   0.000 2019-03-03 17:11:22; Factorio 0.17.4 (build 43174, win64, steam)
   0.000 Operating system: Windows 7 Service Pack 1
   0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "11036" 
   0.000 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.000 Write data path: C:/Users/Nuke/AppData/Roaming/Factorio [200225/457859MB]
   0.000 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.006 System info: [CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz, 8 cores, RAM: 7692/16339 MB, page: 9393/32677 MB, virtual: 176/8388607 MB, extended virtual: 0 MB]
   0.006 Display options: [FullScreen: 0] [VSync: 0] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.032 Available displays: 3
   0.032  [0]: \\.\DISPLAY1 - Radeon (TM) RX 480 Graphics {0x80005, [0,0], 1920x1080, 32bit, 59Hz}
   0.033  [1]: \\.\DISPLAY2 - Radeon (TM) RX 480 Graphics {0x8080001, [1920,85], 1920x1080, 32bit, 59Hz}
   0.033  [2]: \\.\DISPLAY3 - Radeon (TM) RX 480 Graphics {0x8080001, [222,1165], 1920x1080, 32bit, 59Hz}
   0.071 Display: 0 -> Adapter: 0, Output: 0
   0.144 Initialised Direct3D[0]: Radeon (TM) RX 480 Graphics; driver: aticfx64.dll 23.20.788.0
   0.144   D3D Feature Level: 11.0, DXGI 1.2+
   0.144   BGR 565 Supported: No
   0.144   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.176 Desktop composition is active.
   0.176 Graphics settings preset: very-high
   0.176   Dedicated video memory size 8134 MB
   0.176 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
   0.176                   [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
   0.188 DSound: Starting _dsound_update thread
   0.188 DSound: Enter _dsound_update; tid=10464
   0.308 Loading mod core 0.0.0 (data.lua)
   0.375 Loading mod base 0.17.4 (data.lua)
   0.541 Loading mod base 0.17.4 (data-updates.lua)
   0.615 Loading mod MiniMod 1.0.0 (data-updates.lua)
   0.680 Checksum for core: 3928040144
   0.680 Checksum of base: 60305742
   0.680 Checksum of MiniMod: 3659990838
   1.113 Loading sounds...
   1.141 Info PlayerData.cpp:69: Local player-data.json unavailable
   1.141 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551629102
   1.241 Initial atlas bitmap size is 16384
   1.266 Created atlas bitmap 16384x16380 [none]
   1.269 Created atlas bitmap 16384x11284 [none]
   1.269 Created atlas bitmap 16384x2116 [decal]
   1.269 Created atlas bitmap 16384x3808 [low-object]
   1.269 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.270 Created atlas bitmap 16384x6592 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
   1.270 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
   1.270 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
   1.270 Created atlas bitmap 16384x748 [alpha-mask]
   1.272 Created atlas bitmap 16384x12632 [shadow, linear-magnification, alpha-mask]
   1.272 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
   1.277 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   1.722 Parallel Sprite Loader initialized (threads: 7)
  10.110 Sprites loaded
  10.231 Generated mipmaps for atlas of size 16384x3808
  10.271 Generated mipmaps for atlas of size 16384x1888
  10.291 Generated mipmaps for atlas of size 16384x6592
  10.301 Generated mipmaps for atlas of size 16384x480
  10.311 Generated mipmaps for atlas of size 16384x456
  10.321 Generated mipmaps for atlas of size 16384x1264
  10.331 Custom inputs active: 0
  10.423 Factorio initialised
  89.316 Joining game IP ADDR:({127.0.0.1:4000})
  89.316 Info UDPSocket.cpp:33: Opening socket
  89.319 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  89.359 Connection refused
  89.359 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
  89.359 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  89.360 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
  89.869 Info HttpSharedState.cpp:147: Status code: 200
  89.869 Info AuthServerConnector.cpp:139: Received key(vqy8AaL5km4EeyX1contBg==) for username(Atria) from auth server.
  89.870 Info UDPSocket.cpp:210: Closing socket
  89.870 Info UDPSocket.cpp:240: Socket closed
  89.870 Joining game IP ADDR:({127.0.0.1:4000})
  89.870 Info UDPSocket.cpp:33: Opening socket
  89.871 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  89.892 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({127.0.0.1:4000}): invalid state (WaitingForAccept) for packet type
  89.892 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({127.0.0.1:4000}): invalid state (WaitingForAccept) for packet type
  89.909 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  89.909 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  89.909 Info ClientRouter.cpp:224: ConnectionAccepted
  90.075 Info ClientMultiplayerManager.cpp:743: Received mapReadyForDownload
  90.075 Downloading file C:\Users\Nuke\AppData\Roaming\Factorio\temp\mp-download.zip (1147043 B, 2281 blocks)
  90.075 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  90.155 Finished download (0 s, 1.1 MB, 14.3 MB/s)
  90.160 Info ClientMultiplayerManager.cpp:723: updateTick(4294967295) map download finished creating scenario
  90.160 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  90.160 Loading map C:\Users\Nuke\AppData\Roaming\Factorio\temp\mp-download.zip: 1147043 bytes.
  90.182 Loading Level.dat: 1981248 bytes.
  90.187 Info Scenario.cpp:147: Map version 0.17.4-1
  90.321 Loading script.dat: 368 bytes.
  90.323 Checksum for script C:/Users/Nuke/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2366710471
  90.324 Checksum for script __MiniMod__/control.lua: 2224866811
  90.342 Info ClientMultiplayerManager.cpp:571: UpdateTick(24458) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  90.360 Info ClientMultiplayerManager.cpp:571: UpdateTick(24467) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  90.425 Info ClientMultiplayerManager.cpp:571: UpdateTick(24467) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  90.475 Info GameActionHandler.cpp:4041: UpdateTick (24470) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect) 
  96.975 Error GameActionHandler.cpp:2934: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(24859) serverCRC(2172129943) localCRC(2001835772)
  96.975 Info ClientMultiplayerManager.cpp:571: UpdateTick(24860) changing state from(InGame) to(DesyncedWaitingForMap)
  96.992 Error GameActionHandler.cpp:2934: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(24860) serverCRC(680955512) localCRC(3637253721)
  97.008 Error GameActionHandler.cpp:2934: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(24861) serverCRC(665473677) localCRC(909779044)
  97.025 Error GameActionHandler.cpp:2934: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(24862) serverCRC(157567006) localCRC(3353063000)
  97.041 Error GameActionHandler.cpp:2934: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(24863) serverCRC(3658453319) localCRC(3866774290)
  97.058 Error GameActionHandler.cpp:2934: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(24864) serverCRC(2601280125) localCRC(815639332)
  97.075 Info ClientMultiplayerManager.cpp:737: updateTick(24866) received player (1) desynced
  97.076 Error GameActionHandler.cpp:2934: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(24865) serverCRC(2490788228) localCRC(740887063)
  97.341 Info ClientMultiplayerManager.cpp:743: Received mapReadyForDownload
  97.342 Info ClientMultiplayerManager.cpp:571: UpdateTick(24867) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
  97.343 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
  97.591 Downloading file C:\Users\Nuke\AppData\Roaming\Factorio\temp\mp-download.zip (2659108 B, 5287 blocks)
  97.592 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
  97.717 Finished download (0 s, 2.6 MB, 21.4 MB/s)
  97.729 Info ClientMultiplayerManager.cpp:723: updateTick(4294967295) map download finished creating scenario
  97.729 Info ClientMultiplayerManager.cpp:571: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
