   0.000 2019-05-16 14:37:38; Factorio 0.17.39 (build 44970, win64, steam)
   0.000 Operating system: Windows 10 (version 1803) 
   0.000 Program arguments: "C:\Games\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.000 Read data path: C:/Games/Steam/steamapps/common/Factorio/data
   0.000 Write data path: C:/Users/James/AppData/Roaming/Factorio [631427/975394MB]
   0.000 Binaries path: C:/Games/Steam/steamapps/common/Factorio/bin
   0.005 System info: [CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz, 12 cores, RAM: 5602/16324 MB, page: 8049/18756 MB, virtual: 4336/134217727 MB, extended virtual: 0 MB]
   0.005 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 1] [Special: 00] [Lang: en]
   0.010 Available displays: 2
   0.010  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1060 3GB {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.010  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 3GB {0x01, [-1920,0], 1920x1080, 32bit, 60Hz}
   0.049 [Direct3D11] Display: 1, Output: 1, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.155 Initialised Direct3D[0]: NVIDIA GeForce GTX 1060 3GB; id: 10de-1c02; driver: nvldumdx.dll 26.21.14.3064
   0.155   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,none
   0.155   [Local Video Memory] Budget: 2539MB, CurrentUsage: 2MB, Reservation: 0/1344MB
   0.155   [Non-Local Vid.Mem.] Budget: 7346MB, CurrentUsage: 0MB, Reservation: 0/3877MB
   0.155   Tiled resources: Tier 2
   0.155   Unified Memory Architecture: No
   0.155   BGR 565 Supported: Yes
   0.155   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.183 Desktop composition is active.
   0.183 Graphics settings preset: very-high
   0.183   Dedicated video memory size 2988 MB
   0.183 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
   0.183                   [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
   0.202 DSound: Starting _dsound_update thread
   0.202 DSound: Enter _dsound_update; tid=7212
   0.286 Info ModManager.cpp:240: Found duplicate mod bobplates, using higher version (0.17.5 > 0.17.4).
   0.291 Info ModManager.cpp:240: Found duplicate mod bobpower, using higher version (0.17.5 > 0.17.4).
   0.301 Info ModManager.cpp:240: Found duplicate mod bobwarfare, using higher version (0.17.7 > 0.17.6).
   0.309 Info ModManager.cpp:240: Found duplicate mod PickerAtheneum, using higher version (1.0.1 > 1.0.0).
   0.310 Info ModManager.cpp:240: Found duplicate mod PickerExtended, using higher version (4.0.3 > 4.0.1).
   0.313 Info ModManager.cpp:240: Found duplicate mod PickerTweaks, using higher version (2.0.5 > 2.0.4).
   0.340 Info ModManager.cpp:240: Found duplicate mod stdlib, using higher version (1.0.4 > 1.0.3).
   0.345 Loading mod core 0.0.0 (data.lua)
   0.395 Loading mod base 0.17.39 (data.lua)
   0.538 Loading mod base 0.17.39 (data-updates.lua)
   0.605 Checksum for core: 300852956
   0.605 Checksum of base: 4138225870
   0.966 Loading sounds...
   1.019 Info PlayerData.cpp:69: Local player-data.json unavailable
   1.019 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1558013855
   1.116 Initial atlas bitmap size is 16384
   1.142 Created atlas bitmap 16384x16384 [none]
   1.145 Created atlas bitmap 16384x11396 [none]
   1.145 Created atlas bitmap 8192x3884 [decal]
   1.146 Created atlas bitmap 16384x4288 [low-object]
   1.146 Created atlas bitmap 2048x192 [icon-background, not-compressed, linear-minification, linear-magnification, linear-mip-level, , no-crop, no-scale]
   1.146 Created atlas bitmap 8192x3552 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
   1.147 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
   1.147 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
   1.147 Created atlas bitmap 4096x1408 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
   1.148 Created atlas bitmap 8192x1496 [alpha-mask]
   1.150 Created atlas bitmap 16384x12628 [shadow, linear-magnification, alpha-mask]
   1.150 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   1.154 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   1.689 Parallel Sprite Loader initialized (threads: 11)
   6.671 Sprites loaded
   6.683 Generated mipmaps (4) for atlas [3] of size 16384x4288   
   6.694 Generated mipmaps (3) for atlas [5] of size 8192x3552   
   6.705 Generated mipmaps (3) for atlas [6] of size 16384x6880   
   6.716 Generated mipmaps (3) for atlas [7] of size 4096x1600   
   6.727 Generated mipmaps (3) for atlas [8] of size 4096x1408   
   6.739 Generated mipmaps (3) for atlas [11] of size 8192x2352   
   6.742 Custom inputs active: 6
   6.786 Factorio initialised
   6.787 Game is running on selected version branch on Steam.
  12.511 Joining game IP ADDR:({88.99.214.198:34209})
  12.511 Info UDPSocket.cpp:33: Opening socket
  12.511 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  12.710 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  12.710 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  12.711 Info ClientRouter.cpp:224: ConnectionAccepted
  12.727 Info ClientMultiplayerManager.cpp:752: Received mapReadyForDownload
  12.727 Downloading file C:\Users\James\AppData\Roaming\Factorio\temp\mp-download.zip (1057491 B, 2103 blocks)
  12.729 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  13.265 Finished download (0 s, 1.0 MB, 1.9 MB/s)
  13.285 Info ClientMultiplayerManager.cpp:732: updateTick(4294967295) map download finished creating scenario
  13.285 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  13.285 Loading map C:\Users\James\AppData\Roaming\Factorio\temp\mp-download.zip: 1057491 bytes.
  13.307 Loading level.dat: 1437892 bytes.
  13.315 Info Scenario.cpp:187: Map version 0.17.39-3
  13.346 Loading script.dat: 47 bytes.
  13.347 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
  13.352 Info ClientMultiplayerManager.cpp:579: UpdateTick(30) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  13.369 Info ClientMultiplayerManager.cpp:579: UpdateTick(36) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  13.453 Info ClientMultiplayerManager.cpp:579: UpdateTick(36) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  13.502 Info GameActionHandler.cpp:4067: UpdateTick (39) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect) 
  17.935 Info ClientMultiplayerManager.cpp:579: UpdateTick(301) changing state from(InGame) to(WaitingForUserToSaveOrQuitAfterServerLeft)
 111.154 Info ClientMultiplayerManager.cpp:194: Quitting multiplayer connection.
 111.154 Info ClientMultiplayerManager.cpp:579: UpdateTick(301) changing state from(WaitingForUserToSaveOrQuitAfterServerLeft) to(Disconnected)
 111.164 Info UDPSocket.cpp:210: Closing socket
 111.164 Info UDPSocket.cpp:240: Socket closed
 120.473 Loading level.dat: 1242697 bytes.
 120.474 Info Scenario.cpp:187: Map version 0.17.39-3
 120.494 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 123.126 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 123.244 Error MainLoop.cpp:1518: Heavy mode check before-update-167 failed.
 123.244 Heavy mode - tick 167 finished
 123.367 Error MainLoop.cpp:1518: Heavy mode check after-gameactionhandler-update-167 failed.
 123.485 Error MainLoop.cpp:1518: Heavy mode check after-scenario-update-168 failed.
 123.516 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 123.634 Error MainLoop.cpp:1518: Heavy mode check before-update-168 failed.
 123.634 Heavy mode - tick 168 finished
 123.752 Error MainLoop.cpp:1518: Heavy mode check after-gameactionhandler-update-168 failed.
 123.869 Error MainLoop.cpp:1518: Heavy mode check after-scenario-update-169 failed.
 123.898 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 124.016 Error MainLoop.cpp:1518: Heavy mode check before-update-169 failed.
 124.016 Heavy mode - tick 169 finished
 124.134 Error MainLoop.cpp:1518: Heavy mode check after-gameactionhandler-update-169 failed.
 124.252 Error MainLoop.cpp:1518: Heavy mode check after-scenario-update-170 failed.
 124.281 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 124.400 Error MainLoop.cpp:1518: Heavy mode check before-update-170 failed.
 124.400 Heavy mode - tick 170 finished
 124.517 Error MainLoop.cpp:1518: Heavy mode check after-gameactionhandler-update-170 failed.
 124.635 Error MainLoop.cpp:1518: Heavy mode check after-scenario-update-171 failed.
 124.664 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 124.782 Error MainLoop.cpp:1518: Heavy mode check before-update-171 failed.
 124.782 Heavy mode - tick 171 finished
 124.899 Error MainLoop.cpp:1518: Heavy mode check after-gameactionhandler-update-171 failed.
 125.017 Error MainLoop.cpp:1518: Heavy mode check after-scenario-update-172 failed.
 125.046 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 125.165 Error MainLoop.cpp:1518: Heavy mode check before-update-172 failed.
 125.165 Heavy mode - tick 172 finished
 125.282 Error MainLoop.cpp:1518: Heavy mode check after-gameactionhandler-update-172 failed.
 125.400 Error MainLoop.cpp:1518: Heavy mode check after-scenario-update-173 failed.
 125.429 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 125.547 Error MainLoop.cpp:1518: Heavy mode check before-update-173 failed.
 125.547 Heavy mode - tick 173 finished
 125.664 Error MainLoop.cpp:1518: Heavy mode check after-gameactionhandler-update-173 failed.
 125.782 Error MainLoop.cpp:1518: Heavy mode check after-scenario-update-174 failed.
 125.811 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 125.929 Error MainLoop.cpp:1518: Heavy mode check before-update-174 failed.
 125.929 Heavy mode - tick 174 finished
 126.046 Error MainLoop.cpp:1518: Heavy mode check after-gameactionhandler-update-174 failed.
 126.164 Error MainLoop.cpp:1518: Heavy mode check after-scenario-update-175 failed.
 126.193 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 126.312 Error MainLoop.cpp:1518: Heavy mode check before-update-175 failed.
 126.312 Heavy mode - tick 175 finished
 126.429 Error MainLoop.cpp:1518: Heavy mode check after-gameactionhandler-update-175 failed.
 126.547 Error MainLoop.cpp:1518: Heavy mode check after-scenario-update-176 failed.
 310.752 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 310.941 Error MainLoop.cpp:1518: Heavy mode check before-update-11233 failed.
 310.941 Heavy mode - tick 11233 finished
 311.127 Error MainLoop.cpp:1518: Heavy mode check after-gameactionhandler-update-11233 failed.
 311.314 Error MainLoop.cpp:1518: Heavy mode check after-scenario-update-11234 failed.
 311.354 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 311.541 Error MainLoop.cpp:1518: Heavy mode check before-update-11234 failed.
 311.541 Heavy mode - tick 11234 finished
 311.728 Error MainLoop.cpp:1518: Heavy mode check after-gameactionhandler-update-11234 failed.
 311.915 Error MainLoop.cpp:1518: Heavy mode check after-scenario-update-11235 failed.
 311.956 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 312.143 Error MainLoop.cpp:1518: Heavy mode check before-update-11235 failed.
 312.143 Heavy mode - tick 11235 finished
 312.329 Error MainLoop.cpp:1518: Heavy mode check after-gameactionhandler-update-11235 failed.
 312.517 Error MainLoop.cpp:1518: Heavy mode check after-scenario-update-11236 failed.
 312.557 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 312.744 Error MainLoop.cpp:1518: Heavy mode check before-update-11236 failed.
 312.744 Heavy mode - tick 11236 finished
 312.932 Error MainLoop.cpp:1518: Heavy mode check after-gameactionhandler-update-11236 failed.
 313.119 Error MainLoop.cpp:1518: Heavy mode check after-scenario-update-11237 failed.
 313.160 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 313.347 Error MainLoop.cpp:1518: Heavy mode check before-update-11237 failed.
 313.347 Heavy mode - tick 11237 finished
 313.534 Error MainLoop.cpp:1518: Heavy mode check after-gameactionhandler-update-11237 failed.
 313.721 Error MainLoop.cpp:1518: Heavy mode check after-scenario-update-11238 failed.
 313.761 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 313.948 Error MainLoop.cpp:1518: Heavy mode check before-update-11238 failed.
 313.948 Heavy mode - tick 11238 finished
 314.135 Error MainLoop.cpp:1518: Heavy mode check after-gameactionhandler-update-11238 failed.
 314.321 Error MainLoop.cpp:1518: Heavy mode check after-scenario-update-11239 failed.
 314.362 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 314.549 Error MainLoop.cpp:1518: Heavy mode check before-update-11239 failed.
 314.549 Heavy mode - tick 11239 finished
 314.736 Error MainLoop.cpp:1518: Heavy mode check after-gameactionhandler-update-11239 failed.
 314.913 Error MainLoop.cpp:1518: Heavy mode check after-scenario-update-11240 failed.
 314.953 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 315.142 Error MainLoop.cpp:1518: Heavy mode check before-update-11240 failed.
 315.142 Heavy mode - tick 11240 finished
 315.329 Error MainLoop.cpp:1518: Heavy mode check after-gameactionhandler-update-11240 failed.
 315.516 Error MainLoop.cpp:1518: Heavy mode check after-scenario-update-11241 failed.
 315.556 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 315.744 Error MainLoop.cpp:1518: Heavy mode check before-update-11241 failed.
 315.744 Heavy mode - tick 11241 finished
 315.933 Error MainLoop.cpp:1518: Heavy mode check after-gameactionhandler-update-11241 failed.
 316.119 Error MainLoop.cpp:1518: Heavy mode check after-scenario-update-11242 failed.
 334.248 Joining game IP ADDR:({88.99.214.198:34209})
 334.248 Info UDPSocket.cpp:33: Opening socket
 334.248 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 334.461 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
 334.461 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
 334.461 Info ClientRouter.cpp:224: ConnectionAccepted
 334.494 Info ClientMultiplayerManager.cpp:752: Received mapReadyForDownload
 334.494 Downloading file C:\Users\James\AppData\Roaming\Factorio\temp\mp-download.zip (1057491 B, 2103 blocks)
 334.495 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 334.799 Finished download (0 s, 1.0 MB, 3.4 MB/s)
 334.816 Info ClientMultiplayerManager.cpp:732: updateTick(4294967295) map download finished creating scenario
 334.816 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 334.816 Loading map C:\Users\James\AppData\Roaming\Factorio\temp\mp-download.zip: 1057491 bytes.
 334.829 Loading level.dat: 1437892 bytes.
 334.834 Info Scenario.cpp:187: Map version 0.17.39-3
 334.861 Loading script.dat: 47 bytes.
 334.862 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3898930127
 334.878 Info ClientMultiplayerManager.cpp:579: UpdateTick(30) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 334.894 Info ClientMultiplayerManager.cpp:579: UpdateTick(32) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 335.011 Info ClientMultiplayerManager.cpp:579: UpdateTick(32) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 335.095 Info GameActionHandler.cpp:4067: UpdateTick (37) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect) 
 337.733 Error GameActionHandler.cpp:2932: Multiplayer desynchronisation: crc test (normal) failed for crcTick(194) serverCRC(3909823319) localCRC(1382451820)
 337.734 Info ClientMultiplayerManager.cpp:579: UpdateTick(195) changing state from(InGame) to(DesyncedWaitingForMap)
 337.843 Info ClientMultiplayerManager.cpp:746: updateTick(202) received player (1) desynced
 338.044 Info ClientMultiplayerManager.cpp:752: Received mapReadyForDownload
 338.044 Info ClientMultiplayerManager.cpp:579: UpdateTick(207) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
 338.047 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
 338.228 Downloading file C:\Users\James\AppData\Roaming\Factorio\temp\mp-download.zip (2322099 B, 4617 blocks)
 338.229 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
 339.659 Finished download (1 s, 2.3 MB, 1.6 MB/s)
 339.677 Info ClientMultiplayerManager.cpp:732: updateTick(4294967295) map download finished creating scenario
 339.677 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
