0.000 2020-08-20 14:06:59; Factorio 1.0.0 (build 54889, win64, steam) 0.000 Operating system: Windows 10 (version 2004) 0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.000 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.000 Write data path: C:/Users/rajti/AppData/Roaming/Factorio [398691/976116MB] 0.000 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.029 System info: [CPU: AMD Ryzen 5 3600X 6-Core Processor, 12 cores, RAM: 3588/32714 MB, page: 5069/37578 MB, virtual: 4332/134217727 MB, extended virtual: 0 MB] 0.029 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: cs] 0.033 Available displays: 1 0.033 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 {0x05, [0,0], 3440x1440, 32bit, 100Hz} 0.074 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.170 Initialised Direct3D[0]: NVIDIA GeForce GTX 1080; id: 10de-1b80; driver: nvldumdx.dll 27.21.14.5206 0.170 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.170 [Local Video Memory] Budget: 7311MB, CurrentUsage: 2MB, Reservation: 0/3783MB 0.170 [Non-Local Vid.Mem.] Budget: 15589MB, CurrentUsage: 0MB, Reservation: 0/7922MB 0.170 Tiled resources: Tier 2 0.170 Unified Memory Architecture: No 0.170 BGR 565 Supported: Yes 0.170 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.170 Graphics settings preset: very-high 0.170 Dedicated video memory size 8079 MB 0.246 Desktop composition is active. 0.246 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 39%] [DXT: high-quality] [Color: 32bit] 0.246 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 0.274 DSound: Starting _dsound_update thread 0.274 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear 0.274 DSound: Enter _dsound_update; tid=13556 0.428 Razer Chroma Controller initialized. 0.460 Loading mod core 0.0.0 (data.lua) 0.732 Loading mod base 1.0.0 (data.lua) 1.846 Loading mod base 1.0.0 (data-updates.lua) 2.044 Checksum for core: 2630831588 2.044 Checksum of base: 3509992273 2.361 Prototype list checksum: 3301461508 2.404 Loading sounds... 6.351 Info PlayerData.cpp:70: Local player-data.json unavailable 6.351 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1597865690 6.505 Initial atlas bitmap size is 16384 6.539 Created atlas bitmap 16384x16384 [none] 6.543 Created atlas bitmap 16384x13392 [none] 6.543 Created atlas bitmap 8192x4188 [decal] 6.545 Created atlas bitmap 16384x5600 [low-object, linear-minification] 6.545 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level] 6.546 Created atlas bitmap 16384x5920 [terrain, mipmap, linear-minification, linear-mip-level] 6.546 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 6.547 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification] 6.547 Created atlas bitmap 4096x3104 [mipmap] 6.548 Created atlas bitmap 4096x2336 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 6.548 Created atlas bitmap 2048x224 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 6.548 Created atlas bitmap 8192x1428 [alpha-mask] 6.551 Created atlas bitmap 16384x14888 [shadow, linear-magnification, alpha-mask] 6.551 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask] 6.556 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 10.161 Parallel Sprite Loader initialized (threads: 11) 15.215 Sprites loaded 15.249 Generated mipmaps (4) for atlas [3] of size 16384x5600 15.260 Generated mipmaps (3) for atlas [4] of size 8192x3744 15.282 Generated mipmaps (3) for atlas [5] of size 16384x5920 15.293 Generated mipmaps (3) for atlas [6] of size 4096x3216 15.304 Generated mipmaps (3) for atlas [7] of size 4096x1856 15.333 Generated mipmaps (3) for atlas [8] of size 4096x3104 15.344 Generated mipmaps (5) for atlas [9] of size 4096x2336 15.355 Generated mipmaps (3) for atlas [13] of size 8192x2352 15.369 Custom mipmaps uploaded. 15.444 Factorio initialised 18.185 Loading map C:\Users\rajti\AppData\Roaming\Factorio\saves\save3.zip: 3282324 bytes. 18.359 Loading level.dat: 7440879 bytes. 18.362 Info Scenario.cpp:187: Map version 1.0.0-0 18.471 Loading script.dat: 427 bytes. 18.494 Checksum for script C:/Users/rajti/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3931528263 92.655 Error CrashHandler.cpp:480: Exception Code: c0000005, Address: 0x00007ff67726dbdc ModuleBase: 0x00007ff677030000, ImageSize: 01c05000, RelativeAddress: 0023dbdc 92.655 Error CrashHandler.cpp:486: Access Violation: Read at address 0000000000000138 92.655 Error CrashHandler.cpp:500: Exception Context: rax=000002577f330ef0, rbx=000002579f892cc8, rcx=000002579f892bc8, rdx=00000000000000ba, rsi=000002579f104100, rdi=000002579f892ce8, rip=00007ff67726dbdc, rsp=000000913f2ff890, rbp=0000000000000005, r8=0000000000000000, r9=00000000ffffffee, r10=00000000ffffff80, r11=000000913f2ff880, r12=0000025776571a00, r13=00000000ffffffca, r14=000002579f104100, r15=0000000000000000 92.655 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff677030000 - 0x00007ff678c35000) Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-build-jhy8mv\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\logger.cpp (541): Logger::writeStacktrace c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\logger.cpp (548): Logger::logStacktrace c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\crashhandler.cpp (529): CrashHandler::SehHandler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF93269B8B7) 00007FF93269B8B7 (KERNELBASE): (filename not available): UnhandledExceptionFilter ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9349F49B3) 00007FF9349F49B3 (ntdll): (filename not available): memset ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9349DB766) 00007FF9349DB766 (ntdll): (filename not available): _C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9349F111F) 00007FF9349F111F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF93499B474) 00007FF93499B474 (ntdll): (filename not available): RtlRaiseException ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9349EFC4E) 00007FF9349EFC4E (ntdll): (filename not available): KiUserExceptionDispatcher c:\cygwin64\tmp\factorio-build-jhy8mv\src\entity\pipe.cpp (208): Pipe::shouldHaveWindow c:\cygwin64\tmp\factorio-build-jhy8mv\src\entity\pipe.cpp (228): Pipe::draw c:\cygwin64\tmp\factorio-build-jhy8mv\src\graphics\entityrenderer.cpp (347): EntityRenderer::prepareRow c:\cygwin64\tmp\factorio-build-jhy8mv\src\graphics\entityrenderer.cpp (223): EntityRenderer::threadJob c:\cygwin64\tmp\factorio-build-jhy8mv\src\util\workerthread.cpp (49): WorkerThread::loop c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad,std::default_delete > > >::_Go c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF932CD6FD4) 00007FF932CD6FD4 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF93499CEC1) 00007FF93499CEC1 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 94.710 Error CrashHandler.cpp:189: Map tick at moment of crash: 876597 94.710 Error Util.cpp:97: To prevent Factorio crashing on your Ryzen system, please update your BIOS to the latest version using the files and procedures found on the motherboard manufacture's web site. Additionally, you will need to update your chipset drivers which can be found at http://support.amd.com The BIOS and chipset drivers are the links between your hardware and the operating system. Updating to the latest software ensures users have the latest performance and stability enhancements for the platform. The issue could have been also caused by overclocking CPU or RAM. Lowering number of render threads in graphics options may help to alleviate the issue. If your BIOS and chipset drivers are already up-to-date and you are running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 123.245 Uploading log file 123.255 Error CrashHandler.cpp:258: Heap validation: success. 123.256 Creating crash dump. 123.468 CrashDump success