0.001 2018-05-10 20:53:39; Factorio 0.16.41 (build 36431, win64, steam) 0.001 Operating system: Windows 10 (version 1709) 0.002 Program arguments: "F:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.002 Read data path: F:/Steam/steamapps/common/Factorio/data 0.002 Write data path: C:/Users/denni/AppData/Roaming/Factorio [70595/238021MB] 0.002 Binaries path: F:/Steam/steamapps/common/Factorio/bin 0.009 System info: [CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz, 4 cores, RAM: 3900/16328 MB, page: 4695/18760 MB, virtual: 227/134217727 MB, extended virtual: 0 MB] 0.010 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en] 0.011 Available display adapters: 1 0.011 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 6GB {0x05, [0,0], 1920x1080, 32bit, 60Hz} 0.011 Create display on adapter 0. Size 1280x720 at position [310, 162]. 0.189 Initialised Direct3D:[0] NVIDIA GeForce GTX 1060 6GB; driver: nvldumdx.dll 23.21.13.9101 0.198 Video memory size (dedicated video/dedicated system/shared system/available): 6052/0/8164/4088 MB 0.235 DSound: Starting _dsound_update thread 0.235 DSound: Enter _dsound_update; tid=9192 0.236 Device reset internal. 0.238 Desktop composition is active. 0.238 Graphics settings preset: extreme 0.238 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [DXT: false] [Shader: 1] 0.238 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0] 0.317 Loading mod core 0.0.0 (data.lua) 0.342 Loading mod base 0.16.41 (data.lua) 0.481 Loading mod base 0.16.41 (data-updates.lua) 0.526 Checksum for core: 2181704526 0.526 Checksum of base: 4164420871 0.630 Loading sounds... 0.687 Info PlayerData.cpp:67: Local player-data.json unavailable 0.688 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1525401068 0.801 Loaded shader file F:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso 0.801 Loaded shader file F:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso 0.801 Loaded shader file F:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso 0.823 Initial atlas bitmap size is 16384 0.831 Created atlas bitmap 16384x8428 [none] 1.075 Created atlas bitmap 16384x2124 [shadow] 1.141 Created atlas bitmap 16384x682 [decal] 1.157 Created atlas bitmap 8192x1492 [mipmap] 1.181 Created atlas bitmap 8192x800 [mipmap, smoke] 1.191 Created atlas bitmap 8192x2376 [linear-minification, mipmap, terrain] 1.224 Created atlas bitmap 8192x1036 [no-crop, trilinear-filtering, icon, light] 1.237 Created atlas bitmap 8192x238 [alpha-mask] 5.418 Sprites loaded 5.418 Convert atlas 8192x1492 to: mipmap 5.456 Convert atlas 8192x800 to: mipmap 5.475 Convert atlas 8192x2376 to: min-linear 5.529 Convert atlas 8192x1036 to: trilinear-filtering 5.554 Convert atlas 8192x238 to: alpha-mask 5.766 Custom inputs active: 0 5.812 Factorio initialised 8.949 Loading map C:\Users\denni\AppData\Roaming\Factorio\saves\Online game.zip: 51019926 bytes. 9.049 Loading Level.dat: 122115193 bytes. 9.059 Info Scenario.cpp:136: Map version 0.16.41-0 Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-build-bw0sqg\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack c:\cygwin64\tmp\factorio-build-bw0sqg\src\util\logger.cpp (408): Logger::writeStacktrace c:\cygwin64\tmp\factorio-build-bw0sqg\src\util\logger.cpp (510): Logger::logStacktrace c:\cygwin64\tmp\factorio-build-bw0sqg\src\util\logging.cpp (86): Logging::logAndAbortOrThrow c:\cygwin64\tmp\factorio-build-bw0sqg\src\util\logging.cpp (80): Logging::logAndAbortOrThrow c:\cygwin64\tmp\factorio-build-bw0sqg\src\rail\railsegment.cpp (150): RailSegment::initFrom c:\cygwin64\tmp\factorio-build-bw0sqg\src\rail\trainmanager.cpp (102): TrainManager::setup c:\cygwin64\tmp\factorio-build-bw0sqg\src\map\map.cpp (893): Map::setupEntities c:\cygwin64\tmp\factorio-build-bw0sqg\src\scenario\scenario.cpp (211): Scenario::loadFactory c:\cygwin64\tmp\factorio-build-bw0sqg\src\scenario\parallelscenarioloader.cpp (125): ParallelScenarioLoader::doLoad c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad,std::default_delete > > >::_Go c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9271A1FE4) 00007FF9271A1FE4 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF92748F061) 00007FF92748F061 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 13.486 Error RailSegment.cpp:154: Error when creating segment 249888, found rail (straight-rail on {-481.0000000000, 39.0000000000}) already connected to segment 249826 Logger::writeStacktrace skipped. 13.486 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 18.623 Uploading log file 18.690 Error CrashHandler.cpp:227: Heap validation: success. 18.693 Creating crash dump. 18.946 CrashDump success