
{
  "available-campaign-levels": 
  {
    "demo": 
    {
      "level-01": "hard",
      "level-02": "easy",
      "level-03": "easy"
    },
    "npe": 
    {
      "level-01": "hard"
    },
    "tight-spot": 
    {
      "level-01": "hard"
    },
    "transport-belt-madness": 
    {
      "level-01": "hard"
    },
    "tutorial": 
    {
      "level-01": "hard"
    }
  },
  "tips": 
  {
    "introduction": 
    {
      "status": "completed"
    },
    "show-info": 
    {
      "status": "completed"
    },
    "e-confirm": 
    {
      "status": "completed"
    },
    "clear-cursor": 
    {
      "status": "completed"
    },
    "pipette": 
    {
      "status": "completed"
    },
    "stack-transfers": 
    {
      "status": "locked",
      "count": 3,
      "skip_status": 
      {
        "conditions": 
        [
          
          {
            "triggered": true
          },
          
          {
            "triggered": true
          },
          
          {}
        ]
      }
    },
    "entity-transfers": 
    {
      "status": "locked",
      "conditions": 
      [
        
        {},
        
        {
          "elapsed": 0
        }
      ],
      "skip_status": 
      {
        "conditions": 
        [
          
          {},
          
          {
            "triggered": true
          }
        ]
      }
    },
    "z-dropping": 
    {
      "status": "locked",
      "conditions": 
      [
        
        {},
        
        {
          "elapsed": 0
        }
      ]
    },
    "shoot-targeting": 
    {
      "status": "completed"
    },
    "bulk-crafting": 
    {
      "status": "locked",
      "conditions": 
      [
        
        {},
        
        {}
      ]
    },
    "inserters": 
    {
      "status": "completed"
    },
    "burner-inserter-refueling": 
    {
      "status": "locked"
    },
    "long-handed-inserters": 
    {
      "status": "completed"
    },
    "move-between-labs": 
    {
      "status": "locked"
    },
    "insertion-limits": 
    {
      "status": "completed"
    },
    "limit-chests": 
    {
      "status": "completed"
    },
    "transport-belts": 
    {
      "status": "completed"
    },
    "belt-lanes": 
    {
      "status": "completed"
    },
    "splitters": 
    {
      "status": "completed"
    },
    "splitter-filters": 
    {
      "status": "completed"
    },
    "underground-belts": 
    {
      "status": "completed"
    },
    "electric-network": 
    {
      "status": "completed"
    },
    "steam-power": 
    {
      "status": "completed"
    },
    "electric-pole-connections": 
    {
      "status": "completed"
    },
    "low-power": 
    {
      "status": "completed"
    },
    "connect-switch": 
    {
      "status": "locked"
    },
    "copy-entity-settings": 
    {
      "status": "completed"
    },
    "copy-paste-trains": 
    {
      "status": "locked",
      "count": 1
    },
    "copy-paste-filters": 
    {
      "status": "dependencies-not-met",
      "triggered": true
    },
    "copy-paste-requester-chest": 
    {
      "status": "dependencies-not-met",
      "triggered": true
    },
    "copy-paste-spidertron": 
    {
      "status": "locked"
    },
    "drag-building": 
    {
      "status": "completed"
    },
    "drag-building-poles": 
    {
      "status": "completed"
    },
    "drag-building-underground-belts": 
    {
      "status": "completed"
    },
    "fast-belt-bending": 
    {
      "status": "completed"
    },
    "fast-obstacle-traversing": 
    {
      "status": "locked",
      "conditions": 
      [
        
        {
          "triggered": true
        },
        
        {}
      ],
      "skip_status": 
      {
        "count": 2
      }
    },
    "trains": 
    {
      "status": "completed"
    },
    "rail-building": 
    {
      "status": "locked"
    },
    "train-stops": 
    {
      "status": "locked",
      "conditions": 
      [
        
        {},
        
        {
          "conditions": 
          [
            
            {
              "triggered": true
            },
            
            {}
          ]
        }
      ]
    },
    "rail-signals-basic": 
    {
      "status": "locked",
      "conditions": 
      [
        
        {},
        
        {
          "conditions": 
          [
            
            {
              "triggered": true
            },
            
            {}
          ]
        }
      ]
    },
    "rail-signals-advanced": 
    {
      "status": "locked",
      "conditions": 
      [
        
        {},
        
        {}
      ]
    },
    "gate-over-rail": 
    {
      "status": "locked",
      "conditions": 
      [
        
        {},
        
        {},
        
        {
          "triggered": true
        }
      ]
    },
    "pump-connection": 
    {
      "status": "locked"
    },
    "train-stop-same-name": 
    {
      "status": "locked"
    },
    "logistic-network": 
    {
      "status": "completed"
    },
    "personal-logistics": 
    {
      "status": "completed"
    },
    "construction-robots": 
    {
      "status": "completed"
    },
    "passive-provider-chest": 
    {
      "status": "completed"
    },
    "storage-chest": 
    {
      "status": "completed"
    },
    "requester-chest": 
    {
      "status": "completed"
    },
    "active-provider-chest": 
    {
      "status": "completed"
    },
    "buffer-chest": 
    {
      "status": "completed"
    },
    "ghost-building": 
    {
      "status": "suggested"
    },
    "ghost-rail-planner": 
    {
      "status": "locked",
      "conditions": 
      [
        
        {
          "triggered": true
        },
        
        {}
      ]
    },
    "copy-paste": 
    {
      "status": "locked",
      "conditions": 
      [
        
        {},
        
        {
          "elapsed": 0
        }
      ]
    },
    "fast-replace": 
    {
      "status": "completed"
    },
    "fast-replace-direction": 
    {
      "status": "completed"
    },
    "fast-replace-belt-splitter": 
    {
      "status": "completed"
    },
    "fast-replace-belt-underground": 
    {
      "status": "completed"
    },
    "rotating-assemblers": 
    {
      "status": "completed"
    },
    "circuit-network": 
    {
      "status": "completed"
    }
  },
  "console-history": 
  [
    "/c local surface = game.player.surface local mgs = surface.map_gen_settings mgs.autoplace_controls[\"enemy-base\"].size = \"none\" surface.map_gen_settings = mgs",
    "/c for _, surface in pairs(game.surfaces) do   surface.clear_pollution() end game.map_settings.pollution.enabled = false",
    "/c local surface=game.player.surface local pp = game.player.position local cnt = 0 for key, entity in pairs(surface.find_entities_filtered({force=\"enemy\", radius=250, position=pp })) do     cnt = cnt+1     entity.destroy()  end     game.player.print(cnt)",
    "/ltn",
    "hey",
    "lol its basically 3 bases at this point each one getting bigger",
    "i started with a bus system fed by ore rails but i didnt like that for expanding so i started a totally rail bases bigger base",
    "you can see everything with the radars right?",
    "yeah i started with them but eventually decided to just disable lol",
    "i get 60 UPS",
    "but it does lag on my laptop",
    "you can take the train to the main rail if you want",
    "im still fine with no lag",
    "its cause ive done very little lag optimization",
    "you can set up a train on the main rail line",
    "just be aware theres lots of active trains lol",
    "actually things mightve slowed down now cause i maxed out modules",
    "yeah when im lazy lol and to build stuff",
    "im wearing 4 roboports",
    "well we are in a dead zone",
    "the bus base has a ton, and then where im building solar panels are big networks",
    "i still have a lot to build on the main rail line lol",
    "yeah ill prob get to that eventually but the scale of the main rail line is really big so it doesnt help much",
    "would take forever for things to be delivered",
    "i was going to start working on a massive science production area but then i ran out of power and had to work on more solar panels lol",
    "i was looking up nuclear power plants when i saw your ping",
    "ah ok lol",
    "im still kinda early for research",
    "im launching them slowly",
    "above the modules in the bus base",
    "i have 34k space science stacked up lol",
    "for sure ill take a look. i just wanted to get 1k science per minute for this base in vanilla",
    "only real mod im using is LTN for the trains to be easier",
    "lol thanks, still have a lot to get done",
    "haha got bored?",
    "lol. trains alone in this world made things a lot more interesting",
    "ah ok. yeah i knew it had tons of new ones",
    "oh weird lol",
    "hmm ok, yeah that would be fun to try out",
    "i can prob sink another 50 hours in this world before i get bored though lmao",
    "for sure, yeah id be down to do a multiplayer playthrough",
    "lmao",
    "ive seen people play multiplayer on even bigger bases",
    "maybe they host it on a separate server",
    "for sure",
    "yeah np",
    "thanks, later"
  ],
  "last-played": 
  {
    "type": "single-player",
    "save-name": "0 MEGA 4"
  },
  "service-username": "stonedboss",
  "service-token": "b6f0d2e266e9702405e117011315ad",
  "last-used-filters": 
  {
    "players": "any",
    "password": "any",
    "mods": "any",
    "friends": "any"
  },
  "column-ordering": 
  {
    "public-index": "name",
    "public-ascending": true,
    "lan-index": "name",
    "lan-ascending": true
  },
  "shortcut-bar": 
  [
    
    {
      "name": "toggle-alt-mode",
      "docked": true,
      "enabled": true
    },
    
    {
      "name": "undo",
      "docked": true,
      "enabled": true
    },
    
    {
      "name": "copy",
      "docked": true,
      "enabled": true
    },
    
    {
      "name": "cut",
      "docked": false,
      "enabled": true
    },
    
    {
      "name": "paste",
      "docked": true,
      "enabled": true
    },
    
    {
      "name": "import-string",
      "docked": true,
      "enabled": true
    },
    
    {
      "name": "give-blueprint",
      "docked": true,
      "enabled": true
    },
    
    {
      "name": "give-blueprint-book",
      "docked": true,
      "enabled": true
    },
    
    {
      "name": "give-deconstruction-planner",
      "docked": true,
      "enabled": true
    },
    
    {
      "name": "give-upgrade-planner",
      "docked": true,
      "enabled": true
    },
    
    {
      "name": "toggle-personal-roboport",
      "docked": true,
      "enabled": true
    },
    
    {
      "name": "toggle-equipment-movement-bonus",
      "docked": true,
      "enabled": true
    },
    
    {
      "name": "yarm-selector",
      "docked": true,
      "enabled": true
    }
  ],
  "editor-lua-snippets": 
  [
    
    {
      "name": "Example (Turn trees into biters)",
      "code": "local surface = game.player.surface\nlocal entities = surface.find_entities_filtered{area = area, type = 'tree'}\nfor k, tree in pairs(entities) do\n  local position = tree.position\n  tree.destroy()\n  surface.create_entity{name = 'small-biter', position = position}\nend"
    }
  ],
  "last-played-version": 
  {
    "game_version": "1.1.35",
    "build_version": 58756,
    "build_mode": "steam",
    "platform": "win64"
  },
  "blueprint-view": "grid",
  "main-menu-simulations-played": 
  [
    "mining_defense",
    "nuclear_power",
    "biter_base_spidertron",
    "spider_ponds",
    "oil_refinery",
    "forest_fire",
    "chase_player",
    "artillery",
    "train_junction",
    "biter_base_artillery",
    "solar_power_construction",
    "biter_base_player_attack",
    "early_smelting",
    "biter_base_steamrolled",
    "big_defense"
  ]
}
