0.008 2021-01-15 02:03:50; Factorio 1.1.11 (build 57674, win64, steam) 0.009 Operating system: Windows 10 (version 2004) 0.011 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.011 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.011 Write data path: C:/Users/Colin Mao/AppData/Roaming/Factorio [172869/963646MB] 0.011 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.064 System info: [CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz, 8 cores, RAM: 9496/16276 MB, page: 17483/21751 MB, virtual: 4332/134217727 MB, extended virtual: 0 MB] 0.065 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en] 0.113 Available displays: 2 0.115 [1]: \\.\DISPLAY2 - Intel(R) HD Graphics 530 {0x05, [0,0], 3840x2160, 32bit, 59Hz} 0.118 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 530 {0x01, [-1920,0], 1920x1080, 32bit, 60Hz} 0.305 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.887 Initialised Direct3D[0]: NVIDIA GeForce GTX 1060; id: 10de-1c20; driver: nvldumdx.dll 26.21.14.4108 0.887 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.887 [Local Video Memory] Budget: 5284MB, CurrentUsage: 2MB, Reservation: 0/2770MB 0.887 [Non-Local Vid.Mem.] Budget: 7475MB, CurrentUsage: 0MB, Reservation: 0/3865MB 0.887 Tiled resources: Tier 2 0.887 Unified Memory Architecture: No 0.887 BGR 565 Supported: Yes 0.887 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.887 Graphics settings preset: very-high 0.887 Dedicated video memory size 6052 MB 0.958 Desktop composition is active. 0.958 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit] 0.958 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 1.027 DSound: Starting _dsound_update thread 1.027 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear 1.028 DSound: Enter _dsound_update; tid=10008 1.210 Razer Chroma Controller initialized. 1.220 Loading mod core 0.0.0 (data.lua) 1.356 Loading mod base 1.1.11 (data.lua) 1.825 Loading mod kelplanets 0.1.0 (data.lua) 2.052 Loading mod base 1.1.11 (data-updates.lua) 2.287 Checksum for core: 2754873018 2.287 Checksum of base: 1000795258 2.287 Checksum of kelplanets: 3657026777 2.616 Prototype list checksum: 1747367303 2.697 Loading sounds... 2.875 Info PlayerData.cpp:72: Local player-data.json unavailable 2.875 Info PlayerData.cpp:75: Cloud player-data.json available, timestamp 1610646451 3.170 Initial atlas bitmap size is 16384 3.231 Created atlas bitmap 16384x16384 [none] 3.238 Created atlas bitmap 16384x13040 [none] 3.239 Created atlas bitmap 8192x4188 [decal] 3.241 Created atlas bitmap 16384x5568 [low-object, linear-minification] 3.242 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level] 3.243 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level] 3.243 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 3.244 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification] 3.244 Created atlas bitmap 4096x3104 [mipmap] 3.245 Created atlas bitmap 8192x2240 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 3.246 Created atlas bitmap 8192x1496 [alpha-mask] 3.252 Created atlas bitmap 16384x14772 [shadow, linear-magnification, alpha-mask] 3.252 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask] 3.253 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 3.260 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 4.224 Parallel Sprite Loader initialized (threads: 7) 14.997 Sprites loaded 15.055 Generated mipmaps (4) for atlas [3] of size 16384x5568 15.078 Generated mipmaps (3) for atlas [4] of size 8192x4432 15.122 Generated mipmaps (3) for atlas [5] of size 16384x6064 15.134 Generated mipmaps (3) for atlas [6] of size 4096x3216 15.145 Generated mipmaps (3) for atlas [7] of size 4096x1856 15.197 Generated mipmaps (3) for atlas [8] of size 4096x3104 15.221 Generated mipmaps (5) for atlas [9] of size 8192x2240 15.234 Generated mipmaps (3) for atlas [12] of size 8192x2352 15.273 Custom mipmaps uploaded. 15.282 Custom inputs active: 1 15.702 Factorio initialised 15.813 Steam Storage Quota: 4279/4768 26.430 Loading level.dat: 1200286 bytes. 26.431 Info Scenario.cpp:197: Map version 1.1.11-1 26.521 Checksum for script C:/Users/Colin Mao/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2929504738 26.522 Checksum for script __kelplanets__/control.lua: 2433171129 Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-build-h0hcoo\src\trigger\createexplosiontriggereffectitem.cpp (30): CreateExplosionTriggerEffectItem::applyInternal c:\cygwin64\tmp\factorio-build-h0hcoo\src\trigger\triggereffectitem.cpp (141): TriggerEffectItem::apply c:\cygwin64\tmp\factorio-build-h0hcoo\src\trigger\triggereffect.cpp (32): TriggerEffect::apply c:\cygwin64\tmp\factorio-build-h0hcoo\src\trigger\directtriggeritem.cpp (32): DirectTriggerItem::apply c:\cygwin64\tmp\factorio-build-h0hcoo\src\entity\projectile.cpp (239): Projectile::hit c:\cygwin64\tmp\factorio-build-h0hcoo\src\entity\projectile.cpp (161): Projectile::update c:\cygwin64\tmp\factorio-build-h0hcoo\src\surface\activeentitiesorder.hpp (135): EntityOrderHelpers::EntityOrderList::update c:\cygwin64\tmp\factorio-build-h0hcoo\src\surface\surface.cpp (1624): Surface::update c:\cygwin64\tmp\factorio-build-h0hcoo\src\map\map.cpp (1547): Map::updateEntities c:\cygwin64\tmp\factorio-build-h0hcoo\src\game.cpp (208): Game::update c:\cygwin64\tmp\factorio-build-h0hcoo\src\scenario\scenario.cpp (1264): Scenario::update c:\cygwin64\tmp\factorio-build-h0hcoo\src\scenario\scenario.cpp (1155): Scenario::updateStep c:\cygwin64\tmp\factorio-build-h0hcoo\src\mainloop.cpp (1253): MainLoop::gameUpdateStep c:\cygwin64\tmp\factorio-build-h0hcoo\src\mainloop.cpp (1118): MainLoop::gameUpdateLoop c:\cygwin64\tmp\factorio-build-h0hcoo\src\util\workerthread.cpp (49): WorkerThread::loop c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad,std::default_delete > > >::_Go c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFED2457034) 00007FFED2457034 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFED357D0D1) 00007FFED357D0D1 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 31.672 Error ShootingTarget.cpp:13: Unset shooting target Logger::writeStacktrace skipped. 31.672 Error CrashHandler.cpp:189: Map tick at moment of crash: 96 31.672 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 36.728 Uploading log file 36.754 Error CrashHandler.cpp:258: Heap validation: success. 36.757 Creating crash dump. 37.236 CrashDump success