Modules

FSM Factorio Softmod Manager
ExpGamingCore.Command A full ranking system for factorio.
ExpGamingCore.Gui Adds a objective version to custom guis.
ExpGamingCore.Gui.Center Adds a uniform preset for guis in the center of the screen which allow for different tabs to be opened
ExpGamingCore.Gui.Inputs Adds a clean way of making new inputs for a gui allowing for sliders and text inputs to be hanndleded with custom events
ExpGamingCore.Gui.Left Adds a organiser for left gui ellements which will automaticaly update there information and have open requirements
ExpGamingCore.Gui.Popup Adds a location for popups which can be dismissed by a player and created from other scripts
ExpGamingCore.Gui.Test Used to test all gui elements and parts can be used in game via Gui.test()
ExpGamingCore.Gui.Toolbar Adds a toolbar to the top left of the screen
ExpGamingCore.Role A full ranking system for factorio.
ExpGamingCore.Server Adds a thread system and event listening and a admin bypass (recommend to disable /c and use optional /interface)
ExpGamingCore.Sync Allows syncing with an outside server and info panle.
ExpGamingLib Adds some common functions used though out all ExpGaming modules
StdLib.Color A defines module for retrieving colors by name.
StdLib.Game The game module.
StdLib.String Extends Lua 5.2 string.
StdLib.Table Extends Lua 5.2 table.
StdLib.Time A defines module for retrieving the number of ticks in 1 unit of time.
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