0.012 2019-12-21 21:59:57; Factorio 0.17.79 (build 47865, win64, steam) 0.013 Operating system: Windows 10 (version 1903) 0.013 Program arguments: "Factorio.exe" "--start-server" "C:\Users\Te\AppData\Roaming\Factorio\saves\TheNewGroove.zip" "--server-settings" "server-settings.json" 0.013 Read data path: C:/Program Files/Steam/steamapps/common/Factorio/data 0.013 Write data path: C:/Users/Te/AppData/Roaming/Factorio [600325/952610MB] 0.013 Binaries path: C:/Program Files/Steam/steamapps/common/Factorio/bin 0.020 System info: [CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz, 4 cores, RAM: 5103/8127 MB, page: 11195/17869 MB, virtual: 4238/134217727 MB, extended virtual: 0 MB] 0.021 Running in headless mode 0.030 Loading mod core 0.0.0 (data.lua) 0.093 Loading mod base 0.17.79 (data.lua) 0.348 Loading mod base 0.17.79 (data-updates.lua) 0.480 Checksum for core: 2035938594 0.481 Checksum of base: 4156627525 0.684 Prototype list checksum: 2767119397 0.720 Info PlayerData.cpp:70: Local player-data.json unavailable 0.721 Info PlayerData.cpp:75: Cloud player-data.json unavailable 0.723 Factorio initialised 0.841 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/api-login?api_version=2 1.692 Info AuthServerConnector.cpp:171: Got token from auth server for username(LegitimateTeddy). 1.736 Info ServerSynchronizer.cpp:30: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 1.737 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame) 1.737 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame) 1.737 Loading map C:\Users\Te\AppData\Roaming\Factorio\saves\TheNewGroove.zip: 13698271 bytes. 1.838 Loading level.dat: 24765905 bytes. 1.849 Info Scenario.cpp:187: Map version 0.17.79-0 2.443 Loading script.dat: 328 bytes. 2.451 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197})) 2.451 Hosting game at IP ADDR:({0.0.0.0:34197}) 2.451 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2 2.522 Info AuthServerConnector.cpp:109: Obtained serverPadlock for serverHash (yVNTEGHYswrHSgvphFkPqv1CvrZzNDlb) from the auth server. 2.522 Info ServerMultiplayerManager.cpp:776: updateTick(7361973) changing state from(CreatingGame) to(InGame) 2.616 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address 2.617 Info UDPSocket.cpp:39: Opening socket for broadcast 2.618 Info Main.cpp:938: Maximum segment size = 100; minimum segment size = 25; maximum-segment-size peer count = 10; minimum-segment-size peer count = 20 2.688 Info ServerRouter.cpp:497: Own address is IP ADDR:({173.21.91.91:34197}) (confirmed by pingpong3) 2.756 Info ServerRouter.cpp:497: Own address is IP ADDR:({173.21.91.91:34197}) (confirmed by pingpong2) 2.824 Info ServerRouter.cpp:497: Own address is IP ADDR:({173.21.91.91:34197}) (confirmed by pingpong4) 0.000 2019-12-21 22:00:00; Factorio 0.17.79 (build 47865, win64, steam) 0.000 Operating system: Windows 10 (version 1903) 0.000 Not rotating logs. 0.000 Program arguments: "C:\Program Files\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--no-log-rotation" 0.000 Read data path: C:/Program Files/Steam/steamapps/common/Factorio/data 0.000 Write data path: C:/Users/Te/AppData/Roaming/Factorio [600325/952610MB] 0.000 Binaries path: C:/Program Files/Steam/steamapps/common/Factorio/bin 0.007 System info: [CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz, 4 cores, RAM: 5342/8127 MB, page: 11425/17869 MB, virtual: 4318/134217727 MB, extended virtual: 0 MB] 0.007 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en] 0.014 Available displays: 2 0.014 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1060 3GB {0x05, [0,0], 1920x1080, 32bit, 60Hz} 0.014 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 3GB {0x01, [-1280,0], 1280x1024, 32bit, 60Hz} 2.958 Info MatchingServer.cpp:114: Matching server game `6504433` has been created. 2.967 Info ServerMultiplayerManager.cpp:705: Matching server connection resumed 0.086 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.178 Initialised Direct3D[0]: NVIDIA GeForce GTX 1060 3GB; id: 10de-1c02; driver: nvldumdx.dll 26.21.14.3107 0.178 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.178 [Local Video Memory] Budget: 2539MB, CurrentUsage: 2MB, Reservation: 0/1344MB 0.178 [Non-Local Vid.Mem.] Budget: 3657MB, CurrentUsage: 0MB, Reservation: 0/1930MB 0.178 Tiled resources: Tier 2 0.178 Unified Memory Architecture: No 0.178 BGR 565 Supported: Yes 0.178 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.178 Graphics settings preset: very-high 0.178 Dedicated video memory size 2988 MB 0.232 Desktop composition is active. 0.232 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit] 0.232 [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC] 0.266 DSound: Starting _dsound_update thread 0.266 DSound: Enter _dsound_update; tid=12208 0.345 Loading mod core 0.0.0 (data.lua) 0.454 Loading mod base 0.17.79 (data.lua) 0.734 Loading mod base 0.17.79 (data-updates.lua) 0.875 Checksum for core: 2035938594 0.875 Checksum of base: 4156627525 1.088 Prototype list checksum: 2767119397 1.128 Loading sounds... 1.217 Info PlayerData.cpp:70: Local player-data.json unavailable 1.217 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1576986774 1.342 Initial atlas bitmap size is 16384 1.389 Created atlas bitmap 16384x16380 [none] 1.395 Created atlas bitmap 16384x11648 [none] 1.395 Created atlas bitmap 8192x3872 [decal] 1.397 Created atlas bitmap 16384x4896 [low-object, linear-minification] 1.398 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level] 1.399 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level] 1.399 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification] 1.400 Created atlas bitmap 4096x1760 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 1.400 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 1.400 Created atlas bitmap 8192x1632 [alpha-mask] 1.405 Created atlas bitmap 16384x13332 [shadow, linear-magnification, alpha-mask] 1.405 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask] 1.410 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 2.217 Parallel Sprite Loader initialized (threads: 3) 13.795 Sprites loaded 13.852 Generated mipmaps (4) for atlas [3] of size 16384x4896 13.884 Generated mipmaps (3) for atlas [4] of size 8192x3744 13.939 Generated mipmaps (3) for atlas [5] of size 16384x7168 13.949 Generated mipmaps (3) for atlas [6] of size 4096x1600 13.972 Generated mipmaps (5) for atlas [7] of size 4096x1760 13.984 Generated mipmaps (3) for atlas [11] of size 8192x2352 13.984 Custom mipmaps uploaded. 14.105 Factorio initialised 14.107 Warning FileUtil.cpp:398: Permission denied trying to remove C:\Users\Te\AppData\Roaming\Factorio\temp\currently-playing\replay.dat. Will set write permissions and try again 14.107 Error FileUtil.cpp:420: Couldn't remove C:\Users\Te\AppData\Roaming\Factorio\temp\currently-playing\replay.dat: The process cannot access the file because it is being used by another process. 14.107 Error FileUtil.cpp:420: Couldn't remove C:\Users\Te\AppData\Roaming\Factorio\temp\currently-playing: The directory is not empty. 14.107 Error FileUtil.cpp:420: Couldn't remove C:\Users\Te\AppData\Roaming\Factorio\temp: The directory is not empty. 18.802 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34196})) 18.803 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0})) 20.143 Info UDPSocket.cpp:218: Closing socket 20.143 Info UDPSocket.cpp:248: Socket closed 20.143 Info UDPSocket.cpp:218: Closing socket 20.242 Info UDPSocket.cpp:218: Closing socket 20.242 Info UDPSocket.cpp:248: Socket closed 20.242 Info UDPSocket.cpp:218: Closing socket 20.243 Joining game IP ADDR:({192.168.1.100:34197}) 20.243 Info UDPSocket.cpp:33: Opening socket 20.243 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting) 23.172 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.1.100:56325})) 23.172 Refusing connection for address (IP ADDR:({192.168.1.100:56325})), username (LegitimateTeddy). UserVerificationMissing 20.279 Connection refused 20.279 Info ClientMultiplayerManager.cpp:207: Quitting multiplayer connection. 20.279 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected) 20.281 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2 20.593 Info AuthServerConnector.cpp:138: Received key from auth server. 20.595 Info UDPSocket.cpp:218: Closing socket 20.595 Info UDPSocket.cpp:248: Socket closed 20.595 Joining game IP ADDR:({192.168.1.100:34197}) 20.595 Info UDPSocket.cpp:33: Opening socket 20.596 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting) 23.525 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.1.100:56326})) 23.527 Refusing connection for address (IP ADDR:({192.168.1.100:56326})), username (LegitimateTeddy). PasswordMissing 20.630 Connection refused 20.630 Info ClientMultiplayerManager.cpp:207: Quitting multiplayer connection. 20.630 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected) 20.635 Info UDPSocket.cpp:218: Closing socket 20.635 Info UDPSocket.cpp:248: Socket closed 22.903 Joining game IP ADDR:({192.168.1.100:34197}) 22.904 Info UDPSocket.cpp:33: Opening socket 22.904 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting) 25.831 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.1.100:56328})) 25.832 Info ServerRouter.cpp:425: Replying to connectionRequest for address(IP ADDR:({192.168.1.100:56328})). 25.832 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(634) adding peer(1) 22.947 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32). 22.947 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap) 22.947 Info ClientRouter.cpp:221: ConnectionAccepted 25.852 Info ServerMultiplayerManager.cpp:776: updateTick(7361973) changing state from(InGame) to(InGameSavingMap) 25.852 Info ServerMultiplayerManager.cpp:925: updateTick(7361973) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap) 26.673 Info ServerMultiplayerManager.cpp:993: UpdateTick(7361973) Serving map(C:\Users\Te\AppData\Roaming\Factorio\temp\mp-save-0.zip) for peer(1) size(13698247) crc(3682092560) 26.674 Info ServerMultiplayerManager.cpp:776: updateTick(7361973) changing state from(InGameSavingMap) to(InGame) 23.796 Info ClientMultiplayerManager.cpp:765: Received mapReadyForDownload 23.796 Downloading file C:\Users\Te\AppData\Roaming\Factorio\temp\mp-download.zip (13698247 B, 27234 blocks) 23.802 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap) 26.742 Info ServerMultiplayerManager.cpp:925: updateTick(7361973) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 24.870 Finished download (1 s, 13.6 MB, 12.8 MB/s) 24.904 Info ClientMultiplayerManager.cpp:745: updateTick(4294967295) map download finished creating scenario 24.904 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap) 24.904 Loading map C:\Users\Te\AppData\Roaming\Factorio\temp\mp-download.zip: 13698247 bytes. 24.905 Warning FileUtil.cpp:398: Permission denied trying to remove C:\Users\Te\AppData\Roaming\Factorio\temp\currently-playing\replay.dat. Will set write permissions and try again 24.905 Error FileUtil.cpp:420: Couldn't remove C:\Users\Te\AppData\Roaming\Factorio\temp\currently-playing\replay.dat: The process cannot access the file because it is being used by another process. 24.906 Error FileUtil.cpp:420: Couldn't remove C:\Users\Te\AppData\Roaming\Factorio\temp\currently-playing: The directory is not empty. 27.840 Info ServerMultiplayerManager.cpp:925: updateTick(7361973) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 25.000 Loading level.dat: 24765905 bytes. 25.005 Info Scenario.cpp:187: Map version 0.17.79-0 25.591 Loading script.dat: 328 bytes. 25.814 Info ClientMultiplayerManager.cpp:592: UpdateTick(7361973) changing state from(ConnectedLoadingMap) to(TryingToCatchUp) 28.761 Info ServerMultiplayerManager.cpp:925: updateTick(7362027) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 25.916 Info ClientMultiplayerManager.cpp:592: UpdateTick(7362030) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures) 28.871 Info ServerMultiplayerManager.cpp:925: updateTick(7362034) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 28.872 Info GameActionHandler.cpp:4168: UpdateTick (7362034) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect) 25.996 Info ClientMultiplayerManager.cpp:592: UpdateTick(7362030) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame) 28.946 Info ServerMultiplayerManager.cpp:925: updateTick(7362038) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 26.064 Info GameActionHandler.cpp:4168: UpdateTick (7362034) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect) 35.447 Info ClientSynchronizer.cpp:318: Latency changed to (9) 45.431 Info ClientSynchronizer.cpp:318: Latency changed to (8) 55.413 Info ClientSynchronizer.cpp:318: Latency changed to (16) 65.414 Info ClientSynchronizer.cpp:318: Latency changed to (9) 70.414 Info ClientSynchronizer.cpp:318: Latency changed to (8) 80.412 Info ClientSynchronizer.cpp:318: Latency changed to (7) 85.446 Info ClientSynchronizer.cpp:318: Latency changed to (8) 95.431 Info ClientSynchronizer.cpp:318: Latency changed to (7) 245.430 Info ClientSynchronizer.cpp:318: Latency changed to (8) 255.446 Info ClientSynchronizer.cpp:318: Latency changed to (7) 305.414 Info ClientSynchronizer.cpp:318: Latency changed to (8) 315.463 Info ClientSynchronizer.cpp:318: Latency changed to (10) 328.321 Info AppManager.cpp:287: Saving to _autosave5 (blocking). 325.462 Info ClientSynchronizer.cpp:318: Latency changed to (8) 329.189 Info AppManagerStates.cpp:1802: Saving finished 381.297 Info ClientSynchronizer.cpp:318: Latency changed to (7) 411.281 Info ClientSynchronizer.cpp:318: Latency changed to (9) 421.297 Info ClientSynchronizer.cpp:318: Latency changed to (7) 456.280 Info ClientSynchronizer.cpp:318: Latency changed to (8) 466.312 Info ClientSynchronizer.cpp:318: Latency changed to (9) 481.279 Info ClientSynchronizer.cpp:318: Latency changed to (8) 521.296 Info ClientSynchronizer.cpp:318: Latency changed to (7) 571.280 Info ClientSynchronizer.cpp:318: Latency changed to (8) 601.312 Info ClientSynchronizer.cpp:318: Latency changed to (7) 606.313 Info ClientSynchronizer.cpp:318: Latency changed to (12) 616.296 Info ClientSynchronizer.cpp:318: Latency changed to (7) 929.175 Info AppManager.cpp:287: Saving to _autosave1 (blocking). 930.127 Info AppManagerStates.cpp:1802: Saving finished 932.246 Info ClientSynchronizer.cpp:318: Latency changed to (8) 942.263 Info ClientSynchronizer.cpp:318: Latency changed to (7) 957.230 Info ClientSynchronizer.cpp:318: Latency changed to (9) 967.246 Info ClientSynchronizer.cpp:318: Latency changed to (7) 1217.246 Info ClientSynchronizer.cpp:318: Latency changed to (8) 1257.246 Info ClientSynchronizer.cpp:318: Latency changed to (7) 1530.125 Info AppManager.cpp:287: Saving to _autosave2 (blocking). 1531.072 Info AppManagerStates.cpp:1802: Saving finished 1713.197 Info ClientSynchronizer.cpp:318: Latency changed to (9) 1723.181 Info ClientSynchronizer.cpp:318: Latency changed to (8) 1798.180 Info ClientSynchronizer.cpp:318: Latency changed to (7) 2093.181 Info ClientSynchronizer.cpp:318: Latency changed to (9) 2103.163 Info ClientSynchronizer.cpp:318: Latency changed to (7) 2109.441 Info ClientMultiplayerManager.cpp:147: Disconnecting multiplayer connection. Reason: Quit. 2109.441 Info ClientMultiplayerManager.cpp:592: UpdateTick(7486874) changing state from(InGame) to(DisconnectScheduled) 2109.463 Info ClientMultiplayerManager.cpp:592: UpdateTick(7486874) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation) 2112.390 Info ServerMultiplayerManager.cpp:1039: Disconnect notification for peer (1) 2112.390 Info ServerMultiplayerManager.cpp:925: updateTick(7486880) received stateChanged peerID(1) oldState(InGame) newState(DisconnectScheduled) 2112.409 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(57288) removing peer(1). 2109.530 Info ClientMultiplayerManager.cpp:592: UpdateTick(7486874) changing state from(WaitingForDisconnectConfirmation) to(Disconnected) 2109.531 Info ClientMultiplayerManager.cpp:906: Disconnect notification for peer (1) 2109.531 Info ClientSynchronizer.cpp:211: nextHeartbeatSequenceNumber(500540960) cannot process synchronizer action(SkippedTickClosure) 2109.784 Warning FileUtil.cpp:398: Permission denied trying to remove C:\Users\Te\AppData\Roaming\Factorio\temp\currently-playing\replay.dat. Will set write permissions and try again 2109.784 Error FileUtil.cpp:420: Couldn't remove C:\Users\Te\AppData\Roaming\Factorio\temp\currently-playing\replay.dat: The process cannot access the file because it is being used by another process. 2109.784 Error FileUtil.cpp:420: Couldn't remove C:\Users\Te\AppData\Roaming\Factorio\temp\currently-playing: The directory is not empty. 2109.803 Info UDPSocket.cpp:218: Closing socket 2109.803 Info UDPSocket.cpp:248: Socket closed 2113.403 Info ServerMultiplayerManager.cpp:1189: Auto saving map as C:\Users\Te\AppData\Roaming\Factorio\saves\TheNewGroove.zip 2113.404 Info AppManager.cpp:394: Saving game as C:\Users\Te\AppData\Roaming\Factorio\saves\TheNewGroove.zip 2114.247 Info AppManagerStates.cpp:1802: Saving finished 2118.289 Loading map C:\Users\Te\AppData\Roaming\Factorio\saves\TheNewGroove.zip: 13867373 bytes. 2118.409 Loading level.dat: 25089909 bytes. 2118.415 Info Scenario.cpp:187: Map version 0.17.79-0 2119.013 Loading script.dat: 328 bytes. 2137.748 Info AppManager.cpp:287: Saving to _autosave2 (blocking). 2138.670 Info AppManagerStates.cpp:1802: Saving finished 2228.668 Info AppManagerStates.cpp:1802: Saving finished 2236.537 Info AppManagerStates.cpp:1802: Saving finished 2241.535 Info AppManagerStates.cpp:1802: Saving finished 2299.279 Loading map C:\Users\Te\AppData\Roaming\Factorio\saves\TheNewGroove.zip: 14390699 bytes. 2299.376 Loading level.dat: 25111815 bytes. 2299.382 Info Scenario.cpp:187: Map version 0.17.79-0 2299.986 Loading script.dat: 328 bytes. 2514.465 Info AppManager.cpp:287: Saving to _autosave3 (blocking). 2515.404 Info AppManagerStates.cpp:1802: Saving finished 2632.240 Loading map C:\Users\Te\AppData\Roaming\Factorio\saves\TheNewGroove.zip: 14390699 bytes. 2632.331 Loading level.dat: 25111815 bytes. 2632.337 Info Scenario.cpp:187: Map version 0.17.79-0 2632.932 Loading script.dat: 328 bytes. 2847.832 Info AppManager.cpp:287: Saving to _autosave3 (blocking). 2848.724 Info AppManagerStates.cpp:1802: Saving finished 2941.724 Loading map C:\Users\Te\AppData\Roaming\Factorio\saves\TheNewGroove.zip: 14390699 bytes. 2941.818 Loading level.dat: 25111815 bytes. 2941.824 Info Scenario.cpp:187: Map version 0.17.79-0 2942.411 Loading script.dat: 328 bytes. 3108.013 Loading map C:\Users\Te\AppData\Roaming\Factorio\saves\TheNewGroove.zip: 14390699 bytes. 3108.106 Loading level.dat: 25111815 bytes. 3108.113 Info Scenario.cpp:187: Map version 0.17.79-0 3108.697 Loading script.dat: 328 bytes. 3175.049 Loading map C:\Users\Te\AppData\Roaming\Factorio\saves\TheNewGroove.zip: 14390699 bytes. 3175.148 Loading level.dat: 25111815 bytes. 3175.154 Info Scenario.cpp:187: Map version 0.17.79-0 3175.752 Loading script.dat: 328 bytes. 3390.182 Info AppManager.cpp:287: Saving to _autosave3 (blocking). 3391.203 Info AppManagerStates.cpp:1802: Saving finished 3691.198 Info AppManager.cpp:287: Saving to _autosave1 (blocking). 3692.128 Info AppManagerStates.cpp:1802: Saving finished 3931.508 Unlocked achievement "golem" 3993.183 Info AppManager.cpp:287: Saving to _autosave2 (blocking). 3994.067 Info AppManagerStates.cpp:1802: Saving finished 4294.066 Info AppManager.cpp:287: Saving to _autosave3 (blocking). 4294.964 Info AppManagerStates.cpp:1802: Saving finished 4595.515 Info AppManager.cpp:287: Saving to _autosave1 (blocking). 4596.451 Info AppManagerStates.cpp:1802: Saving finished 4896.464 Info AppManager.cpp:287: Saving to _autosave2 (blocking). 4897.452 Info AppManagerStates.cpp:1802: Saving finished 5197.481 Info AppManager.cpp:287: Saving to _autosave3 (blocking). 5198.372 Info AppManagerStates.cpp:1802: Saving finished 5250.397 Quitting: window closed. 5250.732 DSound: Stopping voice 5250.732 DSound: Joining thread 5250.732 DSound: Exit _dsound_update; tid=12208 5250.732 DSound: Waiting for voice to stop ... signaled 5250.733 DSound: Joined thread 5250.733 DSound: Destroying thread 5250.733 DSound: Thread destroyed 5250.733 DSound: Releasing buffer 5250.733 DSound: Voice stopped 5250.733 DSound: Deallocating voice 5250.733 DSound: Deallocated voice 5250.853 Steam API shutdown. 5251.873 Goodbye 0.000 2019-12-21 23:44:29; Factorio 0.17.79 (build 47865, win64, steam) 0.000 Operating system: Windows 10 (version 1903) 0.000 Not rotating logs. 0.000 Program arguments: "C:\Program Files\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--no-log-rotation" 0.000 Read data path: C:/Program Files/Steam/steamapps/common/Factorio/data 0.000 Write data path: C:/Users/Te/AppData/Roaming/Factorio [598613/952610MB] 0.000 Binaries path: C:/Program Files/Steam/steamapps/common/Factorio/bin 0.058 System info: [CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz, 4 cores, RAM: 5169/8127 MB, page: 11002/17869 MB, virtual: 4318/134217727 MB, extended virtual: 0 MB] 0.058 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en] 0.121 Available displays: 2 0.123 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1060 3GB {0x05, [0,0], 1920x1080, 32bit, 60Hz} 0.123 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 3GB {0x01, [-1280,0], 1280x1024, 32bit, 60Hz} 0.544 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 1.915 Initialised Direct3D[0]: NVIDIA GeForce GTX 1060 3GB; id: 10de-1c02; driver: nvldumdx.dll 26.21.14.3107 1.915 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 1.947 [Local Video Memory] Budget: 2539MB, CurrentUsage: 2MB, Reservation: 0/1344MB 1.948 [Non-Local Vid.Mem.] Budget: 3657MB, CurrentUsage: 0MB, Reservation: 0/1930MB 1.948 Tiled resources: Tier 2 1.948 Unified Memory Architecture: No 1.948 BGR 565 Supported: Yes 1.948 MaximumFrameLatency: 3, GPUThreadPriority: 0 1.948 Graphics settings preset: very-high 1.948 Dedicated video memory size 2988 MB 2.089 Desktop composition is active. 2.089 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit] 2.089 [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC] 2.117 DirectSoundCreate8 failed 2.117 No audio driver can be used. (error code: 1) 2.117 Warning GlobalContext.cpp:985: Installing audio failed retrying... 2.617 DirectSoundCreate8 failed 2.617 No audio driver can be used. (error code: 1) 2.617 Warning GlobalContext.cpp:985: Installing audio failed retrying... 3.118 DirectSoundCreate8 failed 3.118 No audio driver can be used. (error code: 1) 3.118 Warning GlobalContext.cpp:985: Installing audio failed retrying... 3.619 DirectSoundCreate8 failed 3.619 No audio driver can be used. (error code: 1) 3.619 Warning GlobalContext.cpp:985: Installing audio failed retrying... 4.119 DirectSoundCreate8 failed 4.119 No audio driver can be used. (error code: 1) 4.119 Warning GlobalContext.cpp:985: Installing audio failed 5.551 Loading mod core 0.0.0 (data.lua) 6.805 Loading mod base 0.17.79 (data.lua) 7.800 Loading mod base 0.17.79 (data-updates.lua) 8.082 Checksum for core: 2035938594 8.082 Checksum of base: 4156627525 8.736 Prototype list checksum: 2767119397 8.897 Info PlayerData.cpp:70: Local player-data.json unavailable 8.897 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1576990589 9.422 Initial atlas bitmap size is 16384 9.469 Created atlas bitmap 16384x16380 [none] 9.475 Created atlas bitmap 16384x11648 [none] 9.476 Created atlas bitmap 8192x3872 [decal] 9.477 Created atlas bitmap 16384x4896 [low-object, linear-minification] 9.479 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level] 9.480 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level] 9.481 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification] 9.482 Created atlas bitmap 4096x1760 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 9.482 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 9.482 Created atlas bitmap 8192x1632 [alpha-mask] 9.486 Created atlas bitmap 16384x13332 [shadow, linear-magnification, alpha-mask] 9.487 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask] 9.495 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 14.741 Parallel Sprite Loader initialized (threads: 3) 26.852 Sprites loaded 26.886 Generated mipmaps (4) for atlas [3] of size 16384x4896 26.897 Generated mipmaps (3) for atlas [4] of size 8192x3744 26.919 Generated mipmaps (3) for atlas [5] of size 16384x7168 26.930 Generated mipmaps (3) for atlas [6] of size 4096x1600 26.942 Generated mipmaps (5) for atlas [7] of size 4096x1760 26.954 Generated mipmaps (3) for atlas [11] of size 8192x2352 26.956 Custom mipmaps uploaded. 27.065 Factorio initialised 34.219 Loading map C:\Users\Te\AppData\Roaming\Factorio\saves\TheNewGroove.zip: 14390699 bytes. 34.333 Loading level.dat: 25111815 bytes. 34.339 Info Scenario.cpp:187: Map version 0.17.79-0 34.937 Loading script.dat: 328 bytes. 66.650 Quitting: window closed. 66.860 Steam API shutdown. 67.587 Goodbye 0.000 2019-12-22 10:46:14; Factorio 0.17.79 (build 47865, win64, steam) 0.000 Operating system: Windows 10 (version 1903) 0.000 Not rotating logs. 0.000 Program arguments: "C:\Program Files\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--no-log-rotation" 0.000 Read data path: C:/Program Files/Steam/steamapps/common/Factorio/data 0.000 Write data path: C:/Users/Te/AppData/Roaming/Factorio [598620/952610MB] 0.000 Binaries path: C:/Program Files/Steam/steamapps/common/Factorio/bin 0.019 System info: [CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz, 4 cores, RAM: 5302/8127 MB, page: 10699/17869 MB, virtual: 4318/134217727 MB, extended virtual: 0 MB] 0.019 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en] 0.024 Available displays: 2 0.024 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1060 3GB {0x05, [0,0], 1920x1080, 32bit, 60Hz} 0.024 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 3GB {0x01, [-1280,0], 1280x1024, 32bit, 60Hz} 0.067 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.160 Initialised Direct3D[0]: NVIDIA GeForce GTX 1060 3GB; id: 10de-1c02; driver: nvldumdx.dll 26.21.14.3107 0.160 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.160 [Local Video Memory] Budget: 2539MB, CurrentUsage: 2MB, Reservation: 0/1344MB 0.160 [Non-Local Vid.Mem.] Budget: 3657MB, CurrentUsage: 0MB, Reservation: 0/1930MB 0.160 Tiled resources: Tier 2 0.160 Unified Memory Architecture: No 0.160 BGR 565 Supported: Yes 0.160 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.160 Graphics settings preset: very-high 0.160 Dedicated video memory size 2988 MB 0.444 Desktop composition is active. 0.444 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit] 0.444 [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC] 0.449 DirectSoundCreate8 failed 0.449 No audio driver can be used. (error code: 1) 0.449 Warning GlobalContext.cpp:985: Installing audio failed retrying... 0.950 DirectSoundCreate8 failed 0.950 No audio driver can be used. (error code: 1) 0.950 Warning GlobalContext.cpp:985: Installing audio failed retrying... 1.450 DirectSoundCreate8 failed 1.451 No audio driver can be used. (error code: 1) 1.451 Warning GlobalContext.cpp:985: Installing audio failed retrying... 1.952 DirectSoundCreate8 failed 1.952 No audio driver can be used. (error code: 1) 1.952 Warning GlobalContext.cpp:985: Installing audio failed retrying... 2.453 DirectSoundCreate8 failed 2.453 No audio driver can be used. (error code: 1) 2.453 Warning GlobalContext.cpp:985: Installing audio failed 3.422 Loading mod core 0.0.0 (data.lua) 3.667 Loading mod base 0.17.79 (data.lua) 4.995 Loading mod base 0.17.79 (data-updates.lua) 5.203 Checksum for core: 2035938594 5.203 Checksum of base: 4156627525 5.529 Prototype list checksum: 2767119397 5.765 Info PlayerData.cpp:70: Local player-data.json unavailable 5.765 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1576990589 5.932 Initial atlas bitmap size is 16384 5.974 Created atlas bitmap 16384x16380 [none] 5.979 Created atlas bitmap 16384x11648 [none] 5.980 Created atlas bitmap 8192x3872 [decal] 5.981 Created atlas bitmap 16384x4896 [low-object, linear-minification] 5.982 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level] 5.983 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level] 5.984 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification] 5.985 Created atlas bitmap 4096x1760 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 5.985 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 5.985 Created atlas bitmap 8192x1632 [alpha-mask] 5.989 Created atlas bitmap 16384x13332 [shadow, linear-magnification, alpha-mask] 5.989 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask] 5.997 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 52.445 Parallel Sprite Loader initialized (threads: 3) 63.961 Sprites loaded 63.995 Generated mipmaps (4) for atlas [3] of size 16384x4896 64.006 Generated mipmaps (3) for atlas [4] of size 8192x3744 64.040 Generated mipmaps (3) for atlas [5] of size 16384x7168 64.051 Generated mipmaps (3) for atlas [6] of size 4096x1600 64.062 Generated mipmaps (5) for atlas [7] of size 4096x1760 64.074 Generated mipmaps (3) for atlas [11] of size 8192x2352 64.076 Custom mipmaps uploaded. 64.365 Factorio initialised 76.710 Loading map C:\Users\Te\AppData\Roaming\Factorio\saves\TheNewGroove.zip: 14390699 bytes. 76.866 Loading level.dat: 25111815 bytes. 76.891 Info Scenario.cpp:187: Map version 0.17.79-0 77.901 Loading script.dat: 328 bytes. 1509.946 Quitting: window closed. 1510.604 Steam API shutdown. 1510.879 Goodbye