   0.000 2020-06-19 22:15:40; Factorio 0.18.32 (build 52799, win64, steam)
   0.000 Operating system: Windows 10 (version 1909) 
   0.000 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.000 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
   0.000 Write data path: C:/Users/EagleWolf123/AppData/Roaming/Factorio [699019/915069MB]
   0.000 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
   0.005 System info: [CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz, 8 cores, RAM: 5768/32683 MB, page: 7685/37547 MB, virtual: 4326/134217727 MB, extended virtual: 0 MB]
   0.005 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.008 Available displays: 1
   0.008  [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 2080 {0x05, [0,0], 1360x768, 32bit, 60Hz}
   0.042 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.101 Initialised Direct3D[0]: NVIDIA GeForce RTX 2080; id: 10de-1e87; driver: nvldumdx.dll 26.21.14.4587
   0.101   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.101   [Local Video Memory] Budget: 6808MB, CurrentUsage: 2MB, Reservation: 0/3604MB
   0.101   [Non-Local Vid.Mem.] Budget: 14707MB, CurrentUsage: 0MB, Reservation: 0/7762MB
   0.101   Tiled resources: Tier 2
   0.101   Unified Memory Architecture: No
   0.101   BGR 565 Supported: Yes
   0.101   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.101 Graphics settings preset: very-high
   0.101   Dedicated video memory size 8010 MB
   0.130 Desktop composition is active.
   0.130 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
   0.130                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.164 DSound: Starting _dsound_update thread
   0.165 DSound: Enter _dsound_update; tid=13860
   0.312 Info ModManager.cpp:253: Found duplicate mod creative-mod, using higher version (1.3.3 > 1.2.0).
   0.381 Info ModManager.cpp:253: Found duplicate mod Squeak Through, using higher version (1.4.0 > 1.3.0).
   0.382 Info ModManager.cpp:253: Found duplicate mod Squeak Through, using higher version (1.8.0 > 1.4.0).
   0.411 Loading mod core 0.0.0 (data.lua)
   0.477 Loading mod base 0.18.32 (data.lua)
   0.681 Loading mod base 0.18.32 (data-updates.lua)
   0.786 Checksum for core: 533635165
   0.786 Checksum of base: 2402425971
   0.930 Prototype list checksum: 156825909
   0.962 Loading sounds...
   1.012 Info PlayerData.cpp:70: Local player-data.json unavailable
   1.012 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1592596097
   1.130 Initial atlas bitmap size is 16384
   1.163 Created atlas bitmap 16384x16368 [none]
   1.166 Created atlas bitmap 16384x11428 [none]
   1.166 Created atlas bitmap 8192x3736 [decal]
   1.167 Created atlas bitmap 16384x5248 [low-object, linear-minification]
   1.167 Created atlas bitmap 8192x3760 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.167 Created atlas bitmap 16384x5776 [terrain, mipmap, linear-minification, linear-mip-level]
   1.168 Created atlas bitmap 4096x2848 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   1.168 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
   1.168 Created atlas bitmap 4096x3104 [mipmap]
   1.168 Created atlas bitmap 4096x2144 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.168 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   1.169 Created atlas bitmap 4096x2652 [alpha-mask]
   1.171 Created atlas bitmap 16384x14748 [shadow, linear-magnification, alpha-mask]
   1.171 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   1.175 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   1.554 Parallel Sprite Loader initialized (threads: 7)
   6.410 Sprites loaded
   6.422 Generated mipmaps (4) for atlas [3] of size 16384x5248   
   6.432 Generated mipmaps (3) for atlas [4] of size 8192x3760   
   6.443 Generated mipmaps (3) for atlas [5] of size 16384x5776   
   6.454 Generated mipmaps (3) for atlas [6] of size 4096x2848   
   6.465 Generated mipmaps (3) for atlas [7] of size 4096x1600   
   6.495 Generated mipmaps (3) for atlas [8] of size 4096x3104   
   6.506 Generated mipmaps (5) for atlas [9] of size 4096x2144   
   6.518 Generated mipmaps (3) for atlas [13] of size 8192x2352   
   6.522 Custom mipmaps uploaded.
   6.560 Factorio initialised
   6.560 Discord overlay detected (DiscordHook64.dll)
   8.543 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
  15.229 Info UDPSocket.cpp:218: Closing socket
  15.229 Info UDPSocket.cpp:248: Socket closed
  15.229 Info UDPSocket.cpp:218: Closing socket
  15.230 Joining game STEAM ID:({76561198015116888})
  15.230 Info UDPSocket.cpp:33: Opening socket
  15.230 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  15.501 Connection refused
  15.501 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
  15.501 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  15.503 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=4
  16.087 Info AuthServerConnector.cpp:97: Received key from auth server.
  16.088 Info UDPSocket.cpp:218: Closing socket
  16.088 Info UDPSocket.cpp:248: Socket closed
  16.088 Joining game STEAM ID:({76561198015116888})
  16.088 Info UDPSocket.cpp:33: Opening socket
  16.088 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  16.334 Connection refused
  16.334 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
  16.334 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  16.337 Info UDPSocket.cpp:218: Closing socket
  16.337 Info UDPSocket.cpp:248: Socket closed
  17.787 Joining game STEAM ID:({76561198015116888})
  17.787 Info UDPSocket.cpp:33: Opening socket
  17.787 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  17.802 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  17.802 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  17.802 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  17.802 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  17.802 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  17.851 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  18.052 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  18.052 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  18.052 Info ClientRouter.cpp:221: ConnectionAccepted
  18.535 Info ClientMultiplayerManager.cpp:750: Received mapReadyForDownload
  18.535 Downloading file C:\Users\EagleWolf123\AppData\Roaming\Factorio\temp\mp-download.zip (8824818 B, 17545 blocks)
  18.537 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  35.511 Finished download (16 s, 8.8 MB, 519 kB/s)
  35.511 Info TransferTarget.cpp:184: Received transfer block while not downloading
  35.531 Info ClientMultiplayerManager.cpp:730: updateTick(4294967295) map download finished creating scenario
  35.531 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  35.531 Loading map C:\Users\EagleWolf123\AppData\Roaming\Factorio\temp\mp-download.zip: 8824818 bytes.
  35.576 Loading level.dat: 24082152 bytes.
  35.579 Info Scenario.cpp:187: Map version 0.18.32-1
  36.530 Loading script.dat: 322 bytes.
  36.532 Checksum for script C:/Users/EagleWolf123/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 4108740459
  36.552 Info ClientMultiplayerManager.cpp:581: UpdateTick(520024) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  38.369 Info ClientMultiplayerManager.cpp:581: UpdateTick(521215) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  38.551 Info ClientMultiplayerManager.cpp:581: UpdateTick(521215) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  38.735 Info GameActionHandler.cpp:4356: UpdateTick (521226) processed PlayerJoinGame peerID(42) playerIndex(6) mode(connect) 
  46.467 Info ClientSynchronizer.cpp:318: Latency changed to (29)
  51.451 Info ClientSynchronizer.cpp:318: Latency changed to (26)
  56.469 Info ClientSynchronizer.cpp:318: Latency changed to (36)
  66.468 Info ClientSynchronizer.cpp:318: Latency changed to (25)
  71.462 Info ClientSynchronizer.cpp:318: Latency changed to (23)
  76.452 Info ClientSynchronizer.cpp:318: Latency changed to (21)
  81.451 Info ClientSynchronizer.cpp:318: Latency changed to (27)
  91.452 Info ClientSynchronizer.cpp:318: Latency changed to (23)
  96.451 Info ClientSynchronizer.cpp:318: Latency changed to (33)
 106.451 Info ClientSynchronizer.cpp:318: Latency changed to (24)
 116.451 Info ClientSynchronizer.cpp:318: Latency changed to (36)
 131.451 Info ClientSynchronizer.cpp:318: Latency changed to (23)
 136.452 Info ClientSynchronizer.cpp:318: Latency changed to (22)
 141.452 Info ClientSynchronizer.cpp:318: Latency changed to (34)
 151.468 Info ClientSynchronizer.cpp:318: Latency changed to (36)
 161.452 Info ClientSynchronizer.cpp:318: Latency changed to (33)
 166.451 Info ClientSynchronizer.cpp:318: Latency changed to (37)
 181.451 Info ClientSynchronizer.cpp:318: Latency changed to (31)
 186.452 Info ClientSynchronizer.cpp:318: Latency changed to (30)
 196.452 Info ClientSynchronizer.cpp:318: Latency changed to (18)
 201.452 Info ClientSynchronizer.cpp:318: Latency changed to (31)
 211.451 Info ClientSynchronizer.cpp:318: Latency changed to (24)
 216.451 Info ClientSynchronizer.cpp:318: Latency changed to (22)
 221.451 Info ClientSynchronizer.cpp:318: Latency changed to (34)
 231.468 Info ClientSynchronizer.cpp:318: Latency changed to (23)
 236.451 Info ClientSynchronizer.cpp:318: Latency changed to (22)
 241.451 Info ClientSynchronizer.cpp:318: Latency changed to (33)
 251.451 Info ClientSynchronizer.cpp:318: Latency changed to (22)
 256.451 Info ClientSynchronizer.cpp:318: Latency changed to (33)
 266.452 Info ClientSynchronizer.cpp:318: Latency changed to (26)
 276.451 Info ClientSynchronizer.cpp:318: Latency changed to (23)
 286.452 Info ClientSynchronizer.cpp:318: Latency changed to (22)
 291.452 Info ClientSynchronizer.cpp:318: Latency changed to (34)
 301.452 Info ClientSynchronizer.cpp:318: Latency changed to (16)
 306.451 Info ClientSynchronizer.cpp:318: Latency changed to (15)
 311.469 Info ClientSynchronizer.cpp:318: Latency changed to (26)
 315.851 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(537861) serverCRC(3454203077) localCRC(3930694453)
 315.851 Info ClientMultiplayerManager.cpp:581: UpdateTick(537862) changing state from(InGame) to(DesyncedWaitingForMap)
 315.868 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(537862) serverCRC(3323202906) localCRC(1940750842)
 315.885 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(537863) serverCRC(1103872659) localCRC(1464569601)
 315.902 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(537864) serverCRC(4199533466) localCRC(28290339)
 315.919 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(537865) serverCRC(2579164124) localCRC(3488108975)
 315.936 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(537866) serverCRC(24663201) localCRC(3834458573)
 315.951 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(537867) serverCRC(271542772) localCRC(3449428199)
 315.968 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(537868) serverCRC(2969992208) localCRC(1384372473)
 315.984 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(537869) serverCRC(591445251) localCRC(1859803820)
 316.001 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(537870) serverCRC(1510490542) localCRC(885787426)
 316.018 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(537871) serverCRC(2121764948) localCRC(1110092627)
 316.034 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(537872) serverCRC(4201693556) localCRC(2128730735)
 316.050 Info ClientMultiplayerManager.cpp:744: updateTick(537874) received player (42) desynced
 316.051 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(537873) serverCRC(979605883) localCRC(2853602624)
 318.735 Info ClientMultiplayerManager.cpp:750: Received mapReadyForDownload
 318.735 Info ClientMultiplayerManager.cpp:581: UpdateTick(537875) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
 318.737 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
 320.968 Downloading file C:\Users\EagleWolf123\AppData\Roaming\Factorio\temp\mp-download.zip (34392624 B, 68375 blocks)
 320.975 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
 385.253 Finished download (64 s, 34.3 MB, 535 kB/s)
 385.257 Info TransferTarget.cpp:184: Received transfer block while not downloading
 385.257 Info TransferTarget.cpp:184: Received transfer block while not downloading
 385.257 Info TransferTarget.cpp:184: Received transfer block while not downloading
 385.257 Info TransferTarget.cpp:184: Received transfer block while not downloading
 385.318 Info ClientMultiplayerManager.cpp:730: updateTick(4294967295) map download finished creating scenario
 385.318 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
