Module ExpGamingCore.Gui.Popup

Adds a location for popups which can be dismissed by a player and created from other scripts

Info:

  • License: https://github.com/explosivegaming/scenario/blob/master/LICENSE
  • Author: Cooldude2606

Functions

_comment () This is a submodule of ExpGamingCore.Gui but for ldoc reasons it is under its own module
add (obj) Used to add a popup gui style
open (style, data[, players=game.connected_players]) Use to open a popup for these players


Functions

_comment ()
This is a submodule of ExpGamingCore.Gui but for ldoc reasons it is under its own module
add (obj)
Used to add a popup gui style

Parameters:

  • obj this is what will be made, needs a name and a draw function(root_frame,data)

Returns:

    the object that is made to... well idk but for the future

Usage:

    Gui.left.add{name='foo',caption='Foo',draw=function}
open (style, data[, players=game.connected_players])
Use to open a popup for these players

Parameters:

  • style string this is the name you gave to the popup when added
  • data this is the data that is sent to the draw function
  • players table the players to open the popup for (default game.connected_players)

Usage:

    Gui.popup.open('ban',nil,{player=1,reason='foo'})
generated by LDoc 1.4.6 Last updated 2018-06-07 12:58:23