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Version: 1.3.0
Date: 2020.12.17
  Bugfixes:
    - Platform weren't craftable even with config activated. (1.1 release)
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Version: 1.2.2
Date: 2020.12.17
  Bugfixes:
    - Platform weren't craftable even with config activated. (1.0 release)
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Version: 1.2.1
Date: 2020.11.25
  Major Features:
    - Compatibility with Factorio 1.1
  Changes:
    - API to add custom platforms now limted to 10 platforms instead of 5.
    - Now use custom layer 55 to 46 instead of 15 to 10.
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Version: 1.2.0
Date: 2020.09.19
  Major Features:
    - Compatibility with Factorio 1.0.0
    - Normal platform generation now use custom vanilla like resource generation. Size of patches and proximity of patches can be changed during world generation screen using the two slider.
  Modding:
    - Temporary removed ability to set a custom picture when defining custom platform tile
    - Added ability to set the tint when defining custom platform tile.
  Changes:
    - Now use stone-path instead of concrete to define the tile.
    - Now require base game stone path to be present. Will not load if not present.
    - Platforms tile are now tinted stone path.
    - Removed mod option to choose platform graphic.
    - Added custom invisible resource "dummy platform" if normal generation is selected in options.
    - Dummy platform are replaced by normal platform tile when chunk are generated.
  Graphics:
    - Removed platform graphics and old platform graphics as they are incompatible with new tile definition.
  Bugfixes:
    - Fix base game tile not being used as a template if it exists.