   0.001 2019-07-29 20:24:46; Factorio 0.17.59 (build 46446, win64, steam)
   0.001 Operating system: Windows 10 (build 18362) 
   0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/BoskiDialer/AppData/Roaming/Factorio [119167/178647MB]
   0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.010 System info: [CPU: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz, 12 cores, RAM: 4667/16221 MB, page: 6952/16221 MB, virtual: 4325/134217727 MB, extended virtual: 0 MB]
   0.011 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 0000] [Lang: en]
   0.027 Available displays: 2
   0.027  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 Ti {0x05, [0,0], 2560x1440, 32bit, 59Hz}
   0.027  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1080 Ti {0x01, [2560,0], 2560x1440, 32bit, 59Hz}
   0.071 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.072 Verbose GraphicsInterfaceDX11.cpp:259: DXGI 1.5 detected, Allow tearing is supported
   0.074  Adapter [0]: NVIDIA GeForce GTX 1080 Ti (25.21.14.1771)
   0.075  Adapter [1]: Microsoft Basic Render Driver (10.0.18362.1)
   0.179 Initialised Direct3D[0]: NVIDIA GeForce GTX 1080 Ti; id: 10de-1b06; driver: nvldumdx.dll 25.21.14.1771
   0.179   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.179   [Local Video Memory] Budget: 9457MB, CurrentUsage: 2MB, Reservation: 0/5007MB
   0.179   [Non-Local Vid.Mem.] Budget: 7299MB, CurrentUsage: 0MB, Reservation: 0/3852MB
   0.179   Tiled resources: Tier 2
   0.179   Unified Memory Architecture: No
   0.179   BGR 565 Supported: Yes
   0.179   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.208 Verbose PipelineStateObject.cpp:83: Time to load shaders: 0.028434 seconds.
   0.215 Desktop composition is active.
   0.215 Graphics settings preset: very-high
   0.215   Dedicated video memory size 11127 MB
   0.215 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality]
   0.215                   [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
   0.248 DSound: Starting _dsound_update thread
   0.248 DSound: Enter _dsound_update; tid=7764
   0.364 Razer Chroma Controller initialized.
   0.371 Loading mod core 0.0.0 (data.lua)
   0.485 Loading mod base 0.17.59 (data.lua)
   0.604 Verbose PipelineStateObject.cpp:75: Time to load shaders in background: 0.396537 seconds.
   0.735 Loading mod base 0.17.59 (data-updates.lua)
   0.876 Checksum for core: 4010759179
   0.876 Checksum of base: 1508776376
   1.070 Verbose ModManager.cpp:471: Time to load mods: 0.703147
   1.106 Loading sounds...
   1.182 Info PlayerData.cpp:69: Local player-data.json unavailable
   1.182 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1564423712
   1.336 Initial atlas bitmap size is 16384
   1.385 Created atlas bitmap 16384x16368 [none]
   1.391 Created atlas bitmap 16384x11164 [none]
   1.392 Created atlas bitmap 8192x3892 [decal]
   1.394 Created atlas bitmap 16384x4256 [low-object, linear-minification]
   1.396 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.397 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level]
   1.398 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
   1.399 Created atlas bitmap 4096x1712 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.399 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   1.400 Created atlas bitmap 8192x1496 [alpha-mask]
   1.404 Created atlas bitmap 16384x12632 [shadow, linear-magnification, alpha-mask]
   1.404 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   1.410 Verbose TextureProcessor.cpp:1109: GPU accelerated compression test: Time 5.671 ms; YCoCg_DXT PSNR: 35.83, BC3 PSNR: 33.82
   1.410 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   2.208 Parallel Sprite Loader initialized (threads: 11)
   8.883 Sprites loaded
   8.917 Generated mipmaps (4) for atlas [3] of size 16384x4256   
   8.928 Generated mipmaps (3) for atlas [4] of size 8192x3744   
   8.949 Generated mipmaps (3) for atlas [5] of size 16384x6880   
   8.960 Generated mipmaps (3) for atlas [6] of size 4096x1600   
   8.971 Generated mipmaps (4) for atlas [7] of size 4096x1712   
   8.984 Generated mipmaps (3) for atlas [11] of size 8192x2352   
   8.984 Custom mipmaps uploaded.
   8.984 Verbose AtlasSystem.cpp:869: Atlas memory size: 1073.91MB; 0.00MB (virtual)
   8.984 Verbose AtlasSystem.cpp:870: Size of sprites outside of atlas: 0.00MB
   9.055 Factorio initialised
   9.088 Verbose SteamContext.cpp:524: SteamUserStats initialized.
  24.910 Verbose BlueprintLibrary.cpp:65: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 19; timestamp = 1564423412; records: (id: 0, 12; label: "", preview: false, empty: false; single) (id: 0, 17; label: "", preview: false, empty: false; single) (id: 0, 18; label: "", preview: false, empty: false; single)
  25.063 Loading level.dat: 652415 bytes.
  25.063 Info Scenario.cpp:187: Map version 0.17.59-8
  25.075 Verbose Scenario.cpp:229: Loading level.dat finished: 0.011594 seconds.
  25.078 Verbose BlueprintLibrary.cpp:65: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 19; timestamp = 1564423412; records: (id: 0, 12; label: "", preview: false, empty: false; single) (id: 0, 17; label: "", preview: false, empty: false; single) (id: 0, 18; label: "", preview: false, empty: false; single)
  25.078 Verbose Scenario.cpp:306: Entities setup finished: 0.002552 seconds.
  25.082 Checksum for script C:/Users/BoskiDialer/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3204357366
  25.083 Verbose Scenario.cpp:350: Map setup finished: 0.020164 seconds.
  25.083 Verbose AppManager.cpp:622: Time to create game: 0.230967 seconds.
 107.443 Verbose Scenario.cpp:835: Saving game as C:\Users\BoskiDialer\AppData\Roaming\Factorio\saves/73793-fluid-mixing-bypass-with-underground-pipe
 107.560 Info Serialiser.cpp:37: blueprint-library 0kB
 107.560 Info Serialiser.cpp:37: blueprint-library.blueprint-entities 1kB
 107.560 Info Serialiser.cpp:37: blueprint-library.blueprint-entities.entity 3kB
 107.560 Info Serialiser.cpp:37: electric-network-manager 40kB
 107.560 Info Serialiser.cpp:37: force-data 11kB
 107.560 Info Serialiser.cpp:37: force-data.build-count-statistics 123kB
 107.560 Info Serialiser.cpp:37: force-data.chart 0kB
 107.560 Info Serialiser.cpp:37: force-data.custom-prototypes 88kB
 107.560 Info Serialiser.cpp:37: force-data.fluid-production-statistics 5kB
 107.560 Info Serialiser.cpp:37: force-data.item-production-statistics 67kB
 107.560 Info Serialiser.cpp:37: force-data.kill-count-statistics 109kB
 107.560 Info Serialiser.cpp:37: force-data.logistic-manager 0kB
 107.560 Info Serialiser.cpp:37: id-mapping 29kB
 107.560 Info Serialiser.cpp:37: map-mod-settings 0kB
 107.560 Info Serialiser.cpp:37: save-helpers 0kB
 107.560 Info Serialiser.cpp:37: surface 56kB
 107.560 Info Serialiser.cpp:37: surface.chunk 3kB
 107.560 Info Serialiser.cpp:37: surface.chunk.decoratives 0kB
 107.560 Info Serialiser.cpp:37: surface.chunk.entity 0kB
 107.560 Info Serialiser.cpp:37: surface.chunk.entity.targetable 0kB
 107.560 Info Serialiser.cpp:37: surface.chunk.tiles 131kB
 107.560 Info Serialiser.cpp:37: surface.map-generation-manager 0kB
 107.560 Info Serialiser.cpp:37: targetable 0kB
 107.560 Info Serialiser.cpp:37: train-manager 0kB
 107.560 Info Serialiser.cpp:37: transport-belt-serialiser 0kB
 107.570 Verbose Scenario.cpp:951: Time to save game: 0.126409
 107.645 Info AppManagerStates.cpp:1754: Saving finished
 112.084 Checksum for script C:/Users/BoskiDialer/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3204357366
 112.087 Verbose BlueprintLibrary.cpp:65: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 19; timestamp = 1564423412; records: (id: 0, 12; label: "", preview: false, empty: false; single) (id: 0, 17; label: "", preview: false, empty: false; single) (id: 0, 18; label: "", preview: false, empty: false; single)
 176.962 Loading map C:\Users\BoskiDialer\AppData\Roaming\Factorio\saves\73793-fluid-mixing-bypass-with-underground-pipe.zip: 162858 bytes.
 177.068 Loading level.dat: 721958 bytes.
 177.070 Info Scenario.cpp:187: Map version 0.17.59-8
 177.083 Verbose Scenario.cpp:229: Loading level.dat finished: 0.013123 seconds.
 177.086 Verbose BlueprintLibrary.cpp:65: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 19; timestamp = 1564423412; records: (id: 0, 12; label: "", preview: false, empty: false; single) (id: 0, 17; label: "", preview: false, empty: false; single) (id: 0, 18; label: "", preview: false, empty: false; single)
 177.086 Verbose Scenario.cpp:306: Entities setup finished: 0.002543 seconds.
 177.086 Loading script.dat: 118 bytes.
 177.090 Checksum for script C:/Users/BoskiDialer/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3204357366
 177.090 Verbose Scenario.cpp:350: Map setup finished: 0.128410 seconds.
 179.708 Info LuaGameScript.cpp:6074: Consistency check passed.
 555.346 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
 555.410 Verbose Scenario.cpp:835: Saving game as C:\Users\BoskiDialer\AppData\Roaming\Factorio\saves/_autosave1
 555.494 Info Serialiser.cpp:37: blueprint-library 0kB
 555.494 Info Serialiser.cpp:37: blueprint-library.blueprint-entities 1kB
 555.494 Info Serialiser.cpp:37: blueprint-library.blueprint-entities.entity 3kB
 555.494 Info Serialiser.cpp:37: electric-network-manager 48kB
 555.494 Info Serialiser.cpp:37: force-data 11kB
 555.494 Info Serialiser.cpp:37: force-data.build-count-statistics 152kB
 555.494 Info Serialiser.cpp:37: force-data.chart 0kB
 555.494 Info Serialiser.cpp:37: force-data.custom-prototypes 88kB
 555.494 Info Serialiser.cpp:37: force-data.fluid-production-statistics 10kB
 555.494 Info Serialiser.cpp:37: force-data.item-production-statistics 67kB
 555.494 Info Serialiser.cpp:37: force-data.kill-count-statistics 109kB
 555.494 Info Serialiser.cpp:37: force-data.logistic-manager 0kB
 555.494 Info Serialiser.cpp:37: id-mapping 29kB
 555.494 Info Serialiser.cpp:37: map-mod-settings 0kB
 555.494 Info Serialiser.cpp:37: save-helpers 0kB
 555.494 Info Serialiser.cpp:37: surface 56kB
 555.494 Info Serialiser.cpp:37: surface.chunk 3kB
 555.494 Info Serialiser.cpp:37: surface.chunk.decoratives 0kB
 555.494 Info Serialiser.cpp:37: surface.chunk.entity 0kB
 555.494 Info Serialiser.cpp:37: surface.chunk.entity.targetable 0kB
 555.494 Info Serialiser.cpp:37: surface.chunk.tiles 131kB
 555.494 Info Serialiser.cpp:37: surface.map-generation-manager 0kB
 555.494 Info Serialiser.cpp:37: targetable 0kB
 555.494 Info Serialiser.cpp:37: train-manager 0kB
 555.494 Info Serialiser.cpp:37: transport-belt-serialiser 0kB
 555.504 Verbose Scenario.cpp:951: Time to save game: 0.0941439
 555.507 Info AppManagerStates.cpp:1754: Saving finished
 855.506 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
 855.581 Verbose Scenario.cpp:835: Saving game as C:\Users\BoskiDialer\AppData\Roaming\Factorio\saves/_autosave2
 855.690 Info Serialiser.cpp:37: blueprint-library 0kB
 855.690 Info Serialiser.cpp:37: blueprint-library.blueprint-entities 1kB
 855.690 Info Serialiser.cpp:37: blueprint-library.blueprint-entities.entity 3kB
 855.691 Info Serialiser.cpp:37: electric-network-manager 51kB
 855.691 Info Serialiser.cpp:37: force-data 11kB
 855.691 Info Serialiser.cpp:37: force-data.build-count-statistics 161kB
 855.691 Info Serialiser.cpp:37: force-data.chart 0kB
 855.691 Info Serialiser.cpp:37: force-data.custom-prototypes 88kB
 855.691 Info Serialiser.cpp:37: force-data.fluid-production-statistics 11kB
 855.691 Info Serialiser.cpp:37: force-data.item-production-statistics 67kB
 855.691 Info Serialiser.cpp:37: force-data.kill-count-statistics 109kB
 855.691 Info Serialiser.cpp:37: force-data.logistic-manager 0kB
 855.691 Info Serialiser.cpp:37: id-mapping 29kB
 855.691 Info Serialiser.cpp:37: map-mod-settings 0kB
 855.691 Info Serialiser.cpp:37: save-helpers 0kB
 855.691 Info Serialiser.cpp:37: surface 56kB
 855.691 Info Serialiser.cpp:37: surface.chunk 3kB
 855.691 Info Serialiser.cpp:37: surface.chunk.decoratives 0kB
 855.691 Info Serialiser.cpp:37: surface.chunk.entity 0kB
 855.691 Info Serialiser.cpp:37: surface.chunk.entity.targetable 0kB
 855.691 Info Serialiser.cpp:37: surface.chunk.tiles 131kB
 855.691 Info Serialiser.cpp:37: surface.map-generation-manager 0kB
 855.691 Info Serialiser.cpp:37: targetable 0kB
 855.691 Info Serialiser.cpp:37: train-manager 0kB
 855.691 Info Serialiser.cpp:37: transport-belt-serialiser 0kB
 855.718 Verbose Scenario.cpp:951: Time to save game: 0.137025
 855.720 Info AppManagerStates.cpp:1754: Saving finished
1155.732 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
1155.819 Verbose Scenario.cpp:835: Saving game as C:\Users\BoskiDialer\AppData\Roaming\Factorio\saves/_autosave3
1155.929 Info Serialiser.cpp:37: blueprint-library 0kB
1155.929 Info Serialiser.cpp:37: blueprint-library.blueprint-entities 1kB
1155.929 Info Serialiser.cpp:37: blueprint-library.blueprint-entities.entity 3kB
1155.929 Info Serialiser.cpp:37: electric-network-manager 52kB
1155.929 Info Serialiser.cpp:37: force-data 11kB
1155.929 Info Serialiser.cpp:37: force-data.build-count-statistics 166kB
1155.929 Info Serialiser.cpp:37: force-data.chart 0kB
1155.929 Info Serialiser.cpp:37: force-data.custom-prototypes 88kB
1155.929 Info Serialiser.cpp:37: force-data.fluid-production-statistics 12kB
1155.929 Info Serialiser.cpp:37: force-data.item-production-statistics 67kB
1155.930 Info Serialiser.cpp:37: force-data.kill-count-statistics 109kB
1155.930 Info Serialiser.cpp:37: force-data.logistic-manager 0kB
1155.930 Info Serialiser.cpp:37: id-mapping 29kB
1155.930 Info Serialiser.cpp:37: map-mod-settings 0kB
1155.930 Info Serialiser.cpp:37: save-helpers 0kB
1155.930 Info Serialiser.cpp:37: surface 56kB
1155.930 Info Serialiser.cpp:37: surface.chunk 3kB
1155.930 Info Serialiser.cpp:37: surface.chunk.decoratives 0kB
1155.930 Info Serialiser.cpp:37: surface.chunk.entity 1kB
1155.930 Info Serialiser.cpp:37: surface.chunk.entity.targetable 0kB
1155.930 Info Serialiser.cpp:37: surface.chunk.tiles 131kB
1155.930 Info Serialiser.cpp:37: surface.map-generation-manager 0kB
1155.930 Info Serialiser.cpp:37: targetable 0kB
1155.930 Info Serialiser.cpp:37: train-manager 0kB
1155.930 Info Serialiser.cpp:37: transport-belt-serialiser 0kB
1155.953 Verbose Scenario.cpp:951: Time to save game: 0.133863
1155.955 Info AppManagerStates.cpp:1754: Saving finished
1259.937 Loading map C:\Users\BoskiDialer\AppData\Roaming\Factorio\saves\73793-fluid-mixing-bypass-with-underground-pipe.zip: 162858 bytes.
1260.045 Loading level.dat: 721958 bytes.
1260.047 Info Scenario.cpp:187: Map version 0.17.59-8
1260.061 Verbose Scenario.cpp:229: Loading level.dat finished: 0.014321 seconds.
1260.065 Verbose BlueprintLibrary.cpp:65: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 19; timestamp = 1564423412; records: (id: 0, 12; label: "", preview: false, empty: false; single) (id: 0, 17; label: "", preview: false, empty: false; single) (id: 0, 18; label: "", preview: false, empty: false; single)
1260.065 Verbose Scenario.cpp:306: Entities setup finished: 0.003162 seconds.
1260.065 Loading script.dat: 118 bytes.
1260.068 Checksum for script C:/Users/BoskiDialer/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3204357366
1260.069 Verbose Scenario.cpp:350: Map setup finished: 0.131935 seconds.
1267.748 Loading map C:\Users\BoskiDialer\AppData\Roaming\Factorio\saves\73793-fluid-mixing-bypass-with-underground-pipe.zip: 162858 bytes.
1267.852 Loading level.dat: 721958 bytes.
1267.854 Info Scenario.cpp:187: Map version 0.17.59-8
1267.867 Verbose Scenario.cpp:229: Loading level.dat finished: 0.013481 seconds.
1267.870 Verbose BlueprintLibrary.cpp:65: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 19; timestamp = 1564423412; records: (id: 0, 12; label: "", preview: false, empty: false; single) (id: 0, 17; label: "", preview: false, empty: false; single) (id: 0, 18; label: "", preview: false, empty: false; single)
1267.870 Verbose Scenario.cpp:306: Entities setup finished: 0.002480 seconds.
1267.870 Loading script.dat: 118 bytes.
1267.873 Checksum for script C:/Users/BoskiDialer/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3204357366
1267.874 Verbose Scenario.cpp:350: Map setup finished: 0.125603 seconds.
1504.383 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
1504.472 Verbose Scenario.cpp:835: Saving game as C:\Users\BoskiDialer\AppData\Roaming\Factorio\saves/_autosave1
1504.601 Info Serialiser.cpp:37: blueprint-library 0kB
1504.601 Info Serialiser.cpp:37: blueprint-library.blueprint-entities 1kB
1504.601 Info Serialiser.cpp:37: blueprint-library.blueprint-entities.entity 3kB
1504.601 Info Serialiser.cpp:37: electric-network-manager 46kB
1504.601 Info Serialiser.cpp:37: force-data 11kB
1504.601 Info Serialiser.cpp:37: force-data.build-count-statistics 166kB
1504.601 Info Serialiser.cpp:37: force-data.chart 0kB
1504.601 Info Serialiser.cpp:37: force-data.custom-prototypes 88kB
1504.601 Info Serialiser.cpp:37: force-data.fluid-production-statistics 10kB
1504.601 Info Serialiser.cpp:37: force-data.item-production-statistics 67kB
1504.601 Info Serialiser.cpp:37: force-data.kill-count-statistics 109kB
1504.601 Info Serialiser.cpp:37: force-data.logistic-manager 0kB
1504.601 Info Serialiser.cpp:37: id-mapping 29kB
1504.601 Info Serialiser.cpp:37: map-mod-settings 0kB
1504.601 Info Serialiser.cpp:37: save-helpers 0kB
1504.601 Info Serialiser.cpp:37: surface 56kB
1504.601 Info Serialiser.cpp:37: surface.chunk 3kB
1504.601 Info Serialiser.cpp:37: surface.chunk.decoratives 0kB
1504.601 Info Serialiser.cpp:37: surface.chunk.entity 3kB
1504.601 Info Serialiser.cpp:37: surface.chunk.entity.targetable 0kB
1504.601 Info Serialiser.cpp:37: surface.chunk.tiles 131kB
1504.601 Info Serialiser.cpp:37: surface.map-generation-manager 0kB
1504.601 Info Serialiser.cpp:37: targetable 0kB
1504.601 Info Serialiser.cpp:37: train-manager 0kB
1504.601 Info Serialiser.cpp:37: transport-belt-serialiser 0kB
1504.622 Verbose Scenario.cpp:951: Time to save game: 0.149143
1504.623 Info AppManagerStates.cpp:1754: Saving finished
1661.562 Checksum for script C:/Users/BoskiDialer/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3204357366
1661.565 Verbose BlueprintLibrary.cpp:65: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 19; timestamp = 1564423412; records: (id: 0, 12; label: "", preview: false, empty: false; single) (id: 0, 17; label: "", preview: false, empty: false; single) (id: 0, 18; label: "", preview: false, empty: false; single)
1699.887 Loading map C:\Users\BoskiDialer\AppData\Roaming\Factorio\saves\73793-fluid-mixing-bypass-with-underground-pipe.zip: 162858 bytes.
1699.988 Loading level.dat: 721958 bytes.
1699.990 Info Scenario.cpp:187: Map version 0.17.59-8
1700.003 Verbose Scenario.cpp:229: Loading level.dat finished: 0.013050 seconds.
1700.006 Verbose BlueprintLibrary.cpp:65: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 19; timestamp = 1564423412; records: (id: 0, 12; label: "", preview: false, empty: false; single) (id: 0, 17; label: "", preview: false, empty: false; single) (id: 0, 18; label: "", preview: false, empty: false; single)
1700.006 Verbose Scenario.cpp:306: Entities setup finished: 0.002778 seconds.
1700.006 Loading script.dat: 118 bytes.
1700.010 Checksum for script C:/Users/BoskiDialer/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3204357366
1700.010 Verbose Scenario.cpp:350: Map setup finished: 0.123623 seconds.
1984.381 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
1984.464 Verbose Scenario.cpp:835: Saving game as C:\Users\BoskiDialer\AppData\Roaming\Factorio\saves/_autosave1
1984.579 Info Serialiser.cpp:37: blueprint-library 0kB
1984.579 Info Serialiser.cpp:37: blueprint-library.blueprint-entities 1kB
1984.579 Info Serialiser.cpp:37: blueprint-library.blueprint-entities.entity 3kB
1984.579 Info Serialiser.cpp:37: electric-network-manager 45kB
1984.579 Info Serialiser.cpp:37: force-data 11kB
1984.579 Info Serialiser.cpp:37: force-data.build-count-statistics 143kB
1984.579 Info Serialiser.cpp:37: force-data.chart 0kB
1984.579 Info Serialiser.cpp:37: force-data.custom-prototypes 88kB
1984.579 Info Serialiser.cpp:37: force-data.fluid-production-statistics 10kB
1984.579 Info Serialiser.cpp:37: force-data.item-production-statistics 67kB
1984.579 Info Serialiser.cpp:37: force-data.kill-count-statistics 109kB
1984.579 Info Serialiser.cpp:37: force-data.logistic-manager 0kB
1984.579 Info Serialiser.cpp:37: id-mapping 29kB
1984.579 Info Serialiser.cpp:37: map-mod-settings 0kB
1984.579 Info Serialiser.cpp:37: save-helpers 0kB
1984.579 Info Serialiser.cpp:37: surface 56kB
1984.579 Info Serialiser.cpp:37: surface.chunk 3kB
1984.579 Info Serialiser.cpp:37: surface.chunk.decoratives 0kB
1984.579 Info Serialiser.cpp:37: surface.chunk.entity 1kB
1984.579 Info Serialiser.cpp:37: surface.chunk.entity.targetable 0kB
1984.579 Info Serialiser.cpp:37: surface.chunk.tiles 131kB
1984.579 Info Serialiser.cpp:37: surface.map-generation-manager 0kB
1984.579 Info Serialiser.cpp:37: targetable 0kB
1984.579 Info Serialiser.cpp:37: train-manager 0kB
1984.579 Info Serialiser.cpp:37: transport-belt-serialiser 0kB
1984.594 Verbose Scenario.cpp:951: Time to save game: 0.129658
1984.595 Info AppManagerStates.cpp:1754: Saving finished
2301.204 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
2301.295 Verbose Scenario.cpp:835: Saving game as C:\Users\BoskiDialer\AppData\Roaming\Factorio\saves/_autosave2
2301.433 Info Serialiser.cpp:37: blueprint-library 0kB
2301.433 Info Serialiser.cpp:37: blueprint-library.blueprint-entities 1kB
2301.433 Info Serialiser.cpp:37: blueprint-library.blueprint-entities.entity 3kB
2301.433 Info Serialiser.cpp:37: electric-network-manager 47kB
2301.433 Info Serialiser.cpp:37: force-data 11kB
2301.433 Info Serialiser.cpp:37: force-data.build-count-statistics 153kB
2301.433 Info Serialiser.cpp:37: force-data.chart 0kB
2301.433 Info Serialiser.cpp:37: force-data.custom-prototypes 88kB
2301.433 Info Serialiser.cpp:37: force-data.fluid-production-statistics 11kB
2301.433 Info Serialiser.cpp:37: force-data.item-production-statistics 67kB
2301.433 Info Serialiser.cpp:37: force-data.kill-count-statistics 109kB
2301.433 Info Serialiser.cpp:37: force-data.logistic-manager 0kB
2301.433 Info Serialiser.cpp:37: id-mapping 29kB
2301.433 Info Serialiser.cpp:37: map-mod-settings 0kB
2301.433 Info Serialiser.cpp:37: save-helpers 0kB
2301.433 Info Serialiser.cpp:37: surface 56kB
2301.434 Info Serialiser.cpp:37: surface.chunk 3kB
2301.434 Info Serialiser.cpp:37: surface.chunk.decoratives 0kB
2301.434 Info Serialiser.cpp:37: surface.chunk.entity 0kB
2301.434 Info Serialiser.cpp:37: surface.chunk.entity.targetable 0kB
2301.434 Info Serialiser.cpp:37: surface.chunk.tiles 131kB
2301.434 Info Serialiser.cpp:37: surface.map-generation-manager 0kB
2301.434 Info Serialiser.cpp:37: targetable 0kB
2301.434 Info Serialiser.cpp:37: train-manager 0kB
2301.434 Info Serialiser.cpp:37: transport-belt-serialiser 0kB
2301.452 Verbose Scenario.cpp:951: Time to save game: 0.157249
2301.454 Info AppManagerStates.cpp:1754: Saving finished
2702.885 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
2702.950 Verbose Scenario.cpp:835: Saving game as C:\Users\BoskiDialer\AppData\Roaming\Factorio\saves/_autosave3
2703.037 Info Serialiser.cpp:37: blueprint-library 0kB
2703.037 Info Serialiser.cpp:37: blueprint-library.blueprint-entities 1kB
2703.037 Info Serialiser.cpp:37: blueprint-library.blueprint-entities.entity 3kB
2703.037 Info Serialiser.cpp:37: electric-network-manager 48kB
2703.037 Info Serialiser.cpp:37: force-data 11kB
2703.037 Info Serialiser.cpp:37: force-data.build-count-statistics 156kB
2703.037 Info Serialiser.cpp:37: force-data.chart 0kB
2703.037 Info Serialiser.cpp:37: force-data.custom-prototypes 88kB
2703.037 Info Serialiser.cpp:37: force-data.fluid-production-statistics 12kB
2703.037 Info Serialiser.cpp:37: force-data.item-production-statistics 67kB
2703.037 Info Serialiser.cpp:37: force-data.kill-count-statistics 109kB
2703.037 Info Serialiser.cpp:37: force-data.logistic-manager 0kB
2703.037 Info Serialiser.cpp:37: id-mapping 29kB
2703.037 Info Serialiser.cpp:37: map-mod-settings 0kB
2703.037 Info Serialiser.cpp:37: save-helpers 0kB
2703.037 Info Serialiser.cpp:37: surface 56kB
2703.037 Info Serialiser.cpp:37: surface.chunk 3kB
2703.037 Info Serialiser.cpp:37: surface.chunk.decoratives 0kB
2703.037 Info Serialiser.cpp:37: surface.chunk.entity 0kB
2703.037 Info Serialiser.cpp:37: surface.chunk.entity.targetable 0kB
2703.037 Info Serialiser.cpp:37: surface.chunk.tiles 131kB
2703.037 Info Serialiser.cpp:37: surface.map-generation-manager 0kB
2703.037 Info Serialiser.cpp:37: targetable 0kB
2703.037 Info Serialiser.cpp:37: train-manager 0kB
2703.037 Info Serialiser.cpp:37: transport-belt-serialiser 0kB
2703.048 Verbose Scenario.cpp:951: Time to save game: 0.0976631
2703.050 Info AppManagerStates.cpp:1754: Saving finished
3003.061 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
3003.159 Verbose Scenario.cpp:835: Saving game as C:\Users\BoskiDialer\AppData\Roaming\Factorio\saves/_autosave1
3003.272 Info Serialiser.cpp:37: blueprint-library 0kB
3003.272 Info Serialiser.cpp:37: blueprint-library.blueprint-entities 1kB
3003.272 Info Serialiser.cpp:37: blueprint-library.blueprint-entities.entity 3kB
3003.272 Info Serialiser.cpp:37: electric-network-manager 48kB
3003.272 Info Serialiser.cpp:37: force-data 11kB
3003.272 Info Serialiser.cpp:37: force-data.build-count-statistics 157kB
3003.272 Info Serialiser.cpp:37: force-data.chart 0kB
3003.272 Info Serialiser.cpp:37: force-data.custom-prototypes 88kB
3003.272 Info Serialiser.cpp:37: force-data.fluid-production-statistics 12kB
3003.272 Info Serialiser.cpp:37: force-data.item-production-statistics 67kB
3003.272 Info Serialiser.cpp:37: force-data.kill-count-statistics 109kB
3003.272 Info Serialiser.cpp:37: force-data.logistic-manager 0kB
3003.272 Info Serialiser.cpp:37: id-mapping 29kB
3003.272 Info Serialiser.cpp:37: map-mod-settings 0kB
3003.272 Info Serialiser.cpp:37: save-helpers 0kB
3003.272 Info Serialiser.cpp:37: surface 56kB
3003.272 Info Serialiser.cpp:37: surface.chunk 3kB
3003.272 Info Serialiser.cpp:37: surface.chunk.decoratives 0kB
3003.272 Info Serialiser.cpp:37: surface.chunk.entity 0kB
3003.272 Info Serialiser.cpp:37: surface.chunk.entity.targetable 0kB
3003.272 Info Serialiser.cpp:37: surface.chunk.tiles 131kB
3003.272 Info Serialiser.cpp:37: surface.map-generation-manager 0kB
3003.272 Info Serialiser.cpp:37: targetable 0kB
3003.272 Info Serialiser.cpp:37: train-manager 0kB
3003.272 Info Serialiser.cpp:37: transport-belt-serialiser 0kB
3003.286 Verbose Scenario.cpp:951: Time to save game: 0.127591
3003.287 Info AppManagerStates.cpp:1754: Saving finished
3067.249 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
3067.250 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-games?username=boskid&token=<private>&version=0.17.59&lang=en
3068.671 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-game-details/5719548?version=0.17.59&lang=en
3083.902 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-game-details/5701961?version=0.17.59&lang=en
3097.252 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-games?username=boskid&token=<private>&version=0.17.59&lang=en
3097.993 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-game-details/5701961?version=0.17.59&lang=en
3108.480 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-game-details/5719565?version=0.17.59&lang=en
3127.253 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-games?username=boskid&token=<private>&version=0.17.59&lang=en
3128.011 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-game-details/5719565?version=0.17.59&lang=en
3140.880 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-game-details/5698307?version=0.17.59&lang=en
3154.548 Info UDPSocket.cpp:218: Closing socket
3154.548 Info UDPSocket.cpp:248: Socket closed
3154.548 Info UDPSocket.cpp:218: Closing socket
3154.549 Joining game IP ADDR:({195.250.152.98:34200})
3154.549 Info UDPSocket.cpp:33: Opening socket
3154.549 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
3154.549 Verbose RouterBase.cpp:60: Started router thread.
3154.651 Connection refused
3154.652 Info ClientMultiplayerManager.cpp:207: Quitting multiplayer connection.
3154.652 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
3154.653 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
3155.324 Info AuthServerConnector.cpp:138: Received key from auth server.
3155.325 Verbose RouterBase.cpp:82: Finishing router thread.
3155.325 Info UDPSocket.cpp:218: Closing socket
3155.325 Info UDPSocket.cpp:248: Socket closed
3155.325 Joining game IP ADDR:({195.250.152.98:34200})
3155.325 Info UDPSocket.cpp:33: Opening socket
3155.326 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
3155.326 Verbose RouterBase.cpp:60: Started router thread.
3155.436 Connection refused
3155.436 Info ClientMultiplayerManager.cpp:207: Quitting multiplayer connection.
3155.436 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
3155.438 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
3155.438 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-games?username=boskid&token=<private>&version=0.17.59&lang=en
3155.440 Verbose RouterBase.cpp:82: Finishing router thread.
3155.440 Info UDPSocket.cpp:218: Closing socket
3155.440 Info UDPSocket.cpp:248: Socket closed
3158.086 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-game-details/5719548?version=0.17.59&lang=en
3162.912 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-game-details/5701961?version=0.17.59&lang=en
3169.692 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-game-details/5719565?version=0.17.59&lang=en
3176.625 Info UDPSocket.cpp:218: Closing socket
3176.625 Info UDPSocket.cpp:248: Socket closed
3176.625 Info UDPSocket.cpp:218: Closing socket
3176.626 Joining game IP ADDR:({192.187.103.234:9003})
3176.626 Info UDPSocket.cpp:33: Opening socket
3176.627 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
3176.627 Verbose RouterBase.cpp:60: Started router thread.
3176.953 Connection refused
3176.953 Info ClientMultiplayerManager.cpp:207: Quitting multiplayer connection.
3176.953 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
3176.955 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
3177.104 Info AuthServerConnector.cpp:138: Received key from auth server.
3177.106 Verbose RouterBase.cpp:82: Finishing router thread.
3177.107 Info UDPSocket.cpp:218: Closing socket
3177.107 Info UDPSocket.cpp:248: Socket closed
3177.107 Joining game IP ADDR:({192.187.103.234:9003})
3177.107 Info UDPSocket.cpp:33: Opening socket
3177.107 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
3177.107 Verbose RouterBase.cpp:60: Started router thread.
3177.435 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({192.187.103.234:9003}): invalid state (WaitingForAccept) for packet type
3177.435 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
3177.435 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
3177.435 Info ClientRouter.cpp:224: ConnectionAccepted
3177.786 Info ClientMultiplayerManager.cpp:765: Received mapReadyForDownload
3177.786 Downloading file C:\Users\BoskiDialer\AppData\Roaming\Factorio\temp\mp-download.zip (7191771 B, 14298 blocks)
3177.790 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
3180.284 Finished download (2 s, 7.1 MB, 2.8 MB/s)
3180.305 Info ClientMultiplayerManager.cpp:745: updateTick(4294967295) map download finished creating scenario
3180.305 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
3180.305 Loading map C:\Users\BoskiDialer\AppData\Roaming\Factorio\temp\mp-download.zip: 7191771 bytes.
3180.586 Loading level.dat: 15826493 bytes.
3180.589 Info Scenario.cpp:187: Map version 0.17.59-8
3180.838 Verbose Scenario.cpp:229: Loading level.dat finished: 0.248228 seconds.
3180.882 Verbose BlueprintLibrary.cpp:65: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 19; timestamp = 1564423412; records: (id: 0, 12; label: "", preview: false, empty: false; single) (id: 0, 17; label: "", preview: false, empty: false; single) (id: 0, 18; label: "", preview: false, empty: false; single)
3180.883 Verbose Scenario.cpp:306: Entities setup finished: 0.044995 seconds.
3180.883 Loading script.dat: 1085 bytes.
3180.887 Checksum for script C:/Users/BoskiDialer/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1657878609
3180.888 Verbose Scenario.cpp:350: Map setup finished: 0.583089 seconds.
3180.904 Info ClientMultiplayerManager.cpp:592: UpdateTick(1695746) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
3180.954 Info ClientMultiplayerManager.cpp:592: UpdateTick(1695775) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
3181.168 Info ClientMultiplayerManager.cpp:592: UpdateTick(1695775) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
3181.353 Info GameActionHandler.cpp:4116: UpdateTick (1695786) processed PlayerJoinGame peerID(4) playerIndex(15) mode(create) 
3188.036 Info ClientSynchronizer.cpp:318: Latency changed to (26)
3223.069 Info ClientSynchronizer.cpp:318: Latency changed to (22)
3228.038 Info ClientSynchronizer.cpp:318: Latency changed to (18)
3233.043 Info ClientSynchronizer.cpp:318: Latency changed to (16)
3268.040 Info ClientSynchronizer.cpp:318: Latency changed to (18)
3278.049 Info ClientSynchronizer.cpp:318: Latency changed to (17)
3283.054 Info ClientSynchronizer.cpp:318: Latency changed to (16)
3298.500 Info ClientMultiplayerManager.cpp:147: Disconnecting multiplayer connection. Reason: Quit.
3298.500 Info ClientMultiplayerManager.cpp:592: UpdateTick(1702824) changing state from(InGame) to(DisconnectScheduled)
3298.500 Info ClientMultiplayerManager.cpp:592: UpdateTick(1702824) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
3298.717 Info ClientMultiplayerManager.cpp:592: UpdateTick(1702824) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
3298.717 Info ClientMultiplayerManager.cpp:906: Disconnect notification for peer (4)
3298.733 Info BlueprintShelf.cpp:717: Saving blueprint storage.
3298.830 Verbose RouterBase.cpp:82: Finishing router thread.
3298.831 Info UDPSocket.cpp:218: Closing socket
3298.831 Info UDPSocket.cpp:248: Socket closed
3304.096 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
3304.097 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-games?username=boskid&token=<private>&version=0.17.59&lang=en
3305.323 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-game-details/5719548?version=0.17.59&lang=en
3309.679 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/get-game-details/5719565?version=0.17.59&lang=en
3311.583 Info UDPSocket.cpp:218: Closing socket
3311.583 Info UDPSocket.cpp:248: Socket closed
3311.584 Info UDPSocket.cpp:218: Closing socket
3311.584 Joining game IP ADDR:({192.187.103.234:9003})
3311.584 Info UDPSocket.cpp:33: Opening socket
3311.584 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
3311.584 Verbose RouterBase.cpp:60: Started router thread.
3311.903 Connection refused
3311.903 Info ClientMultiplayerManager.cpp:207: Quitting multiplayer connection.
3311.903 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
3311.905 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
3312.556 Info AuthServerConnector.cpp:138: Received key from auth server.
3312.557 Verbose RouterBase.cpp:82: Finishing router thread.
3312.557 Info UDPSocket.cpp:218: Closing socket
3312.557 Info UDPSocket.cpp:248: Socket closed
3312.557 Joining game IP ADDR:({192.187.103.234:9003})
3312.557 Info UDPSocket.cpp:33: Opening socket
3312.557 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
3312.558 Verbose RouterBase.cpp:60: Started router thread.
3312.901 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({192.187.103.234:9003}): invalid state (WaitingForAccept) for packet type
3312.902 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
3312.902 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
3312.902 Info ClientRouter.cpp:224: ConnectionAccepted
3313.236 Info ClientMultiplayerManager.cpp:765: Received mapReadyForDownload
3313.236 Downloading file C:\Users\BoskiDialer\AppData\Roaming\Factorio\temp\mp-download.zip (7197399 B, 14309 blocks)
3313.240 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
3315.700 Finished download (2 s, 7.1 MB, 2.9 MB/s)
3315.720 Info ClientMultiplayerManager.cpp:745: updateTick(4294967295) map download finished creating scenario
3315.720 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
3315.720 Loading map C:\Users\BoskiDialer\AppData\Roaming\Factorio\temp\mp-download.zip: 7197399 bytes.
3315.821 Loading level.dat: 15838445 bytes.
3315.824 Info Scenario.cpp:187: Map version 0.17.59-8
3316.078 Verbose Scenario.cpp:229: Loading level.dat finished: 0.254120 seconds.
3316.123 Verbose BlueprintLibrary.cpp:65: Loaded external blueprint storage: playerIndex = 15, nextRecordID = 19; timestamp = 1564427985; records: (id: 15, 12; label: "", preview: false, empty: false; single) (id: 15, 17; label: "", preview: false, empty: false; single) (id: 15, 18; label: "", preview: false, empty: false; single)
3316.123 Verbose Scenario.cpp:306: Entities setup finished: 0.044432 seconds.
3316.123 Loading script.dat: 1115 bytes.
3316.127 Checksum for script C:/Users/BoskiDialer/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1657878609
3316.128 Verbose Scenario.cpp:350: Map setup finished: 0.407787 seconds.
3316.136 Info ClientMultiplayerManager.cpp:592: UpdateTick(1702841) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
3316.169 Info ClientMultiplayerManager.cpp:592: UpdateTick(1702857) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
3316.418 Info ClientMultiplayerManager.cpp:592: UpdateTick(1702857) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
3316.635 Info GameActionHandler.cpp:4116: UpdateTick (1702870) processed PlayerJoinGame peerID(5) playerIndex(15) mode(connect) 
3325.220 Info ClientSynchronizer.cpp:318: Latency changed to (28)
3327.552 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703525) serverCRC(3439536607) localCRC(302359581)
3327.552 Info ClientMultiplayerManager.cpp:592: UpdateTick(1703526) changing state from(InGame) to(DesyncedWaitingForMap)
3327.569 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703526) serverCRC(1530605682) localCRC(733584383)
3327.585 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703527) serverCRC(1392325434) localCRC(3901203261)
3327.602 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703528) serverCRC(847534320) localCRC(3984774450)
3327.618 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703529) serverCRC(1075841250) localCRC(2670101792)
3327.635 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703530) serverCRC(2130949990) localCRC(3313051489)
3327.652 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703531) serverCRC(2090529832) localCRC(3751529562)
3327.669 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703532) serverCRC(961400443) localCRC(2588734985)
3327.685 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703533) serverCRC(3720511482) localCRC(1740173309)
3327.702 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703534) serverCRC(350584740) localCRC(3420713574)
3327.719 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703535) serverCRC(4265679265) localCRC(3225600889)
3327.737 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703536) serverCRC(1944140434) localCRC(2900866896)
3327.751 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703537) serverCRC(1691224846) localCRC(3150481100)
3327.769 Info ClientMultiplayerManager.cpp:759: updateTick(1703539) received player (5) desynced
3327.769 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703538) serverCRC(518947308) localCRC(3253210158)
3327.787 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703539) serverCRC(38614557) localCRC(3712728031)
3327.802 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703540) serverCRC(3245553259) localCRC(511032233)
3327.819 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703541) serverCRC(2606754463) localCRC(3957145874)
3327.836 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703542) serverCRC(2042685774) localCRC(1001722409)
3327.853 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703543) serverCRC(3578079285) localCRC(1866446898)
3327.868 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703544) serverCRC(935830871) localCRC(3904972949)
3327.885 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703545) serverCRC(3711125614) localCRC(2672210697)
3327.902 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703546) serverCRC(1835717667) localCRC(2993445345)
3327.918 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703547) serverCRC(1622006571) localCRC(3215677161)
3327.935 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703548) serverCRC(1790890570) localCRC(3048759176)
3327.953 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703549) serverCRC(2912996508) localCRC(400186523)
3327.968 Error GameActionHandler.cpp:2948: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1703550) serverCRC(947122264) localCRC(1223777237)
3328.785 Info ClientMultiplayerManager.cpp:765: Received mapReadyForDownload
3328.785 Info ClientMultiplayerManager.cpp:592: UpdateTick(1703552) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
3328.789 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
3328.789 Verbose Scenario.cpp:835: Saving game as C:\Users\BoskiDialer\AppData\Roaming\Factorio\temp\desync-report/desynced-level
3329.819 Info Serialiser.cpp:37: blueprint-entities 3kB
3329.819 Info Serialiser.cpp:37: blueprint-entities.entity 12kB
3329.819 Info Serialiser.cpp:37: blueprint-library 158kB
3329.819 Info Serialiser.cpp:37: blueprint-library.blueprint-entities 15kB
3329.819 Info Serialiser.cpp:37: blueprint-library.blueprint-entities.entity 21kB
3329.819 Info Serialiser.cpp:37: blueprint-library.blueprint-entities.entity.targetable 1kB
3329.819 Info Serialiser.cpp:37: circuit-network 0kB
3329.819 Info Serialiser.cpp:37: electric-network-manager 148kB
3329.819 Info Serialiser.cpp:37: force-data 11kB
3329.819 Info Serialiser.cpp:37: force-data.build-count-statistics 619kB
3329.819 Info Serialiser.cpp:37: force-data.chart 253kB
3329.819 Info Serialiser.cpp:37: force-data.chart.targetable 0kB
3329.819 Info Serialiser.cpp:37: force-data.custom-prototypes 88kB
3329.819 Info Serialiser.cpp:37: force-data.fluid-production-statistics 97kB
3329.819 Info Serialiser.cpp:37: force-data.item-production-statistics 756kB
3329.819 Info Serialiser.cpp:37: force-data.kill-count-statistics 134kB
3329.819 Info Serialiser.cpp:37: force-data.logistic-manager 0kB
3329.819 Info Serialiser.cpp:37: id-mapping 29kB
3329.819 Info Serialiser.cpp:37: map-mod-settings 0kB
3329.819 Info Serialiser.cpp:37: save-helpers 25kB
3329.819 Info Serialiser.cpp:37: surface 95kB
3329.819 Info Serialiser.cpp:37: surface.chunk 138kB
3329.819 Info Serialiser.cpp:37: surface.chunk.decoratives 6553kB
3329.819 Info Serialiser.cpp:37: surface.chunk.entity 1548kB
3329.819 Info Serialiser.cpp:37: surface.chunk.entity.targetable 35kB
3329.819 Info Serialiser.cpp:37: surface.chunk.tiles 4056kB
3329.819 Info Serialiser.cpp:37: surface.map-generation-manager 0kB
3329.819 Info Serialiser.cpp:37: targetable 0kB
3329.819 Info Serialiser.cpp:37: train-manager 0kB
3329.819 Info Serialiser.cpp:37: train-manager.targetable 0kB
3329.819 Info Serialiser.cpp:37: transport-belt-serialiser 734kB
3329.827 Verbose Scenario.cpp:951: Time to save game: 1.03806
3329.902 Downloading file C:\Users\BoskiDialer\AppData\Roaming\Factorio\temp\mp-download.zip (18259391 B, 36301 blocks)
3329.911 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
3333.834 Finished download (3 s, 18.2 MB, 4.6 MB/s)
3333.871 Info ClientMultiplayerManager.cpp:745: updateTick(4294967295) map download finished creating scenario
3333.871 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
