   0.002 2019-11-29 17:13:22; Factorio 0.17.79 (build 47865, win64, alpha)
   0.002 Operating system: Windows 10 (version 1809) 
   0.003 Program arguments: "C:\Games\Factorio_0.17.76\bin\x64\factorio.exe" 
   0.003 Read data path: C:/Games/Factorio_0.17.76/data
   0.003 Write data path: C:/Users/Admin/AppData/Roaming/Factorio [75489/238474MB]
   0.003 Binaries path: C:/Games/Factorio_0.17.76/bin
   0.063 System info: [CPU: AMD Phenom(tm) II X6 1075T Processor, 6 cores, RAM: 5577/16380 MB, page: 8853/32764 MB, virtual: 4254/134217727 MB, extended virtual: 0 MB]
   0.064 Display options: [FullScreen: 0] [VSync: 1] [UIScale: custom (75.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: ru]
   0.075 Available displays: 1
   0.075  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.127 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.377 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070 Ti; id: 10de-1b82; driver: nvldumdx.dll 26.21.14.4097
   0.377   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.377   [Local Video Memory] Budget: 6867MB, CurrentUsage: 2MB, Reservation: 0/3635MB
   0.377   [Non-Local Vid.Mem.] Budget: 7371MB, CurrentUsage: 0MB, Reservation: 0/3890MB
   0.378   Tiled resources: Tier 2
   0.378   Unified Memory Architecture: No
   0.378   BGR 565 Supported: Yes
   0.378   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.378 Graphics settings preset: very-high
   0.378   Dedicated video memory size 8079 MB
   0.471 Desktop composition is active.
   0.471 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
   0.471                   [Max threads (load/render): 32/6] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
   0.511 DSound: Starting _dsound_update thread
   0.511 DSound: Enter _dsound_update; tid=13520
   1.003 Loading mod settings MaintenanceMadness 0.9.6 (settings.lua)
   1.004 Loading mod settings SchallMachineScaling 0.17.9 (settings.lua)
   1.020 Loading mod core 0.0.0 (data.lua)
   1.309 Loading mod base 0.17.79 (data.lua)
   2.486 Loading mod MaintenanceMadness 0.9.6 (data.lua)
   2.700 Loading mod SchallMachineScaling 0.17.9 (data.lua)
   2.930 Loading mod base 0.17.79 (data-updates.lua)
   3.152 Loading mod MaintenanceMadness 0.9.6 (data-final-fixes.lua)
   3.155 Script @__MaintenanceMadness__/data-final-fixes.lua:166: Missing recipe for: crash-site-assembling-machine-1-repaired. Maintenance for this entity will be disabled.
   3.155 Script @__MaintenanceMadness__/data-final-fixes.lua:166: Missing recipe for: crash-site-assembling-machine-2-repaired. Maintenance for this entity will be disabled.
   3.160 Script @__MaintenanceMadness__/data-final-fixes.lua:166: Missing recipe for: compi-roboport. Maintenance for this entity will be disabled.
   3.161 Script @__MaintenanceMadness__/data-final-fixes.lua:166: Missing recipe for: crash-site-lab-repaired. Maintenance for this entity will be disabled.
   3.376 Loading mod SchallMachineScaling 0.17.9 (data-final-fixes.lua)
   3.620 Checksum for core: 2035938594
   3.620 Checksum of base: 4156627525
   3.620 Checksum of MaintenanceMadness: 1881792518
   3.620 Checksum of SchallMachineScaling: 3926611047
   3.956 Warning EnergySourcePrototype.cpp:91: emissions used, use emissions_per_minute (proposed value 5e-05): ROOT.furnace.mm-recycler.energy_source
   4.146 Prototype list checksum: 2717948180
   4.227 Loading sounds...
   7.940 Info PlayerData.cpp:68: Local player-data.json available, timestamp 1574648854
   7.940 Info PlayerData.cpp:75: Cloud player-data.json unavailable
   8.278 Initial atlas bitmap size is 16384
   8.346 Created atlas bitmap 16384x16368 [none]
   8.355 Created atlas bitmap 16384x11644 [none]
   8.355 Created atlas bitmap 8192x3892 [decal]
   8.358 Created atlas bitmap 16384x4896 [low-object]
   8.359 Created atlas bitmap 8192x3760 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   8.360 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
   8.361 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
   8.362 Created atlas bitmap 4096x1968 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   8.362 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   8.363 Created atlas bitmap 8192x1632 [alpha-mask]
   8.369 Created atlas bitmap 16384x13340 [shadow, linear-magnification, alpha-mask]
   8.370 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   8.380 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  17.089 Parallel Sprite Loader initialized (threads: 5)
  30.543 Sprites loaded
  30.602 Generated mipmaps (4) for atlas [3] of size 16384x4896   
  30.624 Generated mipmaps (3) for atlas [4] of size 8192x3760   
  30.689 Generated mipmaps (3) for atlas [5] of size 16384x7168   
  30.701 Generated mipmaps (3) for atlas [6] of size 4096x1600   
  30.713 Generated mipmaps (5) for atlas [7] of size 4096x1968   
  30.725 Generated mipmaps (3) for atlas [11] of size 8192x2352   
  30.727 Custom mipmaps uploaded.
  30.837 Factorio initialised
  45.820 Info ServerSynchronizer.cpp:30: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
  45.820 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
  45.820 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
  45.821 Loading map C:\Users\Admin\AppData\Roaming\Factorio\saves\SAVE_desync_only_2_mods.zip: 7006125 bytes.
  45.822 Loading level.dat: 29487657 bytes.
  45.825 Info Scenario.cpp:187: Map version 0.17.79-0
  47.784 Loading script.dat: 1672261 bytes.
  47.792 Checksum for script __MaintenanceMadness__/control.lua: 3692816301
  47.933 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
  47.934 Hosting game at IP ADDR:({0.0.0.0:34197})
  47.934 Info ServerMultiplayerManager.cpp:776: updateTick(31887084) changing state from(CreatingGame) to(InGame)
  47.934 Info UDPSocket.cpp:39: Opening socket for broadcast
  47.944 Info GameActionHandler.cpp:4168: UpdateTick (31887084) processed PlayerJoinGame peerID(0) playerIndex(1) mode(connect) 
  54.023 Info ServerMultiplayerManager.cpp:114: Disconnecting multiplayer connection.
  54.023 Info ServerMultiplayerManager.cpp:776: updateTick(31887449) changing state from(InGame) to(DisconnectingScheduled)
  54.027 Info ServerMultiplayerManager.cpp:776: updateTick(31887449) changing state from(DisconnectingScheduled) to(Disconnecting)
  54.043 Info ServerMultiplayerManager.cpp:776: updateTick(31887449) changing state from(Disconnecting) to(Disconnected)
  54.045 Info ServerMultiplayerManager.cpp:138: Quitting multiplayer connection.
  54.045 Info ServerMultiplayerManager.cpp:776: updateTick(31887449) changing state from(Disconnected) to(Closed)
  54.464 Info UDPSocket.cpp:218: Closing socket
  54.465 Info UDPSocket.cpp:248: Socket closed
  54.465 Info UDPSocket.cpp:218: Closing socket
  54.574 Info UDPSocket.cpp:218: Closing socket
  54.574 Info UDPSocket.cpp:248: Socket closed
  70.853 Info ServerSynchronizer.cpp:30: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
  70.853 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
  70.853 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
  70.854 Loading map C:\Users\Admin\AppData\Roaming\Factorio\saves\SAVE_desync_only_2_mods.zip: 7006125 bytes.
  70.855 Loading level.dat: 29487657 bytes.
  70.858 Info Scenario.cpp:187: Map version 0.17.79-0
  72.824 Loading script.dat: 1672261 bytes.
  72.831 Checksum for script __MaintenanceMadness__/control.lua: 3692816301
  72.972 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
  72.973 Hosting game at IP ADDR:({0.0.0.0:34197})
  72.973 Info ServerMultiplayerManager.cpp:776: updateTick(31887084) changing state from(CreatingGame) to(InGame)
  72.973 Info UDPSocket.cpp:39: Opening socket for broadcast
  72.977 Info GameActionHandler.cpp:4168: UpdateTick (31887084) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect) 
 160.091 Info BlueprintShelf.cpp:717: Saving blueprint storage.
 160.283 Info AppManagerStates.cpp:1802: Saving finished
 163.352 Info ServerMultiplayerManager.cpp:114: Disconnecting multiplayer connection.
 163.352 Info ServerMultiplayerManager.cpp:776: updateTick(31892414) changing state from(InGame) to(DisconnectingScheduled)
 163.377 Info ServerMultiplayerManager.cpp:776: updateTick(31892414) changing state from(DisconnectingScheduled) to(Disconnecting)
 163.393 Info ServerMultiplayerManager.cpp:776: updateTick(31892414) changing state from(Disconnecting) to(Disconnected)
 163.395 Info ServerMultiplayerManager.cpp:138: Quitting multiplayer connection.
 163.395 Info ServerMultiplayerManager.cpp:776: updateTick(31892414) changing state from(Disconnected) to(Closed)
 163.830 Info UDPSocket.cpp:218: Closing socket
 163.830 Info UDPSocket.cpp:248: Socket closed
 163.830 Info UDPSocket.cpp:218: Closing socket
 163.923 Info UDPSocket.cpp:218: Closing socket
 163.923 Info UDPSocket.cpp:248: Socket closed
 165.975 Quitting: user-quit.
 166.114 DSound: Stopping voice
 166.114 DSound: Joining thread
 166.118 DSound: Exit _dsound_update; tid=13520
 166.118 DSound: Waiting for voice to stop ... signaled
 166.118 DSound: Joined thread
 166.118 DSound: Destroying thread
 166.118 DSound: Thread destroyed
 166.118 DSound: Releasing buffer
 166.118 DSound: Voice stopped
 166.118 DSound: Deallocating voice
 166.118 DSound: Deallocated voice
 166.222 Goodbye
   0.000 2019-11-29 17:16:13; Factorio 0.17.79 (build 47865, win64, alpha)
   0.001 Operating system: Windows 10 (version 1809) 
   0.001 Not rotating logs.
   0.001 Program arguments: "C:\Games\Factorio_0.17.76\bin\x64\factorio.exe" "--no-log-rotation" 
   0.001 Read data path: C:/Games/Factorio_0.17.76/data
   0.001 Write data path: C:/Users/Admin/AppData/Roaming/Factorio [75502/238474MB]
   0.001 Binaries path: C:/Games/Factorio_0.17.76/bin
   0.019 System info: [CPU: AMD Phenom(tm) II X6 1075T Processor, 6 cores, RAM: 5604/16380 MB, page: 8841/32764 MB, virtual: 4254/134217727 MB, extended virtual: 0 MB]
   0.019 Display options: [FullScreen: 0] [VSync: 1] [UIScale: custom (75.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: ru]
   0.023 Available displays: 1
   0.023  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.063 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.185 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070 Ti; id: 10de-1b82; driver: nvldumdx.dll 26.21.14.4097
   0.185   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.185   [Local Video Memory] Budget: 6867MB, CurrentUsage: 2MB, Reservation: 0/3635MB
   0.185   [Non-Local Vid.Mem.] Budget: 7371MB, CurrentUsage: 0MB, Reservation: 0/3890MB
   0.185   Tiled resources: Tier 2
   0.185   Unified Memory Architecture: No
   0.185   BGR 565 Supported: Yes
   0.185   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.185 Graphics settings preset: very-high
   0.185   Dedicated video memory size 8079 MB
   0.239 Desktop composition is active.
   0.239 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
   0.239                   [Max threads (load/render): 32/6] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
   0.274 DSound: Starting _dsound_update thread
   0.275 DSound: Enter _dsound_update; tid=4100
   0.403 Loading mod settings MaintenanceMadness 0.9.6 (settings.lua)
   0.404 Loading mod settings SchallMachineScaling 0.17.9 (settings.lua)
   0.408 Loading mod core 0.0.0 (data.lua)
   0.578 Loading mod base 0.17.79 (data.lua)
   0.992 Loading mod MaintenanceMadness 0.9.6 (data.lua)
   1.210 Loading mod SchallMachineScaling 0.17.9 (data.lua)
   1.449 Loading mod base 0.17.79 (data-updates.lua)
   1.675 Loading mod MaintenanceMadness 0.9.6 (data-final-fixes.lua)
   1.678 Script @__MaintenanceMadness__/data-final-fixes.lua:166: Missing recipe for: crash-site-assembling-machine-1-repaired. Maintenance for this entity will be disabled.
   1.678 Script @__MaintenanceMadness__/data-final-fixes.lua:166: Missing recipe for: crash-site-assembling-machine-2-repaired. Maintenance for this entity will be disabled.
   1.683 Script @__MaintenanceMadness__/data-final-fixes.lua:166: Missing recipe for: compi-roboport. Maintenance for this entity will be disabled.
   1.683 Script @__MaintenanceMadness__/data-final-fixes.lua:166: Missing recipe for: crash-site-lab-repaired. Maintenance for this entity will be disabled.
   1.894 Loading mod SchallMachineScaling 0.17.9 (data-final-fixes.lua)
   0.001 2019-11-29 17:16:15; Factorio 0.17.79 (build 47865, win64, alpha)
   0.001 Operating system: Windows 10 (version 1809) 
   0.001 Not rotating logs.
   0.001 Program arguments: "C:\Games\Factorio_0.17.76\bin\x64\factorio.exe" "--no-log-rotation" 
   0.001 Read data path: C:/Games/Factorio_0.17.76/data
   0.001 Write data path: C:/Users/Admin/AppData/Roaming/Factorio [75502/238474MB]
   0.001 Binaries path: C:/Games/Factorio_0.17.76/bin
   2.121 Checksum for core: 2035938594
   2.121 Checksum of base: 4156627525
   2.121 Checksum of MaintenanceMadness: 1881792518
   2.121 Checksum of SchallMachineScaling: 3926611047
   0.019 System info: [CPU: AMD Phenom(tm) II X6 1075T Processor, 6 cores, RAM: 5771/16380 MB, page: 9129/32764 MB, virtual: 4254/134217727 MB, extended virtual: 0 MB]
   0.019 Display options: [FullScreen: 0] [VSync: 1] [UIScale: custom (75.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: ru]
   0.022 Available displays: 1
   0.022  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.062 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.163 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070 Ti; id: 10de-1b82; driver: nvldumdx.dll 26.21.14.4097
   0.163   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.163   [Local Video Memory] Budget: 6867MB, CurrentUsage: 2MB, Reservation: 0/3635MB
   0.163   [Non-Local Vid.Mem.] Budget: 7371MB, CurrentUsage: 0MB, Reservation: 0/3890MB
   0.163   Tiled resources: Tier 2
   0.164   Unified Memory Architecture: No
   0.164   BGR 565 Supported: Yes
   0.164   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.164 Graphics settings preset: very-high
   0.164   Dedicated video memory size 8079 MB
   0.215 Desktop composition is active.
   0.215 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
   0.215                   [Max threads (load/render): 32/6] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
   2.342 Warning EnergySourcePrototype.cpp:91: emissions used, use emissions_per_minute (proposed value 5e-05): ROOT.furnace.mm-recycler.energy_source
   0.252 DSound: Starting _dsound_update thread
   0.253 DSound: Enter _dsound_update; tid=16896
   0.386 Loading mod settings MaintenanceMadness 0.9.6 (settings.lua)
   0.386 Loading mod settings SchallMachineScaling 0.17.9 (settings.lua)
   0.390 Loading mod core 0.0.0 (data.lua)
   2.526 Prototype list checksum: 2717948180
   2.617 Loading sounds...
   0.566 Loading mod base 0.17.79 (data.lua)
   2.710 Info PlayerData.cpp:68: Local player-data.json available, timestamp 1575036968
   2.710 Info PlayerData.cpp:75: Cloud player-data.json unavailable
   2.975 Initial atlas bitmap size is 16384
   3.051 Created atlas bitmap 16384x16368 [none]
   3.059 Created atlas bitmap 16384x11644 [none]
   3.060 Created atlas bitmap 8192x3892 [decal]
   3.062 Created atlas bitmap 16384x4896 [low-object]
   3.063 Created atlas bitmap 8192x3760 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   3.065 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
   3.065 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
   3.066 Created atlas bitmap 4096x1968 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   3.067 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   3.067 Created atlas bitmap 8192x1632 [alpha-mask]
   3.074 Created atlas bitmap 16384x13340 [shadow, linear-magnification, alpha-mask]
   3.075 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   3.083 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   0.989 Loading mod MaintenanceMadness 0.9.6 (data.lua)
   1.222 Loading mod SchallMachineScaling 0.17.9 (data.lua)
   1.470 Loading mod base 0.17.79 (data-updates.lua)
   1.709 Loading mod MaintenanceMadness 0.9.6 (data-final-fixes.lua)
   1.712 Script @__MaintenanceMadness__/data-final-fixes.lua:166: Missing recipe for: crash-site-assembling-machine-1-repaired. Maintenance for this entity will be disabled.
   1.712 Script @__MaintenanceMadness__/data-final-fixes.lua:166: Missing recipe for: crash-site-assembling-machine-2-repaired. Maintenance for this entity will be disabled.
   1.716 Script @__MaintenanceMadness__/data-final-fixes.lua:166: Missing recipe for: compi-roboport. Maintenance for this entity will be disabled.
   1.717 Script @__MaintenanceMadness__/data-final-fixes.lua:166: Missing recipe for: crash-site-lab-repaired. Maintenance for this entity will be disabled.
   1.941 Loading mod SchallMachineScaling 0.17.9 (data-final-fixes.lua)
   4.193 Parallel Sprite Loader initialized (threads: 5)
   2.199 Checksum for core: 2035938594
   2.199 Checksum of base: 4156627525
   2.199 Checksum of MaintenanceMadness: 1881792518
   2.199 Checksum of SchallMachineScaling: 3926611047
   2.432 Warning EnergySourcePrototype.cpp:91: emissions used, use emissions_per_minute (proposed value 5e-05): ROOT.furnace.mm-recycler.energy_source
   2.622 Prototype list checksum: 2717948180
   2.735 Loading sounds...
   2.850 Info PlayerData.cpp:68: Local player-data.json available, timestamp 1575036968
   2.850 Info PlayerData.cpp:75: Cloud player-data.json unavailable
   3.237 Initial atlas bitmap size is 16384
   3.355 Created atlas bitmap 16384x16368 [none]
   3.368 Created atlas bitmap 16384x11644 [none]
   3.372 Created atlas bitmap 8192x3892 [decal]
   3.375 Created atlas bitmap 16384x4896 [low-object]
   3.376 Created atlas bitmap 8192x3760 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   3.378 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
   3.379 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
   3.380 Created atlas bitmap 4096x1968 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   3.380 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   3.381 Created atlas bitmap 8192x1632 [alpha-mask]
   3.390 Created atlas bitmap 16384x13340 [shadow, linear-magnification, alpha-mask]
   3.390 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   3.400 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   4.925 Parallel Sprite Loader initialized (threads: 5)
  22.858 Sprites loaded
  22.926 Generated mipmaps (4) for atlas [3] of size 16384x4896   
  22.948 Generated mipmaps (3) for atlas [4] of size 8192x3760   
  23.004 Generated mipmaps (3) for atlas [5] of size 16384x7168   
  23.017 Generated mipmaps (3) for atlas [6] of size 4096x1600   
  23.029 Generated mipmaps (5) for atlas [7] of size 4096x1968   
  23.041 Generated mipmaps (3) for atlas [11] of size 8192x2352   
  23.043 Custom mipmaps uploaded.
  23.148 Factorio initialised
  29.400 Sprites loaded
  29.415 Generated mipmaps (4) for atlas [3] of size 16384x4896   
  29.427 Generated mipmaps (3) for atlas [4] of size 8192x3760   
  29.438 Generated mipmaps (3) for atlas [5] of size 16384x7168   
  29.450 Generated mipmaps (3) for atlas [6] of size 4096x1600   
  29.461 Generated mipmaps (5) for atlas [7] of size 4096x1968   
  29.472 Generated mipmaps (3) for atlas [11] of size 8192x2352   
  29.474 Custom mipmaps uploaded.
  29.559 Factorio initialised
  85.653 Info ServerSynchronizer.cpp:30: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
  85.653 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
  85.653 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
  85.654 Loading map C:\Users\Admin\AppData\Roaming\Factorio\saves\SAVE_desync_only_2_mods_new.zip: 7005492 bytes.
  85.655 Loading level.dat: 29492526 bytes.
  85.659 Info Scenario.cpp:187: Map version 0.17.79-0
  87.654 Loading script.dat: 1670939 bytes.
  87.661 Checksum for script __MaintenanceMadness__/control.lua: 3692816301
  87.805 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
  87.806 Hosting game at IP ADDR:({0.0.0.0:34197})
  87.806 Info ServerMultiplayerManager.cpp:776: updateTick(31892224) changing state from(CreatingGame) to(InGame)
  87.806 Info UDPSocket.cpp:39: Opening socket for broadcast
  87.811 Info GameActionHandler.cpp:4168: UpdateTick (31892224) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect) 
  94.618 Joining game IP ADDR:({192.168.56.1:34197})
  94.618 Info UDPSocket.cpp:33: Opening socket
  94.620 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  96.744 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.56.1:54238}))
  96.744 Info ServerRouter.cpp:425: Replying to connectionRequest for address(IP ADDR:({192.168.56.1:54238})).
  96.744 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(324) adding peer(1)
  94.652 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  94.652 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  94.652 Info ClientRouter.cpp:221: ConnectionAccepted
  96.776 Info ServerMultiplayerManager.cpp:776: updateTick(31892760) changing state from(InGame) to(InGameSavingMap)
  96.778 Info ServerMultiplayerManager.cpp:925: updateTick(31892760) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
  98.260 Info ServerMultiplayerManager.cpp:993: UpdateTick(31892760) Serving map(C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-save-0.zip) for peer(1) size(6832258) crc(3026113268)
  98.260 Info ServerMultiplayerManager.cpp:776: updateTick(31892760) changing state from(InGameSavingMap) to(InGame)
  96.185 Info ClientMultiplayerManager.cpp:765: Received mapReadyForDownload
  96.185 Downloading file C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip (6832258 B, 13584 blocks)
  96.190 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  98.329 Info ServerMultiplayerManager.cpp:925: updateTick(31892764) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  96.653 Finished download (0 s, 6.8 МB, 14.7 МB/с)
  96.691 Info ClientMultiplayerManager.cpp:745: updateTick(4294967295) map download finished creating scenario
  96.691 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  96.692 Loading map C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip: 6832258 bytes.
  96.693 Loading level.dat: 29492546 bytes.
  96.697 Info Scenario.cpp:187: Map version 0.17.79-0
  98.829 Info ServerMultiplayerManager.cpp:925: updateTick(31892794) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  98.780 Loading script.dat: 1670939 bytes.
  98.788 Checksum for script __MaintenanceMadness__/control.lua: 3692816301
  98.953 Info ClientMultiplayerManager.cpp:592: UpdateTick(31892760) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 101.111 Info ServerMultiplayerManager.cpp:925: updateTick(31892931) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  99.236 Info ClientMultiplayerManager.cpp:592: UpdateTick(31892945) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 101.379 Info ServerMultiplayerManager.cpp:925: updateTick(31892947) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
 101.379 Info GameActionHandler.cpp:4168: UpdateTick (31892947) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect) 
  99.335 Info ClientMultiplayerManager.cpp:592: UpdateTick(31892945) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  99.369 Info GameActionHandler.cpp:4168: UpdateTick (31892947) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect) 
 101.479 Info ServerMultiplayerManager.cpp:925: updateTick(31892953) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
 102.302 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893124) serverCRC(4175810103) localCRC(1688145327)
 102.302 Info ClientMultiplayerManager.cpp:592: UpdateTick(31893125) changing state from(InGame) to(DesyncedWaitingForMap)
 102.319 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893125) serverCRC(1670073587) localCRC(4138128653)
 102.335 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893126) serverCRC(1666678198) localCRC(2850253486)
 102.352 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893127) serverCRC(4278610133) localCRC(2439100990)
 104.462 Info ServerMultiplayerManager.cpp:925: updateTick(31893132) received stateChanged peerID(1) oldState(InGame) newState(DesyncedWaitingForMap)
 104.462 Info ServerMultiplayerManager.cpp:1010: updateTick(31893132) received playerDesynced peer (1)
 102.368 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893128) serverCRC(1706424197) localCRC(1868702612)
 104.477 Info ServerMultiplayerManager.cpp:776: updateTick(31893132) changing state from(InGame) to(InGameSavingMapForDesyncReport)
 102.385 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893129) serverCRC(3611462523) localCRC(1109351597)
 102.403 Info ClientMultiplayerManager.cpp:759: updateTick(31893131) received player (1) desynced
 102.403 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893130) serverCRC(3896597740) localCRC(2960734617)
 107.730 Info ServerMultiplayerManager.cpp:993: UpdateTick(31893132) Serving map(C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-save-1.zip) for peer(1) size(17009394) crc(1107407843)
 107.730 Info ServerMultiplayerManager.cpp:776: updateTick(31893132) changing state from(InGameSavingMapForDesyncReport) to(InGame)
 105.652 Info ClientMultiplayerManager.cpp:765: Received mapReadyForDownload
 105.652 Info ClientMultiplayerManager.cpp:592: UpdateTick(31893132) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
 105.654 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
 107.795 Info ServerMultiplayerManager.cpp:925: updateTick(31893136) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload)
 107.795 Info ServerMultiplayerManager.cpp:925: updateTick(31893136) received stateChanged peerID(1) oldState(DesyncedCatchingUpWithMapReadyForDownload) newState(DesyncedSavingLocalVariantOfMap)
 107.803 Info ClientMultiplayerManager.cpp:147: Disconnecting multiplayer connection. Reason: Quit.
 107.803 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DisconnectScheduled)
 107.803 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
 109.928 Info ServerMultiplayerManager.cpp:1039: Disconnect notification for peer (1)
 109.928 Info ServerMultiplayerManager.cpp:925: updateTick(31893264) received stateChanged peerID(1) oldState(DesyncedSavingLocalVariantOfMap) newState(DisconnectScheduled)
 109.931 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(719) removing peer(1).
 107.853 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
 107.853 Info ClientMultiplayerManager.cpp:906: Disconnect notification for peer (1)
 107.853 Info ClientSynchronizer.cpp:211: nextHeartbeatSequenceNumber(824980073) cannot process synchronizer action(MapDownloadingProgressUpdate)
 108.273 Info BlueprintShelf.cpp:717: Saving blueprint storage.
 109.436 Info UDPSocket.cpp:218: Closing socket
 109.436 Info UDPSocket.cpp:248: Socket closed
 155.530 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
 157.076 Info AppManagerStates.cpp:1802: Saving finished
 307.477 Info ServerMultiplayerManager.cpp:114: Disconnecting multiplayer connection.
 307.477 Info ServerMultiplayerManager.cpp:776: updateTick(31903998) changing state from(InGame) to(DisconnectingScheduled)
 307.477 Info ServerMultiplayerManager.cpp:776: updateTick(31903998) changing state from(DisconnectingScheduled) to(Disconnecting)
 307.496 Info ServerMultiplayerManager.cpp:776: updateTick(31903998) changing state from(Disconnecting) to(Disconnected)
 307.498 Info ServerMultiplayerManager.cpp:138: Quitting multiplayer connection.
 307.498 Info ServerMultiplayerManager.cpp:776: updateTick(31903998) changing state from(Disconnected) to(Closed)
 307.784 Info UDPSocket.cpp:218: Closing socket
 307.784 Info UDPSocket.cpp:248: Socket closed
 307.784 Info UDPSocket.cpp:218: Closing socket
 307.885 Info UDPSocket.cpp:218: Closing socket
 307.885 Info UDPSocket.cpp:248: Socket closed
 313.574 Loading map C:\Users\Admin\AppData\Roaming\Factorio\saves\SAVE_desync_only_2_mods_new.zip: 7005492 bytes.
 313.575 Loading level.dat: 29492526 bytes.
 313.578 Info Scenario.cpp:187: Map version 0.17.79-0
 315.657 Loading script.dat: 1670939 bytes.
 315.665 Checksum for script __MaintenanceMadness__/control.lua: 3692816301
 379.880 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
 381.477 Info BlueprintShelf.cpp:717: Saving blueprint storage.
 381.572 Info AppManagerStates.cpp:1802: Saving finished
 866.444 Joining game IP ADDR:({192.168.56.1:34197})
 866.444 Info UDPSocket.cpp:33: Opening socket
 866.444 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 876.456 Error ClientMultiplayerManager.cpp:101: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
 876.457 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(InitializationFailed)
 879.121 Info ClientMultiplayerManager.cpp:207: Quitting multiplayer connection.
 879.121 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(InitializationFailed) to(Disconnected)
 879.144 Info UDPSocket.cpp:218: Closing socket
 879.144 Info UDPSocket.cpp:248: Socket closed
 889.505 Info ServerSynchronizer.cpp:30: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
 889.505 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
 889.505 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
 889.505 Loading map C:\Users\Admin\AppData\Roaming\Factorio\saves\SAVE_desync_only_2_mods_new.zip: 7005492 bytes.
 889.507 Loading level.dat: 29492526 bytes.
 889.510 Info Scenario.cpp:187: Map version 0.17.79-0
 891.536 Loading script.dat: 1670939 bytes.
 891.543 Checksum for script __MaintenanceMadness__/control.lua: 3692816301
 891.691 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
 891.692 Hosting game at IP ADDR:({0.0.0.0:34197})
 891.692 Info ServerMultiplayerManager.cpp:776: updateTick(31892224) changing state from(CreatingGame) to(InGame)
 891.692 Info UDPSocket.cpp:39: Opening socket for broadcast
 891.694 Info GameActionHandler.cpp:4168: UpdateTick (31892224) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect) 
 908.946 Joining game IP ADDR:({192.168.56.1:34197})
 908.946 Info UDPSocket.cpp:33: Opening socket
 908.947 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 911.078 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.56.1:51547}))
 911.079 Info ServerRouter.cpp:425: Replying to connectionRequest for address(IP ADDR:({192.168.56.1:51547})).
 911.079 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(640) adding peer(1)
 908.985 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
 908.985 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
 908.985 Info ClientRouter.cpp:221: ConnectionAccepted
 911.111 Info ServerMultiplayerManager.cpp:776: updateTick(31893383) changing state from(InGame) to(InGameSavingMap)
 911.113 Info ServerMultiplayerManager.cpp:925: updateTick(31893383) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
 912.592 Info ServerMultiplayerManager.cpp:993: UpdateTick(31893383) Serving map(C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-save-0.zip) for peer(1) size(6830368) crc(1500574491)
 912.592 Info ServerMultiplayerManager.cpp:776: updateTick(31893383) changing state from(InGameSavingMap) to(InGame)
 910.518 Info ClientMultiplayerManager.cpp:765: Received mapReadyForDownload
 910.518 Downloading file C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip (6830368 B, 13580 blocks)
 910.522 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 912.645 Info ServerMultiplayerManager.cpp:925: updateTick(31893386) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 910.994 Finished download (0 s, 6.8 МB, 14.5 МB/с)
 911.025 Info ClientMultiplayerManager.cpp:745: updateTick(4294967295) map download finished creating scenario
 911.025 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 911.026 Loading map C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip: 6830368 bytes.
 911.028 Loading level.dat: 29483596 bytes.
 911.031 Info Scenario.cpp:187: Map version 0.17.79-0
 913.162 Info ServerMultiplayerManager.cpp:925: updateTick(31893417) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 913.075 Loading script.dat: 1670669 bytes.
 913.083 Checksum for script __MaintenanceMadness__/control.lua: 3692816301
 913.236 Info ClientMultiplayerManager.cpp:592: UpdateTick(31893383) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 915.378 Info ServerMultiplayerManager.cpp:925: updateTick(31893550) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
 913.519 Info ClientMultiplayerManager.cpp:592: UpdateTick(31893564) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 915.677 Info ServerMultiplayerManager.cpp:925: updateTick(31893568) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
 915.678 Info GameActionHandler.cpp:4168: UpdateTick (31893568) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect) 
 913.618 Info ClientMultiplayerManager.cpp:592: UpdateTick(31893564) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 915.745 Info ServerMultiplayerManager.cpp:925: updateTick(31893572) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
 913.687 Info GameActionHandler.cpp:4168: UpdateTick (31893568) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect) 
 915.520 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893670) serverCRC(635016125) localCRC(1983798233)
 915.520 Info ClientMultiplayerManager.cpp:592: UpdateTick(31893671) changing state from(InGame) to(DesyncedWaitingForMap)
 915.536 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893671) serverCRC(324389107) localCRC(3297586253)
 915.553 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893672) serverCRC(3265620184) localCRC(1542696795)
 915.569 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893673) serverCRC(1914482539) localCRC(2343595128)
 917.679 Info ServerMultiplayerManager.cpp:925: updateTick(31893688) received stateChanged peerID(1) oldState(InGame) newState(DesyncedWaitingForMap)
 917.679 Info ServerMultiplayerManager.cpp:1010: updateTick(31893688) received playerDesynced peer (1)
 915.586 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893674) serverCRC(3114036784) localCRC(3735501491)
 917.694 Info ServerMultiplayerManager.cpp:776: updateTick(31893688) changing state from(InGame) to(InGameSavingMapForDesyncReport)
 915.602 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893675) serverCRC(2903443824) localCRC(4232798745)
 915.618 Info ClientMultiplayerManager.cpp:759: updateTick(31893677) received player (1) desynced
 915.618 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893676) serverCRC(3873135172) localCRC(769944888)
 915.635 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893677) serverCRC(1257798040) localCRC(3211289577)
 915.651 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893678) serverCRC(3868684508) localCRC(493125664)
 915.668 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893679) serverCRC(591971291) localCRC(3544520850)
 915.685 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893680) serverCRC(272782862) localCRC(3210898293)
 915.701 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893681) serverCRC(3871294495) localCRC(3193583404)
 915.720 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893682) serverCRC(238815590) localCRC(2435063226)
 915.736 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893683) serverCRC(4219986697) localCRC(437976034)
 915.753 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893684) serverCRC(3245099497) localCRC(3890108908)
 915.770 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893685) serverCRC(1102632022) localCRC(3190971616)
 915.786 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31893686) serverCRC(3603845998) localCRC(1396378164)
 920.980 Info ServerMultiplayerManager.cpp:993: UpdateTick(31893688) Serving map(C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-save-1.zip) for peer(1) size(16994267) crc(3495060634)
 920.980 Info ServerMultiplayerManager.cpp:776: updateTick(31893688) changing state from(InGameSavingMapForDesyncReport) to(InGame)
 918.903 Info ClientMultiplayerManager.cpp:765: Received mapReadyForDownload
 918.903 Info ClientMultiplayerManager.cpp:592: UpdateTick(31893688) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
 918.908 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
 921.044 Info ServerMultiplayerManager.cpp:925: updateTick(31893692) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload)
 921.044 Info ServerMultiplayerManager.cpp:925: updateTick(31893692) received stateChanged peerID(1) oldState(DesyncedCatchingUpWithMapReadyForDownload) newState(DesyncedSavingLocalVariantOfMap)
 921.548 Info BlueprintShelf.cpp:717: Saving blueprint storage.
 922.735 Downloading file C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip (16994267 B, 33786 blocks)
 922.744 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
 924.878 Info ServerMultiplayerManager.cpp:925: updateTick(31893922) received stateChanged peerID(1) oldState(DesyncedSavingLocalVariantOfMap) newState(DesyncedDownloadingMap)
 923.878 Finished download (1 s, 16.9 МB, 14.9 МB/с)
 923.925 Info ClientMultiplayerManager.cpp:745: updateTick(4294967295) map download finished creating scenario
 923.925 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
 926.061 Info ServerMultiplayerManager.cpp:925: updateTick(31893993) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedCreatingReport)
 926.094 Info ParallelDesyncReportCreator.cpp:65: Created desync report
 926.102 Info ClientMultiplayerManager.cpp:147: Disconnecting multiplayer connection. Reason: Desynced.
 926.102 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
 926.119 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
 928.245 Info ServerMultiplayerManager.cpp:1039: Disconnect notification for peer (1)
 928.245 Info ServerMultiplayerManager.cpp:925: updateTick(31894124) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DisconnectScheduled)
 928.261 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(1153) removing peer(1).
 926.186 Error ClientMultiplayerManager.cpp:101: MultiplayerManager failed: "Десинхронизирован."
 926.186 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
 926.186 Info ClientMultiplayerManager.cpp:906: Disconnect notification for peer (1)
 944.427 Info AppManagerStates.cpp:1802: Saving finished
 957.783 Quitting: window closed.
 957.783 Info ServerMultiplayerManager.cpp:114: Disconnecting multiplayer connection.
 957.783 Info ServerMultiplayerManager.cpp:776: updateTick(31895806) changing state from(InGame) to(DisconnectingScheduled)
 957.817 Info ServerMultiplayerManager.cpp:776: updateTick(31895806) changing state from(DisconnectingScheduled) to(Disconnecting)
 957.851 Info ServerMultiplayerManager.cpp:776: updateTick(31895806) changing state from(Disconnecting) to(Disconnected)
 957.851 Info ServerMultiplayerManager.cpp:138: Quitting multiplayer connection.
 957.851 Info ServerMultiplayerManager.cpp:776: updateTick(31895806) changing state from(Disconnected) to(Closed)
 958.314 Info UDPSocket.cpp:218: Closing socket
 958.314 Info UDPSocket.cpp:248: Socket closed
 958.314 Info UDPSocket.cpp:218: Closing socket
 958.445 Info UDPSocket.cpp:218: Closing socket
 958.445 Info UDPSocket.cpp:248: Socket closed
 958.576 DSound: Stopping voice
 958.576 DSound: Joining thread
 958.580 DSound: Exit _dsound_update; tid=4100
 958.580 DSound: Waiting for voice to stop ... signaled
 958.581 DSound: Joined thread
 958.581 DSound: Destroying thread
 958.581 DSound: Thread destroyed
 958.581 DSound: Releasing buffer
 958.581 DSound: Voice stopped
 958.581 DSound: Deallocating voice
 958.581 DSound: Deallocated voice
 958.678 Goodbye
 957.176 Quitting: window closed.
 957.176 Info ClientMultiplayerManager.cpp:207: Quitting multiplayer connection.
 957.176 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(WaitingForUserToSaveOrQuitAfterServerLeft) to(Disconnected)
 957.229 Info UDPSocket.cpp:218: Closing socket
 957.229 Info UDPSocket.cpp:248: Socket closed
 957.347 DSound: Stopping voice
 957.347 DSound: Joining thread
 957.352 DSound: Exit _dsound_update; tid=16896
 957.352 DSound: Waiting for voice to stop ... signaled
 957.352 DSound: Joined thread
 957.352 DSound: Destroying thread
 957.352 DSound: Thread destroyed
 957.352 DSound: Releasing buffer
 957.352 DSound: Voice stopped
 957.352 DSound: Deallocating voice
 957.352 DSound: Deallocated voice
 957.440 Goodbye
   0.000 2019-11-29 17:32:33; Factorio 0.17.79 (build 47865, win64, alpha)
   0.000 Operating system: Windows 10 (version 1809) 
   0.000 Not rotating logs.
   0.001 Program arguments: "C:\Games\Factorio_0.17.76\bin\x64\factorio.exe" "--no-log-rotation" 
   0.001 Read data path: C:/Games/Factorio_0.17.76/data
   0.001 Write data path: C:/Users/Admin/AppData/Roaming/Factorio [75454/238474MB]
   0.001 Binaries path: C:/Games/Factorio_0.17.76/bin
   0.020 System info: [CPU: AMD Phenom(tm) II X6 1075T Processor, 6 cores, RAM: 5616/16380 MB, page: 8967/32764 MB, virtual: 4254/134217727 MB, extended virtual: 0 MB]
   0.020 Display options: [FullScreen: 0] [VSync: 1] [UIScale: custom (75.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: ru]
   0.023 Available displays: 1
   0.023  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.064 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.182 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070 Ti; id: 10de-1b82; driver: nvldumdx.dll 26.21.14.4097
   0.182   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.182   [Local Video Memory] Budget: 6867MB, CurrentUsage: 2MB, Reservation: 0/3635MB
   0.182   [Non-Local Vid.Mem.] Budget: 7371MB, CurrentUsage: 0MB, Reservation: 0/3890MB
   0.182   Tiled resources: Tier 2
   0.182   Unified Memory Architecture: No
   0.182   BGR 565 Supported: Yes
   0.182   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.182 Graphics settings preset: very-high
   0.182   Dedicated video memory size 8079 MB
   0.238 Desktop composition is active.
   0.238 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
   0.238                   [Max threads (load/render): 32/6] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
   0.273 DSound: Starting _dsound_update thread
   0.273 DSound: Enter _dsound_update; tid=12668
   0.403 Loading mod core 0.0.0 (data.lua)
   0.575 Loading mod base 0.17.79 (data.lua)
   0.993 Loading mod base 0.17.79 (data-updates.lua)
   1.218 Checksum for core: 2035938594
   1.218 Checksum of base: 4156627525
   1.572 Prototype list checksum: 2767119397
   1.639 Loading sounds...
   1.722 Info PlayerData.cpp:68: Local player-data.json available, timestamp 1575037932
   1.722 Info PlayerData.cpp:75: Cloud player-data.json unavailable
   1.991 Initial atlas bitmap size is 16384
   0.001 2019-11-29 17:32:35; Factorio 0.17.79 (build 47865, win64, alpha)
   0.001 Operating system: Windows 10 (version 1809) 
   0.001 Not rotating logs.
   0.001 Program arguments: "C:\Games\Factorio_0.17.76\bin\x64\factorio.exe" "--no-log-rotation" 
   0.001 Read data path: C:/Games/Factorio_0.17.76/data
   0.001 Write data path: C:/Users/Admin/AppData/Roaming/Factorio [75454/238474MB]
   0.001 Binaries path: C:/Games/Factorio_0.17.76/bin
   0.021 System info: [CPU: AMD Phenom(tm) II X6 1075T Processor, 6 cores, RAM: 5833/16380 MB, page: 9290/32764 MB, virtual: 4254/134217727 MB, extended virtual: 0 MB]
   0.022 Display options: [FullScreen: 0] [VSync: 1] [UIScale: custom (75.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: ru]
   0.025 Available displays: 1
   0.025  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.068 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   2.095 Created atlas bitmap 16384x16380 [none]
   2.104 Created atlas bitmap 16384x11648 [none]
   2.104 Created atlas bitmap 8192x3872 [decal]
   2.107 Created atlas bitmap 16384x4896 [low-object, linear-minification]
   2.108 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   2.110 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
   2.110 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
   2.111 Created atlas bitmap 4096x1760 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   2.111 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   2.112 Created atlas bitmap 8192x1632 [alpha-mask]
   2.120 Created atlas bitmap 16384x13332 [shadow, linear-magnification, alpha-mask]
   2.122 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   2.133 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   0.172 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070 Ti; id: 10de-1b82; driver: nvldumdx.dll 26.21.14.4097
   0.172   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.172   [Local Video Memory] Budget: 6867MB, CurrentUsage: 2MB, Reservation: 0/3635MB
   0.172   [Non-Local Vid.Mem.] Budget: 7371MB, CurrentUsage: 0MB, Reservation: 0/3890MB
   0.172   Tiled resources: Tier 2
   0.172   Unified Memory Architecture: No
   0.172   BGR 565 Supported: Yes
   0.172   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.173 Graphics settings preset: very-high
   0.173   Dedicated video memory size 8079 MB
   0.232 Desktop composition is active.
   0.232 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
   0.232                   [Max threads (load/render): 32/6] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
   0.270 DSound: Starting _dsound_update thread
   0.271 DSound: Enter _dsound_update; tid=12192
   0.423 Loading mod core 0.0.0 (data.lua)
   0.605 Loading mod base 0.17.79 (data.lua)
   1.084 Loading mod base 0.17.79 (data-updates.lua)
   1.332 Checksum for core: 2035938594
   1.332 Checksum of base: 4156627525
   3.335 Parallel Sprite Loader initialized (threads: 5)
   1.812 Prototype list checksum: 2767119397
   1.904 Loading sounds...
   2.000 Info PlayerData.cpp:68: Local player-data.json available, timestamp 1575037932
   2.000 Info PlayerData.cpp:75: Cloud player-data.json unavailable
   2.333 Initial atlas bitmap size is 16384
   2.451 Created atlas bitmap 16384x16380 [none]
   2.464 Created atlas bitmap 16384x11648 [none]
   2.465 Created atlas bitmap 8192x3872 [decal]
   2.467 Created atlas bitmap 16384x4896 [low-object, linear-minification]
   2.471 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   2.473 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
   2.473 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
   2.475 Created atlas bitmap 4096x1760 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   2.475 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   2.476 Created atlas bitmap 8192x1632 [alpha-mask]
   2.487 Created atlas bitmap 16384x13332 [shadow, linear-magnification, alpha-mask]
   2.488 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   2.498 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   4.055 Parallel Sprite Loader initialized (threads: 5)
  26.076 Sprites loaded
  26.187 Generated mipmaps (4) for atlas [3] of size 16384x4896   
  26.210 Generated mipmaps (3) for atlas [4] of size 8192x3744   
  26.222 Generated mipmaps (3) for atlas [5] of size 16384x7168   
  26.234 Generated mipmaps (3) for atlas [6] of size 4096x1600   
  26.246 Generated mipmaps (5) for atlas [7] of size 4096x1760   
  26.259 Generated mipmaps (3) for atlas [11] of size 8192x2352   
  26.269 Custom mipmaps uploaded.
  26.407 Factorio initialised
  25.774 Sprites loaded
  25.789 Generated mipmaps (4) for atlas [3] of size 16384x4896   
  25.800 Generated mipmaps (3) for atlas [4] of size 8192x3744   
  25.812 Generated mipmaps (3) for atlas [5] of size 16384x7168   
  25.827 Generated mipmaps (3) for atlas [6] of size 4096x1600   
  25.838 Generated mipmaps (5) for atlas [7] of size 4096x1760   
  25.850 Generated mipmaps (3) for atlas [11] of size 8192x2352   
  25.853 Custom mipmaps uploaded.
  25.942 Factorio initialised
  45.796 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/api-login?api_version=2
  47.490 Info AuthServerConnector.cpp:171: Got token from auth server for username(NewTech).
  56.154 Info ServerSynchronizer.cpp:30: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
  56.154 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
  56.154 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
  56.154 Loading map C:\Users\Admin\AppData\Roaming\Factorio\saves\SAVE_desync_new_test.zip: 7003004 bytes.
  56.156 Loading level.dat: 29483576 bytes.
  56.159 Info Scenario.cpp:187: Map version 0.17.79-0
  58.306 Loading script.dat: 1670616 bytes.
  58.319 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
  58.320 Hosting game at IP ADDR:({0.0.0.0:34197})
  58.320 Info ServerMultiplayerManager.cpp:776: updateTick(31894998) changing state from(CreatingGame) to(InGame)
  58.320 Info UDPSocket.cpp:39: Opening socket for broadcast
  58.321 Info GameActionHandler.cpp:4168: UpdateTick (31894998) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect) 
  65.053 Joining game IP ADDR:({192.168.56.1:34197})
  65.053 Info UDPSocket.cpp:33: Opening socket
  65.054 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  67.088 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.56.1:54021}))
  67.088 Info ServerRouter.cpp:425: Replying to connectionRequest for address(IP ADDR:({192.168.56.1:54021})).
  67.088 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(319) adding peer(1)
  65.112 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  65.113 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  65.113 Info ClientRouter.cpp:221: ConnectionAccepted
  67.120 Info ServerMultiplayerManager.cpp:776: updateTick(31895525) changing state from(InGame) to(InGameSavingMap)
  67.121 Info ServerMultiplayerManager.cpp:925: updateTick(31895525) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
  67.685 Info BlueprintShelf.cpp:717: Saving blueprint storage.
  67.802 Info ServerMultiplayerManager.cpp:993: UpdateTick(31895525) Serving map(C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-save-0.zip) for peer(1) size(6630562) crc(2026295558)
  67.802 Info ServerMultiplayerManager.cpp:776: updateTick(31895525) changing state from(InGameSavingMap) to(InGame)
  65.830 Info ClientMultiplayerManager.cpp:765: Received mapReadyForDownload
  65.830 Downloading file C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip (6630562 B, 13183 blocks)
  65.834 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  67.871 Info ServerMultiplayerManager.cpp:925: updateTick(31895529) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  66.299 Finished download (0 s, 6.6 МB, 14.2 МB/с)
  66.336 Info ClientMultiplayerManager.cpp:745: updateTick(4294967295) map download finished creating scenario
  66.337 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  66.337 Loading map C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip: 6630562 bytes.
  66.339 Loading level.dat: 28739131 bytes.
  66.342 Info Scenario.cpp:187: Map version 0.17.79-0
  68.371 Info ServerMultiplayerManager.cpp:925: updateTick(31895559) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  68.385 Loading script.dat: 748 bytes.
  68.397 Info ClientMultiplayerManager.cpp:592: UpdateTick(31895525) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  70.437 Info ServerMultiplayerManager.cpp:925: updateTick(31895683) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  68.663 Info ClientMultiplayerManager.cpp:592: UpdateTick(31895696) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  70.703 Info ServerMultiplayerManager.cpp:925: updateTick(31895699) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  70.704 Info GameActionHandler.cpp:4168: UpdateTick (31895699) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect) 
  68.728 Info ClientMultiplayerManager.cpp:592: UpdateTick(31895696) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  70.772 Info ServerMultiplayerManager.cpp:925: updateTick(31895703) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
  68.779 Info GameActionHandler.cpp:4168: UpdateTick (31895699) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect) 
  69.929 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31895768) serverCRC(3710111000) localCRC(491763117)
  69.929 Info ClientMultiplayerManager.cpp:592: UpdateTick(31895769) changing state from(InGame) to(DesyncedWaitingForMap)
  69.946 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31895769) serverCRC(1975700517) localCRC(3418030764)
  69.962 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31895770) serverCRC(1262529069) localCRC(2334970520)
  71.971 Info ServerMultiplayerManager.cpp:925: updateTick(31895775) received stateChanged peerID(1) oldState(InGame) newState(DesyncedWaitingForMap)
  71.971 Info ServerMultiplayerManager.cpp:1010: updateTick(31895775) received playerDesynced peer (1)
  69.979 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31895771) serverCRC(3743860613) localCRC(1633618188)
  71.986 Info ServerMultiplayerManager.cpp:776: updateTick(31895775) changing state from(InGame) to(InGameSavingMapForDesyncReport)
  69.996 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31895772) serverCRC(2258954226) localCRC(1187553095)
  70.029 Info ClientMultiplayerManager.cpp:759: updateTick(31895774) received player (1) desynced
  70.029 Downloading file C:\Users\Admin\AppData\Roaming\Factorio\temp\segments (4688 B, 10 blocks)
  70.031 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31895773) serverCRC(2548614935) localCRC(697371038)
  70.032 Finished download (0 s, 4.6 кB, 4.6 МB/с)
  74.407 Info ServerMultiplayerManager.cpp:993: UpdateTick(31895775) Serving map(C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-save-1.zip) for peer(1) size(16730234) crc(553476598)
  74.408 Info ServerMultiplayerManager.cpp:776: updateTick(31895775) changing state from(InGameSavingMapForDesyncReport) to(InGame)
  72.446 Info ClientMultiplayerManager.cpp:765: Received mapReadyForDownload
  72.446 Info ClientMultiplayerManager.cpp:592: UpdateTick(31895775) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
  72.447 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
  74.488 Info ServerMultiplayerManager.cpp:925: updateTick(31895781) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload)
  74.488 Info ServerMultiplayerManager.cpp:925: updateTick(31895781) received stateChanged peerID(1) oldState(DesyncedCatchingUpWithMapReadyForDownload) newState(DesyncedSavingLocalVariantOfMap)
  74.206 Info BlueprintShelf.cpp:717: Saving blueprint storage.
  75.363 Downloading file C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip (16730234 B, 33261 blocks)
  75.372 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
  77.421 Info ServerMultiplayerManager.cpp:925: updateTick(31895957) received stateChanged peerID(1) oldState(DesyncedSavingLocalVariantOfMap) newState(DesyncedDownloadingMap)
  78.140 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  76.518 Finished download (1 s, 16.7 МB, 14.6 МB/с)
  76.571 Info ClientMultiplayerManager.cpp:745: updateTick(4294967295) map download finished creating scenario
  76.571 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
  78.587 Info ServerMultiplayerManager.cpp:925: updateTick(31896001) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedCreatingReport)
  78.880 Info AppManagerStates.cpp:1802: Saving finished
  78.169 Info ParallelDesyncReportCreator.cpp:65: Created desync report
  78.180 Info ClientMultiplayerManager.cpp:147: Disconnecting multiplayer connection. Reason: Desynced.
  78.180 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
  78.213 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
  80.238 Info ServerMultiplayerManager.cpp:1039: Disconnect notification for peer (1)
  80.239 Info ServerMultiplayerManager.cpp:925: updateTick(31896082) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DisconnectScheduled)
  80.254 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(710) removing peer(1).
  78.295 Error ClientMultiplayerManager.cpp:101: MultiplayerManager failed: "Десинхронизирован."
  78.295 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
  78.295 Info ClientMultiplayerManager.cpp:906: Disconnect notification for peer (1)
 108.409 Info UDPSocket.cpp:218: Closing socket
 108.409 Info UDPSocket.cpp:248: Socket closed
 108.410 Joining game IP ADDR:({192.168.56.1:34197})
 108.410 Info UDPSocket.cpp:33: Opening socket
 108.410 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 110.420 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.56.1:54041}))
 110.420 Info ServerRouter.cpp:425: Replying to connectionRequest for address(IP ADDR:({192.168.56.1:54041})).
 110.420 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(1614) adding peer(2)
 108.428 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
 108.429 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
 108.429 Info ClientRouter.cpp:221: ConnectionAccepted
 110.455 Info ServerMultiplayerManager.cpp:776: updateTick(31897894) changing state from(InGame) to(InGameSavingMap)
 110.456 Info ServerMultiplayerManager.cpp:925: updateTick(31897894) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap)
 111.085 Info ServerMultiplayerManager.cpp:993: UpdateTick(31897894) Serving map(C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-save-2.zip) for peer(2) size(6593722) crc(1153360219)
 111.085 Info ServerMultiplayerManager.cpp:776: updateTick(31897894) changing state from(InGameSavingMap) to(InGame)
 109.112 Info ClientMultiplayerManager.cpp:765: Received mapReadyForDownload
 109.112 Downloading file C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip (6593722 B, 13109 blocks)
 109.119 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 109.120 Warning ClientMultiplayerManager.cpp:787: receivedScriptChecksums isn't empty when download starting.
 111.137 Info ServerMultiplayerManager.cpp:925: updateTick(31897897) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 109.581 Finished download (0 s, 6.5 МB, 14.3 МB/с)
 109.619 Info ClientMultiplayerManager.cpp:745: updateTick(4294967295) map download finished creating scenario
 109.620 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 109.620 Loading map C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip: 6593722 bytes.
 109.622 Loading level.dat: 28602335 bytes.
 109.625 Info Scenario.cpp:187: Map version 0.17.79-0
 111.637 Info ServerMultiplayerManager.cpp:925: updateTick(31897927) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 111.659 Loading script.dat: 748 bytes.
 111.680 Info ClientMultiplayerManager.cpp:592: UpdateTick(31897894) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 113.720 Info ServerMultiplayerManager.cpp:925: updateTick(31898052) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
 111.947 Info ClientMultiplayerManager.cpp:592: UpdateTick(31898065) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 113.987 Info ServerMultiplayerManager.cpp:925: updateTick(31898068) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
 113.987 Info GameActionHandler.cpp:4168: UpdateTick (31898068) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect) 
 112.013 Info ClientMultiplayerManager.cpp:592: UpdateTick(31898065) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 114.238 Info ServerMultiplayerManager.cpp:925: updateTick(31898083) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
 112.245 Info GameActionHandler.cpp:4168: UpdateTick (31898068) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect) 
 122.545 Info ClientSynchronizer.cpp:318: Latency changed to (19)
 127.545 Info ClientSynchronizer.cpp:318: Latency changed to (13)
 132.562 Info ClientSynchronizer.cpp:318: Latency changed to (11)
 137.546 Info ClientSynchronizer.cpp:318: Latency changed to (10)
 142.561 Info ClientSynchronizer.cpp:318: Latency changed to (9)
 147.562 Info ClientSynchronizer.cpp:318: Latency changed to (7)
 167.562 Info ClientSynchronizer.cpp:318: Latency changed to (9)
 177.561 Info ClientSynchronizer.cpp:318: Latency changed to (7)
 422.561 Info ClientSynchronizer.cpp:318: Latency changed to (9)
 432.546 Info ClientSynchronizer.cpp:318: Latency changed to (7)
 624.781 Info ClientMultiplayerManager.cpp:147: Disconnecting multiplayer connection. Reason: Quit.
 624.781 Info ClientMultiplayerManager.cpp:592: UpdateTick(31928832) changing state from(InGame) to(DisconnectScheduled)
 624.796 Info ClientMultiplayerManager.cpp:592: UpdateTick(31928832) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
 626.822 Info ServerMultiplayerManager.cpp:1039: Disconnect notification for peer (2)
 626.822 Info ServerMultiplayerManager.cpp:925: updateTick(31928837) received stateChanged peerID(2) oldState(InGame) newState(DisconnectScheduled)
 626.822 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(17106) removing peer(2).
 624.862 Info ClientMultiplayerManager.cpp:592: UpdateTick(31928832) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
 624.862 Info ClientMultiplayerManager.cpp:906: Disconnect notification for peer (2)
 625.335 Info UDPSocket.cpp:218: Closing socket
 625.335 Info UDPSocket.cpp:248: Socket closed
 629.325 Joining game IP ADDR:({192.168.56.1:34197})
 629.326 Info UDPSocket.cpp:33: Opening socket
 629.326 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 631.338 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.56.1:63496}))
 631.338 Info ServerRouter.cpp:425: Replying to connectionRequest for address(IP ADDR:({192.168.56.1:63496})).
 631.338 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(17241) adding peer(3)
 629.363 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
 629.363 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
 629.363 Info ClientRouter.cpp:221: ConnectionAccepted
 631.370 Info ServerMultiplayerManager.cpp:776: updateTick(31929109) changing state from(InGame) to(InGameSavingMap)
 631.371 Info ServerMultiplayerManager.cpp:925: updateTick(31929109) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap)
 632.003 Info ServerMultiplayerManager.cpp:993: UpdateTick(31929109) Serving map(C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-save-3.zip) for peer(3) size(6591755) crc(1635465972)
 632.003 Info ServerMultiplayerManager.cpp:776: updateTick(31929109) changing state from(InGameSavingMap) to(InGame)
 630.028 Info ClientMultiplayerManager.cpp:765: Received mapReadyForDownload
 630.028 Downloading file C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip (6591755 B, 13105 blocks)
 630.032 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 632.055 Info ServerMultiplayerManager.cpp:925: updateTick(31929112) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 630.560 Finished download (0 s, 6.5 МB, 12.4 МB/с)
 630.585 Info ClientMultiplayerManager.cpp:745: updateTick(4294967295) map download finished creating scenario
 630.585 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 630.585 Loading map C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip: 6591755 bytes.
 630.587 Loading level.dat: 28603212 bytes.
 630.590 Info Scenario.cpp:187: Map version 0.17.79-0
 632.621 Info ServerMultiplayerManager.cpp:925: updateTick(31929146) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 632.642 Loading script.dat: 748 bytes.
 632.663 Info ClientMultiplayerManager.cpp:592: UpdateTick(31929109) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 634.704 Info ServerMultiplayerManager.cpp:925: updateTick(31929271) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
 632.932 Info ClientMultiplayerManager.cpp:592: UpdateTick(31929284) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 634.987 Info ServerMultiplayerManager.cpp:925: updateTick(31929288) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
 634.987 Info GameActionHandler.cpp:4168: UpdateTick (31929288) processed PlayerJoinGame peerID(3) playerIndex(1) mode(connect) 
 633.028 Info ClientMultiplayerManager.cpp:592: UpdateTick(31929284) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 635.054 Info ServerMultiplayerManager.cpp:925: updateTick(31929292) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
 633.096 Info GameActionHandler.cpp:4168: UpdateTick (31929288) processed PlayerJoinGame peerID(3) playerIndex(1) mode(connect) 
 635.581 Info ClientMultiplayerManager.cpp:147: Disconnecting multiplayer connection. Reason: Quit.
 635.581 Info ClientMultiplayerManager.cpp:592: UpdateTick(31929430) changing state from(InGame) to(DisconnectScheduled)
 635.613 Info ClientMultiplayerManager.cpp:592: UpdateTick(31929430) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
 637.638 Info ServerMultiplayerManager.cpp:1039: Disconnect notification for peer (3)
 637.638 Info ServerMultiplayerManager.cpp:925: updateTick(31929447) received stateChanged peerID(3) oldState(InGame) newState(DisconnectScheduled)
 637.639 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(17430) removing peer(3).
 635.679 Info ClientMultiplayerManager.cpp:592: UpdateTick(31929430) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
 635.679 Info ClientMultiplayerManager.cpp:906: Disconnect notification for peer (3)
 636.152 Info UDPSocket.cpp:218: Closing socket
 636.152 Info UDPSocket.cpp:248: Socket closed
 639.132 Joining game IP ADDR:({192.168.56.1:34197})
 639.132 Info UDPSocket.cpp:33: Opening socket
 639.133 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 641.172 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.56.1:63501}))
 641.172 Info ServerRouter.cpp:425: Replying to connectionRequest for address(IP ADDR:({192.168.56.1:63501})).
 641.172 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(17535) adding peer(4)
 639.195 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
 639.195 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
 639.195 Info ClientRouter.cpp:221: ConnectionAccepted
 641.203 Info ServerMultiplayerManager.cpp:776: updateTick(31929660) changing state from(InGame) to(InGameSavingMap)
 641.205 Info ServerMultiplayerManager.cpp:925: updateTick(31929660) received stateChanged peerID(4) oldState(Ready) newState(ConnectedWaitingForMap)
 641.851 Info ServerMultiplayerManager.cpp:993: UpdateTick(31929660) Serving map(C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-save-4.zip) for peer(4) size(6589570) crc(2423655858)
 641.851 Info ServerMultiplayerManager.cpp:776: updateTick(31929660) changing state from(InGameSavingMap) to(InGame)
 639.879 Info ClientMultiplayerManager.cpp:765: Received mapReadyForDownload
 639.879 Downloading file C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip (6589570 B, 13101 blocks)
 639.883 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 641.921 Info ServerMultiplayerManager.cpp:925: updateTick(31929664) received stateChanged peerID(4) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 640.414 Finished download (0 s, 6.5 МB, 12.4 МB/с)
 640.452 Info ClientMultiplayerManager.cpp:745: updateTick(4294967295) map download finished creating scenario
 640.452 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 640.453 Loading map C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip: 6589570 bytes.
 640.454 Loading level.dat: 28603748 bytes.
 640.457 Info Scenario.cpp:187: Map version 0.17.79-0
 642.472 Info ServerMultiplayerManager.cpp:925: updateTick(31929697) received stateChanged peerID(4) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 642.556 Loading script.dat: 748 bytes.
 642.579 Info ClientMultiplayerManager.cpp:592: UpdateTick(31929660) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 644.605 Info ServerMultiplayerManager.cpp:925: updateTick(31929825) received stateChanged peerID(4) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
 642.863 Info ClientMultiplayerManager.cpp:592: UpdateTick(31929841) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 644.920 Info ServerMultiplayerManager.cpp:925: updateTick(31929844) received stateChanged peerID(4) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
 644.921 Info GameActionHandler.cpp:4168: UpdateTick (31929844) processed PlayerJoinGame peerID(4) playerIndex(1) mode(connect) 
 642.946 Info ClientMultiplayerManager.cpp:592: UpdateTick(31929841) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 644.987 Info ServerMultiplayerManager.cpp:925: updateTick(31929848) received stateChanged peerID(4) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
 642.995 Info GameActionHandler.cpp:4168: UpdateTick (31929844) processed PlayerJoinGame peerID(4) playerIndex(1) mode(connect) 
 648.928 Info ClientSynchronizer.cpp:318: Latency changed to (19)
 653.930 Info ClientSynchronizer.cpp:318: Latency changed to (18)
 658.929 Info ClientSynchronizer.cpp:318: Latency changed to (13)
 663.912 Info ClientSynchronizer.cpp:318: Latency changed to (10)
 673.929 Info ClientSynchronizer.cpp:318: Latency changed to (8)
 677.839 Info ClientMultiplayerManager.cpp:147: Disconnecting multiplayer connection. Reason: Quit.
 677.839 Info ClientMultiplayerManager.cpp:592: UpdateTick(31931933) changing state from(InGame) to(DisconnectScheduled)
 677.862 Info ClientMultiplayerManager.cpp:592: UpdateTick(31931933) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
 679.887 Info ServerMultiplayerManager.cpp:1039: Disconnect notification for peer (4)
 679.887 Info ServerMultiplayerManager.cpp:925: updateTick(31931939) received stateChanged peerID(4) oldState(InGame) newState(DisconnectScheduled)
 679.887 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(18693) removing peer(4).
 677.913 Info ClientMultiplayerManager.cpp:592: UpdateTick(31931933) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
 677.913 Info ClientMultiplayerManager.cpp:906: Disconnect notification for peer (4)
 678.400 Info UDPSocket.cpp:218: Closing socket
 678.400 Info UDPSocket.cpp:248: Socket closed
 680.907 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
 681.613 Info AppManagerStates.cpp:1802: Saving finished
 704.842 Joining game IP ADDR:({192.168.56.1:34197})
 704.842 Info UDPSocket.cpp:33: Opening socket
 704.842 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 706.855 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.56.1:63528}))
 706.855 Info ServerRouter.cpp:425: Replying to connectionRequest for address(IP ADDR:({192.168.56.1:63528})).
 706.855 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(19499) adding peer(5)
 704.879 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
 704.879 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
 704.879 Info ClientRouter.cpp:221: ConnectionAccepted
 706.887 Info ServerMultiplayerManager.cpp:776: updateTick(31933516) changing state from(InGame) to(InGameSavingMap)
 706.888 Info ServerMultiplayerManager.cpp:925: updateTick(31933516) received stateChanged peerID(5) oldState(Ready) newState(ConnectedWaitingForMap)
 707.533 Info ServerMultiplayerManager.cpp:993: UpdateTick(31933516) Serving map(C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-save-5.zip) for peer(5) size(6579594) crc(1063368482)
 707.533 Info ServerMultiplayerManager.cpp:776: updateTick(31933516) changing state from(InGameSavingMap) to(InGame)
 705.562 Info ClientMultiplayerManager.cpp:765: Received mapReadyForDownload
 705.563 Downloading file C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip (6579594 B, 13081 blocks)
 705.566 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 707.603 Info ServerMultiplayerManager.cpp:925: updateTick(31933520) received stateChanged peerID(5) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 706.096 Finished download (0 s, 6.5 МB, 12.4 МB/с)
 706.136 Info ClientMultiplayerManager.cpp:745: updateTick(4294967295) map download finished creating scenario
 706.136 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 706.136 Loading map C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip: 6579594 bytes.
 706.138 Loading level.dat: 28607475 bytes.
 706.141 Info Scenario.cpp:187: Map version 0.17.79-0
 708.170 Info ServerMultiplayerManager.cpp:925: updateTick(31933554) received stateChanged peerID(5) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 708.175 Loading script.dat: 748 bytes.
 708.197 Info ClientMultiplayerManager.cpp:592: UpdateTick(31933516) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 710.221 Info ServerMultiplayerManager.cpp:925: updateTick(31933677) received stateChanged peerID(5) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
 708.466 Info ClientMultiplayerManager.cpp:592: UpdateTick(31933691) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 710.504 Info ServerMultiplayerManager.cpp:925: updateTick(31933694) received stateChanged peerID(5) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
 710.504 Info GameActionHandler.cpp:4168: UpdateTick (31933694) processed PlayerJoinGame peerID(5) playerIndex(1) mode(connect) 
 708.528 Info ClientMultiplayerManager.cpp:592: UpdateTick(31933691) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 710.571 Info ServerMultiplayerManager.cpp:925: updateTick(31933698) received stateChanged peerID(5) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
 708.579 Info GameActionHandler.cpp:4168: UpdateTick (31933694) processed PlayerJoinGame peerID(5) playerIndex(1) mode(connect) 
 712.352 Info ClientMultiplayerManager.cpp:147: Disconnecting multiplayer connection. Reason: Quit.
 712.352 Info ClientMultiplayerManager.cpp:592: UpdateTick(31933911) changing state from(InGame) to(DisconnectScheduled)
 712.362 Info ClientMultiplayerManager.cpp:592: UpdateTick(31933911) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
 714.388 Info ServerMultiplayerManager.cpp:1039: Disconnect notification for peer (5)
 714.388 Info ServerMultiplayerManager.cpp:925: updateTick(31933927) received stateChanged peerID(5) oldState(InGame) newState(DisconnectScheduled)
 714.404 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(19726) removing peer(5).
 712.428 Info ClientMultiplayerManager.cpp:592: UpdateTick(31933911) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
 712.428 Info ClientMultiplayerManager.cpp:906: Disconnect notification for peer (5)
 712.916 Info UDPSocket.cpp:218: Closing socket
 712.916 Info UDPSocket.cpp:248: Socket closed
 715.955 Joining game IP ADDR:({192.168.56.1:34197})
 715.955 Info UDPSocket.cpp:33: Opening socket
 715.956 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 717.971 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.56.1:63533}))
 717.971 Info ServerRouter.cpp:425: Replying to connectionRequest for address(IP ADDR:({192.168.56.1:63533})).
 717.971 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(19832) adding peer(6)
 715.996 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
 715.996 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
 715.996 Info ClientRouter.cpp:221: ConnectionAccepted
 718.005 Info ServerMultiplayerManager.cpp:776: updateTick(31934143) changing state from(InGame) to(InGameSavingMap)
 718.006 Info ServerMultiplayerManager.cpp:925: updateTick(31934143) received stateChanged peerID(6) oldState(Ready) newState(ConnectedWaitingForMap)
 718.651 Info ServerMultiplayerManager.cpp:993: UpdateTick(31934143) Serving map(C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-save-6.zip) for peer(6) size(6579057) crc(3530201494)
 718.651 Info ServerMultiplayerManager.cpp:776: updateTick(31934143) changing state from(InGameSavingMap) to(InGame)
 716.678 Info ClientMultiplayerManager.cpp:765: Received mapReadyForDownload
 716.678 Downloading file C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip (6579057 B, 13080 blocks)
 716.682 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 718.720 Info ServerMultiplayerManager.cpp:925: updateTick(31934147) received stateChanged peerID(6) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 717.215 Finished download (0 s, 6.5 МB, 12.3 МB/с)
 717.252 Info ClientMultiplayerManager.cpp:745: updateTick(4294967295) map download finished creating scenario
 717.252 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 717.252 Loading map C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip: 6579057 bytes.
 717.254 Loading level.dat: 28608109 bytes.
 717.257 Info Scenario.cpp:187: Map version 0.17.79-0
 719.288 Info ServerMultiplayerManager.cpp:925: updateTick(31934181) received stateChanged peerID(6) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 719.356 Loading script.dat: 748 bytes.
 719.364 Info ClientMultiplayerManager.cpp:592: UpdateTick(31934143) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 721.422 Info ServerMultiplayerManager.cpp:925: updateTick(31934309) received stateChanged peerID(6) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
 719.645 Info ClientMultiplayerManager.cpp:592: UpdateTick(31934322) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 721.688 Info ServerMultiplayerManager.cpp:925: updateTick(31934325) received stateChanged peerID(6) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
 721.689 Info GameActionHandler.cpp:4168: UpdateTick (31934325) processed PlayerJoinGame peerID(6) playerIndex(1) mode(connect) 
 719.728 Info ClientMultiplayerManager.cpp:592: UpdateTick(31934322) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 721.754 Info ServerMultiplayerManager.cpp:925: updateTick(31934329) received stateChanged peerID(6) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
 719.779 Info GameActionHandler.cpp:4168: UpdateTick (31934325) processed PlayerJoinGame peerID(6) playerIndex(1) mode(connect) 
 725.963 Info ClientSynchronizer.cpp:318: Latency changed to (19)
 730.946 Info ClientSynchronizer.cpp:318: Latency changed to (13)
 732.766 Info ClientMultiplayerManager.cpp:147: Disconnecting multiplayer connection. Reason: Quit.
 732.766 Info ClientMultiplayerManager.cpp:592: UpdateTick(31935104) changing state from(InGame) to(DisconnectScheduled)
 732.795 Info ClientMultiplayerManager.cpp:592: UpdateTick(31935104) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
 734.820 Info ServerMultiplayerManager.cpp:1039: Disconnect notification for peer (6)
 734.821 Info ServerMultiplayerManager.cpp:925: updateTick(31935113) received stateChanged peerID(6) oldState(InGame) newState(DisconnectScheduled)
 734.821 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(20338) removing peer(6).
 732.863 Info ClientMultiplayerManager.cpp:592: UpdateTick(31935104) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
 732.863 Info ClientMultiplayerManager.cpp:906: Disconnect notification for peer (6)
 733.332 Info UDPSocket.cpp:218: Closing socket
 733.332 Info UDPSocket.cpp:248: Socket closed
 736.827 Joining game IP ADDR:({192.168.56.1:34197})
 736.827 Info UDPSocket.cpp:33: Opening socket
 736.828 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 738.855 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.56.1:64470}))
 738.855 Info ServerRouter.cpp:425: Replying to connectionRequest for address(IP ADDR:({192.168.56.1:64470})).
 738.855 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(20458) adding peer(7)
 736.863 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
 736.863 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
 736.863 Info ClientRouter.cpp:221: ConnectionAccepted
 738.888 Info ServerMultiplayerManager.cpp:776: updateTick(31935356) changing state from(InGame) to(InGameSavingMap)
 738.889 Info ServerMultiplayerManager.cpp:925: updateTick(31935356) received stateChanged peerID(7) oldState(Ready) newState(ConnectedWaitingForMap)
 739.535 Info ServerMultiplayerManager.cpp:993: UpdateTick(31935356) Serving map(C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-save-7.zip) for peer(7) size(6578764) crc(2528431480)
 739.535 Info ServerMultiplayerManager.cpp:776: updateTick(31935356) changing state from(InGameSavingMap) to(InGame)
 737.561 Info ClientMultiplayerManager.cpp:765: Received mapReadyForDownload
 737.561 Downloading file C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip (6578764 B, 13080 blocks)
 737.565 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 739.588 Info ServerMultiplayerManager.cpp:925: updateTick(31935359) received stateChanged peerID(7) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 738.099 Finished download (0 s, 6.5 МB, 12.3 МB/с)
 738.135 Info ClientMultiplayerManager.cpp:745: updateTick(4294967295) map download finished creating scenario
 738.136 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 738.136 Loading map C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip: 6578764 bytes.
 738.137 Loading level.dat: 28608351 bytes.
 738.141 Info Scenario.cpp:187: Map version 0.17.79-0
 740.153 Info ServerMultiplayerManager.cpp:925: updateTick(31935393) received stateChanged peerID(7) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 740.219 Loading script.dat: 748 bytes.
 740.231 Info ClientMultiplayerManager.cpp:592: UpdateTick(31935356) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 740.248 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935357) serverCRC(3693293436) localCRC(4236066348)
 740.248 Info ClientMultiplayerManager.cpp:592: UpdateTick(31935358) changing state from(TryingToCatchUp) to(DesyncedWaitingForMap)
 740.248 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935358) serverCRC(100757441) localCRC(1990633639)
 740.249 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935359) serverCRC(1277507253) localCRC(2666908235)
 740.250 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935360) serverCRC(1666822231) localCRC(1096856196)
 740.250 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935361) serverCRC(1536637744) localCRC(167576508)
 740.251 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935362) serverCRC(160497217) localCRC(2591505648)
 740.251 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935363) serverCRC(3358395892) localCRC(1561279821)
 740.252 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935364) serverCRC(2854959220) localCRC(2284697464)
 740.252 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935365) serverCRC(1085579250) localCRC(2155285799)
 740.263 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935366) serverCRC(3756513172) localCRC(1439441879)
 740.264 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935367) serverCRC(1199578525) localCRC(2505105763)
 740.265 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935368) serverCRC(3110696408) localCRC(1781514658)
 740.265 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935369) serverCRC(2219448564) localCRC(676115546)
 740.266 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935370) serverCRC(2167553695) localCRC(738453942)
 740.266 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935371) serverCRC(3812737375) localCRC(1444503663)
 740.267 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935372) serverCRC(1162729335) localCRC(2668401245)
 740.267 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935373) serverCRC(3648627088) localCRC(3938291575)
 740.268 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935374) serverCRC(1229018033) localCRC(1422075859)
 740.268 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935375) serverCRC(141699554) localCRC(1095433039)
 740.269 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935376) serverCRC(1577824904) localCRC(1725444183)
 740.279 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935377) serverCRC(1395095145) localCRC(526048952)
 740.280 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935378) serverCRC(1344044685) localCRC(662389815)
 740.281 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935379) serverCRC(3252517508) localCRC(3676455392)
 740.281 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935380) serverCRC(2745491936) localCRC(2049441750)
 740.281 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935381) serverCRC(4059715071) localCRC(1541152025)
 740.282 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935382) serverCRC(4084213017) localCRC(4222868389)
 740.282 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935383) serverCRC(1401031944) localCRC(367343390)
 740.283 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935384) serverCRC(4119460011) localCRC(3707936561)
 740.283 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935385) serverCRC(470451304) localCRC(3470424214)
 740.284 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935386) serverCRC(235107321) localCRC(2577597018)
 740.284 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935387) serverCRC(1195753422) localCRC(355436354)
 740.295 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935388) serverCRC(4252690877) localCRC(3359841974)
 740.295 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935389) serverCRC(2134260016) localCRC(2318662201)
 742.288 Info ServerMultiplayerManager.cpp:925: updateTick(31935521) received stateChanged peerID(7) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
 742.288 Info ServerMultiplayerManager.cpp:925: updateTick(31935521) received stateChanged peerID(7) oldState(TryingToCatchUp) newState(DesyncedWaitingForMap)
 742.288 Info ServerMultiplayerManager.cpp:1010: updateTick(31935521) received playerDesynced peer (7)
 740.296 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935390) serverCRC(2522942965) localCRC(2514785515)
 740.296 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935391) serverCRC(697506247) localCRC(1058575101)
 740.297 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935392) serverCRC(347947912) localCRC(3395761786)
 740.297 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935393) serverCRC(188167848) localCRC(3655846486)
 740.298 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935394) serverCRC(462263506) localCRC(1982521836)
 740.298 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935395) serverCRC(154487789) localCRC(3720608950)
 740.299 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935396) serverCRC(1779431894) localCRC(3216116339)
 740.299 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935397) serverCRC(3182765921) localCRC(1601577543)
 740.299 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935398) serverCRC(329784757) localCRC(669724458)
 740.312 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935399) serverCRC(1334836940) localCRC(2804295429)
 740.313 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935400) serverCRC(3577847492) localCRC(3771286776)
 742.307 Info ServerMultiplayerManager.cpp:776: updateTick(31935521) changing state from(InGame) to(InGameSavingMapForDesyncReport)
 740.314 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935401) serverCRC(2006176333) localCRC(1005484700)
 740.314 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935402) serverCRC(3531612466) localCRC(3719589705)
 740.315 Info ClientMultiplayerManager.cpp:759: updateTick(31935404) received player (7) desynced
 740.315 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935403) serverCRC(813117675) localCRC(446427735)
 740.315 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935404) serverCRC(2180753879) localCRC(2275909607)
 740.316 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935405) serverCRC(3027341793) localCRC(2276835078)
 740.316 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935406) serverCRC(3330957716) localCRC(2616489493)
 740.317 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935407) serverCRC(201574355) localCRC(642204740)
 740.318 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935408) serverCRC(1335296531) localCRC(3201880111)
 740.318 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935409) serverCRC(989637963) localCRC(1796552782)
 740.329 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935410) serverCRC(671621309) localCRC(1161690554)
 740.330 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935411) serverCRC(1434696475) localCRC(3073437717)
 740.331 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935412) serverCRC(4290620779) localCRC(2535567127)
 740.332 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935413) serverCRC(4135373499) localCRC(3007374944)
 740.333 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935414) serverCRC(2844816961) localCRC(874290210)
 740.334 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935415) serverCRC(3634029371) localCRC(3165988834)
 740.334 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935416) serverCRC(3417355795) localCRC(1353636173)
 740.335 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935417) serverCRC(1041944084) localCRC(2249707469)
 740.335 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935418) serverCRC(3691752353) localCRC(3069085102)
 740.336 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935419) serverCRC(1617932774) localCRC(1152290395)
 740.336 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935420) serverCRC(2543368094) localCRC(2723568222)
 740.345 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935421) serverCRC(95687118) localCRC(4178627229)
 740.346 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935422) serverCRC(3305057230) localCRC(1927404289)
 740.346 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935423) serverCRC(348918034) localCRC(3727504916)
 740.347 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935424) serverCRC(2915724099) localCRC(320293857)
 740.347 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935425) serverCRC(2169165465) localCRC(2995714174)
 740.347 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935426) serverCRC(2855049948) localCRC(1246515098)
 740.348 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935427) serverCRC(1923409718) localCRC(3355198982)
 740.348 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935428) serverCRC(1916654194) localCRC(2899964178)
 740.349 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935429) serverCRC(579503708) localCRC(3899367770)
 740.349 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935430) serverCRC(156667906) localCRC(1537435090)
 740.350 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935431) serverCRC(3278991401) localCRC(3108578477)
 740.361 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935432) serverCRC(735357517) localCRC(1148341815)
 740.362 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935433) serverCRC(2029822746) localCRC(1413899307)
 740.362 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935434) serverCRC(4221948354) localCRC(2449395418)
 740.363 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935435) serverCRC(1987846263) localCRC(677554341)
 740.363 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935436) serverCRC(1564743552) localCRC(3115865886)
 740.363 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935437) serverCRC(3941528151) localCRC(140360025)
 740.364 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935438) serverCRC(1096566065) localCRC(3173739448)
 740.364 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935439) serverCRC(4267604247) localCRC(449542588)
 740.364 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935440) serverCRC(3795283868) localCRC(3739675030)
 740.364 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935441) serverCRC(1750007085) localCRC(3660128283)
 740.365 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935442) serverCRC(976768469) localCRC(1868286934)
 740.379 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935443) serverCRC(4036189944) localCRC(2299560161)
 740.379 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935444) serverCRC(2015635589) localCRC(1893801090)
 740.380 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935445) serverCRC(1976099803) localCRC(300361474)
 740.380 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935446) serverCRC(2642900311) localCRC(3650747299)
 740.380 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935447) serverCRC(1448051224) localCRC(1687329628)
 740.380 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935448) serverCRC(655023637) localCRC(1018881272)
 740.381 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935449) serverCRC(384726968) localCRC(4099751094)
 740.381 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935450) serverCRC(4015163315) localCRC(2290626234)
 740.381 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935451) serverCRC(3231634812) localCRC(1358536633)
 740.382 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935452) serverCRC(501271999) localCRC(4218929434)
 740.382 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935453) serverCRC(3272097171) localCRC(972743501)
 740.394 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935454) serverCRC(720975461) localCRC(55015743)
 740.395 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935455) serverCRC(4249303153) localCRC(2273275125)
 740.396 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935456) serverCRC(570123646) localCRC(523700593)
 740.396 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935457) serverCRC(1472005295) localCRC(2640061353)
 740.396 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935458) serverCRC(580687852) localCRC(3505678780)
 740.397 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935459) serverCRC(2969653980) localCRC(3524389379)
 740.397 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935460) serverCRC(2217232957) localCRC(3701557859)
 740.397 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935461) serverCRC(3152012439) localCRC(2283522672)
 740.398 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935462) serverCRC(2279560568) localCRC(2114901439)
 740.398 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935463) serverCRC(4084568710) localCRC(966047104)
 740.398 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935464) serverCRC(2992261561) localCRC(1416219527)
 740.412 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935465) serverCRC(3460944276) localCRC(3836023592)
 740.413 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935466) serverCRC(770753180) localCRC(1142830243)
 740.413 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935467) serverCRC(733320651) localCRC(3372670661)
 740.413 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935468) serverCRC(2692054657) localCRC(2951719516)
 740.414 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935469) serverCRC(1441744684) localCRC(4125955572)
 740.414 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935470) serverCRC(3114956650) localCRC(2083502769)
 740.414 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935471) serverCRC(1682918683) localCRC(6326722)
 740.415 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935472) serverCRC(2349349600) localCRC(2402636354)
 740.415 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935473) serverCRC(752243618) localCRC(119776957)
 740.415 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935474) serverCRC(345059641) localCRC(2639291669)
 740.416 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935475) serverCRC(746728193) localCRC(2129138573)
 740.430 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935476) serverCRC(3146525067) localCRC(1378761323)
 740.430 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935477) serverCRC(1944240818) localCRC(665760155)
 740.430 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935478) serverCRC(1259975767) localCRC(4067301535)
 740.431 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935479) serverCRC(1680824448) localCRC(1526120370)
 740.431 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935480) serverCRC(2487623967) localCRC(3321953426)
 740.432 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935481) serverCRC(3715309038) localCRC(2002081032)
 740.432 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935482) serverCRC(4151242849) localCRC(3835132791)
 740.432 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935483) serverCRC(1100942761) localCRC(3724327194)
 740.433 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935484) serverCRC(3337743914) localCRC(1729858144)
 740.433 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935485) serverCRC(2198765440) localCRC(423349950)
 740.433 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935486) serverCRC(1840601075) localCRC(3859284820)
 740.445 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935487) serverCRC(3888942795) localCRC(657931018)
 740.446 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935488) serverCRC(1650167311) localCRC(2357637976)
 740.446 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935489) serverCRC(2245783299) localCRC(1760557042)
 740.447 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935490) serverCRC(468270887) localCRC(1608363067)
 740.447 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935491) serverCRC(2554689400) localCRC(333448676)
 740.447 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935492) serverCRC(3590105203) localCRC(1087260934)
 740.448 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935493) serverCRC(4102020394) localCRC(1050606124)
 740.448 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935494) serverCRC(1660453726) localCRC(4103363830)
 740.448 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935495) serverCRC(2424601492) localCRC(1612996273)
 740.449 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935496) serverCRC(2613663249) localCRC(4099053717)
 740.449 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935497) serverCRC(4259504617) localCRC(1334131935)
 740.463 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935498) serverCRC(2760350748) localCRC(1386596859)
 740.463 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935499) serverCRC(2897286948) localCRC(2927622072)
 740.464 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935500) serverCRC(3402742014) localCRC(2778056977)
 740.464 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935501) serverCRC(2410132037) localCRC(1830091083)
 740.464 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935502) serverCRC(511793570) localCRC(3042407550)
 740.465 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935503) serverCRC(3171964142) localCRC(890154223)
 740.478 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935504) serverCRC(1011761011) localCRC(4214822615)
 740.496 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935505) serverCRC(833290282) localCRC(3541584676)
 740.512 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935506) serverCRC(648531293) localCRC(3854559305)
 740.529 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935507) serverCRC(3276682314) localCRC(3904618837)
 740.545 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935508) serverCRC(2445622373) localCRC(527544899)
 740.562 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935509) serverCRC(671677585) localCRC(716591653)
 740.578 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935510) serverCRC(1018231686) localCRC(796847020)
 740.596 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935511) serverCRC(1984963571) localCRC(976063266)
 740.611 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935512) serverCRC(1959632361) localCRC(3359849856)
 740.629 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935513) serverCRC(713992283) localCRC(3933543834)
 740.644 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935514) serverCRC(3241191503) localCRC(1087717700)
 740.662 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935515) serverCRC(2090664449) localCRC(2255477983)
 740.679 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935516) serverCRC(3724465513) localCRC(1695346757)
 740.695 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935517) serverCRC(416418867) localCRC(2226239616)
 740.712 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935518) serverCRC(387210672) localCRC(1344955141)
 740.728 Error GameActionHandler.cpp:2983: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(31935519) serverCRC(2312504241) localCRC(1127687351)
 744.755 Info ServerMultiplayerManager.cpp:993: UpdateTick(31935521) Serving map(C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-save-8.zip) for peer(7) size(16398853) crc(814881659)
 744.755 Info ServerMultiplayerManager.cpp:776: updateTick(31935521) changing state from(InGameSavingMapForDesyncReport) to(InGame)
 742.778 Info ClientMultiplayerManager.cpp:765: Received mapReadyForDownload
 742.779 Info ClientMultiplayerManager.cpp:592: UpdateTick(31935521) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
 742.779 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
 744.822 Info ServerMultiplayerManager.cpp:925: updateTick(31935526) received stateChanged peerID(7) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload)
 744.822 Info ServerMultiplayerManager.cpp:925: updateTick(31935526) received stateChanged peerID(7) oldState(DesyncedCatchingUpWithMapReadyForDownload) newState(DesyncedSavingLocalVariantOfMap)
 745.529 Downloading file C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip (16398853 B, 32603 blocks)
 745.538 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
 747.587 Info ServerMultiplayerManager.cpp:925: updateTick(31935692) received stateChanged peerID(7) oldState(DesyncedSavingLocalVariantOfMap) newState(DesyncedDownloadingMap)
 746.829 Finished download (1 s, 16.3 МB, 12.7 МB/с)
 746.870 Info ClientMultiplayerManager.cpp:745: updateTick(4294967295) map download finished creating scenario
 746.870 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
 748.888 Info ServerMultiplayerManager.cpp:925: updateTick(31935770) received stateChanged peerID(7) oldState(DesyncedDownloadingMap) newState(DesyncedCreatingReport)
