0.000 2020-08-26 08:33:55; Factorio 1.0.0 (build 54889, win64, steam) 0.000 Operating system: Windows 10 (version 2004) 0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.000 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.000 Write data path: C:/Users/Jackyshadow/AppData/Roaming/Factorio [820060/953245MB] 0.000 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.015 System info: [CPU: Intel(R) Core(TM) i5-10600 CPU @ 3.30GHz, 12 cores, RAM: 3193/32699 MB, page: 4769/37563 MB, virtual: 4321/134217727 MB, extended virtual: 0 MB] 0.015 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en] 0.024 Available displays: 1 0.024 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 2060 {0x05, [0,0], 3840x2160, 32bit, 60Hz} 0.086 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.170 Initialised Direct3D[0]: NVIDIA GeForce RTX 2060; id: 10de-1f08; driver: nvldumdx.dll 27.21.14.5206 0.170 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-sequential,-,-,-,none 0.170 [Local Video Memory] Budget: 5212MB, CurrentUsage: 2MB, Reservation: 0/2734MB 0.170 [Non-Local Vid.Mem.] Budget: 15581MB, CurrentUsage: 0MB, Reservation: 0/7918MB 0.170 Tiled resources: Tier 2 0.170 Unified Memory Architecture: No 0.170 BGR 565 Supported: Yes 0.170 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.170 Graphics settings preset: very-high 0.170 Dedicated video memory size 5980 MB 0.233 Desktop composition is active. 0.233 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit] 0.233 [Max threads (load/render): 32/1] [Max texture size: 4096] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 0.257 DSound: Starting _dsound_update thread 0.257 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear 0.257 DSound: Enter _dsound_update; tid=12096 0.419 Loading mod core 0.0.0 (data.lua) 0.561 Loading mod base 1.0.0 (data.lua) 1.134 Loading mod base 1.0.0 (data-updates.lua) 1.290 Checksum for core: 2630831588 1.290 Checksum of base: 3509992273 1.503 Prototype list checksum: 3301461508 1.539 Loading sounds... 5.062 Info PlayerData.cpp:70: Local player-data.json unavailable 5.062 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1598247460 5.215 Initial atlas bitmap size is 4096 5.227 Created atlas bitmap 4096x4088 [none] 5.235 Created atlas bitmap 4096x4084 [none] 5.243 Created atlas bitmap 4096x4084 [none] 5.252 Created atlas bitmap 4096x4036 [none] 5.259 Created atlas bitmap 4096x4080 [none] 5.266 Created atlas bitmap 4096x4040 [none] 5.273 Created atlas bitmap 4096x4068 [none] 5.280 Created atlas bitmap 4096x3972 [none] 5.286 Created atlas bitmap 4096x4088 [none] 5.293 Created atlas bitmap 4096x4072 [none] 5.300 Created atlas bitmap 4096x4096 [none] 5.306 Created atlas bitmap 4096x4020 [none] 5.314 Created atlas bitmap 4096x4092 [none] 5.320 Created atlas bitmap 4096x4084 [none] 5.327 Created atlas bitmap 4096x4096 [none] 5.334 Created atlas bitmap 4096x4040 [none] 5.339 Created atlas bitmap 4096x4096 [none] 5.344 Created atlas bitmap 4096x4096 [none] 5.348 Created atlas bitmap 4096x4044 [none] 5.353 Created atlas bitmap 4096x4096 [none] 5.357 Created atlas bitmap 4096x4096 [none] 5.361 Created atlas bitmap 4096x4080 [none] 5.367 Created atlas bitmap 4096x4096 [none] 5.372 Created atlas bitmap 4096x4092 [none] 5.376 Created atlas bitmap 4096x4096 [none] 5.377 Created atlas bitmap 4096x4092 [linear-magnification] 5.379 Created atlas bitmap 4096x4064 [linear-magnification] 5.381 Created atlas bitmap 4096x4076 [none] 5.384 Created atlas bitmap 4096x4088 [none] 5.387 Created atlas bitmap 4096x4096 [none] 5.387 Created atlas bitmap 4096x808 [none] 5.388 Created atlas bitmap 4096x4092 [decal] 5.388 Created atlas bitmap 4096x4080 [decal] 5.388 Created atlas bitmap 3628x728 [decal] 5.390 Created atlas bitmap 4096x4096 [low-object, linear-minification] 5.391 Created atlas bitmap 4096x4096 [low-object] 5.392 Created atlas bitmap 4096x4096 [low-object] 5.393 Created atlas bitmap 4096x4096 [low-object] 5.393 Created atlas bitmap 4096x4096 [low-object] 5.394 Created atlas bitmap 4096x1952 [low-object] 5.394 Created atlas bitmap 4096x4080 [mipmap, linear-minification, linear-magnification, linear-mip-level] 5.395 Created atlas bitmap 4096x3360 [mipmap] 5.396 Created atlas bitmap 4096x4064 [terrain, mipmap, linear-minification, linear-mip-level] 5.396 Created atlas bitmap 4096x4080 [terrain, mipmap, linear-minification, linear-mip-level] 5.397 Created atlas bitmap 4096x3968 [terrain, mipmap, linear-minification, linear-mip-level] 5.397 Created atlas bitmap 4096x3984 [terrain, mipmap, linear-minification, linear-mip-level] 5.397 Created atlas bitmap 4096x4080 [terrain, mipmap, linear-minification, linear-mip-level] 5.397 Created atlas bitmap 4096x4080 [terrain, mipmap, linear-minification, linear-mip-level] 5.397 Created atlas bitmap 3472x528 [terrain, mipmap, linear-minification, linear-mip-level] 5.398 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 5.398 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification] 5.398 Created atlas bitmap 4096x3104 [mipmap] 5.398 Created atlas bitmap 4096x2336 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 5.398 Created atlas bitmap 2048x224 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 5.399 Created atlas bitmap 4096x2856 [alpha-mask] 5.405 Created atlas bitmap 4096x4036 [shadow, linear-magnification, alpha-mask] 5.409 Created atlas bitmap 4096x4080 [shadow, linear-magnification, alpha-mask] 5.413 Created atlas bitmap 4096x4052 [shadow, linear-magnification, alpha-mask] 5.416 Created atlas bitmap 4096x4064 [shadow, linear-magnification, alpha-mask] 5.419 Created atlas bitmap 4096x4092 [shadow, linear-magnification, alpha-mask] 5.423 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask] 5.426 Created atlas bitmap 4096x4044 [shadow, linear-magnification, alpha-mask] 5.429 Created atlas bitmap 4096x4092 [shadow, linear-magnification, alpha-mask] 5.432 Created atlas bitmap 4096x4044 [shadow, linear-magnification, alpha-mask] 5.436 Created atlas bitmap 4096x4064 [shadow, linear-magnification, alpha-mask] 5.439 Created atlas bitmap 4096x4052 [shadow, linear-magnification, alpha-mask] 5.444 Created atlas bitmap 4096x4092 [shadow, linear-magnification, alpha-mask] 5.447 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask] 5.449 Created atlas bitmap 4096x4072 [shadow, linear-magnification, alpha-mask] 5.451 Created atlas bitmap 4096x4072 [shadow, linear-magnification, alpha-mask] 5.452 Created atlas bitmap 4096x1284 [shadow, linear-magnification, alpha-mask] 5.452 Created atlas bitmap 4096x4080 [shadow, mipmap, linear-magnification, alpha-mask] 5.452 Created atlas bitmap 4096x704 [shadow, mipmap, linear-magnification, alpha-mask] 5.458 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 8.408 Parallel Sprite Loader initialized (threads: 11) 13.322 Sprites loaded 13.333 Generated mipmaps (4) for atlas [34] of size 4096x4096 13.349 Generated mipmaps (4) for atlas [35] of size 4096x4096 13.366 Generated mipmaps (4) for atlas [36] of size 4096x4096 13.383 Generated mipmaps (4) for atlas [37] of size 4096x4096 13.399 Generated mipmaps (4) for atlas [38] of size 4096x4096 13.416 Generated mipmaps (4) for atlas [39] of size 4096x1952 13.432 Generated mipmaps (3) for atlas [40] of size 4096x4080 13.450 Generated mipmaps (3) for atlas [41] of size 4096x3360 13.466 Generated mipmaps (3) for atlas [42] of size 4096x4064 13.482 Generated mipmaps (3) for atlas [43] of size 4096x4080 13.499 Generated mipmaps (3) for atlas [44] of size 4096x3968 13.516 Generated mipmaps (3) for atlas [45] of size 4096x3984 13.533 Generated mipmaps (3) for atlas [46] of size 4096x4080 13.549 Generated mipmaps (3) for atlas [47] of size 4096x4080 13.566 Generated mipmaps (3) for atlas [48] of size 3472x528 13.582 Generated mipmaps (3) for atlas [49] of size 4096x3216 13.599 Generated mipmaps (3) for atlas [50] of size 4096x1856 13.632 Generated mipmaps (3) for atlas [51] of size 4096x3104 13.644 Generated mipmaps (5) for atlas [52] of size 4096x2336 13.661 Generated mipmaps (3) for atlas [71] of size 4096x4080 13.677 Generated mipmaps (3) for atlas [72] of size 4096x704 13.683 Custom mipmaps uploaded. 13.759 Factorio initialised 18.900 Loading map C:\Users\Jackyshadow\AppData\Roaming\Factorio\saves\JS007.zip: 2761223 bytes. 19.054 Loading level.dat: 6057437 bytes. 19.056 Info Scenario.cpp:187: Map version 1.0.0-0 19.141 Loading script.dat: 427 bytes. 19.160 Checksum for script C:/Users/Jackyshadow/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3931528263 206.371 Info AppManagerStates.cpp:1837: Saving finished 277.544 Error CrashHandler.cpp:621: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-build-jhy8mv\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\logger.cpp (541): Logger::writeStacktrace c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\logger.cpp (548): Logger::logStacktrace c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\crashhandler.cpp (630): CrashHandler::SignalHandler minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0 ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF643504AE8) 00007FF643504AE8 (Factorio): (filename not available): __C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF6D51111F) 00007FFF6D51111F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF6D4BB474) 00007FFF6D4BB474 (ntdll): (filename not available): RtlRaiseException ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF6D50FC4E) 00007FFF6D50FC4E (ntdll): (filename not available): KiUserExceptionDispatcher c:\cygwin64\tmp\factorio-build-jhy8mv\src\graphics\entityrenderer.cpp (238): EntityRenderer::prepareParticleChunk c:\cygwin64\tmp\factorio-build-jhy8mv\src\graphics\entityrenderer.cpp (309): EntityRenderer::prepareRow c:\cygwin64\tmp\factorio-build-jhy8mv\src\graphics\entityrenderer.cpp (223): EntityRenderer::threadJob c:\cygwin64\tmp\factorio-build-jhy8mv\src\graphics\entityrenderer.cpp (170): EntityRenderer::prepare c:\cygwin64\tmp\factorio-build-jhy8mv\src\graphics\gamerenderer.cpp (156): GameRenderer::prepareJob c:\cygwin64\tmp\factorio-build-jhy8mv\src\graphics\gamerenderer.cpp (136): GameRenderer::prepare c:\cygwin64\tmp\factorio-build-jhy8mv\src\gameview.cpp (1288): GameView::prepareRender c:\cygwin64\tmp\factorio-build-jhy8mv\src\mainloop.cpp (972): MainLoop::prepare c:\cygwin64\tmp\factorio-build-jhy8mv\src\mainloop.cpp (634): MainLoop::mainLoopStep c:\cygwin64\tmp\factorio-build-jhy8mv\src\mainloop.cpp (379): MainLoop::run c:\cygwin64\tmp\factorio-build-jhy8mv\src\main.cpp (1123): wmain f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF6B646FD4) 00007FFF6B646FD4 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF6D4BCEC1) 00007FFF6D4BCEC1 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 279.446 Error CrashHandler.cpp:189: Map tick at moment of crash: 478772 279.446 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 283.031 Uploading log file 283.037 Error CrashHandler.cpp:258: Heap validation: success. 283.038 Creating crash dump. 283.198 CrashDump success