0.001 2020-12-26 12:18:18; Factorio 1.1.6 (build 57355, win64, steam) 0.001 Operating system: Windows 10 (version 1909) 0.001 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Read data path: D:/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/bas/AppData/Roaming/Factorio [14711/121036MB] 0.002 Binaries path: D:/Steam/steamapps/common/Factorio/bin 0.011 System info: [CPU: AMD Ryzen 5 1600 Six-Core Processor, 12 cores, RAM: 8461/16335 MB, page: 22209/25308 MB, virtual: 4335/134217727 MB, extended virtual: 0 MB] 0.011 Display options: [FullScreen: 1] [VSync: 0] [UIScale: custom (150.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en] 0.017 Available displays: 1 0.017 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 Ti {0x05, [0,0], 3440x1440, 32bit, 60Hz} 0.092 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.235 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070 Ti; id: 10de-1b82; driver: nvldumdx.dll 27.21.14.6089 0.235 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.235 [Local Video Memory] Budget: 6867MB, CurrentUsage: 3MB, Reservation: 0/3635MB 0.235 [Non-Local Vid.Mem.] Budget: 7350MB, CurrentUsage: 0MB, Reservation: 0/3879MB 0.235 Tiled resources: Tier 2 0.235 Unified Memory Architecture: No 0.235 BGR 565 Supported: Yes 0.236 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.236 Graphics settings preset: very-high 0.236 Dedicated video memory size 8079 MB 0.294 Desktop composition is active. 0.294 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit] 0.294 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 0.331 DSound: Starting _dsound_update thread 0.332 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear 0.332 DSound: Enter _dsound_update; tid=18132 0.439 Logitech LED Controller initialized. 0.520 Info ModManager.cpp:254: Found duplicate mod Bottleneck, using higher version (0.11.3 > 0.10.4). 0.521 Info ModManager.cpp:254: Found duplicate mod Bottleneck, using higher version (0.11.4 > 0.11.3). 0.523 Info ModManager.cpp:254: Found duplicate mod Bottleneck, using higher version (0.11.5 > 0.11.4). 0.524 Info ModManager.cpp:254: Found duplicate mod Bottleneck, using higher version (0.11.7 > 0.11.5). 0.540 Info ModManager.cpp:254: Found duplicate mod Factorissimo2, using higher version (2.4.3 > 2.4.2). 0.543 Info ModManager.cpp:254: Found duplicate mod Factorissimo2, using higher version (2.5.1 > 2.4.3). 0.545 Info ModManager.cpp:254: Found duplicate mod flib, using higher version (0.4.1 > 0.3.3). 0.546 Info ModManager.cpp:254: Found duplicate mod flib, using higher version (0.5.0 > 0.4.1). 0.547 Info ModManager.cpp:254: Found duplicate mod flib, using higher version (0.6.0 > 0.5.0). 0.604 Info ModManager.cpp:254: Found duplicate mod Nanobots, using higher version (3.2.14 > 3.2.10). 0.609 Info ModManager.cpp:254: Found duplicate mod RPGsystem, using higher version (1.0.50 > 0.18.49). 0.610 Info ModManager.cpp:254: Found duplicate mod RPGsystem, using higher version (1.0.51 > 1.0.50). 0.612 Info ModManager.cpp:254: Found duplicate mod RPGsystem, using higher version (1.0.52 > 1.0.51). 0.613 Info ModManager.cpp:254: Found duplicate mod RPGsystem, using higher version (1.0.53 > 1.0.52). 0.693 Info ModManager.cpp:254: Found duplicate mod Squeak Through, using higher version (1.8.0 > 1.4.0). 0.694 Info ModManager.cpp:254: Found duplicate mod Squeak Through, using higher version (1.8.1 > 1.8.0). 0.699 Info ModManager.cpp:254: Found duplicate mod stdlib, using higher version (1.4.5 > 1.4.4). 0.701 Info ModManager.cpp:254: Found duplicate mod stdlib, using higher version (1.4.6 > 1.4.5). 0.705 Loading mod settings aai-containers 0.2.6 (settings.lua) 0.705 Loading mod settings Automatic_Train_Painter 1.1.0 (settings.lua) 0.705 Loading mod settings Bottleneck 0.11.7 (settings.lua) 0.706 Script @__Bottleneck__/settings.lua:191: working - green none 0.706 Script @__Bottleneck__/settings.lua:191: normal - off none 0.706 Script @__Bottleneck__/settings.lua:191: no_power - red alert 0.706 Script @__Bottleneck__/settings.lua:191: low_power - red alert 0.706 Script @__Bottleneck__/settings.lua:191: no_fuel - red alert 0.706 Script @__Bottleneck__/settings.lua:191: disabled_by_control_behavior - blue pause 0.706 Script @__Bottleneck__/settings.lua:191: disabled_by_script - blue pause 0.706 Script @__Bottleneck__/settings.lua:191: marked_for_deconstruction - red cross 0.706 Script @__Bottleneck__/settings.lua:191: networks_connected - green none 0.706 Script @__Bottleneck__/settings.lua:191: networks_disconnected - red none 0.706 Script @__Bottleneck__/settings.lua:191: charging - green none 0.706 Script @__Bottleneck__/settings.lua:191: discharging - green none 0.706 Script @__Bottleneck__/settings.lua:191: fully_charged - yellow pause 0.706 Script @__Bottleneck__/settings.lua:191: out_of_logistic_network - off none 0.706 Script @__Bottleneck__/settings.lua:191: no_recipe - off none 0.706 Script @__Bottleneck__/settings.lua:191: no_ingredients - red alert 0.706 Script @__Bottleneck__/settings.lua:191: no_input_fluid - red alert 0.706 Script @__Bottleneck__/settings.lua:191: no_research_in_progress - off none 0.706 Script @__Bottleneck__/settings.lua:191: no_minable_resources - red stop 0.706 Script @__Bottleneck__/settings.lua:191: low_input_fluid - red alert 0.706 Script @__Bottleneck__/settings.lua:191: fluid_ingredient_shortage - red alert 0.706 Script @__Bottleneck__/settings.lua:191: full_output - yellow pause 0.706 Script @__Bottleneck__/settings.lua:191: item_ingredient_shortage - red alert 0.706 Script @__Bottleneck__/settings.lua:191: missing_required_fluid - red alert 0.706 Script @__Bottleneck__/settings.lua:191: missing_science_packs - red alert 0.706 Script @__Bottleneck__/settings.lua:191: waiting_for_source_items - red alert 0.706 Script @__Bottleneck__/settings.lua:191: waiting_for_space_in_destination - yellow pause 0.706 Script @__Bottleneck__/settings.lua:191: preparing_rocket_for_launch - green alert 0.706 Script @__Bottleneck__/settings.lua:191: waiting_to_launch_rocket - yellow pause 0.706 Script @__Bottleneck__/settings.lua:191: launching_rocket - green alert 0.706 Script @__Bottleneck__/settings.lua:191: no_modules_to_transmit - red alert 0.706 Script @__Bottleneck__/settings.lua:191: recharging_after_power_outage - blue alert 0.706 Script @__Bottleneck__/settings.lua:191: no_ammo - red alert 0.706 Script @__Bottleneck__/settings.lua:191: low_temperature - red stop 0.706 Script @__Bottleneck__/settings.lua:191: disabled - off none 0.706 Script @__Bottleneck__/settings.lua:191: turned_off_during_daytime - off none 0.706 Script @__Bottleneck__/settings.lua:191: not_connected_to_rail - off none 0.706 Script @__Bottleneck__/settings.lua:191: cant_divide_segments - off none 0.707 Loading mod settings deadlock-beltboxes-loaders 2.4.0 (settings.lua) 0.707 Loading mod settings even-distribution 1.0.1 (settings.lua) 0.708 Loading mod settings Squeak Through 1.8.1 (settings.lua) 0.708 Loading mod settings VehicleSnap 1.18.4 (settings.lua) 0.712 Loading mod core 0.0.0 (data.lua) 0.836 Loading mod base 1.1.6 (data.lua) 1.227 Loading mod aai-containers 0.2.6 (data.lua) 1.433 Loading mod Advanced-Solar 1.3.1 (data.lua) 1.639 Loading mod Automatic_Train_Painter 1.1.0 (data.lua) 1.837 Loading mod Bottleneck 0.11.7 (data.lua) 2.030 Loading mod deadlock-beltboxes-loaders 2.4.0 (data.lua) 2.224 Loading mod even-distribution 1.0.1 (data.lua) 2.426 Loading mod FNEI 0.4.0 (data.lua) 2.623 Loading mod MaxRateCalculator 3.4.48 (data.lua) 2.815 Loading mod VehicleSnap 1.18.4 (data.lua) 3.005 Loading mod base 1.1.6 (data-updates.lua) 3.200 Loading mod deadlock-beltboxes-loaders 2.4.0 (data-updates.lua) 3.397 Loading mod Squeak Through 1.8.1 (data-updates.lua) 3.651 Loading mod aai-containers 0.2.6 (data-final-fixes.lua) 3.850 Loading mod Automatic_Train_Painter 1.1.0 (data-final-fixes.lua) 4.057 Loading mod deadlock-beltboxes-loaders 2.4.0 (data-final-fixes.lua) 4.247 Checksum for core: 707333919 4.247 Checksum of base: 2570609689 4.247 Checksum of aai-containers: 3438768538 4.247 Checksum of Advanced-Solar: 2425679130 4.247 Checksum of Automatic_Train_Painter: 347447490 4.247 Checksum of Bottleneck: 2544829823 4.247 Checksum of deadlock-beltboxes-loaders: 440988570 4.247 Checksum of even-distribution: 437213863 4.247 Checksum of FNEI: 3619919004 4.247 Checksum of MaxRateCalculator: 2275685544 4.247 Checksum of Squeak Through: 2042158127 4.247 Checksum of stdlib: 0 4.247 Checksum of VehicleSnap: 726116391 4.489 Prototype list checksum: 2941768584 4.617 Loading sounds... 4.730 Info PlayerData.cpp:72: Local player-data.json unavailable 4.730 Info PlayerData.cpp:75: Cloud player-data.json available, timestamp 1608937424 4.997 Initial atlas bitmap size is 16384 5.041 Created atlas bitmap 16384x16384 [none] 5.046 Created atlas bitmap 16384x13240 [none] 5.047 Created atlas bitmap 8192x4208 [decal] 5.048 Created atlas bitmap 16384x5568 [low-object] 5.050 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level] 5.050 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level] 5.051 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 5.052 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification] 5.052 Created atlas bitmap 4096x3104 [mipmap] 5.053 Created atlas bitmap 8192x2272 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 5.054 Created atlas bitmap 8192x1496 [alpha-mask] 5.057 Created atlas bitmap 16384x14780 [shadow, linear-magnification, alpha-mask] 5.058 Created atlas bitmap 8192x2336 [shadow, mipmap, linear-magnification, alpha-mask] 5.058 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 5.063 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 5.928 Parallel Sprite Loader initialized (threads: 11) 14.179 Sprites loaded 14.193 Generated mipmaps (4) for atlas [3] of size 16384x5568 14.204 Generated mipmaps (3) for atlas [4] of size 8192x4432 14.215 Generated mipmaps (3) for atlas [5] of size 16384x6064 14.226 Generated mipmaps (3) for atlas [6] of size 4096x3216 14.237 Generated mipmaps (3) for atlas [7] of size 4096x1856 14.275 Generated mipmaps (3) for atlas [8] of size 4096x3104 14.286 Generated mipmaps (5) for atlas [9] of size 8192x2272 14.298 Generated mipmaps (3) for atlas [12] of size 8192x2336 14.329 Custom mipmaps uploaded. 14.341 Custom inputs active: 9 14.766 Factorio initialised 14.766 Discord overlay detected (DiscordHook64.dll) 14.791 Steam Storage Quota: 4073/4768 44.036 Loading map C:\Users\bas\AppData\Roaming\Factorio\saves\Arbeid adelt.zip: 25230681 bytes. 44.305 Loading level.dat: 65581995 bytes. 44.311 Info Scenario.cpp:196: Map version 1.1.6-4 46.205 Loading script.dat: 1558466 bytes. 46.209 Checksum for script C:/Users/bas/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2929504738 46.245 Checksum for script __Automatic_Train_Painter__/control.lua: 4118926153 46.246 Checksum for script __Bottleneck__/control.lua: 3248915822 46.247 Checksum for script __deadlock-beltboxes-loaders__/control.lua: 2295249634 46.248 Script @__even-distribution__/framework.lua:72: 0 [ED] Initializing framework... DEBUG = false 46.249 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering custom scripts... 46.249 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: metatables 46.249 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: util 46.249 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: helpers 46.250 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: setup 46.251 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: visuals 46.251 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: gui-tools 46.252 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: drag 46.253 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: cleanup 46.253 Script @__even-distribution__/framework.lua:72: 0 [ED] GUI-Script: settings-gui 46.254 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering default event handlers... 46.255 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering custom inputs... 46.255 Script @__even-distribution__/framework.lua:72: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup 46.255 Script @__even-distribution__/framework.lua:72: 0 [ED] Input: fast-entity-transfer-hook event: on_fast_entity_transfer_hook 46.255 Script @__even-distribution__/framework.lua:72: 0 [ED] Input: fast-entity-split-hook event: on_fast_entity_split_hook 46.256 Script @__even-distribution__/framework.lua:72: 0 [ED] Successfully initialized 46.256 Checksum for script __even-distribution__/control.lua: 1109893683 46.269 Checksum for script __FNEI__/control.lua: 3692342150 46.273 Checksum for script __MaxRateCalculator__/control.lua: 1592920920 46.274 Checksum for script __VehicleSnap__/control.lua: 1248096782 71.499 Info AppManager.cpp:306: Saving to _autosave2 (blocking). 73.036 Info AppManagerStates.cpp:1930: Saving finished 373.048 Info AppManager.cpp:306: Saving to _autosave3 (blocking). 374.594 Info AppManagerStates.cpp:1930: Saving finished 674.616 Info AppManager.cpp:306: Saving to _autosave1 (blocking). 675.887 Info BlueprintShelf.cpp:720: Saving blueprint storage. 676.207 Info AppManagerStates.cpp:1930: Saving finished 976.200 Info AppManager.cpp:306: Saving to _autosave2 (blocking). 977.737 Info AppManagerStates.cpp:1930: Saving finished 1277.732 Info AppManager.cpp:306: Saving to _autosave3 (blocking). 1279.278 Info AppManagerStates.cpp:1930: Saving finished 1580.299 Info AppManager.cpp:306: Saving to _autosave1 (blocking). 1581.831 Info AppManagerStates.cpp:1930: Saving finished 1881.865 Info AppManager.cpp:306: Saving to _autosave2 (blocking). 1883.444 Info AppManagerStates.cpp:1930: Saving finished 2184.018 Info AppManager.cpp:306: Saving to _autosave3 (blocking). 2185.608 Info AppManagerStates.cpp:1930: Saving finished 2445.904 Error CrashHandler.cpp:621: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-build-akdbrh\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack c:\cygwin64\tmp\factorio-build-akdbrh\src\util\logger.cpp (545): Logger::writeStacktrace c:\cygwin64\tmp\factorio-build-akdbrh\src\util\logger.cpp (552): Logger::logStacktrace c:\cygwin64\tmp\factorio-build-akdbrh\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace c:\cygwin64\tmp\factorio-build-akdbrh\src\util\crashhandler.cpp (630): CrashHandler::SignalHandler minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0 ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6D3934CA4) 00007FF6D3934CA4 (Factorio): (filename not available): __C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB469A184F) 00007FFB469A184F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB4696A889) 00007FFB4696A889 (ntdll): (filename not available): RtlRaiseException ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB469A04BE) 00007FFB469A04BE (ntdll): (filename not available): KiUserExceptionDispatcher c:\cygwin64\tmp\factorio-build-akdbrh\src\graphics\drawengine.cpp (829): DrawEngine::drawEntities c:\cygwin64\tmp\factorio-build-akdbrh\src\graphics\drawengine.cpp (218): DrawEngine::render c:\cygwin64\tmp\factorio-build-akdbrh\src\graphics\gamerenderer.cpp (254): GameRenderer::renderInternal c:\cygwin64\tmp\factorio-build-akdbrh\src\graphics\gamerenderer.cpp (210): GameRenderer::render c:\cygwin64\tmp\factorio-build-akdbrh\src\mainloop.cpp (1331): MainLoop::render c:\cygwin64\tmp\factorio-build-akdbrh\src\mainloop.cpp (700): MainLoop::mainLoopStep c:\cygwin64\tmp\factorio-build-akdbrh\src\mainloop.cpp (392): MainLoop::run c:\cygwin64\tmp\factorio-build-akdbrh\src\main.cpp (1141): wmain f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB46547C24) 00007FFB46547C24 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB4696D4D1) 00007FFB4696D4D1 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 2449.166 Error CrashHandler.cpp:189: Map tick at moment of crash: 12867619 2449.168 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 2459.424 Uploading log file 2459.455 Error CrashHandler.cpp:258: Heap validation: success. 2459.457 Creating crash dump. 2459.903 CrashDump success