0.000 2019-11-14 19:01:45; Factorio 0.17.77 (build 47834, win64, steam) 0.000 Operating system: Windows 10 (version 1903) 0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.000 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.000 Write data path: C:/Users/R2D2/AppData/Roaming/Factorio [762904/913359MB] 0.000 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.014 System info: [CPU: Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz, 4 cores, RAM: 4103/8084 MB, page: 4721/9556 MB, virtual: 4318/134217727 MB, extended virtual: 0 MB] 0.014 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en] 0.028 Available displays: 1 0.028 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics Family {0x05, [0,0], 1920x1080, 32bit, 60Hz} 0.131 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.138 D3D11_ERROR: IDXGIOutput::FindClosestMatchingMode failed in createDeviceAndSwapchain on line 564. Error [0x887a0022] - DXGI_ERROR_NOT_CURRENTLY_AVAILABLE 0.138 Probably running in Remote Desktop. 0.169 Initialised Direct3D[0]: Intel(R) HD Graphics Family; id: 8086-0a16; driver: igdumdim64.dll 20.19.15.4642 0.169 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.169 [Local Video Memory] Budget: 2048MB, CurrentUsage: 0MB, Reservation: 0/1920MB 0.169 [Non-Local Vid.Mem.] Budget: 0MB, CurrentUsage: 0MB, Reservation: 0/0MB 0.169 Tiled resources: Not supported 0.169 Unified Memory Architecture: Yes 0.169 BGR 565 Supported: Yes 0.169 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.170 Graphics settings preset: integrated-gpulow 0.170 Dedicated video memory size 112 MB 0.238 Desktop composition is active. 0.238 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 25%] [DXT: low-quality] [Color: 32bit] 0.238 [Max threads (load/render): 32/4] [Max texture size: 4096] [Tex.Stream.: 0] [Rotation quality: low] [Other: sTDC] 0.275 DSound: Starting _dsound_update thread 0.275 DSound: Enter _dsound_update; tid=10628 0.429 Loading mod core 0.0.0 (data.lua) 0.720 Loading mod base 0.17.77 (data.lua) 1.423 Loading mod base 0.17.77 (data-updates.lua) 1.595 Checksum for core: 1204790281 1.595 Checksum of base: 2333569286 1.863 Prototype list checksum: 2767119397 1.914 Loading sounds... 1.998 Info PlayerData.cpp:70: Local player-data.json unavailable 1.998 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1573775224 2.125 Crop bitmaps. 2.734 Parallel Sprite Loader initialized (threads: 3) 7.628 Initial atlas bitmap size is 4096 7.644 Created atlas bitmap 4096x4096 [none] 7.657 Created atlas bitmap 4096x4096 [none] 7.671 Created atlas bitmap 4096x4096 [none] 7.680 Created atlas bitmap 4096x4096 [none] 7.688 Created atlas bitmap 4096x4084 [none] 7.695 Created atlas bitmap 4096x4096 [none] 7.709 Created atlas bitmap 4096x4084 [none] 7.710 Created atlas bitmap 4096x2176 [none] 7.710 Created atlas bitmap 4096x1956 [decal] 7.715 Created atlas bitmap 4096x4080 [low-object, linear-minification] 7.715 Created atlas bitmap 4096x1008 [low-object] 7.715 Created atlas bitmap 4096x2320 [mipmap, linear-minification, linear-magnification, linear-mip-level] 7.719 Created atlas bitmap 4096x4064 [terrain, mipmap, linear-minification, linear-mip-level] 7.720 Created atlas bitmap 4096x4080 [terrain, mipmap, linear-minification, linear-mip-level] 7.720 Created atlas bitmap 4096x736 [terrain, mipmap, linear-minification, linear-mip-level] 7.720 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification] 7.721 Created atlas bitmap 4096x1760 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 7.721 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 7.721 Created atlas bitmap 4096x900 [alpha-mask] 7.728 Created atlas bitmap 4096x4080 [shadow, linear-magnification, alpha-mask] 7.733 Created atlas bitmap 4096x4072 [shadow, linear-magnification, alpha-mask] 7.742 Created atlas bitmap 4096x4092 [shadow, linear-magnification, alpha-mask] 7.743 Created atlas bitmap 4096x1236 [shadow, linear-magnification, alpha-mask] 7.743 Created atlas bitmap 4096x1328 [shadow, mipmap, linear-magnification, alpha-mask] 7.751 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 8.240 Parallel Sprite Loader initialized (threads: 3) 17.052 Sprites loaded 17.207 Generated mipmaps (3) for atlas [9] of size 4096x4080 17.240 Generated mipmaps (3) for atlas [10] of size 4096x1008 17.294 Generated mipmaps (3) for atlas [11] of size 4096x2320 17.388 Generated mipmaps (3) for atlas [12] of size 4096x4064 17.483 Generated mipmaps (3) for atlas [13] of size 4096x4080 17.506 Generated mipmaps (3) for atlas [14] of size 4096x736 17.549 Generated mipmaps (3) for atlas [15] of size 4096x1600 17.562 Generated mipmaps (5) for atlas [16] of size 4096x1760 17.577 Generated mipmaps (3) for atlas [23] of size 4096x1328 17.580 Custom mipmaps uploaded. 17.644 Factorio initialised 36.295 Loading map C:\Users\R2D2\AppData\Roaming\Factorio\saves\EEITest.zip: 2369760 bytes. 36.457 Loading level.dat: 4027620 bytes. 36.461 Info Scenario.cpp:187: Map version 0.17.72-0 36.676 Loading script.dat: 133 bytes. 36.681 Checksum for script C:/Users/R2D2/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2297339679 98.581 Quitting: user-quit. 98.958 DSound: Stopping voice 98.958 DSound: Joining thread 98.961 DSound: Exit _dsound_update; tid=10628 98.962 DSound: Waiting for voice to stop ... signaled 98.962 DSound: Joined thread 98.962 DSound: Destroying thread 98.962 DSound: Thread destroyed 98.962 DSound: Releasing buffer 98.962 DSound: Voice stopped 98.962 DSound: Deallocating voice 98.962 DSound: Deallocated voice 99.115 Steam API shutdown. 99.127 Goodbye