Version: 0.1.7
Date: 2018-01-15
  Bugfix:
    - Using unlimited search area caused a crash
---------------------------------------------------------------------------------------------------
Version: 0.1.6
Date: 2018-01-15
  Performance:
    - Only find entities belonging to neutral and player's force
  Minor:
    - Various API usage improvements based on Bilka's suggestions
---------------------------------------------------------------------------------------------------
Version: 0.1.5
Date: 2018-01-14
  Bugfix:
    - Updates should now happen equally often for all players
---------------------------------------------------------------------------------------------------
Version: 0.1.4
Date: 2018-01-13
  Performance:
    - Only one task per player per tick in multiplayer
  Documentation / UX:
    - Updated readme
    - User-friendly settings
---------------------------------------------------------------------------------------------------
Version: 0.1.3
Date: 2018-01-12
  Massive performance boost:
    - Avoid slow player.force call
    - Use buckets instead of sorting
    - Split the tasks of finding entities and processing them into separate ticks
---------------------------------------------------------------------------------------------------
Version: 0.1.2
Date: 2018-01-11
  Compatibility fix:
    - Creative Mode Fix v0.0.32
  Bugfixes:
    - Don't try to search the equipment grid if there isn't any
    - Search area setting was interpreted twice as large as intended (radius instead of area)
  
---------------------------------------------------------------------------------------------------
Version: 0.1.1
Date: 2018-01-10

