0.001 2019-03-11 14:55:21; Factorio 0.17.10 (build 43567, win64, steam) 0.001 Operating system: Windows 10 (version 1803) 0.001 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/matth/AppData/Roaming/Factorio [35341/113437MB] 0.001 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin 0.013 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 4896/16346 MB, page: 7585/26074 MB, virtual: 4334/134217727 MB, extended virtual: 0 MB] 0.013 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en] 0.022 Available displays: 2 0.022 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 6GB {0x05, [0,0], 1920x1080, 32bit, 144Hz} 0.022 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1060 6GB {0x01, [1920,0], 1920x1080, 32bit, 60Hz} 0.082 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.231 Initialised Direct3D[0]: NVIDIA GeForce GTX 1060 6GB; id: 10de-1c03; driver: nvldumdx.dll 25.21.14.1722 0.231 D3D Feature Level: 11.1, DXGI 1.5+ 0.231 [Local Video Memory] Budget: 5144MB, CurrentUsage: 2MB, Reservation: 0/2723MB 0.231 [Non-Local Vid.Mem.] Budget: 7356MB, CurrentUsage: 0MB, Reservation: 0/3882MB 0.231 Tiled resources: Tier 2 0.231 Unified Memory Architecture: No 0.231 BGR 565 Supported: Yes 0.231 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.326 Desktop composition is active. 0.326 Graphics settings preset: very-high 0.326 Dedicated video memory size 6052 MB 0.326 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] 0.326 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit] 0.360 DSound: Starting _dsound_update thread 0.360 DSound: Enter _dsound_update; tid=6952 0.428 Loading mod core 0.0.0 (data.lua) 0.591 Loading mod base 0.17.10 (data.lua) 1.191 Loading mod base 0.17.10 (data-updates.lua) 1.323 Checksum for core: 4249075453 1.323 Checksum of base: 46491745 1.893 Loading sounds... 2.211 Info PlayerData.cpp:69: Local player-data.json unavailable 2.211 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1552253362 2.370 Crop bitmaps. 42.820 Parallel Sprite Loader initialized (threads: 7) 48.757 Initial atlas bitmap size is 16384 48.779 Created atlas bitmap 16384x16384 [none] 48.782 Created atlas bitmap 16384x11276 [none] 48.782 Created atlas bitmap 16384x2116 [decal] 48.783 Created atlas bitmap 16384x3808 [low-object] 48.784 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale] 48.784 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop] 48.784 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification] 48.785 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale] 48.785 Created atlas bitmap 16384x748 [alpha-mask] 48.787 Created atlas bitmap 16384x12640 [shadow, linear-magnification, alpha-mask] 48.787 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask] 48.794 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 49.408 Parallel Sprite Loader initialized (threads: 7) 56.834 Sprites loaded 56.909 Generated mipmaps for atlas of size 16384x3808 56.941 Generated mipmaps for atlas of size 16384x1888 56.973 Generated mipmaps for atlas of size 16384x6880 56.994 Generated mipmaps for atlas of size 16384x480 57.005 Generated mipmaps for atlas of size 16384x456 57.016 Generated mipmaps for atlas of size 16384x1264 57.027 Custom inputs active: 6 57.135 Factorio initialised 196.249 Info AppManagerStates.cpp:864: Connecting to game: STEAM ID:({76561198885861374}) 196.249 Joining game STEAM ID:({76561198885861374}) 196.249 Info UDPSocket.cpp:33: Opening socket 196.253 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Ready) to(Connecting) 198.076 Warning TransmissionControlHelper.cpp:179: Fragment 0000 failed too many times 200.776 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198885861374}): invalid state (WaitingForAccept) for packet type 200.776 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198885861374}): invalid state (WaitingForAccept) for packet type 200.776 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198885861374}): invalid state (WaitingForAccept) for packet type 200.776 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198885861374}): invalid state (WaitingForAccept) for packet type 200.776 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198885861374}): invalid state (WaitingForAccept) for packet type 200.776 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198885861374}): invalid state (WaitingForAccept) for packet type 200.776 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198885861374}): invalid state (WaitingForAccept) for packet type 200.776 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198885861374}): invalid state (WaitingForAccept) for packet type 200.776 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198885861374}): invalid state (WaitingForAccept) for packet type 200.809 Connection refused 200.809 Info ClientMultiplayerManager.cpp:189: Quitting multiplayer connection. 200.809 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected) 200.811 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2 201.684 Info AuthServerConnector.cpp:139: Received key(glmnmr+3U2SjRvHiJoKILw==) for username(moopchoop) from auth server. 201.685 Info UDPSocket.cpp:210: Closing socket 201.685 Info UDPSocket.cpp:240: Socket closed 201.685 Joining game STEAM ID:({76561198885861374}) 201.685 Info UDPSocket.cpp:33: Opening socket 201.685 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Ready) to(Connecting) 201.726 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198885861374}): invalid state (WaitingForAccept) for packet type 201.726 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198885861374}): invalid state (WaitingForAccept) for packet type 201.726 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198885861374}): invalid state (WaitingForAccept) for packet type 201.726 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198885861374}): invalid state (WaitingForAccept) for packet type 201.760 Connection refused 201.760 Info ClientMultiplayerManager.cpp:189: Quitting multiplayer connection. 201.760 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected) 201.762 Info UDPSocket.cpp:210: Closing socket 201.762 Info UDPSocket.cpp:240: Socket closed 210.104 Info AppManagerStates.cpp:864: Connecting to game: STEAM ID:({76561198885861374}) 210.104 Joining game STEAM ID:({76561198885861374}) 210.104 Info UDPSocket.cpp:33: Opening socket 210.104 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Ready) to(Connecting) 210.109 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 210.109 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 210.109 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 210.109 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 210.175 Connection refused 210.175 Info ClientMultiplayerManager.cpp:189: Quitting multiplayer connection. 210.175 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected) 210.177 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2 210.257 Info AuthServerConnector.cpp:139: Received key(f79RdvgdBMKygWDgk4pI6Q==) for username(moopchoop) from auth server. 210.258 Info UDPSocket.cpp:210: Closing socket 210.259 Info UDPSocket.cpp:240: Socket closed 210.259 Joining game STEAM ID:({76561198885861374}) 210.259 Info UDPSocket.cpp:33: Opening socket 210.259 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Ready) to(Connecting) 210.326 Connection refused 210.326 Info ClientMultiplayerManager.cpp:189: Quitting multiplayer connection. 210.326 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected) 210.330 Info UDPSocket.cpp:210: Closing socket 210.330 Info UDPSocket.cpp:240: Socket closed 212.456 Joining game STEAM ID:({76561198885861374}) 212.456 Info UDPSocket.cpp:33: Opening socket 212.456 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Ready) to(Connecting) 212.460 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 212.460 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 212.460 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 212.460 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 212.460 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 212.460 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 212.460 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 212.460 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 212.526 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32). 212.526 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap) 212.526 Info ClientRouter.cpp:224: ConnectionAccepted 212.893 Info ClientMultiplayerManager.cpp:744: Received mapReadyForDownload 212.893 Downloading file C:\Users\matth\AppData\Roaming\Factorio\temp\mp-download.zip (5139016 B, 10217 blocks) 212.900 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap) 217.451 Finished download (4 s, 5.1 MB, 1.1 MB/s) 217.472 Info ClientMultiplayerManager.cpp:724: updateTick(4294967295) map download finished creating scenario 217.473 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap) 217.473 Loading map C:\Users\matth\AppData\Roaming\Factorio\temp\mp-download.zip: 5139016 bytes. 217.600 Loading Level.dat: 9699967 bytes. 217.604 Info Scenario.cpp:147: Map version 0.17.10-0 217.810 Loading script.dat: 328 bytes. 217.839 Checksum for script C:/Users/matth/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929 217.902 Info ClientMultiplayerManager.cpp:572: UpdateTick(1437537) changing state from(ConnectedLoadingMap) to(TryingToCatchUp) 218.410 Info ClientMultiplayerManager.cpp:572: UpdateTick(1437870) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures) 218.542 Info ClientMultiplayerManager.cpp:572: UpdateTick(1437870) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame) 218.610 Info GameActionHandler.cpp:4017: UpdateTick (1437874) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect) 1084.321 Info ClientMultiplayerManager.cpp:142: Disconnecting multiplayer connection. Reason: Quit. 1084.321 Info ClientMultiplayerManager.cpp:572: UpdateTick(1489748) changing state from(InGame) to(DisconnectScheduled) 1084.326 Info ClientMultiplayerManager.cpp:572: UpdateTick(1489748) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation) 1084.392 Info ClientMultiplayerManager.cpp:572: UpdateTick(1489748) changing state from(WaitingForDisconnectConfirmation) to(Disconnected) 1084.392 Info ClientMultiplayerManager.cpp:882: Disconnect notification for peer (1) 1084.450 Info UDPSocket.cpp:210: Closing socket 1084.450 Info UDPSocket.cpp:240: Socket closed 1086.822 Info AppManagerStates.cpp:864: Connecting to game: STEAM ID:({76561198885861374}) 1086.822 Joining game STEAM ID:({76561198885861374}) 1086.822 Info UDPSocket.cpp:33: Opening socket 1086.822 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Ready) to(Connecting) 1086.892 Connection refused 1086.892 Info ClientMultiplayerManager.cpp:189: Quitting multiplayer connection. 1086.892 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected) 1086.894 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2 1087.280 Info AuthServerConnector.cpp:139: Received key(J71g0h9avteHZMWdCnRWmA==) for username(moopchoop) from auth server. 1087.283 Info UDPSocket.cpp:210: Closing socket 1087.283 Info UDPSocket.cpp:240: Socket closed 1087.283 Joining game STEAM ID:({76561198885861374}) 1087.283 Info UDPSocket.cpp:33: Opening socket 1087.284 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Ready) to(Connecting) 1087.316 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198885861374}): invalid state (WaitingForAccept) for packet type 1087.327 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198885861374}): invalid state (WaitingForAccept) for packet type 1087.358 Connection refused 1087.358 Info ClientMultiplayerManager.cpp:189: Quitting multiplayer connection. 1087.358 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected) 1087.362 Info UDPSocket.cpp:210: Closing socket 1087.362 Info UDPSocket.cpp:240: Socket closed 1090.254 Joining game STEAM ID:({76561198885861374}) 1090.254 Info UDPSocket.cpp:33: Opening socket 1090.254 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Ready) to(Connecting) 1090.258 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 1090.258 Info ClientRouter.cpp:170: Received ConnectionReply with different connectionRequestID(1063472343) than ours(281051709) 1090.258 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 1090.258 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 1090.258 Info ClientRouter.cpp:170: Received ConnectionReply with different connectionRequestID(1063472343) than ours(281051709) 1090.258 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 1090.258 Info ClientRouter.cpp:170: Received ConnectionReply with different connectionRequestID(1063472343) than ours(281051709) 1090.258 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 1090.258 Info ClientRouter.cpp:170: Received ConnectionReply with different connectionRequestID(1063472343) than ours(281051709) 1090.258 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 1090.326 Connection refused 1090.326 Info ClientMultiplayerManager.cpp:189: Quitting multiplayer connection. 1090.326 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected) 1090.329 Info UDPSocket.cpp:210: Closing socket 1090.329 Info UDPSocket.cpp:240: Socket closed 1098.368 Info AppManagerStates.cpp:864: Connecting to game: STEAM ID:({76561198885861374}) 1098.368 Joining game STEAM ID:({76561198885861374}) 1098.368 Info UDPSocket.cpp:33: Opening socket 1098.368 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Ready) to(Connecting) 1098.376 Info ClientRouter.cpp:170: Received ConnectionReply with different connectionRequestID(281051709) than ours(1455648671) 1098.376 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 1098.376 Info ClientRouter.cpp:170: Received ConnectionReply with different connectionRequestID(281051709) than ours(1455648671) 1098.376 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 1098.376 Info ClientRouter.cpp:170: Received ConnectionReply with different connectionRequestID(281051709) than ours(1455648671) 1098.376 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 1098.376 Info ClientRouter.cpp:170: Received ConnectionReply with different connectionRequestID(281051709) than ours(1455648671) 1098.376 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 1098.443 Connection refused 1098.443 Info ClientMultiplayerManager.cpp:189: Quitting multiplayer connection. 1098.443 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected) 1098.444 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2 1098.512 Info AuthServerConnector.cpp:139: Received key(n7mTne0lqTPs3NTh9jPcCg==) for username(moopchoop) from auth server. 1098.514 Info UDPSocket.cpp:210: Closing socket 1098.514 Info UDPSocket.cpp:240: Socket closed 1098.514 Joining game STEAM ID:({76561198885861374}) 1098.514 Info UDPSocket.cpp:33: Opening socket 1098.514 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Ready) to(Connecting) 1098.576 Connection refused 1098.576 Info ClientMultiplayerManager.cpp:189: Quitting multiplayer connection. 1098.576 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected) 1098.579 Info UDPSocket.cpp:210: Closing socket 1098.579 Info UDPSocket.cpp:240: Socket closed 1100.743 Joining game STEAM ID:({76561198885861374}) 1100.743 Info UDPSocket.cpp:33: Opening socket 1100.743 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Ready) to(Connecting) 1100.759 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 1100.759 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 1100.759 Info ClientRouter.cpp:170: Received ConnectionReply with different connectionRequestID(1455648671) than ours(2627023725) 1100.759 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 1100.759 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 1100.759 Info ClientRouter.cpp:170: Received ConnectionReply with different connectionRequestID(1455648671) than ours(2627023725) 1100.759 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 1100.759 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 1100.759 Info ClientRouter.cpp:170: Received ConnectionReply with different connectionRequestID(1455648671) than ours(2627023725) 1100.759 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 1100.759 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198885861374}): invalid state (Connecting) for packet type 1100.826 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32). 1100.826 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap) 1100.826 Info ClientRouter.cpp:224: ConnectionAccepted 1101.159 Info ClientMultiplayerManager.cpp:744: Received mapReadyForDownload 1101.160 Downloading file C:\Users\matth\AppData\Roaming\Factorio\temp\mp-download.zip (5155286 B, 10250 blocks) 1101.167 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap) 1106.028 Finished download (4 s, 5.1 MB, 1.0 MB/s) 1106.049 Info ClientMultiplayerManager.cpp:724: updateTick(4294967295) map download finished creating scenario 1106.049 Info ClientMultiplayerManager.cpp:572: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap) 1106.049 Loading map C:\Users\matth\AppData\Roaming\Factorio\temp\mp-download.zip: 5155286 bytes. 1106.147 Loading Level.dat: 9782448 bytes. 1106.150 Info Scenario.cpp:147: Map version 0.17.10-0 1106.351 Loading script.dat: 328 bytes. 1106.354 Checksum for script C:/Users/matth/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929 1106.377 Info ClientMultiplayerManager.cpp:572: UpdateTick(1490741) changing state from(ConnectedLoadingMap) to(TryingToCatchUp) 1106.910 Info ClientMultiplayerManager.cpp:572: UpdateTick(1491088) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures) 1107.026 Info ClientMultiplayerManager.cpp:572: UpdateTick(1491088) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame) 1107.092 Info GameActionHandler.cpp:4017: UpdateTick (1491092) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect) 1936.962 Info InventoryGuiSlot.cpp:169: Inventory: true, size: 0. 1936.962 Info InventoryGuiSlot.cpp:172: Item stack: false, dump: nil 1936.962 Info InventoryGuiSlot.cpp:177: Local player (index 1) GUI target: Open GUI type: 0, Secondary Gui Index: 0, Entity: nullptr, Item: nullptr, Equipment: nullptr, Other player: nullptr, Custom GUI: nullptr. 1936.962 Info InventoryGuiSlot.cpp:180: Active window: class ContainerGui Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-build-mxtt33\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack c:\cygwin64\tmp\factorio-build-mxtt33\src\util\logger.cpp (415): Logger::writeStacktrace c:\cygwin64\tmp\factorio-build-mxtt33\src\util\logger.cpp (566): Logger::logStacktrace c:\cygwin64\tmp\factorio-build-mxtt33\src\util\logging.cpp (89): Logging::logAndAbortOrThrow c:\cygwin64\tmp\factorio-build-mxtt33\src\util\logging.cpp (83): Logging::logAndAbortOrThrow c:\cygwin64\tmp\factorio-build-mxtt33\src\gui\inventoryguislot.cpp (182): InventoryGuiSlot::getStack c:\cygwin64\tmp\factorio-build-mxtt33\src\gui\inventoryguislot.cpp (187): InventoryGuiSlot::getActiveStatus c:\cygwin64\tmp\factorio-build-mxtt33\src\gui\inventoryguislot.cpp (104): InventoryGuiSlot::paintBackground c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\widget.cpp (1183): agui::Widget::recursivePaintChildren c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\layout.cpp (80): agui::Layout::recursivePaintChildren c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\layout.cpp (80): agui::Layout::recursivePaintChildren c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\scrollpane.cpp (576): agui::ScrollPane::recursivePaintChildren c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\layout.cpp (80): agui::Layout::recursivePaintChildren c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\frame.cpp (88): agui::Frame::recursivePaintChildren c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\layout.cpp (80): agui::Layout::recursivePaintChildren c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\frame.cpp (88): agui::Frame::recursivePaintChildren c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\layout.cpp (80): agui::Layout::recursivePaintChildren c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\frame.cpp (88): agui::Frame::recursivePaintChildren c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\layout.cpp (80): agui::Layout::recursivePaintChildren c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\frame.cpp (88): agui::Frame::recursivePaintChildren c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\widget.cpp (1189): agui::Widget::recursivePaintChildren c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\gui.cpp (713): agui::Gui::render c:\cygwin64\tmp\factorio-build-mxtt33\src\globalcontext.cpp (1317): GlobalContext::prepareRenderGui c:\cygwin64\tmp\factorio-build-mxtt33\src\mainloop.cpp (905): MainLoop::prepare c:\cygwin64\tmp\factorio-build-mxtt33\src\mainloop.cpp (598): MainLoop::mainLoopStep c:\cygwin64\tmp\factorio-build-mxtt33\src\mainloop.cpp (366): MainLoop::run c:\cygwin64\tmp\factorio-build-mxtt33\src\main.cpp (1242): wmain f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE03B93DC4) 00007FFE03B93DC4 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE05233691) 00007FFE05233691 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 1938.783 Error InventoryGuiSlot.cpp:182: No item stack found: has inventory (true), target specification: source: entity-inventory, target: default, inventory index: 1, slot index: 0. Logger::writeStacktrace skipped. 1938.783 Error CrashHandler.cpp:174: Map tick at moment of crash: 1540792 1938.783 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 1993.350 Uploading log file 1993.357 Error CrashHandler.cpp:221: Heap validation: success. 1993.357 Creating crash dump. 1993.754 CrashDump success