   0.000 2019-03-28 17:07:59; Factorio 0.17.21 (build 44074, win64, steam)
   0.000 Operating system: Windows 10 (version 1809) 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/computer2/AppData/Roaming/Factorio [160224/428629MB]
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.005 System info: [CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz, 8 cores, RAM: 9507/32687 MB, page: 13227/39087 MB, virtual: 4333/134217727 MB, extended virtual: 0 MB]
   0.005 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
   0.009 Available displays: 2
   0.009  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1080 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.009  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 Ti {0x01, [-1920,0], 1920x1080, 32bit, 60Hz}
   0.047 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.110 Initialised Direct3D[0]: NVIDIA GeForce GTX 1080 Ti; id: 10de-1b06; driver: nvldumdx.dll 25.21.14.1701
   0.110   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,none
   0.110   [Local Video Memory] Budget: 9457MB, CurrentUsage: 2MB, Reservation: 0/5007MB
   0.110   [Non-Local Vid.Mem.] Budget: 14709MB, CurrentUsage: 0MB, Reservation: 0/7763MB
   0.110   Tiled resources: Tier 2
   0.110   Unified Memory Architecture: No
   0.110   BGR 565 Supported: Yes
   0.110   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.139 Desktop composition is active.
   0.139 Graphics settings preset: very-high
   0.139   Dedicated video memory size 11127 MB
   0.139 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
   0.139                   [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
   0.157 DSound: Starting _dsound_update thread
   0.157 DSound: Enter _dsound_update; tid=4796
   0.247 Razer Chroma Controller initialized.
   0.263 Logitech LED Controller initialized.
   0.271 Loading mod core 0.0.0 (data.lua)
   0.324 Loading mod base 0.17.21 (data.lua)
   0.474 Loading mod base 0.17.21 (data-updates.lua)
   0.543 Checksum for core: 2666023966
   0.543 Checksum of base: 1967292039
   0.905 Loading sounds...
   0.957 Info PlayerData.cpp:69: Local player-data.json unavailable
   0.957 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1553733976
   1.048 Initial atlas bitmap size is 16384
   1.070 Created atlas bitmap 16384x16376 [none]
   1.072 Created atlas bitmap 16384x11296 [none]
   1.072 Created atlas bitmap 16384x2116 [decal]
   1.073 Created atlas bitmap 16384x3808 [low-object]
   1.073 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
   1.074 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
   1.074 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
   1.074 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
   1.075 Created atlas bitmap 16384x748 [alpha-mask]
   1.076 Created atlas bitmap 16384x12644 [shadow, linear-magnification, alpha-mask]
   1.076 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
   1.082 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   1.575 Parallel Sprite Loader initialized (threads: 7)
   6.162 Sprites loaded
   6.195 Generated mipmaps for atlas of size 16384x3808
   6.217 Generated mipmaps for atlas of size 16384x1888
   6.228 Generated mipmaps for atlas of size 16384x6880
   6.239 Generated mipmaps for atlas of size 16384x480
   6.250 Generated mipmaps for atlas of size 16384x456
   6.261 Generated mipmaps for atlas of size 16384x1264
   6.264 Custom inputs active: 6
   6.306 Factorio initialised
  14.878 Loading map C:\Users\computer2\AppData\Roaming\Factorio\saves\backup mp 17 11.zip: 45311021 bytes.
  14.922 Loading level.dat: 98181977 bytes.
  14.926 Info Scenario.cpp:161: Map version 0.17.21-0
  16.752 Loading script.dat: 328 bytes.
  16.754 Checksum for script C:/Users/computer2/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
  16.779 Error CrashHandler.cpp:409: Exception Code: c0000005, Address: 0x00007ff627de0989
ModuleBase: 0x00007ff627790000, ImageSize: 0162d000, RelativeAddress: 00650989
  16.779 Error CrashHandler.cpp:415: Access Violation: Read at address FFFFFFFFFFFFFFFF
  16.779 Error CrashHandler.cpp:429: Exception Context:
rax=0000025aaa2a5a10, rbx=b5c7180c000000d0, rcx=b5c7180c000000d0,
rdx=0000025a82bb1ce0, rsi=0000000000000000, rdi=0000025a82bb1ce0,
rip=00007ff627de0989, rsp=000000605abdedc0, rbp=0000025a82d7dce0,
 r8=000000605abdee28,  r9=0000000000000030, r10=0000025aaa2a5010,
r11=0000000000000000, r12=0000000000000000, r13=4924924924924925,
r14=0000025aaaaba180, r15=0000000000000001
  16.779 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff627790000 - 0x00007ff628dbd000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-s2gn0v\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-s2gn0v\src\util\logger.cpp (376): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-s2gn0v\src\util\logger.cpp (527): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-s2gn0v\src\util\crashhandler.cpp (170): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-s2gn0v\src\util\crashhandler.cpp (456): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA92EE669C)
00007FFA92EE669C (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA96BA80CB)
00007FFA96BA80CB (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA96B8FD36)
00007FFA96B8FD36 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA96BA468F)
00007FFA96BA468F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA96B04BEF)
00007FFA96B04BEF (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA96BA33FE)
00007FFA96BA33FE (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-s2gn0v\src\rail\waitcondition.cpp (186): WaitCondition::isFullfilled
c:\cygwin64\tmp\factorio-build-s2gn0v\src\rail\train.cpp (1080): Train::update
c:\cygwin64\tmp\factorio-build-s2gn0v\src\rail\trainmanager.cpp (241): TrainManager::update
c:\cygwin64\tmp\factorio-build-s2gn0v\src\map\map.cpp (1469): Map::updateEntities
c:\cygwin64\tmp\factorio-build-s2gn0v\src\game.cpp (191): Game::update
c:\cygwin64\tmp\factorio-build-s2gn0v\src\scenario\scenario.cpp (1163): Scenario::update
c:\cygwin64\tmp\factorio-build-s2gn0v\src\mainloop.cpp (1114): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-s2gn0v\src\mainloop.cpp (980): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-s2gn0v\src\util\workerthread.cpp (42): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void),ClientRouter *>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void),ClientRouter *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA94EC81F4)
00007FFA94EC81F4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA96B6A251)
00007FFA96B6A251 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
  18.055 Error CrashHandler.cpp:175: Map tick at moment of crash: 25940986
  18.055 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 171.655 Uploading log file
 171.659 Error CrashHandler.cpp:197: Heap validation: success.
 171.660 Creating crash dump.
 171.818 CrashDump success
