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Version: 0.17.23
  Bugfixes:
    - Trying to fix a game error on MP join on a server with modified settings
    - Removed friendly fire mod setting: it never worked
    - Fixed english typo on a mod setting
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Version: 0.17.22
  Changes:
    - Reduced mothers breed rate from 3 to 1
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Version: 0.17.21
  Changes:
    - Expanding Spawners now checks the local temperature with the new calculate_tile_properties game function
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Version: 0.17.20
  Changes:
    - Added mod option to disable surface temperature check on cold aliens spawning
    - Enemy base expansions will now check the surface temperature
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Version: 0.17.19
  Changes:
    - Added cold damage vulnerability, if present
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Version: 0.17.18
  Changes:
    - Added alien-biomes as optional dependency, to include tile restrictions in autoplace function
    - Reduced Leviathans HP
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Version: 0.17.17
  Changes:
    - Testing temperature check to autoplacing. Explosive aliens will appear in hot areas, but not in cold ones (like in alien-biomes mod).
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Version: 0.17.16
  Changes:
    - Added laser and electric vulnerabilities to all fire monsters
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Version: 0.17.15
  Changes:
    - Reduced worms attack ranges and damages.
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Version: 0.17.13
  New:
    - Options to disable worms, mother and cluster spitter projectiles. Added acid resistances.
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Version: 0.17.12
  Changes:
    - Reduced damage from spitter's fire puddles.
    - Reduced minimum health and damage scalers to 0.1.
  Locale:
    - Added another missing localization string
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Version: 0.17.11
  Changes:
    - Reduced mother attack ratio, tweaked its resistances.
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Version: 0.17.10
  Bugfixes:
    - Fixed dying explosion.
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Version: 0.17.6
  Changes:
    - Raised resistances to explosion. They are immune to fire.
