0.000 2021-01-14 14:07:49; Factorio 1.1.9 (build 57646, win64, steam) 0.000 Operating system: Windows 10 (version 2004) 0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/Gabri/AppData/Roaming/Factorio [64152/487739MB] 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.008 System info: [CPU: AMD Ryzen 9 3900X 12-Core Processor, 24 cores, RAM: 9952/32699 MB, page: 15480/37563 MB, virtual: 4349/134217727 MB, extended virtual: 0 MB] 0.008 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (125.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en] 0.024 Available displays: 4 0.024 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 Ti {0x05, [0,0], 2560x1440, 32bit, 144Hz} 0.025 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1080 Ti {0x01, [307,-1080], 1920x1080, 32bit, 60Hz} 0.026 [2]: \\.\DISPLAY3 - NVIDIA GeForce GTX 1080 Ti {0x01, [2560,-229], 1080x1920, 32bit, 60Hz} 0.027 [3]: \\.\DISPLAY4 - NVIDIA GeForce GTX 1080 Ti {0x01, [-1080,-229], 1080x1920, 32bit, 60Hz} 0.121 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.241 Initialised Direct3D[0]: NVIDIA GeForce GTX 1080 Ti; id: 10de-1b06; driver: nvldumdx.dll 27.21.14.6089 0.241 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.241 [Local Video Memory] Budget: 10359MB, CurrentUsage: 3MB, Reservation: 0/5307MB 0.241 [Non-Local Vid.Mem.] Budget: 15581MB, CurrentUsage: 0MB, Reservation: 0/7918MB 0.241 Tiled resources: Tier 2 0.241 Unified Memory Architecture: No 0.241 BGR 565 Supported: Yes 0.241 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.242 Graphics settings preset: very-high 0.242 Dedicated video memory size 11127 MB 0.279 Desktop composition is active. 0.279 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit] 0.279 [Max threads (load/render): 32/24] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 0.347 DSound: Starting _dsound_update thread 0.347 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear 0.348 DSound: Enter _dsound_update; tid=13104 0.459 Logitech LED Controller initialized. 0.502 Loading mod settings railloader 1.1.2 (settings.lua) 0.502 Loading mod settings deadlock-beltboxes-loaders 2.4.0 (settings.lua) 0.502 Loading mod settings even-distribution 1.0.6 (settings.lua) 0.502 Loading mod settings flib 0.6.1 (settings.lua) 0.502 Loading mod settings FluidMustFlow 1.2.16 (settings.lua) 0.502 Loading mod settings helmod 0.12.0 (settings.lua) 0.503 Loading mod settings manual-inventory-sort 2.2.5 (settings.lua) 0.503 Loading mod settings RampantArsenal 1.0.2 (settings.lua) 0.503 Loading mod settings VehicleSnap 1.18.4 (settings.lua) 0.503 Loading mod settings aai-programmable-vehicles 0.7.9 (settings.lua) 0.504 Loading mod settings IndustrialRevolution 2.0.3 (settings.lua) 0.504 Loading mod settings LogisticTrainNetwork 1.15.0 (settings.lua) 0.504 Loading mod settings LTN_Combinator_Fix 1.1.1 (settings.lua) 0.505 Loading mod settings Shortcuts-ick 1.1.6 (settings.lua) 0.508 Loading mod core 0.0.0 (data.lua) 0.585 Loading mod base 1.1.9 (data.lua) 0.843 Loading mod railloader 1.1.2 (data.lua) 0.985 Loading mod aai-signals 0.6.1 (data.lua) 1.124 Loading mod aai-vehicles-chaingunner 0.6.1 (data.lua) 1.256 Loading mod deadlock-beltboxes-loaders 2.4.0 (data.lua) 1.386 Loading mod DeadlockLargerLamp 1.5.0 (data.lua) 1.514 Loading mod even-distribution 1.0.6 (data.lua) 1.645 Loading mod flib 0.6.1 (data.lua) 1.779 Loading mod FluidMustFlow 1.2.16 (data.lua) 1.916 Loading mod helmod 0.12.0 (data.lua) 2.050 Loading mod K2_Wireless-Charger 1.0.3 (data.lua) 2.183 Loading mod manual-inventory-sort 2.2.5 (data.lua) 2.309 Loading mod RampantArsenal 1.0.2 (data.lua) 2.463 Loading mod Searchlight 1.1.1 (data.lua) 2.602 Loading mod VehicleSnap 1.18.4 (data.lua) 2.738 Loading mod aai-programmable-vehicles 0.7.9 (data.lua) 2.739 Script @__aai-programmable-vehicles__/data.lua:1: Log mods once: { DeadlockLargerLamp = "1.5.0", FluidMustFlow = "1.2.16", GasGasGas = "0.0.4", HowItalianPing = "1.0.1", IndustrialDisplayPlates = "1.1.0", IndustrialRevolution = "2.0.3", IndustrialRevolutionStacking = "1.0.0", ["K2_Wireless-Charger"] = "1.0.3", LTN_Combinator_Fix = "1.1.1", LogisticTrainNetwork = "1.15.0", RampantArsenal = "1.0.2", RecipeBook = "2.4.1", Searchlight = "1.1.1", ["Shortcuts-ick"] = "1.1.6", VehicleSnap = "1.18.4", ["aai-programmable-vehicles"] = "0.7.9", ["aai-signals"] = "0.6.1", ["aai-vehicles-chaingunner"] = "0.6.1", base = "1.1.9", ["deadlock-beltboxes-loaders"] = "2.4.0", ["even-distribution"] = "1.0.6", flib = "0.6.1", helmod = "0.12.0", ["manual-inventory-sort"] = "2.2.5", railloader = "1.1.2" } 2.742 Script @__aai-programmable-vehicles__/collision-mask-util-extended/data/collision-mask-util-extended.lua:121: Named collision layer [flying-layer] set to layer [layer-13] 2.743 Script @__aai-programmable-vehicles__/collision-mask-util-extended/data/collision-mask-util-extended.lua:121: Named collision layer [projectile-layer] set to layer [layer-14] 2.744 Script @__aai-programmable-vehicles__/collision-mask-util-extended/data/collision-mask-util-extended.lua:121: Named collision layer [vehicle-layer] set to layer [layer-15] 2.744 Script @__aai-programmable-vehicles__/prototypes/phase-1/init-named-collision-layers.lua:9: collision_mask: flying-layer = layer-13 2.744 Script @__aai-programmable-vehicles__/prototypes/phase-1/init-named-collision-layers.lua:11: collision_mask: projectile-layer = layer-14 2.744 Script @__aai-programmable-vehicles__/prototypes/phase-1/init-named-collision-layers.lua:13: collision_mask: vehicle-layer = layer-15 2.883 Loading mod IndustrialRevolution 2.0.3 (data.lua) 3.107 Loading mod LogisticTrainNetwork 1.15.0 (data.lua) 3.260 Loading mod RecipeBook 2.4.1 (data.lua) 3.413 Loading mod IndustrialDisplayPlates 1.1.0 (data.lua) 3.564 Loading mod IndustrialRevolutionStacking 1.0.0 (data.lua) 3.716 Loading mod LTN_Combinator_Fix 1.1.1 (data.lua) 3.868 Loading mod Shortcuts-ick 1.1.6 (data.lua) 4.019 Loading mod base 1.1.9 (data-updates.lua) 4.179 Loading mod HowItalianPing 1.0.1 (data-updates.lua) 4.328 Loading mod aai-vehicles-chaingunner 0.6.1 (data-updates.lua) 4.478 Loading mod deadlock-beltboxes-loaders 2.4.0 (data-updates.lua) 4.636 Loading mod RampantArsenal 1.0.2 (data-updates.lua) 4.787 Loading mod aai-programmable-vehicles 0.7.9 (data-updates.lua) 4.937 Loading mod IndustrialRevolution 2.0.3 (data-updates.lua) 5.213 Loading mod IndustrialDisplayPlates 1.1.0 (data-updates.lua) 5.363 Loading mod Shortcuts-ick 1.1.6 (data-updates.lua) 5.516 Loading mod deadlock-beltboxes-loaders 2.4.0 (data-final-fixes.lua) 5.672 Loading mod DeadlockLargerLamp 1.5.0 (data-final-fixes.lua) 5.825 Loading mod FluidMustFlow 1.2.16 (data-final-fixes.lua) 5.976 Loading mod aai-programmable-vehicles 0.7.9 (data-final-fixes.lua) 5.977 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:264: aai_make_ai_vehicles: car 5.978 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: vehicle-machine-gun 5.978 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:282: aai_make_ai_vehicles: car valid guns: 1 5.978 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:300: aai_make_ai_vehicles: car found item car 5.978 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:319: aai_make_ai_vehicles: car found recipe 5.978 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:334: aai_make_ai_vehicles: car found tech 5.978 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: car with vehicle-machine-gun 5.982 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:264: aai_make_ai_vehicles: tank 5.982 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: tank-cannon 5.982 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: tank-flamethrower 5.982 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:282: aai_make_ai_vehicles: tank valid guns: 2 5.982 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:300: aai_make_ai_vehicles: tank found item tank 5.983 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:319: aai_make_ai_vehicles: tank found recipe 5.983 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:334: aai_make_ai_vehicles: tank found tech 5.983 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: tank with tank-cannon 5.988 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: tank with tank-flamethrower 5.993 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:264: aai_make_ai_vehicles: vehicle-chaingunner 5.993 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: vehicle-chaingunner-gun 5.993 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:282: aai_make_ai_vehicles: vehicle-chaingunner valid guns: 1 5.993 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:300: aai_make_ai_vehicles: vehicle-chaingunner found item vehicle-chaingunner 5.993 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:319: aai_make_ai_vehicles: vehicle-chaingunner found recipe 5.994 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:334: aai_make_ai_vehicles: vehicle-chaingunner found tech 5.994 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: vehicle-chaingunner with vehicle-chaingunner-gun 5.995 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:264: aai_make_ai_vehicles: advanced-tank-vehicle-rampant-arsenal 5.995 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: advanced-tank-machine-gun-gun-rampant-arsenal 5.995 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: advanced-tank-cannon-gun-rampant-arsenal 5.995 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: advanced-tank-flamethrower-gun-rampant-arsenal 5.995 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: advanced-tank-launcher-gun-rampant-arsenal 5.995 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:282: aai_make_ai_vehicles: advanced-tank-vehicle-rampant-arsenal valid guns: 4 5.995 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:300: aai_make_ai_vehicles: advanced-tank-vehicle-rampant-arsenal found item advanced-tank-vehicle-rampant-arsenal 5.995 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:319: aai_make_ai_vehicles: advanced-tank-vehicle-rampant-arsenal found recipe 5.995 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:334: aai_make_ai_vehicles: advanced-tank-vehicle-rampant-arsenal found tech 5.995 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: advanced-tank-vehicle-rampant-arsenal with advanced-tank-machine-gun-gun-rampant-arsenal 5.997 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: advanced-tank-vehicle-rampant-arsenal with advanced-tank-cannon-gun-rampant-arsenal 5.999 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: advanced-tank-vehicle-rampant-arsenal with advanced-tank-flamethrower-gun-rampant-arsenal 6.000 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: advanced-tank-vehicle-rampant-arsenal with advanced-tank-launcher-gun-rampant-arsenal 6.002 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:264: aai_make_ai_vehicles: nuclear-tank-vehicle-rampant-arsenal 6.002 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: nuclear-tank-machine-gun-gun-rampant-arsenal 6.002 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: nuclear-tank-cannon-gun-rampant-arsenal 6.002 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: nuclear-tank-flamethrower-gun-rampant-arsenal 6.002 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: nuclear-tank-launcher-gun-rampant-arsenal 6.002 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: nuclear-tank-rocket-gun-rampant-arsenal 6.002 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:282: aai_make_ai_vehicles: nuclear-tank-vehicle-rampant-arsenal valid guns: 5 6.002 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:300: aai_make_ai_vehicles: nuclear-tank-vehicle-rampant-arsenal found item nuclear-tank-vehicle-rampant-arsenal 6.002 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:319: aai_make_ai_vehicles: nuclear-tank-vehicle-rampant-arsenal found recipe 6.002 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:334: aai_make_ai_vehicles: nuclear-tank-vehicle-rampant-arsenal found tech 6.002 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: nuclear-tank-vehicle-rampant-arsenal with nuclear-tank-machine-gun-gun-rampant-arsenal 6.004 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: nuclear-tank-vehicle-rampant-arsenal with nuclear-tank-cannon-gun-rampant-arsenal 6.005 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: nuclear-tank-vehicle-rampant-arsenal with nuclear-tank-flamethrower-gun-rampant-arsenal 6.007 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: nuclear-tank-vehicle-rampant-arsenal with nuclear-tank-launcher-gun-rampant-arsenal 6.009 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: nuclear-tank-vehicle-rampant-arsenal with nuclear-tank-rocket-gun-rampant-arsenal 6.010 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:264: aai_make_ai_vehicles: advanced-car-vehicle-rampant-arsenal 6.010 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: advanced-car-machine-gun-gun-rampant-arsenal 6.010 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: advanced-car-shotgun-gun-rampant-arsenal 6.010 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:282: aai_make_ai_vehicles: advanced-car-vehicle-rampant-arsenal valid guns: 2 6.010 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:300: aai_make_ai_vehicles: advanced-car-vehicle-rampant-arsenal found item advanced-car-vehicle-rampant-arsenal 6.010 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:319: aai_make_ai_vehicles: advanced-car-vehicle-rampant-arsenal found recipe 6.010 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:334: aai_make_ai_vehicles: advanced-car-vehicle-rampant-arsenal found tech 6.010 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: advanced-car-vehicle-rampant-arsenal with advanced-car-machine-gun-gun-rampant-arsenal 6.012 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: advanced-car-vehicle-rampant-arsenal with advanced-car-shotgun-gun-rampant-arsenal 6.014 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:264: aai_make_ai_vehicles: nuclear-car-vehicle-rampant-arsenal 6.014 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: nuclear-car-machine-gun-gun-rampant-arsenal 6.014 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: nuclear-car-shotgun-gun-rampant-arsenal 6.014 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: nuclear-car-launcher-gun-rampant-arsenal 6.014 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:282: aai_make_ai_vehicles: nuclear-car-vehicle-rampant-arsenal valid guns: 3 6.014 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:300: aai_make_ai_vehicles: nuclear-car-vehicle-rampant-arsenal found item nuclear-car-vehicle-rampant-arsenal 6.014 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:319: aai_make_ai_vehicles: nuclear-car-vehicle-rampant-arsenal found recipe 6.014 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:334: aai_make_ai_vehicles: nuclear-car-vehicle-rampant-arsenal found tech 6.014 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: nuclear-car-vehicle-rampant-arsenal with nuclear-car-machine-gun-gun-rampant-arsenal 6.015 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: nuclear-car-vehicle-rampant-arsenal with nuclear-car-shotgun-gun-rampant-arsenal 6.017 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: nuclear-car-vehicle-rampant-arsenal with nuclear-car-launcher-gun-rampant-arsenal 6.018 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:264: aai_make_ai_vehicles: limbo-car 6.018 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:282: aai_make_ai_vehicles: limbo-car valid guns: 1 6.019 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:264: aai_make_ai_vehicles: monowheel 6.019 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:282: aai_make_ai_vehicles: monowheel valid guns: 1 6.019 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:300: aai_make_ai_vehicles: monowheel found item monowheel 6.019 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:319: aai_make_ai_vehicles: monowheel found recipe 6.019 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:334: aai_make_ai_vehicles: monowheel found tech 6.019 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: monowheel with 0 6.023 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:264: aai_make_ai_vehicles: silent-monowheel 6.023 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:282: aai_make_ai_vehicles: silent-monowheel valid guns: 1 6.023 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:264: aai_make_ai_vehicles: spidertron 6.023 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: spidertron-rocket-launcher-1 6.023 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: spidertron-rocket-launcher-2 6.023 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: spidertron-rocket-launcher-3 6.023 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:272: aai_make_ai_vehicles gun: spidertron-rocket-launcher-4 6.023 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:282: aai_make_ai_vehicles: spidertron valid guns: 1 6.023 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:300: aai_make_ai_vehicles: spidertron found item spidertron 6.023 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:319: aai_make_ai_vehicles: spidertron found recipe 6.023 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:334: aai_make_ai_vehicles: spidertron found tech 6.023 Script @__aai-programmable-vehicles__/prototypes/ai-vehicles.lua:346: aai_make_ai_vehicles ai version: spidertron with spidertron-rocket-launcher-1 6.209 Loading mod GasGasGas 0.0.4 (data-final-fixes.lua) 6.389 Loading mod IndustrialRevolution 2.0.3 (data-final-fixes.lua) 10.415 Loading mod LogisticTrainNetwork 1.15.0 (data-final-fixes.lua) 10.420 Script @__LogisticTrainNetwork__/data-final-fixes.lua:88: [LTN] found 660 items, 30 fluids, 2 locomotives, 3 wagons 10.620 Loading mod IndustrialRevolutionStacking 1.0.0 (data-final-fixes.lua) 10.816 Loading mod LTN_Combinator_Fix 1.1.1 (data-final-fixes.lua) 11.012 Loading mod Shortcuts-ick 1.1.6 (data-final-fixes.lua) 11.220 Checksum for core: 1538146734 11.220 Checksum of base: 3387218436 11.220 Checksum of HowItalianPing: 2484196809 11.220 Checksum of railloader: 1912721609 11.220 Checksum of aai-signals: 3732766133 11.220 Checksum of aai-vehicles-chaingunner: 2603316551 11.220 Checksum of deadlock-beltboxes-loaders: 440988570 11.220 Checksum of DeadlockLargerLamp: 4210112940 11.220 Checksum of even-distribution: 437213863 11.220 Checksum of flib: 3727732829 11.220 Checksum of FluidMustFlow: 1094146333 11.220 Checksum of helmod: 403190535 11.220 Checksum of K2_Wireless-Charger: 3348068184 11.220 Checksum of manual-inventory-sort: 2949351900 11.220 Checksum of RampantArsenal: 2887867387 11.220 Checksum of Searchlight: 28653264 11.220 Checksum of VehicleSnap: 726116391 11.220 Checksum of aai-programmable-vehicles: 2988324975 11.220 Checksum of GasGasGas: 3055796005 11.220 Checksum of IndustrialRevolution: 1306826618 11.220 Checksum of LogisticTrainNetwork: 2769364626 11.220 Checksum of RecipeBook: 1966142006 11.220 Checksum of IndustrialDisplayPlates: 3431020137 11.220 Checksum of IndustrialRevolutionStacking: 2703272848 11.220 Checksum of LTN_Combinator_Fix: 187477416 11.220 Checksum of Shortcuts-ick: 227383708 11.499 Prototype list checksum: 2646831136 11.568 Loading sounds... 11.658 Info PlayerData.cpp:72: Local player-data.json unavailable 11.658 Info PlayerData.cpp:75: Cloud player-data.json available, timestamp 1610497921 11.899 Initial atlas bitmap size is 16384 11.930 Created atlas bitmap 16384x16376 [none] 11.969 Created atlas bitmap 16384x16372 [none] 11.970 Created atlas bitmap 16384x5028 [none] 11.971 Created atlas bitmap 8192x4188 [decal] 11.972 Created atlas bitmap 16384x5888 [low-object, linear-minification] 11.973 Created atlas bitmap 8192x4832 [mipmap, linear-minification, linear-magnification, linear-mip-level] 11.973 Created atlas bitmap 16384x6400 [terrain, mipmap, linear-minification, linear-mip-level] 11.974 Created atlas bitmap 4096x3264 [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 11.974 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification] 11.975 Created atlas bitmap 480x160 [low-object, mipmap, linear-minification, linear-magnification, linear-mip-level] 11.975 Created atlas bitmap 4096x3104 [mipmap] 11.976 Created atlas bitmap 8192x3472 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 11.976 Created atlas bitmap 8192x1496 [alpha-mask] 12.009 Created atlas bitmap 16384x16380 [shadow, linear-magnification, alpha-mask] 12.009 Created atlas bitmap 16384x1556 [shadow, linear-magnification, alpha-mask] 12.009 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask] 12.010 Created atlas bitmap 2048x464 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 12.015 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 13.006 Parallel Sprite Loader initialized (threads: 23) 19.678 Sprites loaded 19.690 Generated mipmaps (4) for atlas [4] of size 16384x5888 19.701 Generated mipmaps (3) for atlas [5] of size 8192x4832 19.712 Generated mipmaps (3) for atlas [6] of size 16384x6400 19.723 Generated mipmaps (3) for atlas [7] of size 4096x3264 19.734 Generated mipmaps (3) for atlas [8] of size 4096x1856 19.745 Generated mipmaps (4) for atlas [9] of size 480x160 19.780 Generated mipmaps (3) for atlas [10] of size 4096x3104 19.791 Generated mipmaps (5) for atlas [11] of size 8192x3472 19.803 Generated mipmaps (3) for atlas [15] of size 8192x2352 19.838 Custom mipmaps uploaded. 19.845 Custom inputs active: 61 20.164 Factorio initialised 20.233 Steam Storage Quota: 3799/4768 393.006 Loading level.dat: 33685094 bytes. 393.006 Info Scenario.cpp:196: Map version 1.1.8-0 Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-build-ijrzsv\src\circuitnetwork\circuitconnector.cpp (655): CircuitConnector::checkConsistency c:\cygwin64\tmp\factorio-build-ijrzsv\src\entity\entity.cpp (1579): Entity::checkConsistency c:\cygwin64\tmp\factorio-build-ijrzsv\src\entity\entitywithowner.cpp (202): EntityWithOwner::checkConsistency c:\cygwin64\tmp\factorio-build-ijrzsv\src\entity\railsignalbase.cpp (372): RailSignalBase::checkConsistency c:\cygwin64\tmp\factorio-build-ijrzsv\src\blueprint\blueprintentities.cpp (1183): BlueprintEntities::checkConsistency c:\cygwin64\tmp\factorio-build-ijrzsv\src\blueprint\blueprint.cpp (829): Blueprint::checkConsistency c:\cygwin64\tmp\factorio-build-ijrzsv\src\blueprint\blueprint.cpp (240): Blueprint::loadReal c:\cygwin64\tmp\factorio-build-ijrzsv\src\blueprint\blueprint.cpp (124): Blueprint::load c:\cygwin64\tmp\factorio-build-ijrzsv\src\blueprint\blueprint.cpp (54): Blueprint::Blueprint c:\cygwin64\tmp\factorio-build-ijrzsv\src\blueprint\singleblueprintrecord.cpp (53): SingleBlueprintRecord::SingleBlueprintRecord c:\cygwin64\tmp\factorio-build-ijrzsv\src\blueprint\blueprintrecord.cpp (47): BlueprintRecord::load c:\cygwin64\tmp\factorio-build-ijrzsv\src\blueprint\blueprintbookrecord.cpp (474): BlueprintBookRecord::BlueprintBookRecord c:\cygwin64\tmp\factorio-build-ijrzsv\src\blueprint\blueprintrecord.cpp (48): BlueprintRecord::load c:\cygwin64\tmp\factorio-build-ijrzsv\src\blueprint\blueprintshelf.cpp (83): BlueprintShelf::load c:\cygwin64\tmp\factorio-build-ijrzsv\src\blueprint\blueprintlibrary.cpp (236): BlueprintLibrary::load c:\cygwin64\tmp\factorio-build-ijrzsv\src\map\map.cpp (590): Map::loadData c:\cygwin64\tmp\factorio-build-ijrzsv\src\map\map.cpp (323): Map::load c:\cygwin64\tmp\factorio-build-ijrzsv\src\scenario\scenario.cpp (238): Scenario::loadFactory c:\cygwin64\tmp\factorio-build-ijrzsv\src\scenario\parallelscenarioloader.cpp (147): ParallelScenarioLoader::doLoad c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,NamedBool >,std::default_delete),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,NamedBool > > > >::_Go c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFED2B07034) 00007FFED2B07034 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFED3C1D0D1) 00007FFED3C1D0D1 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 395.342 Error CircuitConnector.cpp:655: neighbour != nullptr was not true Logger::writeStacktrace skipped. 395.342 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 402.741 Uploading log file 402.751 Error CrashHandler.cpp:258: Heap validation: success. 402.752 Creating crash dump. 402.930 CrashDump success