0.17.3
Removed debugging prompts (added in 0.17.2 in error)

0.17.2
Added bodge fix for core-miners in the Space Exploration mod

0.17.1
Fixed non-HR version of assemblerlamp still having 0 width causing a crash on startup

0.17.0
Updated to 0.17
The dim "ambient" lamps from buildings now costs a tiny amount of power (seems it can no longer be zero as of 0.17 - I will investigate)
Rough and ready support for Angel/Bob's buildings impacted by this mod. Might break as mods are updated.

0.16.4
Added assemblerlights to electric miners. There's now a lamp on the output point! Miners currently DON'T glow when active.
Fixed an issue with settings not being generated in certain mod configurations.


0.16.3
Fixed an issue where the oil refinery animation flame wasn't playing anymore. This now works alongside the colour modifications.
Fixed an issue where the chemical plant animation wasn't playing anymore. This now works alongside the colour modifications.

0.16.2
1) Added an active glow for chemical plants
- Also supports Bob's chemical plants 2-4
2) Added an active glow for oil refineries 
- Also supports Bob's oil refineriers 2-4
3) Added a Lightorio section to the Mod Settings menu (Available in Options)
 All of the settings effect prototypes, so are only available on startup on the main menu.
 The following settings can be configured:
a) The colour of the idle glow of all assembling machines
b) The intensity of the idle glow of all assembling machines
c) The size of the idle glow of all assembling machines
d) The colour of the active glow for assembling machine 1s
e) The colour of the active glow for assembling machine 2s
f) The colour of the active glow for assembling machine 3s
g) The colour of the active glow for chemical plants
h) The colour of the active glow for oil refineries
With Bob's Assemblers:
i) The colour of the active glow for assembling machine 4s
j) The colour of the active glow for assembling machine 5s
k) The colour of the active glow for assembling machine 6s
l) The colour of the active glow for chemical plant 2s
m) The colour of the active glow for chemical plant 3s
n) The colour of the active glow for chemical plant 4s
o) The colour of the active glow for oil refinery 2s
p) The colour of the active glow for oil refinery 3s
q) The colour of the active glow for oil refinery 4s



With Bob's Electronics:
r) The colour of the active glow for electronic assembling machine 1s
s) The colour of the active glow for electronic assembling machine 2s
t) The colour of the active glow for electronic assembling machine 3s


0.16.1 - Renamed internal folder name to be consistent with zip and .json to avoid a crash for anyone who manually unzips their mods.