0.000 2019-06-13 19:05:05; Factorio 0.17.49 (build 45696, win64, steam) 0.000 Operating system: Windows 10 (build 18362) 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/Nick/AppData/Roaming/Factorio [172435/476294MB] 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.025 System info: [CPU: Intel(R) Core(TM) i5-4690 CPU @ 3.50GHz, 4 cores, RAM: 3747/8052 MB, page: 7668/22388 MB, virtual: 4316/134217727 MB, extended virtual: 0 MB] 0.025 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 000] [Lang: en] 0.033 Available displays: 1 0.033 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 2080 Ti {0x05, [0,0], 2560x1440, 32bit, 144Hz} 0.084 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.180 Initialised Direct3D[0]: NVIDIA GeForce RTX 2080 Ti; id: 10de-1e07; driver: nvldumdx.dll 25.21.14.1967 0.180 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.180 [Local Video Memory] Budget: 9390MB, CurrentUsage: 2MB, Reservation: 0/4971MB 0.180 [Non-Local Vid.Mem.] Budget: 3623MB, CurrentUsage: 0MB, Reservation: 0/1912MB 0.180 Tiled resources: Tier 2 0.180 Unified Memory Architecture: No 0.180 BGR 565 Supported: Yes 0.180 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.285 Desktop composition is active. 0.285 Graphics settings preset: very-high 0.285 Dedicated video memory size 11048 MB 0.285 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] 0.285 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit] 0.331 DSound: Starting _dsound_update thread 0.332 DSound: Enter _dsound_update; tid=9248 0.564 Logitech LED Controller initialized. 0.591 Loading mod settings BetterBots 1.3.2 (settings.lua) 0.591 Loading mod settings biter_reincarnation 17.0.3 (settings.lua) 0.591 Loading mod settings long-reach 0.0.13 (settings.lua) 0.591 Loading mod settings Moar-Grid 0.3.0 (settings.lua) 0.591 Loading mod settings Moar-Radar 0.2.0 (settings.lua) 0.591 Loading mod settings MushroomCloud 1.0.8 (settings.lua) 0.595 Loading mod core 0.0.0 (data.lua) 0.778 Loading mod base 0.17.49 (data.lua) 1.293 Loading mod AtomicArtillery 0.1.10 (data.lua) 1.422 Loading mod beautiful_bridge_railway 0.17.3 (data.lua) 1.577 Loading mod BetterBots 1.3.2 (data.lua) 1.722 Loading mod Moar-Grid 0.3.0 (data.lua) 1.868 Loading mod Moar-Radar 0.2.0 (data.lua) 2.014 Loading mod water-area 0.0.1 (data.lua) 2.187 Loading mod Zoom 1.0.9 (data.lua) 2.363 Loading mod base 0.17.49 (data-updates.lua) 2.545 Loading mod beautiful_bridge_railway 0.17.3 (data-updates.lua) 2.699 Loading mod biter_reincarnation 17.0.3 (data-updates.lua) 2.860 Loading mod MushroomCloud 1.0.8 (data-updates.lua) 3.012 Checksum for core: 240630728 3.012 Checksum of base: 1560940608 3.012 Checksum of AtomicArtillery: 2584534217 3.012 Checksum of beautiful_bridge_railway: 1566978503 3.012 Checksum of BetterBots: 2043768446 3.012 Checksum of biter_reincarnation: 2124592542 3.012 Checksum of long-reach: 4166847516 3.012 Checksum of Moar-Grid: 207530835 3.012 Checksum of Moar-Radar: 4050779675 3.012 Checksum of water-area: 888721510 3.012 Checksum of Zoom: 1494812908 3.012 Checksum of MushroomCloud: 3245238210 3.346 Loading sounds... 3.642 Info PlayerData.cpp:69: Local player-data.json unavailable 3.642 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1560461310 3.801 Initial atlas bitmap size is 16384 3.850 Created atlas bitmap 16384x16364 [none] 3.857 Created atlas bitmap 16384x11856 [none] 3.858 Created atlas bitmap 8192x3884 [decal] 3.875 Created atlas bitmap 16384x4864 [low-object] 3.903 Created atlas bitmap 8192x3456 [mipmap, linear-minification, linear-magnification, linear-mip-level] 3.906 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level] 3.910 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification] 3.911 Created atlas bitmap 4096x3168 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 3.912 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 3.914 Created atlas bitmap 8192x1496 [alpha-mask] 3.921 Created atlas bitmap 16384x12628 [shadow, linear-magnification, alpha-mask] 3.922 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask] 3.931 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 6.550 Parallel Sprite Loader initialized (threads: 3) 20.001 Sprites loaded 20.039 Generated mipmaps (4) for atlas [3] of size 16384x4864 20.061 Generated mipmaps (3) for atlas [4] of size 8192x3456 20.083 Generated mipmaps (3) for atlas [5] of size 16384x6880 20.094 Generated mipmaps (3) for atlas [6] of size 4096x1600 20.104 Generated mipmaps (4) for atlas [7] of size 4096x3168 20.118 Generated mipmaps (3) for atlas [11] of size 8192x2352 20.118 Custom mipmaps uploaded. 20.126 Custom inputs active: 2 20.219 Factorio initialised 25.591 Loading map C:\Users\Nick\AppData\Roaming\Factorio\saves\Nikolas Big Map .17.zip: 73391211 bytes. 26.019 Loading level.dat: 129050872 bytes. 26.024 Info Scenario.cpp:187: Map version 0.17.49-2 29.406 Loading script.dat: 135590 bytes. 29.408 Checksum for script C:/Users/Nick/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546 29.409 Checksum for script __beautiful_bridge_railway__/control.lua: 155879108 29.414 Checksum for script __BetterBots__/control.lua: 3990723974 29.416 Checksum for script __biter_reincarnation__/control.lua: 1507376899 29.417 Checksum for script __long-reach__/control.lua: 2450699146 29.419 Checksum for script __Zoom__/control.lua: 1056507806 29.420 Checksum for script __MushroomCloud__/control.lua: 1761509644 160.382 Info AppManager.cpp:277: Saving to _autosave3 (blocking). 164.244 Info AppManagerStates.cpp:1752: Saving finished 466.402 Info AppManager.cpp:277: Saving to _autosave1 (blocking). 470.541 Info AppManagerStates.cpp:1752: Saving finished 799.230 Time travel logging: 29.637 Popped blueprint record (player-index: 1, ID: 98) from book (player-index: 1, ID: 97) 29.637 Popped blueprint record (player-index: 1, ID: 99) from book (player-index: 1, ID: 97) 29.637 Popped blueprint record (player-index: 1, ID: 102) from book (player-index: 1, ID: 97) 29.637 Popped blueprint record (player-index: 1, ID: 493) from book (player-index: 1, ID: 534) 29.637 Popped blueprint record (player-index: 1, ID: 509) from book (player-index: 1, ID: 534) 29.641 Popped blueprint record (player-index: 1, ID: 510) from book (player-index: 1, ID: 534) 29.643 Popped blueprint record (player-index: 1, ID: 740) from book (player-index: 1, ID: 742) 29.643 Popped blueprint record (player-index: 1, ID: 847) from book (player-index: 1, ID: 849) 799.230 Error CrashHandler.cpp:441: Exception Code: e06d7363, Address: 0x00007ff88efea839 ModuleBase: 0x00007ff7328e0000, ImageSize: 016bc000, RelativeAddress: 5c70a839 799.230 Error CrashHandler.cpp:461: Exception Context: rax=00007ff732b3c3f7, rbx=00007ff733e13fe8, rcx=0000000000000018, rdx=00000272b1ba3c80, rsi=00000272751aae40, rdi=000000bc1121eb30, rip=00007ff88efea839, rsp=000000bc1121e9c0, rbp=000000bc1121eb00, r8=00000272b1ba2180, r9=fffffffffffffffe, r10=00000272b1ba2180, r11=00000272d3835990, r12=0000000000000001, r13=0000027276f437c0, r14=0000027276f437f0, r15=0000027276f437e0 799.230 Crashed in C:\Windows\System32\KERNELBASE.dll (0x00007ff88efb0000 - 0x00007ff88f253000) Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-build-kilrvo\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack c:\cygwin64\tmp\factorio-build-kilrvo\src\util\logger.cpp (383): Logger::writeStacktrace c:\cygwin64\tmp\factorio-build-kilrvo\src\util\logger.cpp (534): Logger::logStacktrace c:\cygwin64\tmp\factorio-build-kilrvo\src\util\crashhandler.cpp (176): CrashHandler::writeStackTrace c:\cygwin64\tmp\factorio-build-kilrvo\src\util\crashhandler.cpp (490): CrashHandler::SehHandler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF88F0AFA1A) 00007FF88F0AFA1A (KERNELBASE): (filename not available): UnhandledExceptionFilter ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8920C4AB2) 00007FF8920C4AB2 (ntdll): (filename not available): memset ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8920AC676) 00007FF8920AC676 (ntdll): (filename not available): _C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8920C119F) 00007FF8920C119F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF89208A229) 00007FF89208A229 (ntdll): (filename not available): RtlRaiseException ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF892089FE3) 00007FF892089FE3 (ntdll): (filename not available): RtlRaiseException ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF88EFEA839) 00007FF88EFEA839 (KERNELBASE): (filename not available): RaiseException f:\dd\vctools\crt\vcruntime\src\eh\throw.cpp (133): _CxxThrowException f:\dd\vctools\crt\crtw32\stdcpp\xthrow.cpp (42): std::_Xbad_function_call c:\cygwin64\tmp\factorio-build-kilrvo\src\ai\pathfinder.cpp (806): PathFinder::update c:\cygwin64\tmp\factorio-build-kilrvo\src\surface\surface.cpp (1363): Surface::update c:\cygwin64\tmp\factorio-build-kilrvo\src\map\map.cpp (1488): Map::updateEntities c:\cygwin64\tmp\factorio-build-kilrvo\src\game.cpp (201): Game::update c:\cygwin64\tmp\factorio-build-kilrvo\src\scenario\scenario.cpp (1216): Scenario::update c:\cygwin64\tmp\factorio-build-kilrvo\src\mainloop.cpp (1155): MainLoop::gameUpdateStep c:\cygwin64\tmp\factorio-build-kilrvo\src\mainloop.cpp (1022): MainLoop::gameUpdateLoop c:\cygwin64\tmp\factorio-build-kilrvo\src\util\workerthread.cpp (42): WorkerThread::loop c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad,std::default_delete > > >::_Go c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF890417BD4) 00007FF890417BD4 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF89208CE71) 00007FF89208CE71 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 801.499 Error CrashHandler.cpp:181: Map tick at moment of crash: 73043830 801.499 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 811.373 Uploading log file 811.399 Error CrashHandler.cpp:229: Heap validation: success. 811.403 Creating crash dump. 811.679 CrashDump success 811.686 Error CrashHandler.cpp:368: Unhandled exception type: .?AVbad_function_call@std@@ 811.686 Error CrashHandler.cpp:386: Unhandled exception: bad function call