0.000 2019-03-04 01:34:43; Factorio 0.17.4 (build 43174, win64, steam) 0.000 Operating system: Windows 10 (version 1709) 0.001 Program arguments: "F:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Read data path: F:/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/Rohan/AppData/Roaming/Factorio [13270/113119MB] 0.001 Binaries path: F:/Steam/steamapps/common/Factorio/bin 0.015 System info: [CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz, 4 cores, RAM: 10660/32727 MB, page: 15447/37591 MB, virtual: 229/134217727 MB, extended virtual: 0 MB] 0.017 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en] 0.020 Available displays: 1 0.020 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 Ti {0x05, [0,0], 2560x1440, 32bit, 59Hz} 0.356 Display: 0 -> Adapter: 0, Output: 0 0.448 Initialised Direct3D[0]: NVIDIA GeForce GTX 1080 Ti; driver: nvldumdx.dll 25.21.14.1917 0.448 D3D Feature Level: 11.1, DXGI 1.5+ 0.448 [Local Video Memory] Budget: 9457MB, CurrentUsage: 2MB, Reservation: 0/5007MB 0.448 [Non-Local Vid.Mem.] Budget: 14727MB, CurrentUsage: 0MB, Reservation: 0/7772MB 0.448 Tiled resources: Tier 2 0.448 Unified Memory Architecture: No 0.448 BGR 565 Supported: Yes 0.448 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.500 Desktop composition is active. 0.500 Graphics settings preset: very-high 0.500 Dedicated video memory size 11127 MB 0.500 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: none] 0.500 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0] 0.550 DSound: Starting _dsound_update thread 0.550 DSound: Enter _dsound_update; tid=932 0.692 Razer Chroma Controller initialized. 0.730 Loading mod core 0.0.0 (data.lua) 0.843 Loading mod base 0.17.4 (data.lua) 1.372 Loading mod base 0.17.4 (data-updates.lua) 1.467 Checksum for core: 3928040144 1.467 Checksum of base: 60305742 1.939 Loading sounds... 3.828 Info PlayerData.cpp:69: Local player-data.json unavailable 3.828 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551493877 3.970 Initial atlas bitmap size is 16384 3.996 Created atlas bitmap 16384x16374 [not-compressed] 3.998 Created atlas bitmap 16384x10835 [not-compressed] 3.999 Created atlas bitmap 16384x2107 [decal, not-compressed] 4.000 Created atlas bitmap 16384x3808 [low-object, not-compressed] 4.001 Created atlas bitmap 16384x2208 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale] 4.001 Created atlas bitmap 16384x6592 [terrain, not-compressed, mipmap, linear-minification, linear-mip-level, no-crop] 4.002 Created atlas bitmap 16384x476 [smoke, not-compressed, mipmap, linear-minification, linear-magnification] 4.002 Created atlas bitmap 16384x748 [alpha-mask] 4.004 Created atlas bitmap 16384x12632 [shadow, linear-magnification, alpha-mask] 4.005 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask] 4.011 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 6.423 Parallel Sprite Loader initialized (threads: 3) 16.148 Sprites loaded 16.211 Generated mipmaps for atlas of size 16384x3808 16.233 Generated mipmaps for atlas of size 16384x2208 16.285 Generated mipmaps for atlas of size 16384x6592 16.296 Generated mipmaps for atlas of size 16384x476 16.306 Generated mipmaps for atlas of size 16384x1264 16.309 Custom inputs active: 0 16.383 Factorio initialised 25.166 Loading map C:\Users\Rohan\AppData\Roaming\Factorio\saves\BUG.zip: 43461256 bytes. 25.331 Loading Level.dat: 96679935 bytes. 25.336 Info Scenario.cpp:147: Map version 0.17.4-1 27.224 Loading script.dat: 339 bytes. 27.234 Checksum for script C:/Users/Rohan/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2366710471 104.155 Info AppManagerStates.cpp:1776: Saving finished Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-build-ocil06\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack c:\cygwin64\tmp\factorio-build-ocil06\src\util\logger.cpp (405): Logger::writeStacktrace c:\cygwin64\tmp\factorio-build-ocil06\src\util\logger.cpp (515): Logger::logStacktrace c:\cygwin64\tmp\factorio-build-ocil06\src\util\logging.cpp (89): Logging::logAndAbortOrThrow c:\cygwin64\tmp\factorio-build-ocil06\src\util\logging.cpp (83): Logging::logAndAbortOrThrow c:\cygwin64\tmp\factorio-build-ocil06\src\technology\researchmanager.cpp (262): ResearchManager::cancelResearch c:\cygwin64\tmp\factorio-build-ocil06\src\gameactionhandler.cpp (3192): GameActionHandler::cancelResearch c:\cygwin64\tmp\factorio-build-ocil06\src\gameactionhandler.cpp (321): GameActionHandler::actionPerformed c:\cygwin64\tmp\factorio-build-ocil06\src\input\inputhandler.cpp (61): InputHandler::flushActions c:\cygwin64\tmp\factorio-build-ocil06\src\gameactionhandler.cpp (364): GameActionHandler::update c:\cygwin64\tmp\factorio-build-ocil06\src\mainloop.cpp (1058): MainLoop::gameUpdateStep c:\cygwin64\tmp\factorio-build-ocil06\src\mainloop.cpp (931): MainLoop::gameUpdateLoop c:\cygwin64\tmp\factorio-build-ocil06\src\util\workerthread.cpp (42): WorkerThread::loop c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad,std::default_delete > > >::_Go c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAE3E91FE4) 00007FFAE3E91FE4 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAE4B0CB81) 00007FFAE4B0CB81 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 335.791 Error ResearchManager.cpp:265: (this->researchQueue.empty() && this->technologyInResearch == nullptr) || (!this->researchQueue.empty() && (this->technologyInResearch == nullptr || this->researchQueue.front() == this->technologyInResearch->getID())) was not true Logger::writeStacktrace skipped. 335.792 Error CrashHandler.cpp:174: Map tick at moment of crash: 11435269 335.792 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 341.975 Uploading log file 341.983 Error CrashHandler.cpp:221: Heap validation: success. 341.983 Creating crash dump. 342.180 CrashDump success