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Version: 1.7.12
  Bugfixes:
    - Fixed a crash. Well it's an attempt at least.
      Reported by Recon777 https://mods.factorio.com/mod/HandyHands/discussion/5cd9b1ed0a8bc6000c0b7ee4
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Version: 1.7.11
  Bugfixes:
    - Fixed an internal function (filter).
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Version: 1.7.10
  Bugfixes:
    - Fixed the player/character breaking mod api change in Factorio 0.17.35.
      You will need to update to at least [Factorio 0.17.35] for this to work for you.
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Version: 1.7.9
  Features:
    - Added a shortcut toggle button for enabling/pausing and show you current enable state.
      Current icon kindly provided by drd_avel. It wasn't intended by the artist for such a tiny button,
      that silly decision is my fault. But I'm not a graphic artist so I'm pushing the 144x144 icon I have and push it into the 32x32 slot.
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Version: 1.7.8
  Changes:
    - Altered crafting sound playing logic slightly.

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Version: 1.7.7
  Info:
    - Changed item printout so that it uses fancy icons in messages. Go [item=assembling-machine-2] stuff!

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Version: 1.7.6
  Bugfixes:
    - Fixed a rare crash reported by OvermindDL1 - https://mods.factorio.com/mod/HandyHands/discussion/5ca909a96ffc54000d0a7e3e

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Version: 1.7.5
  Info:
    - Changed changelog format for the changelog parser.

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Version: 1.7.4
  Sounds:
    - Re-Enabled playing sounds for hand crafting that was started manually, with a setting to disable the sound for completed crafts started by HandyHands.
      The sound plays at a approximation of the logic Factorio uses to decide if sounds should be played because of limitations in documentation and the mod API.
      I might be able to improve this further in the future. But it should be better than just all on or off for all at least.

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Version: 1.7.3
  Sounds:
    - Disabled the crafting_finished sound because it was commonly requested.
      It is currently disabled for all manual handcrafting not started by HH also.

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Version: 1.7.2
  Features:
    - Enabled autocrafting of items in your main inventory that are not on your quickbar if you have manually set a crafting amount for that item.

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Version: 1.7.1
  Bugfixes:
    - Fixed a crash when using the editor.

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Version: 1.7.0
  Other:
    - Updated to work with Factorio v0.17!

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Version: 1.5.1
  Locale:
    - Fixed locale according to new 0.15 format.

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Version: 1.5.0
  Other:
    - Updated "factorio_version" to 0.15
  Changes:
    - Changed default hotkeys to U & J instead of I & K since factorio 0.15 uses K for something else.

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Version: 1.4.0
  Optimisations:
    - Some performance impovements
  Modding:
    - added 'paused' to the remote interface to s/get paused state for players

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Version: 1.3.0
  Other:
    - Works with factorio_version 0.14

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Version: 1.2.4
  Bugfixes:
    - Factorio crash workaround (Thanks Nexela, Riffz711) and ghost checks for multiplayer deaths.

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Version: 1.2.3
  Bugfixes:
    - Fixed migration bugs causing loss of HandyHands setting if loading a savefile made with HandyHands 1.2.x in a later version.

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Version: 1.2.2
  Bugfixes:
    - Fixed error when loading old saves without the mod installed. Thanks R3CONN3R for reporting!

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Version: 1.2.1
  Bugfixes:
    - Fixed error when autocrafting in god mode. Thanks again mindmix for finding...

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Version: 1.2.0
  Features:
    - Ammo crafting! Treat ammo slots as if they were filtered with the ammo they contain.
      firearms-magazine defaults to 0.05 stacks on first join so that you don't lose your starting iron.
    - Default stack size is 0.2
    - Pause feature! If you cancel a craft that was started by HandyHands then the autocrafting is paused.
    - Treat stacks >= 500 is if they were 1/10 the size. So a setting of 1 stack of a 500 stack item just gives you 50.
      The text output doesn't give you this info yet.
    - New autocraft limits available: 0.2 and 0.8 stacks. (and all the others are still there) Settings code is now easier to modify for other stack sizes.
  Modding:
    - Remote interfaces added for coders who want to read or set HandyHands settings. Also the code was restructured and commented for readability.

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Version: 1.1.2
  Bugfixes:
    - Implemented the other half of the bugfix that was started in v.1.1.1

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Version: 1.1.1
  Bugfixes:
    - Fixed error when autocrafting in god mode. Thanks mindmix for finding!

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Version: 1.1.0
  Major Features:
    - Use hotkeys to choose the amount of stacks you want to autocraft.
    - If you hold something in your hand and use the hotkeys you change the setting
      for that item.

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Version: 1.0.2
  Bugfixes:
    - Limits autocrafting to trash slot amount when it's lower than the stack size.
      This means you don't constantly craft items that go straight to trash slots.

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Version: 1.0.1
  Bugfixes:
    - Fix crash when there is no recipe for a certain item.
    - Better support for cheat_mode.
      * Now disregards if recipe is researched when cheat mode is on.
      * Now disregards if there are enough ingredients for crafting the item when cheat_mode is on.
      * Crafts the amount needed for full stack instead of 1 at a time since it's instant with cheat_mode.
      * Still doesn't craft raw-fish in cheat mode though since it has no recipe.
  Optimisations:
    - Small performance tweaks.

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Version: 1.0.0
  Major Features:
    - Initial release
