0.008 2019-06-07 15:40:39; Factorio 0.17.46 (build 45521, win64, steam) 0.008 Operating system: Windows 10 (version 1803) 0.014 Program arguments: "C:\Games\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.014 Read data path: C:/Games/SteamLibrary/steamapps/common/Factorio/data 0.014 Write data path: C:/Users/Jan/AppData/Roaming/Factorio [166183/243630MB] 0.015 Binaries path: C:/Games/SteamLibrary/steamapps/common/Factorio/bin 0.072 System info: [CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz, 8 cores, RAM: 3779/16326 MB, page: 5464/18758 MB, virtual: 4332/134217727 MB, extended virtual: 0 MB] 0.073 Display options: [FullScreen: 1] [VSync: 0] [UIScale: custom (150.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: de] 0.104 Available displays: 1 0.104 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x05, [0,0], 2560x1440, 32bit, 59Hz} 0.260 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.734 Initialised Direct3D[0]: NVIDIA GeForce GTX 970; id: 10de-13c2; driver: nvldumdx.dll 25.21.14.1967 0.734 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,DNW*,-,none 0.734 [Local Video Memory] Budget: 3436MB, CurrentUsage: 2MB, Reservation: 0/1819MB 0.734 [Non-Local Vid.Mem.] Budget: 7347MB, CurrentUsage: 0MB, Reservation: 0/3877MB 0.734 Tiled resources: Tier 2 0.735 Unified Memory Architecture: No 0.735 BGR 565 Supported: Yes 0.735 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.881 Desktop composition is active. 0.881 Graphics settings preset: very-high 0.881 Dedicated video memory size 4043 MB 0.881 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] 0.881 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit] 1.022 DSound: Starting _dsound_update thread 1.023 DSound: Enter _dsound_update; tid=6576 1.364 Loading mod core 0.0.0 (data.lua) 1.742 Loading mod base 0.17.46 (data.lua) 2.718 Loading mod base 0.17.46 (data-updates.lua) 3.275 Checksum for core: 240630728 3.275 Checksum of base: 3852333060 4.092 Loading sounds... 4.377 Info PlayerData.cpp:69: Local player-data.json unavailable 4.377 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1559909291 4.759 Initial atlas bitmap size is 16384 4.958 Created atlas bitmap 16384x16384 [none] 4.981 Created atlas bitmap 16384x11068 [none] 4.983 Created atlas bitmap 8192x3892 [decal] 4.992 Created atlas bitmap 16384x4288 [low-object] 4.998 Created atlas bitmap 8192x3696 [mipmap, linear-minification, linear-magnification, linear-mip-level] 5.005 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level] 5.007 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification] 5.011 Created atlas bitmap 4096x1704 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 5.012 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 5.014 Created atlas bitmap 8192x1496 [alpha-mask] 5.029 Created atlas bitmap 16384x12632 [shadow, linear-magnification, alpha-mask] 5.032 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask] 5.060 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 9.109 Parallel Sprite Loader initialized (threads: 7) 24.957 Sprites loaded 25.026 Generated mipmaps (4) for atlas [3] of size 16384x4288 25.049 Generated mipmaps (3) for atlas [4] of size 8192x3696 25.082 Generated mipmaps (3) for atlas [5] of size 16384x6880 25.094 Generated mipmaps (3) for atlas [6] of size 4096x1600 25.105 Generated mipmaps (4) for atlas [7] of size 4096x1704 25.117 Generated mipmaps (3) for atlas [11] of size 8192x2352 25.118 Custom mipmaps uploaded. 25.127 Custom inputs active: 6 25.357 Factorio initialised 30.697 Loading map C:\Users\Jan\AppData\Roaming\Factorio\saves\_autosave1.zip: 17952691 bytes. 31.066 Loading level.dat: 39116671 bytes. 31.094 Info Scenario.cpp:187: Map version 0.17.46-1 34.525 Loading script.dat: 339 bytes. 34.534 Checksum for script C:/Users/Jan/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1876143224 66.576 Info AppManagerStates.cpp:1752: Saving finished Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-build-gfuhcn\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack c:\cygwin64\tmp\factorio-build-gfuhcn\src\util\logger.cpp (383): Logger::writeStacktrace c:\cygwin64\tmp\factorio-build-gfuhcn\src\util\logger.cpp (534): Logger::logStacktrace c:\cygwin64\tmp\factorio-build-gfuhcn\src\util\logging.cpp (96): Logging::logAndAbortOrThrow c:\cygwin64\tmp\factorio-build-gfuhcn\src\util\logging.cpp (90): Logging::logAndAbortOrThrow c:\cygwin64\tmp\factorio-build-gfuhcn\src\rail\train.cpp (1702): Train::resolveRailTransition c:\cygwin64\tmp\factorio-build-gfuhcn\src\entity\rollingstock.cpp (292): RollingStock::Carriage::moveFrontJointForward c:\cygwin64\tmp\factorio-build-gfuhcn\src\entity\rollingstock.cpp (366): RollingStock::move c:\cygwin64\tmp\factorio-build-gfuhcn\src\rail\train.cpp (1941): Train::tryToMove c:\cygwin64\tmp\factorio-build-gfuhcn\src\rail\train.cpp (1811): Train::move c:\cygwin64\tmp\factorio-build-gfuhcn\src\rail\train.cpp (1318): Train::updateSpeedAndMove c:\cygwin64\tmp\factorio-build-gfuhcn\src\rail\train.cpp (1208): Train::update c:\cygwin64\tmp\factorio-build-gfuhcn\src\rail\trainmanager.cpp (245): TrainManager::update c:\cygwin64\tmp\factorio-build-gfuhcn\src\map\map.cpp (1498): Map::updateEntities c:\cygwin64\tmp\factorio-build-gfuhcn\src\game.cpp (201): Game::update c:\cygwin64\tmp\factorio-build-gfuhcn\src\scenario\scenario.cpp (1216): Scenario::update c:\cygwin64\tmp\factorio-build-gfuhcn\src\mainloop.cpp (1155): MainLoop::gameUpdateStep c:\cygwin64\tmp\factorio-build-gfuhcn\src\mainloop.cpp (1022): MainLoop::gameUpdateLoop c:\cygwin64\tmp\factorio-build-gfuhcn\src\util\workerthread.cpp (42): WorkerThread::loop c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad,std::default_delete > > >::_Go c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF341A4034) 00007FFF341A4034 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF36D73691) 00007FFF36D73691 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 96.360 Error TrainSignalLogic.cpp:109: !this->reservedSignalsClose.empty() was not true Logger::writeStacktrace skipped. 96.360 Error CrashHandler.cpp:177: Map tick at moment of crash: 11162231 96.360 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 118.950 Uploading log file 118.987 Error CrashHandler.cpp:222: Heap validation: success. 118.994 Creating crash dump. 120.470 CrashDump success