284 Desktop composition is active. 0.284 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit] 0.284 [Max threads (load/render): 32/6] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 0.432 DSound: Starting _dsound_update thread 0.432 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear 0.432 DSound: Enter _dsound_update; tid=13496 0.583 Razer Chroma Controller initialized. 0.609 Loading mod settings beltlayer 2.0.3 (settings.lua) 0.609 Loading mod settings pipelayer 0.5.1 (settings.lua) 0.609 Loading mod settings deadlock-beltboxes-loaders 2.4.2 (settings.lua) 0.609 Loading mod settings Factorissimo2 2.5.2 (settings.lua) 0.609 Loading mod settings RPGsystem 1.1.8 (settings.lua) 0.610 Loading mod settings SchallMachineScaling 1.1.1 (settings.lua) 0.610 Loading mod settings SchallPipeScaling 1.1.1 (settings.lua) 0.612 Loading mod core 0.0.0 (data.lua) 0.702 Loading mod base 1.1.36 (data.lua) 0.987 Loading mod beltlayer 2.0.3 (data.lua) 1.127 Loading mod pipelayer 0.5.1 (data.lua) 1.264 Loading mod deadlock-beltboxes-loaders 2.4.2 (data.lua) 1.404 Loading mod Factorissimo2 2.5.2 (data.lua) 1.584 Loading mod RPGsystem 1.1.8 (data.lua) 1.766 Loading mod SchallMachineScaling 1.1.1 (data.lua) 1.962 Loading mod SchallPipeScaling 1.1.1 (data.lua) 2.156 Loading mod base 1.1.36 (data-updates.lua) 2.356 Loading mod beltlayer 2.0.3 (data-updates.lua) 2.555 Loading mod pipelayer 0.5.1 (data-updates.lua) 2.746 Loading mod deadlock-beltboxes-loaders 2.4.2 (data-updates.lua) 2.931 Loading mod RPGsystem 1.1.8 (data-updates.lua) 3.109 Loading mod deadlock-beltboxes-loaders 2.4.2 (data-final-fixes.lua) 3.307 Loading mod SchallMachineScaling 1.1.1 (data-final-fixes.lua) 3.487 Checksum for core: 3137115070 3.487 Checksum of base: 566950823 3.487 Checksum of beltlayer: 814415555 3.487 Checksum of pipelayer: 2716928839 3.487 Checksum of deadlock-beltboxes-loaders: 440988570 3.487 Checksum of Factorissimo2: 3013944391 3.487 Checksum of RPGsystem: 2432293222 3.487 Checksum of SchallMachineScaling: 952902248 3.487 Checksum of SchallPipeScaling: 4007143499 3.720 Prototype list checksum: 1570129228 3.783 Loading sounds... 3.923 Info PlayerData.cpp:73: Local player-data.json unavailable 3.923 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1627782114 4.092 Initial atlas bitmap size is 16384 4.134 Created atlas bitmap 16384x16384 [none] 4.138 Created atlas bitmap 16384x13156 [none] 4.139 Created atlas bitmap 8192x4208 [decal] 4.140 Created atlas bitmap 16384x5568 [low-object] 4.141 Created atlas bitmap 8192x4464 [mipmap, linear-minification, linear-magnification, linear-mip-level] 4.142 Created atlas bitmap 16384x6112 [terrain, mipmap, linear-minification, linear-mip-level] 4.142 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 4.143 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification] 4.143 Created atlas bitmap 4096x3104 [mipmap] 4.144 Created atlas bitmap 8192x2368 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 4.144 Created atlas bitmap 8192x1496 [alpha-mask] 4.148 Created atlas bitmap 16384x14968 [shadow, linear-magnification, alpha-mask] 4.148 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask] 4.148 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 4.153 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 4.949 Parallel Sprite Loader initialized (threads: 5) 11.962 Sprites loaded 12.004 Generated mipmaps (4) for atlas [3] of size 16384x5568 12.026 Generated mipmaps (3) for atlas [4] of size 8192x4464 12.057 Generated mipmaps (3) for atlas [5] of size 16384x6112 12.068 Generated mipmaps (3) for atlas [6] of size 4096x3216 12.090 Generated mipmaps (3) for atlas [7] of size 4096x1856 12.134 Generated mipmaps (3) for atlas [8] of size 4096x3104 12.144 Generated mipmaps (5) for atlas [9] of size 8192x2368 12.166 Generated mipmaps (3) for atlas [12] of size 8192x2352 12.190 Custom mipmaps uploaded. 12.196 Custom inputs active: 7 12.373 Factorio initialised 12.409 Steam Storage Quota: 4747/4768 77.627 Loading map C:\Users\paul johnson\AppData\Roaming\Factorio\saves\_autosave2.zip: 5529221 bytes. 77.661 Loading level.dat: 14968372 bytes. 77.663 Info Scenario.cpp:197: Map version 1.1.36-0 77.872 Loading script.dat: 26362 bytes. 77.876 Checksum for script C:/Users/paul johnson/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 694211064 77.880 Checksum for script __beltlayer__/control.lua: 1170250774 77.886 Checksum for script __pipelayer__/control.lua: 2549554833 77.887 Checksum for script __deadlock-beltboxes-loaders__/control.lua: 792097098 77.893 Checksum for script __Factorissimo2__/control.lua: 723849845 77.897 Checksum for script __RPGsystem__/control.lua: 1561323010 77.898 Checksum for script __SchallMachineScaling__/control.lua: 1923872193 197.918 Info AppManager.cpp:306: Saving to _autosave3 (blocking). 198.176 Info AppManagerStates.cpp:1942: Saving finished 318.194 Info AppManager.cpp:306: Saving to _autosave1 (blocking). 318.473 Info AppManagerStates.cpp:1942: Saving finished 336.856 Error CrashHandler.cpp:633: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-build-cab0pg\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack c:\cygwin64\tmp\factorio-build-cab0pg\src\util\logger.cpp (545): Logger::writeStacktrace c:\cygwin64\tmp\factorio-build-cab0pg\src\util\logger.cpp (552): Logger::logStacktrace c:\cygwin64\tmp\factorio-build-cab0pg\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace c:\cygwin64\tmp\factorio-build-cab0pg\src\util\crashhandler.cpp (642): CrashHandler::SignalHandler minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0 ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF67E3F2C54) 00007FF67E3F2C54 (Factorio): (filename not available): __C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF5829217F) 00007FFF5829217F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF58241454) 00007FFF58241454 (ntdll): (filename not available): RtlRaiseException ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF58290CAE) 00007FFF58290CAE (ntdll): (filename not available): KiUserExceptionDispatcher c:\cygwin64\tmp\factorio-build-cab0pg\src\graphics\spritedraworder.cpp (105): renderSpriteDrawOrderRange< > c:\cygwin64\tmp\factorio-build-cab0pg\src\graphics\drawengine.cpp (837): DrawEngine::drawEntities c:\cygwin64\tmp\factorio-build-cab0pg\src\graphics\drawengine.cpp (218): DrawEngine::render c:\cygwin64\tmp\factorio-build-cab0pg\src\graphics\gamerenderer.cpp (254): GameRenderer::renderInternal c:\cygwin64\tmp\factorio-build-cab0pg\src\graphics\gamerenderer.cpp (210): GameRenderer::render c:\cygwin64\tmp\factorio-build-cab0pg\src\mainloop.cpp (1335): MainLoop::render c:\cygwin64\tmp\factorio-build-cab0pg\src\mainloop.cpp (702): MainLoop::mainLoopStep c:\cygwin64\tmp\factorio-build-cab0pg\src\mainloop.cpp (394): MainLoop::run c:\cygwin64\tmp\factorio-build-cab0pg\src\main.cpp (1141): wmain f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF572C7034) 00007FFF572C7034 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF58242651) 00007FFF58242651 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 339.242 Error CrashHandler.cpp:189: Map tick at moment of crash: 634705 339.292 Info CrashHandler.cpp:309: Executable CRC: 47541343 339.292 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 349.772 Uploading log file 349.781 Error CrashHandler.cpp:260: Heap validation: success. 349.782 Creating crash dump. 350.053 CrashDump success