0.001 2019-05-13 16:41:51; Factorio 0.17.38 (build 44914, win64, steam) 0.001 Operating system: Windows 10 (version 1809) 0.003 Program arguments: "D:\Games\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.003 Read data path: D:/Games/SteamLibrary/steamapps/common/Factorio/data 0.003 Write data path: C:/Users/SpanFish/AppData/Roaming/Factorio [53969/169384MB] 0.003 Binaries path: D:/Games/SteamLibrary/steamapps/common/Factorio/bin 0.020 System info: [CPU: AMD FX(tm)-6300 Six-Core Processor, 6 cores, RAM: 4377/8149 MB, page: 7198/13588 MB, virtual: 4332/134217727 MB, extended virtual: 0 MB] 0.026 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: ru] 0.032 Available displays: 1 0.032 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 750 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz} 0.106 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.251 Initialised Direct3D[0]: NVIDIA GeForce GTX 750 Ti; id: 10de-1380; driver: nvldumdx.dll 26.21.14.3064 0.251 D3D Feature Level: 11.0, DXGI 1.5+, SwapChain: 1,discard,-,-,none 0.251 [Local Video Memory] Budget: 1706MB, CurrentUsage: 2MB, Reservation: 0/903MB 0.251 [Non-Local Vid.Mem.] Budget: 3667MB, CurrentUsage: 0MB, Reservation: 0/1935MB 0.251 Tiled resources: Tier 1 0.251 Unified Memory Architecture: No 0.251 BGR 565 Supported: Yes 0.251 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.311 Desktop composition is active. 0.311 Graphics settings preset: very-high 0.311 Dedicated video memory size 2007 MB 0.311 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] 0.311 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit] 0.369 DSound: Starting _dsound_update thread 0.370 DSound: Enter _dsound_update; tid=6428 0.508 Loading mod core 0.0.0 (data.lua) 0.657 Loading mod base 0.17.38 (data.lua) 1.026 Loading mod base 0.17.38 (data-updates.lua) 1.228 Checksum for core: 300852956 1.228 Checksum of base: 2048447865 2.056 Loading sounds... 5.188 Info PlayerData.cpp:69: Local player-data.json unavailable 5.188 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1557665813 5.477 Initial atlas bitmap size is 16384 5.531 Created atlas bitmap 16384x16384 [none] 5.538 Created atlas bitmap 16384x11396 [none] 5.538 Created atlas bitmap 8192x3884 [decal] 5.540 Created atlas bitmap 16384x4288 [low-object] 5.541 Created atlas bitmap 2048x192 [icon-background, not-compressed, linear-minification, linear-magnification, linear-mip-level, , no-crop, no-scale] 5.542 Created atlas bitmap 8192x3552 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale] 5.543 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop] 5.543 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification] 5.544 Created atlas bitmap 4096x1408 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale] 5.545 Created atlas bitmap 8192x1496 [alpha-mask] 5.548 Created atlas bitmap 16384x12628 [shadow, linear-magnification, alpha-mask] 5.549 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask] 5.560 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 27.296 Parallel Sprite Loader initialized (threads: 5) 40.908 Sprites loaded 41.043 Generated mipmaps (4) for atlas [3] of size 16384x4288 41.055 Generated mipmaps (3) for atlas [5] of size 8192x3552 41.078 Generated mipmaps (3) for atlas [6] of size 16384x6880 41.089 Generated mipmaps (3) for atlas [7] of size 4096x1600 41.101 Generated mipmaps (3) for atlas [8] of size 4096x1408 41.114 Generated mipmaps (3) for atlas [11] of size 8192x2352 41.122 Custom inputs active: 6 41.272 Factorio initialised 62.291 Loading level.dat: 1069006 bytes. 62.291 Info Scenario.cpp:162: Map version 0.17.38-1 62.442 Checksum for script C:/Users/SpanFish/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 412551764 117.060 Info AppManagerStates.cpp:1748: Saving finished 117.342 Loading level.dat: 1662243 bytes. 117.343 Info Scenario.cpp:162: Map version 0.17.38-1 118.276 Loading script.dat: 328 bytes. 118.284 Checksum for script C:/Users/SpanFish/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 412551764 Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-build-rew5h8\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack c:\cygwin64\tmp\factorio-build-rew5h8\src\util\logger.cpp (383): Logger::writeStacktrace c:\cygwin64\tmp\factorio-build-rew5h8\src\util\logger.cpp (534): Logger::logStacktrace c:\cygwin64\tmp\factorio-build-rew5h8\src\util\logging.cpp (96): Logging::logAndAbortOrThrow c:\cygwin64\tmp\factorio-build-rew5h8\src\util\logging.cpp (90): Logging::logAndAbortOrThrow c:\cygwin64\tmp\factorio-build-rew5h8\src\scenario\scenario.cpp (888): Scenario::saveAs c:\cygwin64\tmp\factorio-build-rew5h8\src\scenario\parallelscenariosaver.cpp (99): ParallelScenarioSaver::doSave c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad,std::default_delete > > >::_Go c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF843B7974) 00007FFF843B7974 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF86B4A271) 00007FFF86B4A271 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 136.981 Error Scenario.cpp:892: Count of indexed targeters (682) doesn't match count of saved targetables (684). This means that a Targeter was saved but the thing it was targeting wasn't. See the log file for more information. Logger::writeStacktrace skipped. 136.982 Error CrashHandler.cpp:177: Map tick at moment of crash: 3542 136.982 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 143.301 Uploading log file 143.307 Error CrashHandler.cpp:222: Heap validation: success. 143.325 Creating crash dump. 143.983 CrashDump success