0.000 2019-03-04 20:14:48; Factorio 0.17.4 (build 43174, mac, steam) 0.000 Operating system: macOS 10.12.6 0.000 Program arguments: "/Users/Brock/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio" 0.000 Read data path: /Users/Brock/Library/Application Support/Steam/SteamApps/common/Factorio/factorio.app/Contents/data 0.000 Write data path: /Users/Brock/Library/Application Support/factorio [175416/475928MB] 0.000 Binaries path: /Users/Brock/Library/Application Support/Steam/SteamApps/common/Factorio/factorio.app/Contents 0.006 System info: [CPU: Intel(R) Core(TM) i7-3820QM CPU @ 2.70GHz, 8 cores, RAM: 16384 MB] 0.006 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en] 0.906 Available displays: 1 0.906 [0]: Color LCD - {[0,0], 1680x1050, SDL_PIXELFORMAT_ARGB8888, 60Hz} 1.681 Initialised OpenGL:[0] NVIDIA GeForce GT 650M OpenGL Engine; driver: 4.1 NVIDIA-10.17.5 355.10.05.45f01 1.681 [Extensions] s3tc:yes; KHR_debug:NO; ARB_clear_texture:NO, ARB_copy_image:NO 1.681 [Version] 4.1 1.799 Dedicated video memory size 1024 MB (detected from GeForce GT 650M) 1.799 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: low-quality] 1.799 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 1] [Low quality rotation: 1] 1.933 Loading mod core 0.0.0 (data.lua) 2.012 Loading mod base 0.17.4 (data.lua) 2.221 Loading mod base 0.17.4 (data-updates.lua) 2.342 Checksum for core: 3928040144 2.342 Checksum of base: 60305742 2.912 Loading sounds... 2.933 Info PlayerData.cpp:69: Local player-data.json unavailable 2.933 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1549221232 2.935 Info CropCache.cpp:57: Exception while loading crop cache: Map version 0.17.5-1 can't be loaded because it's higher than the game version (0.17.4-1).. This can be probably ignored 2.985 Crop bitmaps. 3.182 Parallel Sprite Loader initialized (threads: 7) 5.956 Initial atlas bitmap size is 16384 5.958 Created atlas bitmap 16384x6216 [none] 5.958 Created atlas bitmap 16384x688 [decal] 5.959 Created atlas bitmap 16384x1104 [low-object] 5.959 Created atlas bitmap 16384x656 [mipmap, linear-minification, linear-magnification, linear-mip-level] 5.959 Created atlas bitmap 16384x2096 [terrain, mipmap, linear-minification, linear-mip-level, no-crop] 5.959 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification] 5.959 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale] 5.959 Created atlas bitmap 16384x216 [alpha-mask] 5.961 Created atlas bitmap 16384x3180 [shadow, linear-magnification, alpha-mask] 5.961 Created atlas bitmap 16384x384 [shadow, mipmap, linear-magnification, alpha-mask] 6.020 Created virtual atlas pages 4096x4096x2 7.125 Error CrashHandler.cpp:515: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... 7.139 Warning Logger.cpp:487: Couldn't symbolize stacktrace: (resolving symbol failed: fread). Make sure you have atos installed to produce better stacktraces Stack trace logging done 7.148 Warning Logger.cpp:487: Couldn't symbolize stacktrace: (resolving symbol failed: fread). Make sure you have atos installed to produce better stacktraces 7.148 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 54.694 Received SIGTERM, shutting down 58.437 Received SIGTERM, shutting down 58.437 Error CrashHandler.cpp:515: Received SIGSEGV