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Version: 1.2.6
Date: 2020.05.02
  Changes:
    - Reupload due to mod-portal shenanigans not sorting versions
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Version: 1.2.5
Date: 2020.04.27
  Changes:
    - Fixed crash by Honktown (https://mods.factorio.com/mod/LootChestPlus/discussion/5ea5d7bf5df5e7000c0f0e11)
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Version: 1.2.4
Date: 2020.02.15
  Changes:
    - Added hit-effect 
    - Changed sound to vanilla one 
    - Bumped base to 0.18.6
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Version: 1.2.3
Date: 2020.01.28
  Changes:
    - Fixed icon size back to 32, since it doesn`t rely on base game gfx 
    - Fixed vehicle impact sound
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Version: 1.2.2
Date: 2020.01.26
  Changes:
    - Fixed technology
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Version: 1.2.1
Date: 2020.01.26
  Changes:
    - Small fixes
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Version: 1.2.0
Date: 2020.01.22
  Changes:
    - Bumped version number
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Version: 1.0.26
Date: 2020.01.21
  Changes:
    - Courtesy of splitice for probably making it multiplayer compatible
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Version: 1.0.25
Date: 2020.01.21
  Changes:
    - Updated to 0.18 
    - Sound adjustments to 0.18
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Version: 1.0.24
Date: 2019.10.04
  Changes:
    - Added entity-description to locale
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Version: 1.0.23
Date: 2019.10.04
  Changes:
    - Adjusted open-, impact-sound and circuit_wire_max_distance to vanilla values
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Version: 1.0.22
Date: 2019.10.04
  Changes:
    - Added parameters, enable_looted and force to spill_item_stack. Now, when you've placed a second chest, that gets spilled to floor, it gets marked for deconstruction automatically and also you can pick it up just by walking over it.
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Version: 1.0.21
Date: 2019.10.04
  Changes:
    - Bumped base-dependency to >= 0.17.69 
    - Thanks to Oktabyte for making it compatible with Warptorio2
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Version: 1.0.20
Date: 2019.09.07
  Changes:
    - Bumped base-dependency to >= 0.17.68 and stdlib to >= 1.2.2 
    - Added Deadlock's Industrial Revolution as optional dependency (use "Alien Space Science" mod to add loot to enemies) 
    - Changed icon order
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Version: 1.0.19
Date: 2019.05.20
  Changes:
    - Bumped base-dependency to >= 0.17.35 and stdlib to >= 1.0.4
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Version: 1.0.18
Date: 2019.05.20
  Changes:
    - Added Factorio Standard Library as dependency 
    - Added auto-loot for Redmew's coins
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Version: 1.0.17
Date: 2019.05.19
  Changes:
    - Made the loot chest a passive provider, available with technology "Logistic robotics" 
    - Made the chest a little more expensive, now that it is logistic
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Version: 1.0.16
Date: 2019.05.05
  Changes:
    - Added changelog
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Version: 1.0.15
Date: 2019.05.05
  Changes:
    - Added auto-loot for alien biomass from Darkstar Utilities 
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Version: 1.0.14
Date: 2019.03.??
  Changes:
    - Added auto-loot for artifact-ore from Alien Loot Economy
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Version: 1.0.13
Date: 2019.03.??
  Changes:
    - Edited info.json
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Version: 1.0.12
Date: 2019.03.??
  Changes:
    - Updated to 0.17
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Version: 1.0.11
Date: 2019.03.??
  Changes:
    - Added auto-loot for flesh from Reika's Endgame Combat
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Version: 1.0.10
Date: 2018.06.??
  Changes:
    - Edited plr.print and description
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Version: 1.0.9
Date: 2018.04.??
  Changes:
    - Adjusted name in chest.surface.spill_item_stack
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Version: 1.0.8
Date: 2018.04.??
  Changes:
    - Small fix in migration
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Version: 1.0.7
Date: 2018.04.??
  Changes:
    - Added migration - thanks magu5026
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Version: 1.0.6
Date: 2018.04.??
  Changes:
    - Rename to artifact-loot-chest because of conflict with other mod
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Version: 1.0.5
Date: 2018.01.??
  Changes:
    - Edited info.json
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Version: 1.0.4
Date: 2018.01.??
  Changes:
    - Added auto-loot for corpses from Necromant-mod
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Version: 1.0.3
Date: 2018.01.??
  Changes:
    - Added impact resistance 
    - Changed item stack size to 1
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Version: 1.0.2
Date: 2018.01.??
  Changes:
    - Small fix
---------------------------------------------------------------------------------------------------
Version: 1.0.1
Date: 2018.01.??
  Changes:
    - Update to 0.16 
    - Increased scan interval from 3 to 10 seconds 
    - Changed tech required from military-1 to military-2
