0.001 2018-11-17 22:04:54; Factorio 0.16.51 (build 36654, win64, steam) 0.001 Operating system: Windows 10 (version 1803) 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/Ekevoo/AppData/Roaming/Factorio [725776/899450MB] 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.013 System info: [CPU: Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz, 4 cores, RAM: 3777/7891 MB, page: 4591/9171 MB, virtual: 4324/134217727 MB, extended virtual: 0 MB] 0.014 Display options: [FullScreen: 0] [VSync: 0] [UIScale: custom (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en] 0.016 Available display adapters: 1 0.017 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 520 {0000, no details} 0.017 [1]: \\.\DISPLAY2 - Intel(R) HD Graphics 520 {0x8000005, [0,0], 1360x768, 32bit, 59Hz} 0.018 Create display on adapter 0. Size 1280x718 at position [30, 7]. 0.665 Initialised Direct3D:[0] Intel(R) HD Graphics 520; driver: igdumdim64.dll 23.20.16.4973 0.675 Video memory size (dedicated video/dedicated system/shared system/available): 128/0/3945/4070 MB 0.752 DSound: Starting _dsound_update thread 0.752 DSound: Enter _dsound_update; tid=8056 0.753 Device reset internal. 0.758 Desktop composition is active. 0.758 Graphics settings preset: medium-with-low-vram 0.758 Graphics options: [Graphics quality: normal] [Video memory usage: medium] [Light scale: 25%] [DXT: false] [Shader: 1] 0.758 [Parallel sprite loading: 1] [Max texture size: 4096/4096] [Bmp cache: 1] [Sprite slicing: 1] [Low quality rotation: 1] 0.864 Loading mod core 0.0.0 (data.lua) 0.891 Loading mod base 0.16.51 (data.lua) 1.091 Loading mod base 0.16.51 (data-updates.lua) 1.157 Checksum for core: 840319042 1.157 Checksum of base: 3323233190 1.288 Loading sounds... 1.498 Info PlayerData.cpp:67: Local player-data.json unavailable 1.498 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1541895642 1.624 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso 1.625 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso 1.625 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso 1.646 Initial atlas bitmap size is 4096 1.651 Created atlas bitmap 4096x4080 [none] 1.658 Created atlas bitmap 4096x1591 [none] 1.661 Created atlas bitmap 4096x4095 [terrain] 1.742 Created atlas bitmap 4096x744 [terrain] 1.763 Created atlas bitmap 4096x1716 [shadow] 1.809 Created atlas bitmap 4096x1374 [smoke] 1.847 Created atlas bitmap 4096x1868 [no-crop, trilinear-filtering, icon, light] 1.905 Created atlas bitmap 4096x476 [alpha-mask] 115.580 Sprites loaded 115.580 Convert atlas 4096x1868 to: trilinear-filtering 115.652 Convert atlas 4096x476 to: alpha-mask 116.163 Custom inputs active: 0 116.240 Device reset internal. 116.321 Factorio initialised 151.261 Loading map C:\Users\Ekevoo\AppData\Roaming\Factorio\saves\_autosave3.zip: 7580289 bytes. 151.650 Loading Level.dat: 18473143 bytes. 151.656 Info Scenario.cpp:136: Map version 0.16.51-0 152.622 Loading script.dat: 176 bytes. 152.855 Checksum for script C:/Users/Ekevoo/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 950616531 463.486 Info AppManager.cpp:260: Saving to _autosave1 (blocking). 464.460 Info AppManagerStates.cpp:1639: Saving finished 764.453 Info AppManager.cpp:260: Saving to _autosave2 (blocking). 765.141 Info AppManagerStates.cpp:1639: Saving finished 1067.685 Info AppManager.cpp:260: Saving to _autosave3 (blocking). 1068.422 Info AppManagerStates.cpp:1639: Saving finished 1368.419 Info AppManager.cpp:260: Saving to _autosave1 (blocking). 1369.126 Info AppManagerStates.cpp:1639: Saving finished 1629.313 Device reset internal. 1629.659 Device reset internal. 1669.602 Info AppManager.cpp:260: Saving to _autosave2 (blocking). 1670.373 Info AppManagerStates.cpp:1639: Saving finished 1878.073 Device reset internal. 1902.446 Info AppManagerStates.cpp:1639: Saving finished 1910.302 Loading map C:\Users\Ekevoo\AppData\Roaming\Factorio\saves\Steam and Bullets.zip: 9259513 bytes. 1910.446 Loading Level.dat: 21287166 bytes. 1910.450 Info Scenario.cpp:136: Map version 0.16.51-0 1911.513 Loading script.dat: 176 bytes. 1911.633 Checksum for script C:/Users/Ekevoo/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 950616531 1949.173 Info BlueprintShelf.cpp:628: Saving blueprint storage. 1949.444 Loading map C:\Users\Ekevoo\AppData\Roaming\Factorio\saves\Lazy Bastard.zip: 7558687 bytes. 1949.569 Loading Level.dat: 18634153 bytes. 1949.575 Info Scenario.cpp:136: Map version 0.16.51-0 1950.515 Loading script.dat: 176 bytes. 1950.520 Checksum for script C:/Users/Ekevoo/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 950616531 2023.635 Info AppManager.cpp:260: Saving to _autosave3 (blocking). 2024.361 Info AppManagerStates.cpp:1639: Saving finished 2324.369 Info AppManager.cpp:260: Saving to _autosave1 (blocking). 2325.127 Info AppManagerStates.cpp:1639: Saving finished 2628.368 Info AppManager.cpp:260: Saving to _autosave2 (blocking). 2629.182 Info AppManagerStates.cpp:1639: Saving finished 2929.200 Info AppManager.cpp:260: Saving to _autosave3 (blocking). 2930.090 Info AppManagerStates.cpp:1639: Saving finished 3230.085 Info AppManager.cpp:260: Saving to _autosave1 (blocking). 3230.839 Info AppManagerStates.cpp:1639: Saving finished 3530.834 Info AppManager.cpp:260: Saving to _autosave2 (blocking). 3531.539 Info AppManagerStates.cpp:1639: Saving finished 3564.866 Device reset internal. 3565.009 D3DERR_DEVICELOST in reset. 3565.725 Error Util.cpp:49: Unable to create sprite (of size 1920X1080) probably not enough of video memory. 3624.954 DSound: Stopping voice 3624.954 DSound: Joining thread 3624.957 DSound: Exit _dsound_update; tid=8056 3624.957 DSound: Waiting for voice to stop ... signaled 3624.958 DSound: Joined thread 3624.958 DSound: Destroying thread 3624.958 DSound: Thread destroyed 3624.958 DSound: Releasing buffer 3624.958 DSound: Voice stopped 3624.958 DSound: Deallocating voice 3624.958 DSound: Deallocated voice 3625.024 Steam API shutdown. 3625.031 Goodbye