0.016 2020-11-24 12:23:01; Factorio 1.1.0 (build 56997, win64, steam) 0.016 Operating system: Windows 10 (version 1909) 0.019 Program arguments: "D:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.020 Read data path: D:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.020 Write data path: C:/Users/Gzl/AppData/Roaming/Factorio [22247/121174MB] 0.020 Binaries path: D:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.058 System info: [CPU: Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz, 4 cores, RAM: 4761/8009 MB, page: 7082/11144 MB, virtual: 4324/134217727 MB, extended virtual: 0 MB] 0.058 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: zh-CN] 0.122 Available displays: 1 0.122 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 620 {0x05, [0,0], 1920x1080, 32bit, 60Hz} 0.304 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 1.028 Initialised Direct3D[0]: NVIDIA GeForce 940MX; id: 10de-134d; driver: nvldumdx.dll 27.21.14.5167 1.028 D3D Feature Level: 11.0, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 1.028 [Local Video Memory] Budget: 1708MB, CurrentUsage: 2MB, Reservation: 0/904MB 1.028 [Non-Local Vid.Mem.] Budget: 3604MB, CurrentUsage: 0MB, Reservation: 0/1902MB 1.028 Tiled resources: Tier 1 1.028 Unified Memory Architecture: No 1.028 BGR 565 Supported: Yes 1.028 MaximumFrameLatency: 3, GPUThreadPriority: 0 1.028 Graphics settings preset: high 1.029 Dedicated video memory size 2010 MB 1.085 Desktop composition is active. 1.085 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: low-quality] [Color: 16bit] 1.085 [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: 1] [Rotation quality: low] [Other: STDCwt] [B:0,C:0,S:100] 1.146 DSound: Starting _dsound_update thread 1.147 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear 1.147 DSound: Enter _dsound_update; tid=30488 1.810 Loading mod core 0.0.0 (data.lua) 2.016 Loading mod base 1.1.0 (data.lua) 2.914 Loading mod base 1.1.0 (data-updates.lua) 3.126 Checksum for core: 1359792165 3.126 Checksum of base: 2334436397 3.851 Prototype list checksum: 1154245852 3.907 Loading sounds... 13.522 Info PlayerData.cpp:72: Local player-data.json unavailable 13.522 Info PlayerData.cpp:75: Cloud player-data.json available, timestamp 1606248928 13.800 Initial atlas bitmap size is 16384 13.805 Created atlas bitmap 16384x6272 [none] 13.806 Created atlas bitmap 4096x2152 [decal] 13.807 Created atlas bitmap 8192x2928 [low-object] 13.807 Created atlas bitmap 4096x2464 [mipmap, linear-minification, linear-magnification, linear-mip-level] 13.809 Created atlas bitmap 8192x3840 [terrain, mipmap, linear-minification, linear-mip-level] 13.811 Created atlas bitmap 4096x1632 [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 13.811 Created atlas bitmap 4096x1664 [smoke, mipmap, linear-minification, linear-magnification] 13.811 Created atlas bitmap 4096x928 [mipmap] 13.813 Created atlas bitmap 8192x2208 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 13.814 Created atlas bitmap 4096x828 [alpha-mask] 13.818 Created atlas bitmap 16384x3828 [shadow, linear-magnification, alpha-mask] 13.818 Created atlas bitmap 4096x1312 [shadow, mipmap, linear-magnification, alpha-mask] 13.818 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 13.847 Created virtual atlas pages 4096x4096x2 13.858 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 53.919 Parallel Sprite Loader initialized (threads: 3) 60.239 Sprites loaded 60.322 Generated mipmaps (3) for atlas [2] of size 8192x2928 60.355 Generated mipmaps (3) for atlas [3] of size 4096x2464 60.421 Generated mipmaps (3) for atlas [4] of size 8192x3840 60.433 Generated mipmaps (3) for atlas [5] of size 4096x1632 60.444 Generated mipmaps (3) for atlas [6] of size 4096x1664 60.491 Generated mipmaps (3) for atlas [7] of size 4096x928 60.502 Generated mipmaps (5) for atlas [8] of size 8192x2208 60.514 Generated mipmaps (3) for atlas [11] of size 4096x1312 60.555 Custom mipmaps uploaded. 60.666 Generated mipmaps for virtual atlas of size 4096x8192 61.749 Factorio initialised 61.814 Steam Storage Quota: 3618/4768 151.705 Loading map C:\Users\Gzl\AppData\Roaming\Factorio\saves\D877 1.1 Mall Robot UnloadLoop MultiTask ConstraStop.zip: 96122641 bytes. 151.857 Loading level.dat: 256732395 bytes. 151.864 Info Scenario.cpp:199: Map version 1.1.0-40 155.750 Info Blueprint.cpp:264: Migrating previews from: {{name=rail}, {name=empty}, {name=empty}, {name=empty}} 155.750 Info Blueprint.cpp:266: Migrating previews to : {{name=rail}} 155.752 Info Blueprint.cpp:264: Migrating previews from: {{name=rail}, {name=empty}, {name=empty}, {name=empty}} 155.753 Info Blueprint.cpp:266: Migrating previews to : {{name=rail}} 157.844 Info Blueprint.cpp:264: Migrating previews from: {{name=rail}, {name=empty}, {name=empty}, {name=empty}} 157.844 Info Blueprint.cpp:266: Migrating previews to : {{name=rail}} 157.845 Info Blueprint.cpp:264: Migrating previews from: {{name=rail}, {name=empty}, {name=empty}, {name=empty}} 157.845 Info Blueprint.cpp:266: Migrating previews to : {{name=rail}} 160.530 Loading blueprint storage: Local timestamp 1605871382, Cloud timestamp 1605871382 161.054 Loading script.dat: 320 bytes. 161.093 Checksum for script C:/Users/Gzl/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3078555505 161.094 Info LuaGameScript.cpp:781: level state size: 295 bytes. 161.095 Info LuaGameScript.cpp:781: level state size: 295 bytes. 268.069 Info AppManager.cpp:305: Saving to _autosave2 (blocking). 268.412 Info LuaGameScript.cpp:781: level state size: 295 bytes. 275.732 Info Serialiser.cpp:39: blueprint-library 9301kB 275.732 Info Serialiser.cpp:39: circuit-network 40kB 275.732 Info Serialiser.cpp:39: electric-network-manager 2230kB 275.732 Info Serialiser.cpp:39: force-data 15kB 275.732 Info Serialiser.cpp:39: force-data.build-count-statistics 2033kB 275.732 Info Serialiser.cpp:39: force-data.chart 9479kB 275.732 Info Serialiser.cpp:39: force-data.chart.targetable 0kB 275.732 Info Serialiser.cpp:39: force-data.custom-prototypes 85kB 275.732 Info Serialiser.cpp:39: force-data.fluid-production-statistics 159kB 275.732 Info Serialiser.cpp:39: force-data.item-production-statistics 2730kB 275.732 Info Serialiser.cpp:39: force-data.kill-count-statistics 1692kB 275.732 Info Serialiser.cpp:39: force-data.logistic-manager 33kB 275.732 Info Serialiser.cpp:39: force-data.logistic-manager.targetable 0kB 275.732 Info Serialiser.cpp:39: id-mapping 60kB 275.732 Info Serialiser.cpp:39: map-mod-settings 0kB 275.732 Info Serialiser.cpp:39: save-helpers 2138kB 275.732 Info Serialiser.cpp:39: surface 1554kB 275.732 Info Serialiser.cpp:39: surface.chunk 12303kB 275.732 Info Serialiser.cpp:39: surface.chunk.decoratives 30772kB 275.732 Info Serialiser.cpp:39: surface.chunk.entity 85988kB 275.732 Info Serialiser.cpp:39: surface.chunk.entity.targetable 4058kB 275.732 Info Serialiser.cpp:39: surface.chunk.tiles 42645kB 275.732 Info Serialiser.cpp:39: surface.commander 30349kB 275.732 Info Serialiser.cpp:39: surface.commander.targetable 0kB 275.732 Info Serialiser.cpp:39: surface.compiled-map-gen-settings 95kB 275.732 Info Serialiser.cpp:39: surface.hidden-tiles 1kB 275.733 Info Serialiser.cpp:39: surface.map-generation-manager 0kB 275.733 Info Serialiser.cpp:39: surface.path-finder 190kB 275.733 Info Serialiser.cpp:39: targetable 1kB 275.733 Info Serialiser.cpp:39: train-manager 1164kB 275.733 Info Serialiser.cpp:39: train-manager.targetable 1kB 275.733 Info Serialiser.cpp:39: transport-belt-serialiser 20966kB 275.839 Info AppManagerStates.cpp:1930: Saving finished 414.187 Info LuaGameScript.cpp:781: level state size: 295 bytes. 421.241 Info Serialiser.cpp:39: blueprint-library 9301kB 421.241 Info Serialiser.cpp:39: circuit-network 39kB 421.241 Info Serialiser.cpp:39: electric-network-manager 2314kB 421.241 Info Serialiser.cpp:39: force-data 15kB 421.241 Info Serialiser.cpp:39: force-data.build-count-statistics 2033kB 421.241 Info Serialiser.cpp:39: force-data.chart 9478kB 421.241 Info Serialiser.cpp:39: force-data.chart.targetable 0kB 421.241 Info Serialiser.cpp:39: force-data.custom-prototypes 85kB 421.241 Info Serialiser.cpp:39: force-data.fluid-production-statistics 159kB 421.241 Info Serialiser.cpp:39: force-data.item-production-statistics 2730kB 421.241 Info Serialiser.cpp:39: force-data.kill-count-statistics 1692kB 421.241 Info Serialiser.cpp:39: force-data.logistic-manager 33kB 421.241 Info Serialiser.cpp:39: force-data.logistic-manager.targetable 0kB 421.241 Info Serialiser.cpp:39: id-mapping 60kB 421.241 Info Serialiser.cpp:39: map-mod-settings 0kB 421.241 Info Serialiser.cpp:39: save-helpers 2136kB 421.241 Info Serialiser.cpp:39: surface 1916kB 421.241 Info Serialiser.cpp:39: surface.chunk 13334kB 421.242 Info Serialiser.cpp:39: surface.chunk.decoratives 30773kB 421.242 Info Serialiser.cpp:39: surface.chunk.entity 85651kB 421.242 Info Serialiser.cpp:39: surface.chunk.entity.targetable 4031kB 421.242 Info Serialiser.cpp:39: surface.chunk.tiles 42644kB 421.242 Info Serialiser.cpp:39: surface.commander 30447kB 421.242 Info Serialiser.cpp:39: surface.commander.targetable 0kB 421.242 Info Serialiser.cpp:39: surface.compiled-map-gen-settings 95kB 421.242 Info Serialiser.cpp:39: surface.hidden-tiles 1kB 421.242 Info Serialiser.cpp:39: surface.map-generation-manager 0kB 421.242 Info Serialiser.cpp:39: surface.path-finder 212kB 421.242 Info Serialiser.cpp:39: targetable 1kB 421.242 Info Serialiser.cpp:39: train-manager 1077kB 421.242 Info Serialiser.cpp:39: train-manager.targetable 1kB 421.242 Info Serialiser.cpp:39: transport-belt-serialiser 20956kB 421.398 Info AppManagerStates.cpp:1930: Saving finished 488.739 Info AppManager.cpp:305: Saving to _autosave3 (blocking). 489.095 Info LuaGameScript.cpp:781: level state size: 295 bytes. 495.693 Info Serialiser.cpp:39: blueprint-library 9301kB 495.693 Info Serialiser.cpp:39: circuit-network 40kB 495.693 Info Serialiser.cpp:39: electric-network-manager 2230kB 495.693 Info Serialiser.cpp:39: force-data 15kB 495.693 Info Serialiser.cpp:39: force-data.build-count-statistics 2033kB 495.693 Info Serialiser.cpp:39: force-data.chart 9478kB 495.693 Info Serialiser.cpp:39: force-data.chart.targetable 0kB 495.693 Info Serialiser.cpp:39: force-data.custom-prototypes 85kB 495.693 Info Serialiser.cpp:39: force-data.fluid-production-statistics 159kB 495.693 Info Serialiser.cpp:39: force-data.item-production-statistics 2730kB 495.693 Info Serialiser.cpp:39: force-data.kill-count-statistics 1692kB 495.693 Info Serialiser.cpp:39: force-data.logistic-manager 33kB 495.693 Info Serialiser.cpp:39: force-data.logistic-manager.targetable 0kB 495.693 Info Serialiser.cpp:39: id-mapping 60kB 495.693 Info Serialiser.cpp:39: map-mod-settings 0kB 495.693 Info Serialiser.cpp:39: save-helpers 2138kB 495.693 Info Serialiser.cpp:39: surface 2283kB 495.693 Info Serialiser.cpp:39: surface.chunk 14106kB 495.693 Info Serialiser.cpp:39: surface.chunk.decoratives 30773kB 495.693 Info Serialiser.cpp:39: surface.chunk.entity 85873kB 495.693 Info Serialiser.cpp:39: surface.chunk.entity.targetable 4037kB 495.693 Info Serialiser.cpp:39: surface.chunk.tiles 42646kB 495.693 Info Serialiser.cpp:39: surface.commander 31901kB 495.693 Info Serialiser.cpp:39: surface.commander.targetable 0kB 495.693 Info Serialiser.cpp:39: surface.compiled-map-gen-settings 95kB 495.693 Info Serialiser.cpp:39: surface.hidden-tiles 1kB 495.693 Info Serialiser.cpp:39: surface.map-generation-manager 0kB 495.693 Info Serialiser.cpp:39: surface.path-finder 265kB 495.693 Info Serialiser.cpp:39: targetable 1kB 495.693 Info Serialiser.cpp:39: train-manager 1077kB 495.693 Info Serialiser.cpp:39: train-manager.targetable 1kB 495.693 Info Serialiser.cpp:39: transport-belt-serialiser 21005kB 495.887 Info AppManagerStates.cpp:1930: Saving finished 559.272 Info LuaGameScript.cpp:781: level state size: 295 bytes. 565.946 Info Serialiser.cpp:39: blueprint-library 9301kB 565.946 Info Serialiser.cpp:39: circuit-network 40kB 565.946 Info Serialiser.cpp:39: electric-network-manager 2314kB 565.946 Info Serialiser.cpp:39: force-data 15kB 565.946 Info Serialiser.cpp:39: force-data.build-count-statistics 2033kB 565.946 Info Serialiser.cpp:39: force-data.chart 9478kB 565.946 Info Serialiser.cpp:39: force-data.chart.targetable 0kB 565.946 Info Serialiser.cpp:39: force-data.custom-prototypes 85kB 565.946 Info Serialiser.cpp:39: force-data.fluid-production-statistics 159kB 565.946 Info Serialiser.cpp:39: force-data.item-production-statistics 2730kB 565.946 Info Serialiser.cpp:39: force-data.kill-count-statistics 1692kB 565.946 Info Serialiser.cpp:39: force-data.logistic-manager 33kB 565.946 Info Serialiser.cpp:39: force-data.logistic-manager.targetable 0kB 565.946 Info Serialiser.cpp:39: id-mapping 60kB 565.946 Info Serialiser.cpp:39: map-mod-settings 0kB 565.946 Info Serialiser.cpp:39: save-helpers 2139kB 565.946 Info Serialiser.cpp:39: surface 865kB 565.946 Info Serialiser.cpp:39: surface.chunk 14195kB 565.946 Info Serialiser.cpp:39: surface.chunk.decoratives 30773kB 565.946 Info Serialiser.cpp:39: surface.chunk.entity 86762kB 565.946 Info Serialiser.cpp:39: surface.chunk.entity.targetable 4059kB 565.946 Info Serialiser.cpp:39: surface.chunk.tiles 42646kB 565.946 Info Serialiser.cpp:39: surface.commander 34489kB 565.946 Info Serialiser.cpp:39: surface.commander.targetable 0kB 565.946 Info Serialiser.cpp:39: surface.compiled-map-gen-settings 95kB 565.946 Info Serialiser.cpp:39: surface.hidden-tiles 1kB 565.946 Info Serialiser.cpp:39: surface.map-generation-manager 0kB 565.946 Info Serialiser.cpp:39: surface.path-finder 238kB 565.946 Info Serialiser.cpp:39: targetable 1kB 565.946 Info Serialiser.cpp:39: train-manager 1178kB 565.946 Info Serialiser.cpp:39: train-manager.targetable 1kB 565.946 Info Serialiser.cpp:39: transport-belt-serialiser 20924kB 566.096 Info AppManagerStates.cpp:1930: Saving finished 626.780 Info AppManager.cpp:305: Saving to _autosave1 (blocking). 627.596 Info LuaGameScript.cpp:781: level state size: 295 bytes. 634.668 Info Serialiser.cpp:39: blueprint-library 9301kB 634.668 Info Serialiser.cpp:39: circuit-network 40kB 634.668 Info Serialiser.cpp:39: electric-network-manager 2230kB 634.668 Info Serialiser.cpp:39: force-data 15kB 634.668 Info Serialiser.cpp:39: force-data.build-count-statistics 2033kB 634.668 Info Serialiser.cpp:39: force-data.chart 9478kB 634.669 Info Serialiser.cpp:39: force-data.chart.targetable 0kB 634.669 Info Serialiser.cpp:39: force-data.custom-prototypes 85kB 634.669 Info Serialiser.cpp:39: force-data.fluid-production-statistics 159kB 634.669 Info Serialiser.cpp:39: force-data.item-production-statistics 2730kB 634.669 Info Serialiser.cpp:39: force-data.kill-count-statistics 1692kB 634.669 Info Serialiser.cpp:39: force-data.logistic-manager 33kB 634.669 Info Serialiser.cpp:39: force-data.logistic-manager.targetable 0kB 634.669 Info Serialiser.cpp:39: id-mapping 60kB 634.669 Info Serialiser.cpp:39: map-mod-settings 0kB 634.669 Info Serialiser.cpp:39: save-helpers 2139kB 634.669 Info Serialiser.cpp:39: surface 2136kB 634.669 Info Serialiser.cpp:39: surface.chunk 14305kB 634.669 Info Serialiser.cpp:39: surface.chunk.decoratives 30773kB 634.669 Info Serialiser.cpp:39: surface.chunk.entity 86011kB 634.669 Info Serialiser.cpp:39: surface.chunk.entity.targetable 4063kB 634.669 Info Serialiser.cpp:39: surface.chunk.tiles 42646kB 634.669 Info Serialiser.cpp:39: surface.commander 37127kB 634.669 Info Serialiser.cpp:39: surface.commander.targetable 0kB 634.669 Info Serialiser.cpp:39: surface.compiled-map-gen-settings 95kB 634.670 Info Serialiser.cpp:39: surface.hidden-tiles 1kB 634.670 Info Serialiser.cpp:39: surface.map-generation-manager 0kB 634.670 Info Serialiser.cpp:39: surface.path-finder 224kB 634.670 Info Serialiser.cpp:39: targetable 1kB 634.670 Info Serialiser.cpp:39: train-manager 1092kB 634.670 Info Serialiser.cpp:39: train-manager.targetable 1kB 634.670 Info Serialiser.cpp:39: transport-belt-serialiser 20955kB 634.754 Info AppManagerStates.cpp:1930: Saving finished 714.187 Loading map C:\Users\Gzl\AppData\Roaming\Factorio\saves\D879 1.1 Mall Robot UnloadLoop MultiTask ConstraStop.zip: 102015098 bytes. 714.348 Loading level.dat: 271334235 bytes. 714.355 Info Scenario.cpp:199: Map version 1.1.0-40 718.090 Info Blueprint.cpp:264: Migrating previews from: {{name=rail}, {name=empty}, {name=empty}, {name=empty}} 718.090 Info Blueprint.cpp:266: Migrating previews to : {{name=rail}} 718.091 Info Blueprint.cpp:264: Migrating previews from: {{name=rail}, {name=empty}, {name=empty}, {name=empty}} 718.091 Info Blueprint.cpp:266: Migrating previews to : {{name=rail}} 720.027 Info Blueprint.cpp:264: Migrating previews from: {{name=rail}, {name=empty}, {name=empty}, {name=empty}} 720.028 Info Blueprint.cpp:266: Migrating previews to : {{name=rail}} 720.028 Info Blueprint.cpp:264: Migrating previews from: {{name=rail}, {name=empty}, {name=empty}, {name=empty}} 720.028 Info Blueprint.cpp:266: Migrating previews to : {{name=rail}} 722.149 Loading blueprint storage: Local timestamp 1605871382, Cloud timestamp 1605871382 722.571 Loading script.dat: 320 bytes. 722.577 Checksum for script C:/Users/Gzl/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3078555505 722.577 Info LuaGameScript.cpp:781: level state size: 295 bytes. 722.578 Info LuaGameScript.cpp:781: level state size: 295 bytes. 1304.718 Info AppManager.cpp:305: Saving to _autosave1 (blocking). 1304.995 Info LuaGameScript.cpp:781: level state size: 295 bytes. 1311.989 Info Serialiser.cpp:39: blueprint-library 9301kB 1311.989 Info Serialiser.cpp:39: circuit-network 40kB 1311.989 Info Serialiser.cpp:39: electric-network-manager 2145kB 1311.989 Info Serialiser.cpp:39: force-data 15kB 1311.989 Info Serialiser.cpp:39: force-data.build-count-statistics 2033kB 1311.989 Info Serialiser.cpp:39: force-data.chart 9478kB 1311.989 Info Serialiser.cpp:39: force-data.chart.targetable 0kB 1311.989 Info Serialiser.cpp:39: force-data.custom-prototypes 85kB 1311.989 Info Serialiser.cpp:39: force-data.fluid-production-statistics 159kB 1311.989 Info Serialiser.cpp:39: force-data.item-production-statistics 2730kB 1311.989 Info Serialiser.cpp:39: force-data.kill-count-statistics 1692kB 1311.989 Info Serialiser.cpp:39: force-data.logistic-manager 33kB 1311.989 Info Serialiser.cpp:39: force-data.logistic-manager.targetable 0kB 1311.989 Info Serialiser.cpp:39: id-mapping 60kB 1311.989 Info Serialiser.cpp:39: map-mod-settings 0kB 1311.989 Info Serialiser.cpp:39: save-helpers 2149kB 1311.989 Info Serialiser.cpp:39: surface 4148kB 1311.989 Info Serialiser.cpp:39: surface.chunk 14948kB 1311.989 Info Serialiser.cpp:39: surface.chunk.decoratives 30776kB 1311.989 Info Serialiser.cpp:39: surface.chunk.entity 86920kB 1311.989 Info Serialiser.cpp:39: surface.chunk.entity.targetable 4075kB 1311.989 Info Serialiser.cpp:39: surface.chunk.tiles 42665kB 1311.989 Info Serialiser.cpp:39: surface.commander 30393kB 1311.989 Info Serialiser.cpp:39: surface.commander.targetable 0kB 1311.989 Info Serialiser.cpp:39: surface.compiled-map-gen-settings 95kB 1311.989 Info Serialiser.cpp:39: surface.hidden-tiles 1kB 1311.989 Info Serialiser.cpp:39: surface.map-generation-manager 0kB 1311.989 Info Serialiser.cpp:39: surface.path-finder 293kB 1311.989 Info Serialiser.cpp:39: targetable 1kB 1311.989 Info Serialiser.cpp:39: train-manager 1164kB 1311.989 Info Serialiser.cpp:39: train-manager.targetable 1kB 1311.989 Info Serialiser.cpp:39: transport-belt-serialiser 20886kB 1312.102 Info AppManagerStates.cpp:1930: Saving finished 1927.708 Info AppManager.cpp:305: Saving to _autosave2 (blocking). 1928.288 Info LuaGameScript.cpp:781: level state size: 295 bytes. Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-build-krzu1o\src\map\mapsettings.cpp (529): DifficultySettings::save c:\cygwin64\tmp\factorio-build-krzu1o\src\map\mapsettings.cpp (688): MapSettings::save c:\cygwin64\tmp\factorio-build-krzu1o\src\map\map.cpp (1204): Map::save c:\cygwin64\tmp\factorio-build-krzu1o\src\scenario\scenario.cpp (1030): Scenario::saveMap c:\cygwin64\tmp\factorio-build-krzu1o\src\scenario\scenario.cpp (926): Scenario::saveAs c:\cygwin64\tmp\factorio-build-krzu1o\src\scenario\parallelscenariosaver.cpp (118): ParallelScenarioSaver::doSave c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad,std::default_delete > > >::_Go c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF80B8F7BD4) 00007FF80B8F7BD4 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF80D28CED1) 00007FF80D28CED1 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 1935.248 Error MapSettings.cpp:531: Saving in this state will result in a desync when this is loaded: 0 != 1. Logger::writeStacktrace skipped. 1935.248 Error CrashHandler.cpp:189: Map tick at moment of crash: 72288001 1935.358 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 1998.823 Uploading log file 1999.280 Error CrashHandler.cpp:258: Heap validation: success. 1999.284 Creating crash dump. 2001.173 CrashDump success