Module ExpGamingCore.Gui.Popup
Adds a location for popups which can be dismissed by a player and created from other scripts
Info:
- License: https://github.com/explosivegaming/scenario/blob/master/LICENSE
- Author: Cooldude2606
Functions
_comment () | This is a submodule of ExpGamingCore.Gui but for ldoc reasons it is under its own module |
add (obj) | Used to add a popup gui style |
open (style, data[, players=game.connected_players]) | Use to open a popup for these players |
Functions
- _comment ()
- This is a submodule of ExpGamingCore.Gui but for ldoc reasons it is under its own module
- add (obj)
-
Used to add a popup gui style
Parameters:
- obj this is what will be made, needs a name and a draw function(root_frame,data)
Returns:
-
the object that is made to... well idk but for the future
Usage:
Gui.left.add{name='foo',caption='Foo',draw=function}
- open (style, data[, players=game.connected_players])
-
Use to open a popup for these players
Parameters:
- style string this is the name you gave to the popup when added
- data this is the data that is sent to the draw function
- players table the players to open the popup for (default game.connected_players)
Usage:
Gui.popup.open('ban',nil,{player=1,reason='foo'})