0.003 2020-11-10 14:03:51; Factorio 1.0.0 (build 54889, win64, alpha) 0.003 Operating system: Windows 10 (version 2004) 0.003 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe" 0.003 Read data path: C:/Program Files/Factorio/data 0.003 Write data path: C:/Users/Mike/AppData/Roaming/Factorio [40520/227676MB] 0.003 Binaries path: C:/Program Files/Factorio/bin 0.012 System info: [CPU: Intel(R) Core(TM) i5-3320M CPU @ 2.60GHz, 4 cores, RAM: 6771/8125 MB, page: 31219/32701 MB, virtual: 4241/134217727 MB, extended virtual: 0 MB] 0.013 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en] 0.019 Available displays: 3 0.019 [0]: \\.\DISPLAY1 - AMD Radeon HD 7570M {0x05, [0,0], 1600x900, 32bit, 60Hz} 0.020 [1]: \\.\DISPLAY2 - AMD Radeon HD 7570M {0x01, [1600,0], 1280x1024, 32bit, 60Hz} 0.021 [2]: \\.\DISPLAY3 - AMD Radeon HD 7570M {0x8000001, [-1024,0], 1024x768, 32bit, 60Hz} 0.100 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.243 Initialised Direct3D[0]: AMD Radeon HD 7570M; id: 1002-6841; driver: aticfx64.dll 8.17.10.1404 0.243 D3D Feature Level: 11.0, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.243 Tiled resources: Not supported 0.243 Unified Memory Architecture: No 0.243 BGR 565 Supported: Yes 0.243 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.244 Graphics settings preset: medium-with-low-vram 0.244 Dedicated video memory size 1004 MB 0.402 Desktop composition is active. 0.402 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: low-quality] [Color: 32bit] 0.402 [Max threads (load/render): 32/4] [Max texture size: 4096] [Tex.Stream.: 1] [Rotation quality: low] [Other: sTDCwt] [B:0,C:0,S:100] 0.559 DSound: Starting _dsound_update thread 0.559 DSound: Enter _dsound_update; tid=27680 0.566 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear 0.705 Loading mod core 0.0.0 (data.lua) 1.017 Loading mod base 1.0.0 (data.lua) 1.663 Loading mod base 1.0.0 (data-updates.lua) 1.912 Checksum for core: 2630831588 1.912 Checksum of base: 3509992273 2.288 Prototype list checksum: 3301461508 2.352 Loading sounds... 3.374 Info PlayerData.cpp:68: Local player-data.json available, timestamp 1605035023 3.374 Info PlayerData.cpp:75: Cloud player-data.json unavailable 3.616 Initial atlas bitmap size is 4096 3.648 Created atlas bitmap 4096x4092 [none] 3.659 Created atlas bitmap 4096x4092 [none] 3.667 Created atlas bitmap 4096x4080 [none] 3.679 Created atlas bitmap 4096x4096 [none] 3.691 Created atlas bitmap 4096x4080 [none] 3.699 Created atlas bitmap 4096x4096 [none] 3.700 Created atlas bitmap 4096x496 [none] 3.700 Created atlas bitmap 4096x2120 [decal] 3.706 Created atlas bitmap 4096x4096 [low-object, linear-minification] 3.707 Created atlas bitmap 4096x1776 [low-object] 3.707 Created atlas bitmap 4096x2272 [mipmap, linear-minification, linear-magnification, linear-mip-level] 3.710 Created atlas bitmap 4096x4064 [terrain, mipmap, linear-minification, linear-mip-level] 3.710 Created atlas bitmap 4096x3184 [terrain, mipmap, linear-minification, linear-mip-level] 3.711 Created atlas bitmap 4096x1632 [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 3.711 Created atlas bitmap 4096x1664 [smoke, mipmap, linear-minification, linear-magnification] 3.711 Created atlas bitmap 4096x928 [mipmap] 3.711 Created atlas bitmap 4096x2336 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 3.711 Created atlas bitmap 2048x224 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 3.712 Created atlas bitmap 4096x828 [alpha-mask] 3.729 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask] 3.738 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask] 3.748 Created atlas bitmap 4096x4092 [shadow, linear-magnification, alpha-mask] 3.749 Created atlas bitmap 4096x3256 [shadow, linear-magnification, alpha-mask] 3.750 Created atlas bitmap 4096x1312 [shadow, mipmap, linear-magnification, alpha-mask] 3.786 Created virtual atlas pages 4096x4096x2 3.796 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 7.777 Parallel Sprite Loader initialized (threads: 3) 14.387 Sprites loaded 14.480 Generated mipmaps (3) for atlas [8] of size 4096x4096 14.503 Generated mipmaps (3) for atlas [9] of size 4096x1776 14.525 Generated mipmaps (3) for atlas [10] of size 4096x2272 14.557 Generated mipmaps (3) for atlas [11] of size 4096x4064 14.579 Generated mipmaps (3) for atlas [12] of size 4096x3184 14.601 Generated mipmaps (3) for atlas [13] of size 4096x1632 14.623 Generated mipmaps (3) for atlas [14] of size 4096x1664 14.656 Generated mipmaps (3) for atlas [15] of size 4096x928 14.691 Generated mipmaps (5) for atlas [16] of size 4096x2336 14.704 Generated mipmaps (3) for atlas [23] of size 4096x1312 14.725 Custom mipmaps uploaded. 14.853 Generated mipmaps for virtual atlas of size 4096x8192 14.967 Factorio initialised 14.967 Discord overlay detected (DiscordHook64.dll) 14.970 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=mirigu&token=&apiVersion=2 15.327 0 packages available to download (experimental updates disabled). 23.185 Loading map C:\Users\Mike\AppData\Roaming\Factorio\saves\LandfillWorld_001h.zip: 6424372 bytes. 23.339 Loading level.dat: 27330694 bytes. 23.344 Info Scenario.cpp:187: Map version 1.0.0-0 25.146 Warning Map.cpp:1273: Map loading failed: bad allocation 25.634 Error AppManagerStates.cpp:1453: bad allocation 71.757 Loading map C:\Users\Mike\AppData\Roaming\Factorio\saves\_autosave1.zip: 6465639 bytes. 71.882 Loading level.dat: 27330607 bytes. 71.887 Info Scenario.cpp:187: Map version 1.0.0-0 73.323 Loading script.dat: 124 bytes. 73.343 Checksum for script C:/Users/Mike/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2834548591 113.639 Info AppManagerStates.cpp:1837: Saving finished 132.168 Loading map C:\Users\Mike\AppData\Roaming\Factorio\saves\LandfillWorld_001h.zip: 6424372 bytes. 132.305 Loading level.dat: 27330694 bytes. 132.311 Info Scenario.cpp:187: Map version 1.0.0-0 133.704 Loading script.dat: 124 bytes. 133.709 Checksum for script C:/Users/Mike/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2834548591 288.874 Info AppManager.cpp:298: Saving to _autosave2 (blocking). 289.591 Info AppManagerStates.cpp:1837: Saving finished 589.592 Info AppManager.cpp:298: Saving to _autosave3 (blocking). 590.268 Info AppManagerStates.cpp:1837: Saving finished 890.258 Info AppManager.cpp:298: Saving to _autosave1 (blocking). 890.886 Info AppManagerStates.cpp:1837: Saving finished 1190.887 Info AppManager.cpp:298: Saving to _autosave2 (blocking). 1191.555 Info AppManagerStates.cpp:1837: Saving finished 1491.555 Info AppManager.cpp:298: Saving to _autosave3 (blocking). 1492.277 Info AppManagerStates.cpp:1837: Saving finished 1792.280 Info AppManager.cpp:298: Saving to _autosave1 (blocking). 1792.947 Info AppManagerStates.cpp:1837: Saving finished 2092.952 Info AppManager.cpp:298: Saving to _autosave2 (blocking). 2093.603 Info AppManagerStates.cpp:1837: Saving finished 2393.594 Info AppManager.cpp:298: Saving to _autosave3 (blocking). 2394.308 Info AppManagerStates.cpp:1837: Saving finished 2694.313 Info AppManager.cpp:298: Saving to _autosave1 (blocking). 2695.010 Info AppManagerStates.cpp:1837: Saving finished 2995.017 Info AppManager.cpp:298: Saving to _autosave2 (blocking). 2995.579 Info BlueprintShelf.cpp:734: Saving blueprint storage. 2995.801 Info AppManagerStates.cpp:1837: Saving finished 3295.824 Info AppManager.cpp:298: Saving to _autosave3 (blocking). 3296.549 Info AppManagerStates.cpp:1837: Saving finished 3596.528 Info AppManager.cpp:298: Saving to _autosave1 (blocking). 3597.188 Info AppManagerStates.cpp:1837: Saving finished 3897.195 Info AppManager.cpp:298: Saving to _autosave2 (blocking). 3897.950 Info AppManagerStates.cpp:1837: Saving finished 4197.947 Info AppManager.cpp:298: Saving to _autosave3 (blocking). 4198.650 Info AppManagerStates.cpp:1837: Saving finished 4498.651 Info AppManager.cpp:298: Saving to _autosave1 (blocking). 4499.324 Info AppManagerStates.cpp:1837: Saving finished 4799.333 Info AppManager.cpp:298: Saving to _autosave2 (blocking). 4799.995 Info AppManagerStates.cpp:1837: Saving finished 5099.984 Info AppManager.cpp:298: Saving to _autosave3 (blocking). 5100.667 Info AppManagerStates.cpp:1837: Saving finished 5400.684 Info AppManager.cpp:298: Saving to _autosave1 (blocking). 5401.376 Info AppManagerStates.cpp:1837: Saving finished 5701.381 Info AppManager.cpp:298: Saving to _autosave2 (blocking). 5702.093 Info AppManagerStates.cpp:1837: Saving finished 6002.103 Info AppManager.cpp:298: Saving to _autosave3 (blocking). 6002.676 Info BlueprintShelf.cpp:734: Saving blueprint storage. 6002.929 Info AppManagerStates.cpp:1837: Saving finished 6302.943 Info AppManager.cpp:298: Saving to _autosave1 (blocking). 6303.487 Info BlueprintShelf.cpp:734: Saving blueprint storage. 6303.723 Info AppManagerStates.cpp:1837: Saving finished 6329.767 Time travel logging: 6024.177 Popped blueprint record (player-index: 0, ID: 2043) from book (player-index: 0, ID: 2034) 6024.901 Popped blueprint record (player-index: 0, ID: 2042) from book (player-index: 0, ID: 2034) 6025.840 Popped blueprint record (player-index: 0, ID: 2044) from book (player-index: 0, ID: 2034) 6105.481 Popped blueprint record (player-index: 0, ID: 2034) from book (player-index: 0, ID: 2011) 6329.767 Error CrashHandler.cpp:480: Exception Code: e06d7363, Address: 0x00007fff0a733e49 ModuleBase: 0x00007ff6c59c0000, ImageSize: 01c0b000, RelativeAddress: 44d73e49 6329.767 Error CrashHandler.cpp:500: Exception Context: rax=00000014020f6970, rbx=00007ff6c73c95b8, rcx=0000000000000000, rdx=0000000000000000, rsi=000000000000142c, rdi=00000014020f7120, rip=00007fff0a733e49, rsp=00000014020f6fb0, rbp=00000014020f70f0, r8=00000014020f69f0, r9=00000177bb305618, r10=00000014020f6a60, r11=3f80000000000003, r12=2aaaaaaaaaaaaaab, r13=000000000000002d, r14=00000177c9c48fa0, r15=000000000002d678 6329.767 Crashed in C:\WINDOWS\System32\KERNELBASE.dll (0x00007fff0a710000 - 0x00007fff0a9d8000) Factorio crashed. Generating symbolized stacktrace, please wait ... ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00007FF6C6B1251C) ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00007FF6C6B1251C) ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00007FF6C6B1251C) 00007FF6C6B1251C ((module-name not available)): (filename not available): (function-name not available) Stack trace logging done 6330.369 Include minidump in crash report. 6330.369 Error CrashHandler.cpp:189: Map tick at moment of crash: 5365564 6330.369 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.