   0.000 2020-06-19 20:37:03; Factorio 0.18.32 (build 52799, win64, steam)
   0.000 Operating system: Windows 10 (version 1909) 
   0.000 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "7800" "--join-game-by-steam-id" "76561198015116888" 
   0.000 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
   0.000 Write data path: C:/Users/EagleWolf123/AppData/Roaming/Factorio [699322/915069MB]
   0.000 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
   0.005 System info: [CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz, 8 cores, RAM: 5574/32683 MB, page: 7422/37547 MB, virtual: 4326/134217727 MB, extended virtual: 0 MB]
   0.005 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.009 Available displays: 1
   0.009  [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 2080 {0x05, [0,0], 1360x768, 32bit, 60Hz}
   0.044 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.103 Initialised Direct3D[0]: NVIDIA GeForce RTX 2080; id: 10de-1e87; driver: nvldumdx.dll 26.21.14.4587
   0.103   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.103   [Local Video Memory] Budget: 6808MB, CurrentUsage: 2MB, Reservation: 0/3604MB
   0.103   [Non-Local Vid.Mem.] Budget: 14707MB, CurrentUsage: 0MB, Reservation: 0/7762MB
   0.103   Tiled resources: Tier 2
   0.103   Unified Memory Architecture: No
   0.103   BGR 565 Supported: Yes
   0.103   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.103 Graphics settings preset: very-high
   0.103   Dedicated video memory size 8010 MB
   0.131 Desktop composition is active.
   0.131 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
   0.131                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.164 DSound: Starting _dsound_update thread
   0.164 DSound: Enter _dsound_update; tid=11504
   0.312 Info ModManager.cpp:253: Found duplicate mod creative-mod, using higher version (1.3.3 > 1.2.0).
   0.381 Info ModManager.cpp:253: Found duplicate mod Squeak Through, using higher version (1.4.0 > 1.3.0).
   0.381 Info ModManager.cpp:253: Found duplicate mod Squeak Through, using higher version (1.8.0 > 1.4.0).
   0.410 Loading mod core 0.0.0 (data.lua)
   0.475 Loading mod base 0.18.32 (data.lua)
   0.676 Loading mod base 0.18.32 (data-updates.lua)
   0.783 Checksum for core: 533635165
   0.783 Checksum of base: 2402425971
   0.927 Prototype list checksum: 156825909
   0.961 Loading sounds...
   1.013 Info PlayerData.cpp:70: Local player-data.json unavailable
   1.013 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1592335451
   1.142 Initial atlas bitmap size is 16384
   1.176 Created atlas bitmap 16384x16368 [none]
   1.179 Created atlas bitmap 16384x11428 [none]
   1.179 Created atlas bitmap 8192x3736 [decal]
   1.180 Created atlas bitmap 16384x5248 [low-object, linear-minification]
   1.180 Created atlas bitmap 8192x3760 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.181 Created atlas bitmap 16384x5776 [terrain, mipmap, linear-minification, linear-mip-level]
   1.181 Created atlas bitmap 4096x2848 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   1.181 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
   1.181 Created atlas bitmap 4096x3104 [mipmap]
   1.182 Created atlas bitmap 4096x2144 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.182 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   1.182 Created atlas bitmap 4096x2652 [alpha-mask]
   1.185 Created atlas bitmap 16384x14748 [shadow, linear-magnification, alpha-mask]
   1.185 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   1.189 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   1.581 Parallel Sprite Loader initialized (threads: 7)
   6.478 Sprites loaded
   6.490 Generated mipmaps (4) for atlas [3] of size 16384x5248   
   6.500 Generated mipmaps (3) for atlas [4] of size 8192x3760   
   6.511 Generated mipmaps (3) for atlas [5] of size 16384x5776   
   6.522 Generated mipmaps (3) for atlas [6] of size 4096x2848   
   6.533 Generated mipmaps (3) for atlas [7] of size 4096x1600   
   6.564 Generated mipmaps (3) for atlas [8] of size 4096x3104   
   6.575 Generated mipmaps (5) for atlas [9] of size 4096x2144   
   6.586 Generated mipmaps (3) for atlas [13] of size 8192x2352   
   6.589 Custom mipmaps uploaded.
   6.631 Factorio initialised
   6.631 Discord overlay detected (DiscordHook64.dll)
   6.632 Info AppManagerStates.cpp:899: Connecting to game: STEAM ID:({76561198015116888})
   6.633 Joining game STEAM ID:({76561198015116888})
   6.633 Info UDPSocket.cpp:33: Opening socket
   6.635 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  12.205 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198015116888}): invalid state (WaitingForAccept) for packet type
  12.205 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198015116888}): invalid state (WaitingForAccept) for packet type
  12.205 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198015116888}): invalid state (WaitingForAccept) for packet type
  12.205 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198015116888}): invalid state (WaitingForAccept) for packet type
  12.205 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198015116888}): invalid state (WaitingForAccept) for packet type
  12.205 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198015116888}): invalid state (WaitingForAccept) for packet type
  12.205 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198015116888}): invalid state (WaitingForAccept) for packet type
  12.205 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198015116888}): invalid state (WaitingForAccept) for packet type
  12.205 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198015116888}): invalid state (WaitingForAccept) for packet type
  12.340 Connection refused
  12.380 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
  12.380 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  12.380 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=4
  13.030 Info AuthServerConnector.cpp:97: Received key from auth server.
  13.031 Info UDPSocket.cpp:218: Closing socket
  13.031 Info UDPSocket.cpp:248: Socket closed
  13.031 Joining game STEAM ID:({76561198015116888})
  13.031 Info UDPSocket.cpp:33: Opening socket
  13.031 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  13.323 Connection refused
  13.324 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
  13.324 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  13.327 Info UDPSocket.cpp:218: Closing socket
  13.327 Info UDPSocket.cpp:248: Socket closed
  14.591 Joining game STEAM ID:({76561198015116888})
  14.591 Info UDPSocket.cpp:33: Opening socket
  14.591 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  14.606 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  14.606 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  14.606 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  14.606 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  14.606 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  14.840 Connection refused
  14.840 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
  14.840 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  14.843 Info UDPSocket.cpp:218: Closing socket
  14.843 Info UDPSocket.cpp:248: Socket closed
  16.951 Joining game STEAM ID:({76561198015116888})
  16.951 Info UDPSocket.cpp:33: Opening socket
  16.951 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.957 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.974 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  16.974 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  17.005 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  17.023 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  17.057 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  17.107 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (Connecting) for packet type
  17.139 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (WaitingForAccept) for packet type
  17.139 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (WaitingForAccept) for packet type
  17.139 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (WaitingForAccept) for packet type
  17.189 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (WaitingForAccept) for packet type
  17.223 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): invalid state (WaitingForAccept) for packet type
  17.256 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  17.256 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  17.256 Info ClientRouter.cpp:221: ConnectionAccepted
  17.259 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198015116888}): heartbeat sequence number (85104) outside latency window [85105, 85905)
  17.259 Info UnparsedNetworkMessage.cpp:102: Message data: 27 12 70 4c 01 00 02 f4 91 02 00 02 43 01 f8 dd ef d4 f3 91 02 00 f5 91 02 00 02 43 01 d2 16 56 7c f4 91 02 00 02 01 02 07 00 02 09 6f 72 6e 75 6c 76 31 32 33 08 00
  17.273 Info ClientMultiplayerManager.cpp:891: Disconnect notification for peer (7)
  17.606 Info ClientMultiplayerManager.cpp:750: Received mapReadyForDownload
  17.606 Downloading file C:\Users\EagleWolf123\AppData\Roaming\Factorio\temp\mp-download.zip (5388660 B, 10714 blocks)
  17.607 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  29.212 Finished download (11 s, 5.3 MB, 464 kB/s)
  29.232 Info ClientMultiplayerManager.cpp:730: updateTick(4294967295) map download finished creating scenario
  29.232 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  29.236 Loading map C:\Users\EagleWolf123\AppData\Roaming\Factorio\temp\mp-download.zip: 5388660 bytes.
  29.398 Loading level.dat: 15267211 bytes.
  29.400 Info Scenario.cpp:187: Map version 0.18.32-1
  30.289 Loading script.dat: 322 bytes.
  30.324 Checksum for script C:/Users/EagleWolf123/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 4108740459
  30.340 Info ClientMultiplayerManager.cpp:581: UpdateTick(168438) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  31.624 Info ClientMultiplayerManager.cpp:581: UpdateTick(169280) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  31.822 Info ClientMultiplayerManager.cpp:581: UpdateTick(169280) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  32.007 Info GameActionHandler.cpp:4356: UpdateTick (169291) processed PlayerJoinGame peerID(8) playerIndex(6) mode(create) 
  35.290 Info ClientSynchronizer.cpp:318: Latency changed to (36)
  50.290 Info ClientSynchronizer.cpp:318: Latency changed to (39)
  60.290 Info ClientSynchronizer.cpp:318: Latency changed to (30)
  65.289 Info ClientSynchronizer.cpp:318: Latency changed to (29)
  70.288 Info ClientSynchronizer.cpp:318: Latency changed to (27)
  75.289 Info ClientSynchronizer.cpp:318: Latency changed to (38)
  85.290 Info ClientSynchronizer.cpp:318: Latency changed to (24)
  95.290 Info ClientSynchronizer.cpp:318: Latency changed to (23)
 105.439 Info ClientSynchronizer.cpp:318: Latency changed to (17)
 110.289 Info ClientSynchronizer.cpp:318: Latency changed to (22)
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1545.456 Info ClientMultiplayerManager.cpp:891: Disconnect notification for peer (2)
1550.722 Info ClientSynchronizer.cpp:318: Latency changed to (28)
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1651.072 Info ClientSynchronizer.cpp:318: Latency changed to (24)
1656.207 Info GameActionHandler.cpp:4356: UpdateTick (266701) processed PlayerJoinGame peerID(9) playerIndex(2) mode(connect) 
1661.074 Info ClientSynchronizer.cpp:318: Latency changed to (20)
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2076.422 Info ClientSynchronizer.cpp:318: Latency changed to (16)
2081.423 Info ClientSynchronizer.cpp:318: Latency changed to (15)
2086.422 Info ClientSynchronizer.cpp:318: Latency changed to (16)
2096.406 Info ClientSynchronizer.cpp:318: Latency changed to (18)
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2111.422 Info ClientSynchronizer.cpp:318: Latency changed to (19)
2121.439 Info ClientSynchronizer.cpp:318: Latency changed to (18)
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2129.639 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(295084) serverCRC(3159107288) localCRC(4132747604)
2129.639 Info ClientMultiplayerManager.cpp:581: UpdateTick(295085) changing state from(InGame) to(DesyncedWaitingForMap)
2129.657 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(295085) serverCRC(1910455948) localCRC(4198099338)
2129.673 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(295086) serverCRC(164221841) localCRC(1056845549)
2129.689 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(295087) serverCRC(3407623321) localCRC(2004049998)
2129.706 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(295088) serverCRC(1632929575) localCRC(774424477)
2129.723 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(295089) serverCRC(1217452871) localCRC(610655660)
2129.738 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(295090) serverCRC(3063294147) localCRC(3819917663)
2129.756 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(295091) serverCRC(1311262542) localCRC(1432463643)
2129.772 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(295092) serverCRC(357938314) localCRC(4234473248)
2129.789 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(295093) serverCRC(2831939714) localCRC(3342972515)
2129.806 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(295094) serverCRC(4279490223) localCRC(1588182030)
2129.822 Info ClientMultiplayerManager.cpp:744: updateTick(295096) received player (8) desynced
2129.822 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(295095) serverCRC(4012610108) localCRC(1749864260)
2129.839 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(295096) serverCRC(2189180470) localCRC(2975716294)
2129.855 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(295097) serverCRC(3006366599) localCRC(3840326224)
2129.872 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(295098) serverCRC(2507384134) localCRC(3605616493)
2129.890 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(295099) serverCRC(1061473779) localCRC(544572551)
2129.906 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(295100) serverCRC(3052184724) localCRC(2981721771)
2129.924 Info ClientMultiplayerManager.cpp:744: updateTick(295102) received player (6) desynced
2129.924 Error GameActionHandler.cpp:3031: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(295101) serverCRC(2775224919) localCRC(2548233733)
2130.007 Info ClientMultiplayerManager.cpp:744: updateTick(295103) received player (9) desynced
2131.739 Info ClientMultiplayerManager.cpp:750: Received mapReadyForDownload
2131.739 Info ClientMultiplayerManager.cpp:581: UpdateTick(295103) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
2131.740 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
2132.892 Info BlueprintShelf.cpp:701: Saving blueprint storage.
2133.490 Downloading file C:\Users\EagleWolf123\AppData\Roaming\Factorio\temp\mp-download.zip (22411807 B, 44557 blocks)
2133.495 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
2245.605 Finished download (112 s, 22.4 MB, 199 kB/s)
2245.647 Info ClientMultiplayerManager.cpp:730: updateTick(4294967295) map download finished creating scenario
2245.647 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
