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Version: 0.1.5
Date: 25. 12. 2018
  Fixes:
    - Planners behave moar better for real this time.
    - Removed migration script.
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Version: 0.1.4
Date: 11. 12. 2018
  Fixes:
    - Planners behave moar better.
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Version: 0.1.3
Date: 22. 11. 2018
  Features:
    - Changed clamped pipes generation. Reduces entities per from 15 down to 5.
    - Migration script to alter all clamped pipes in world to new version (Covers all layers)
    - Removed orphaned pipe counter. It's useless and the colors denote orphans.
    - Orphan finder default to off. Doesn't provide much functionality with current feature set.
    - New clamp methods require new hotkey. New hotkey for clamping <CTRL + R>.
    - Pipe highlighter can be toggled on and off with <CTRL SHIFT H>
    - Pipe clamps properly rotate in blueprints and can even be mirrored by picker extended blueprint mirror feature properly.
  Fixes:
    - AAI Industries Offshore pump causing graphical glitches with highlighter.
    - Fix markers being drawn improperly on "Advanced Fluid Handling" 4-to-4 pipe.
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Version: 0.1.2
Date: 15. 11. 2018
  Features:
    - Pipe Highlight tool revamped to be a toggle.
    - Pipe Highlight tool now has setting for maximum distance checked (50-500 tiles). (80 tiles default)
    - Pipeline highlighter tool added. Highlights and assesses any pipeline you select (hover your mouse over) up to the setting limit (100-5000 pipes). (Default 250)
    - Administrator /clear-all-markers command to remove all markers from any player.
    - Two settings that will show orphaned pipe count and/or total pipe count (per player)
  Fixes:
    - Pipe Highlight tool was improperly drawing underground markers into buildings that were not pipes. Now it only draws markers for underground pipes.
    - Clamped pipes were not cooperating with PipeLayer mod. Corrected.
    - Altered internal "Get direction" script logic to be significantly more efficent.
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Version: 0.1.1
Date: 21. 10. 2018
  Features:
    - Change self clamp to only work against storage tanks. This resolves issues when trying to connect pipes to factories.
    - Added keybind for toggling autoclamp.
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Version: 0.1.0
Date: 11. 10. 2018
  Features:
    - Seperated into its own mod.
    - Pipe cleaner tool. Effectively deletes fluid out of pipes instead of you having to mine every single one.
    - Oprhan finder. When you hover over belts or pipes, it checks around you to see if any underground belts or pipes are missing a connection.
    - Pipe clamps. Automatic clamping allows parallel close proximity pipe laying. Always prevents fluid mix when placing or unclamping pipes manually.
    - Pipe highlighter tool. Highlights all underground connections and pipes-to-ground around you.
