   0.000 2018-02-28 21:07:53; Factorio 0.16.26 (build 35745, linux64, alpha)
   0.256 Operating system: Linux (LinuxMint 17)
   0.256 Program arguments: "/home/bogdan/vmware/vms/g-factorio/factorio/bin/x64/factorio" 
   0.256 Read data path: /home/bogdan/vmware/vms/g-factorio/factorio/data
   0.256 Write data path: /home/bogdan/vmware/vms/g-factorio/factorio [611466/1031995MB]
   0.256 Binaries path: /home/bogdan/vmware/vms/g-factorio/factorio/bin
   0.303 System info: [CPU:         Intel(R) Core(TM) i5-2300 CPU @ 2.80GHz, 4 cores, RAM: 24093 MB]
   0.305 Display options: [FullScreen: 0] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: ru]
   0.335 Available display adapters: 1
   0.335  [0]: resolution 1920x1080px at [0,0]
   0.335 Create display on adapter 0. Size 1280x720 at position [310, 162].
   1.005 Initialised OpenGL:[0] GeForce GTX 1070/PCIe/SSE2; driver: 4.5.0 NVIDIA 367.57
   1.006   Video memory size (dedicated/total available/current available): 8192/8192/7127 MB
   1.264 Graphics settings preset: extreme
   1.264 Graphics options: [Graphics quality: normal] [Video memory usage: medium] [Light scale: 25%] [DXT: false] [Shader: 1]
   1.264                   [Parallel sprite loading: 1] [Max texture size: 2048/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
   3.889 Loading mod core 0.0.0 (data.lua)
   3.927 Loading mod base 0.16.26 (data.lua)
   4.433 Loading mod base 0.16.26 (data-updates.lua)
   4.533 Checksum for core: 2748671610
   4.533 Checksum of base: 2519924345
   4.730 Loading sounds...
   5.938 Info PlayerData.cpp:65: Local player-data.json available, timestamp 1519820421
   5.938 Info PlayerData.cpp:72: Cloud player-data.json unavailable
   6.069 Loaded shader file /home/bogdan/vmware/vms/g-factorio/factorio/data/core/graphics/shaders/game.glsl
   6.084 Loaded shader file /home/bogdan/vmware/vms/g-factorio/factorio/data/core/graphics/shaders/zoom-to-world.glsl
   6.086 Loaded shader file /home/bogdan/vmware/vms/g-factorio/factorio/data/core/graphics/shaders/alpha-mask.glsl
   6.104 Initial atlas bitmap size is 2048
   6.106 Created atlas bitmap 2048x2041 [none]
   6.108 Created atlas bitmap 2048x2043 [none]
   6.108 Created atlas bitmap 2048x2032 [none]
   6.109 Created atlas bitmap 2048x1991 [none]
   6.110 Created atlas bitmap 2048x2038 [none]
   6.110 Created atlas bitmap 2048x1264 [none]
   6.111 Created atlas bitmap 2048x2039 [shadow]
   6.111 Created atlas bitmap 2048x1384 [shadow]
   6.112 Created atlas bitmap 2048x2048 [mipmap]
   6.112 Created atlas bitmap 2048x1984 [mipmap]
   6.113 Created atlas bitmap 2048x2020 [mipmap]
   6.113 Created atlas bitmap 2048x2028 [mipmap, smoke]
   6.114 Created atlas bitmap 2048x996 [mipmap, smoke]
   6.116 Created atlas bitmap 2048x2048 [linear-minification, mipmap, terrain]
   6.117 Created atlas bitmap 2048x2016 [linear-minification, mipmap, terrain]
   6.117 Created atlas bitmap 2048x2032 [linear-minification, mipmap, terrain]
   6.118 Created atlas bitmap 2048x1992 [linear-minification, mipmap, terrain]
   6.121 Created atlas bitmap 2048x1368 [linear-minification, mipmap, terrain]
   6.128 Created atlas bitmap 2048x1892 [no-crop, trilinear-filtering, icon, light]
   6.129 Created atlas bitmap 2048x1860 [no-crop, trilinear-filtering, icon, light]
   6.129 Created atlas bitmap 2048x952 [alpha-mask]
  55.541 Sprites loaded
  55.541 Convert atlas 2048x2048 to: mipmap 
  55.586 Convert atlas 2048x1984 to: mipmap 
  56.251 Convert atlas 2048x2020 to: mipmap 
  56.285 Convert atlas 2048x2028 to: mipmap 
  56.326 Convert atlas 2048x996 to: mipmap 
  56.341 Convert atlas 2048x2048 to: min-linear 
  56.386 Convert atlas 2048x2016 to: min-linear 
  56.421 Convert atlas 2048x2032 to: min-linear 
  56.455 Convert atlas 2048x1992 to: min-linear 
  57.297 Convert atlas 2048x1368 to: min-linear 
  57.316 Convert atlas 2048x1892 to: trilinear-filtering 
  57.351 Convert atlas 2048x1860 to: trilinear-filtering 
  57.381 Convert atlas 2048x952 to: alpha-mask
  57.420 Custom inputs active: 0
  57.484 Factorio initialised
 255.170 Info UDPSocket.cpp:27: Opening socket at (3052bf902282a2742c6dad6be04edc76f8a6c088)
 272.229 Info UDPSocket.cpp:206: Closing socket
 272.229 Info UDPSocket.cpp:236: Socket closed
 272.229 Info UDPSocket.cpp:206: Closing socket
 272.232 Joining game 12e8dc851c7f4cea946ba1334207a2fb0f60e6ee
 272.232 Info UDPSocket.cpp:33: Opening socket
 272.303 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
 272.537 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 12e8dc851c7f4cea946ba1334207a2fb0f60e6ee: invalid state (WaitingForAccept) for packet type
 272.538 Connection refused
 272.538 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
 272.538 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
 272.539 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
 273.384 Info HttpSharedState.cpp:145: Status code: 200
 273.384 Info AuthServerConnector.cpp:139: Received key(NlEVEQeU936w2vDBBW9CiQ==) for username(Merssedes) from auth server.
 273.465 Info UDPSocket.cpp:206: Closing socket
 273.465 Info UDPSocket.cpp:236: Socket closed
 273.465 Joining game 12e8dc851c7f4cea946ba1334207a2fb0f60e6ee
 273.465 Info UDPSocket.cpp:33: Opening socket
 273.520 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
 273.688 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 12e8dc851c7f4cea946ba1334207a2fb0f60e6ee: invalid state (WaitingForAccept) for packet type
 273.738 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
 273.738 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
 273.738 Info ClientRouter.cpp:238: ConnectionAccepted
 276.404 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
 276.404 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (41473747 B, 82453 blocks)
 276.421 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 303.124 Finished download (26 s, 41.4 МB, 1.5 МB/s)
 303.213 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
 303.213 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 303.213 Loading map /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip: 41473747 bytes.
 303.257 Loading Level.dat: 132489126 bytes.
 303.263 Info Scenario.cpp:135: Map version 0.16.26-2
 307.483 Loading script.dat: 1005071 bytes.
 307.516 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 12509649
 308.983 Info ClientMultiplayerManager.cpp:573: MapTick(18519893) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 319.601 Info ClientMultiplayerManager.cpp:573: MapTick(18520861) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 319.737 Info ClientMultiplayerManager.cpp:573: MapTick(18520861) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 319.972 Info GameActionHandler.cpp:3395: MapTick (18520875) processed PlayerJoinGame peerID(8) playerIndex(0) mode(connect ) 
 475.789 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
 475.789 Info ClientMultiplayerManager.cpp:573: MapTick(18530223) changing state from(InGame) to(DisconnectScheduled)
 475.790 Info ClientMultiplayerManager.cpp:573: MapTick(18530223) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
 475.956 Info ClientMultiplayerManager.cpp:573: MapTick(18530223) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
 475.956 Info ClientMultiplayerManager.cpp:886: Disconnect notification for peer (8)
 476.527 Info UDPSocket.cpp:206: Closing socket
 476.528 Info UDPSocket.cpp:236: Socket closed
 488.996 Loading Level.dat: 1118677 bytes.
 488.997 Info Scenario.cpp:135: Map version 0.16.26-2
 489.109 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 2103675736
1119.583 Info UDPSocket.cpp:27: Opening socket at (3052bf902282a2742c6dad6be04edc76f8a6c088)
1153.543 Info UDPSocket.cpp:206: Closing socket
1153.543 Info UDPSocket.cpp:236: Socket closed
1153.543 Info UDPSocket.cpp:206: Closing socket
1274.249 Loading Level.dat: 904961 bytes.
1274.251 Info Scenario.cpp:135: Map version 0.16.26-2
1274.307 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 1540597000
1300.654 Error MainLoop.cpp:1029: Exception at tick 1574: Error while running event level::on_built_entity (ID 6)
Entity is not player.
stack traceback:
	...s/g-factorio/factorio/temp/currently-playing/control.lua:4: in function <...s/g-factorio/factorio/temp/currently-playing/control.lua:3>
1388.528 Loading Level.dat: 1001365 bytes.
1388.529 Info Scenario.cpp:135: Map version 0.16.26-2
1388.585 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 1203254913
1455.038 Joining game 916adf6acad69554dbf121faf84f16b741e1c395
1455.038 Info UDPSocket.cpp:33: Opening socket
1455.038 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
1455.054 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
1455.054 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
1455.149 Info UDPSocket.cpp:206: Closing socket
1455.149 Info UDPSocket.cpp:236: Socket closed
2800.362 Joining game 916adf6acad69554dbf121faf84f16b741e1c395
2800.362 Info UDPSocket.cpp:33: Opening socket
2800.362 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
2800.408 Connection refused
2800.408 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
2800.408 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
2800.409 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
2801.259 Info HttpSharedState.cpp:145: Status code: 200
2801.259 Info AuthServerConnector.cpp:139: Received key(itxnhg2cBZ0KD7Fe1M0tlQ==) for username(Merssedes) from auth server.
2801.315 Info UDPSocket.cpp:206: Closing socket
2801.315 Info UDPSocket.cpp:236: Socket closed
2801.315 Joining game 916adf6acad69554dbf121faf84f16b741e1c395
2801.315 Info UDPSocket.cpp:33: Opening socket
2801.315 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
2801.341 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
2801.341 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
2801.341 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
2801.341 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
2801.342 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
2801.342 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
2801.342 Info ClientRouter.cpp:238: ConnectionAccepted
2801.725 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
2801.725 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (737467 B, 1467 blocks)
2801.726 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
2801.768 Finished download (0 s, 737 кB, 17.5 МB/s)
2801.775 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
2801.775 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
2801.787 Loading map /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip: 737467 bytes.
2801.800 Loading Level.dat: 1123598 bytes.
2801.808 Info Scenario.cpp:135: Map version 0.16.26-2
2801.889 Loading script.dat: 45 bytes.
2801.892 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 1203254913
2802.080 Loading map /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip: 737467 bytes.
2802.090 Loading Level.dat: 1123598 bytes.
2802.110 Info Scenario.cpp:135: Map version 0.16.26-2
2802.179 Loading script.dat: 45 bytes.
2802.184 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 1203254913
2802.190 Info ClientMultiplayerManager.cpp:573: MapTick(0) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
2802.239 Info ClientMultiplayerManager.cpp:573: MapTick(23) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
2802.306 Info ClientMultiplayerManager.cpp:573: MapTick(23) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
2802.373 Info GameActionHandler.cpp:3395: MapTick (27) processed PlayerJoinGame peerID(1) playerIndex(0) mode(create ) 
2888.258 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
2888.258 Info ClientMultiplayerManager.cpp:573: MapTick(5183) changing state from(InGame) to(DisconnectScheduled)
2888.291 Info ClientMultiplayerManager.cpp:573: MapTick(5183) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
2888.341 Info ClientMultiplayerManager.cpp:573: MapTick(5183) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
2888.341 Info ClientMultiplayerManager.cpp:886: Disconnect notification for peer (1)
2888.424 Info UDPSocket.cpp:206: Closing socket
2888.424 Info UDPSocket.cpp:236: Socket closed
2891.792 Joining game 916adf6acad69554dbf121faf84f16b741e1c395
2891.792 Info UDPSocket.cpp:33: Opening socket
2891.792 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
2891.825 Connection refused
2891.825 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
2891.825 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
2891.825 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
2892.791 Info HttpSharedState.cpp:145: Status code: 200
2892.791 Info AuthServerConnector.cpp:139: Received key(ENNaBeOtO45rLSrx8iz7VQ==) for username(Merssedes) from auth server.
2892.834 Info UDPSocket.cpp:206: Closing socket
2892.834 Info UDPSocket.cpp:236: Socket closed
2892.834 Joining game 916adf6acad69554dbf121faf84f16b741e1c395
2892.834 Info UDPSocket.cpp:33: Opening socket
2892.835 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
2892.840 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
2892.840 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
2892.840 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
2892.840 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
2892.858 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
2892.858 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
2892.858 Info ClientRouter.cpp:238: ConnectionAccepted
2894.357 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
2894.357 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (897211 B, 1784 blocks)
2894.358 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
2894.405 Finished download (0 s, 897 кB, 19.0 МB/s)
2894.410 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
2894.410 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
2894.410 Loading map /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip: 897211 bytes.
2894.419 Loading Level.dat: 1475141 bytes.
2894.428 Info Scenario.cpp:135: Map version 0.16.26-2
2894.496 Loading script.dat: 45 bytes.
2894.499 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 1203254913
2894.508 Info ClientMultiplayerManager.cpp:573: MapTick(5190) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
2894.524 Info ClientMultiplayerManager.cpp:573: MapTick(5193) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
2894.607 Info ClientMultiplayerManager.cpp:573: MapTick(5193) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
2894.658 Info GameActionHandler.cpp:3395: MapTick (5196) processed PlayerJoinGame peerID(2) playerIndex(0) mode(connect ) 
2898.210 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(5408) serverCRC(2359172164) localCRC(973733042)
2898.210 Info ClientMultiplayerManager.cpp:573: MapTick(5409) changing state from(InGame) to(DesyncedWaitingForMap)
2898.224 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(5409) serverCRC(650026764) localCRC(2418638842)
2898.241 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(5410) serverCRC(2058164390) localCRC(3426416720)
2898.258 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(5411) serverCRC(948372026) localCRC(2383471308)
2898.275 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(5412) serverCRC(1189157346) localCRC(4034328852)
2898.293 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(5413) serverCRC(1958430603) localCRC(3257706365)
2898.307 Info ClientMultiplayerManager.cpp:739: mapTick(5415) received player (2) desynced
2898.307 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(5414) serverCRC(2032863317) localCRC(3485264035)
2898.324 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(5415) serverCRC(876887743) localCRC(2194923081)
2899.390 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
2899.390 Info ClientMultiplayerManager.cpp:573: MapTick(5417) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
2899.417 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
2900.540 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (2237597 B, 4449 blocks)
2900.542 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
2901.135 Finished download (0 s, 2.2 МB, 3.7 МB/s)
2901.163 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
2901.164 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
2901.399 Info ParallelDesyncReportCreator.cpp:65: Created desync report
2901.407 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
2901.407 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
2901.424 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
2901.475 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: "Десинхронизирован."
2901.489 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
2901.489 Info ClientMultiplayerManager.cpp:886: Disconnect notification for peer (2)
2904.625 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
2904.625 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(WaitingForUserToSaveOrQuitAfterServerLeft) to(Disconnected)
2904.654 Info UDPSocket.cpp:206: Closing socket
2904.654 Info UDPSocket.cpp:236: Socket closed
2938.959 Joining game 916adf6acad69554dbf121faf84f16b741e1c395
2938.959 Info UDPSocket.cpp:33: Opening socket
2938.959 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
2940.791 Warning TransmissionControlHelper.cpp:172: Fragment 0000 failed too many times
2940.908 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
2940.908 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
2940.908 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
2940.908 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
2940.908 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
2940.908 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
2940.925 Connection refused
2940.925 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
2940.925 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
2940.926 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
2941.135 Info HttpSharedState.cpp:145: Status code: 200
2941.135 Info AuthServerConnector.cpp:139: Received key(wq4+bGO3RghuBGL9GwCtFA==) for username(Merssedes) from auth server.
2941.183 Info UDPSocket.cpp:206: Closing socket
2941.183 Info UDPSocket.cpp:236: Socket closed
2941.184 Joining game 916adf6acad69554dbf121faf84f16b741e1c395
2941.184 Info UDPSocket.cpp:33: Opening socket
2941.184 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
2941.209 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
2941.209 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
2941.209 Info ClientRouter.cpp:238: ConnectionAccepted
2941.209 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (Connected) for packet type
2941.591 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
2941.591 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (771710 B, 1535 blocks)
2941.592 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
2942.133 Finished download (0 s, 771 кB, 1.4 МB/s)
2942.165 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
2942.165 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
2942.165 Loading map /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip: 771710 bytes.
2942.175 Loading Level.dat: 1071971 bytes.
2942.183 Info Scenario.cpp:135: Map version 0.16.26-2
2942.238 Loading script.dat: 45 bytes.
2942.241 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 1203254913
2942.258 Info ClientMultiplayerManager.cpp:573: MapTick(0) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
2942.275 Info ClientMultiplayerManager.cpp:573: MapTick(2) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
2942.341 Info ClientMultiplayerManager.cpp:573: MapTick(2) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
2942.391 Info GameActionHandler.cpp:3395: MapTick (5) processed PlayerJoinGame peerID(1) playerIndex(0) mode(create ) 
2964.026 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
2964.026 Info ClientMultiplayerManager.cpp:573: MapTick(1305) changing state from(InGame) to(DisconnectScheduled)
2964.042 Info ClientMultiplayerManager.cpp:573: MapTick(1305) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
2964.093 Info ClientMultiplayerManager.cpp:573: MapTick(1305) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
2964.093 Info ClientMultiplayerManager.cpp:886: Disconnect notification for peer (1)
2964.165 Info UDPSocket.cpp:206: Closing socket
2964.166 Info UDPSocket.cpp:236: Socket closed
2967.226 Joining game 916adf6acad69554dbf121faf84f16b741e1c395
2967.226 Info UDPSocket.cpp:33: Opening socket
2967.226 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
2967.259 Connection refused
2967.259 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
2967.259 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
2967.260 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
2967.450 Info HttpSharedState.cpp:145: Status code: 200
2967.450 Info AuthServerConnector.cpp:139: Received key(MzF2egMavcECsl+V3XR+Dw==) for username(Merssedes) from auth server.
2967.520 Info UDPSocket.cpp:206: Closing socket
2967.521 Info UDPSocket.cpp:236: Socket closed
2967.521 Joining game 916adf6acad69554dbf121faf84f16b741e1c395
2967.521 Info UDPSocket.cpp:33: Opening socket
2967.521 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
2967.553 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
2967.571 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
2967.571 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
2967.571 Info ClientRouter.cpp:238: ConnectionAccepted
2967.987 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
2967.987 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (814803 B, 1620 blocks)
2967.987 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
2968.521 Finished download (0 s, 814 кB, 1.5 МB/s)
2968.529 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
2968.530 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
2968.530 Loading map /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip: 814803 bytes.
2968.539 Loading Level.dat: 1159067 bytes.
2968.546 Info Scenario.cpp:135: Map version 0.16.26-2
2968.620 Loading script.dat: 45 bytes.
2968.623 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 1203254913
2968.625 Info ClientMultiplayerManager.cpp:573: MapTick(1312) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
2968.642 Info ClientMultiplayerManager.cpp:573: MapTick(1316) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
2968.726 Info ClientMultiplayerManager.cpp:573: MapTick(1316) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
2968.775 Info GameActionHandler.cpp:3395: MapTick (1319) processed PlayerJoinGame peerID(2) playerIndex(0) mode(connect ) 
2971.025 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1453) serverCRC(95335646) localCRC(2670179114)
2971.025 Info ClientMultiplayerManager.cpp:573: MapTick(1454) changing state from(InGame) to(DesyncedWaitingForMap)
2971.042 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1454) serverCRC(3791440395) localCRC(2071318015)
2971.058 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1455) serverCRC(1216159605) localCRC(3539212417)
2971.076 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1456) serverCRC(3929859181) localCRC(1890968473)
2971.092 Info ClientMultiplayerManager.cpp:739: mapTick(1458) received player (2) desynced
2971.092 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1457) serverCRC(4153666622) localCRC(1830480842)
2971.110 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1458) serverCRC(4154407238) localCRC(1830174386)
2971.125 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1459) serverCRC(2985127891) localCRC(728000551)
2971.908 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
2971.908 Info ClientMultiplayerManager.cpp:573: MapTick(1461) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
2971.911 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
2972.704 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (1655220 B, 3291 blocks)
2972.705 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
2973.271 Finished download (0 s, 1.6 МB, 2.9 МB/s)
2973.279 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
2973.279 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
2973.453 Info ParallelDesyncReportCreator.cpp:65: Created desync report
2973.458 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
2973.458 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
2973.475 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
2973.525 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: "Десинхронизирован."
2973.525 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
2973.525 Info ClientMultiplayerManager.cpp:886: Disconnect notification for peer (2)
2975.942 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
2975.942 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(WaitingForUserToSaveOrQuitAfterServerLeft) to(Disconnected)
2976.007 Info UDPSocket.cpp:206: Closing socket
2976.007 Info UDPSocket.cpp:236: Socket closed
3329.033 Joining game 916adf6acad69554dbf121faf84f16b741e1c395
3329.033 Info UDPSocket.cpp:33: Opening socket
3329.033 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
3330.853 Warning TransmissionControlHelper.cpp:172: Fragment 0000 failed too many times
3331.702 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
3331.702 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
3331.734 Connection refused
3331.734 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
3331.734 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
3331.734 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
3332.768 Info HttpSharedState.cpp:145: Status code: 200
3332.768 Info AuthServerConnector.cpp:139: Received key(uEKUQ0Dv4fMg5mDHKl57uw==) for username(Merssedes) from auth server.
3332.840 Info UDPSocket.cpp:206: Closing socket
3332.840 Info UDPSocket.cpp:236: Socket closed
3332.840 Joining game 916adf6acad69554dbf121faf84f16b741e1c395
3332.840 Info UDPSocket.cpp:33: Opening socket
3332.840 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
3332.853 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
3332.853 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
3332.854 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
3332.854 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
3332.854 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
3332.854 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
3332.871 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
3332.871 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
3332.871 Info ClientRouter.cpp:238: ConnectionAccepted
3333.237 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
3333.237 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (652583 B, 1298 blocks)
3333.238 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
3333.273 Finished download (0 s, 652 кB, 19.1 МB/s)
3333.310 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
3333.310 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
3333.313 Loading map /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip: 652583 bytes.
3333.323 Loading Level.dat: 997624 bytes.
3333.332 Info Scenario.cpp:135: Map version 0.16.26-2
3333.398 Loading script.dat: 45 bytes.
3333.401 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 3330607110
3333.404 Info ClientMultiplayerManager.cpp:573: MapTick(0) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
3333.420 Info ClientMultiplayerManager.cpp:573: MapTick(2) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
3333.487 Info ClientMultiplayerManager.cpp:573: MapTick(2) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
3333.537 Info GameActionHandler.cpp:3395: MapTick (5) processed PlayerJoinGame peerID(1) playerIndex(0) mode(create ) 
3341.498 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
3341.498 Info ClientMultiplayerManager.cpp:573: MapTick(482) changing state from(InGame) to(DisconnectScheduled)
3341.530 Info ClientMultiplayerManager.cpp:573: MapTick(482) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
3341.597 Info ClientMultiplayerManager.cpp:573: MapTick(482) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
3341.597 Info ClientMultiplayerManager.cpp:886: Disconnect notification for peer (1)
3341.667 Info UDPSocket.cpp:206: Closing socket
3341.667 Info UDPSocket.cpp:236: Socket closed
3344.965 Joining game 916adf6acad69554dbf121faf84f16b741e1c395
3344.965 Info UDPSocket.cpp:33: Opening socket
3344.965 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
3344.998 Connection refused
3344.998 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
3344.998 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
3344.998 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
3345.188 Info HttpSharedState.cpp:145: Status code: 200
3345.188 Info AuthServerConnector.cpp:139: Received key(2gy6GPeO+HkuOW1Ox+1fyQ==) for username(Merssedes) from auth server.
3345.256 Info UDPSocket.cpp:206: Closing socket
3345.256 Info UDPSocket.cpp:236: Socket closed
3345.256 Joining game 916adf6acad69554dbf121faf84f16b741e1c395
3345.256 Info UDPSocket.cpp:33: Opening socket
3345.256 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
3345.287 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 916adf6acad69554dbf121faf84f16b741e1c395: invalid state (WaitingForAccept) for packet type
3345.288 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
3345.288 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
3345.288 Info ClientRouter.cpp:238: ConnectionAccepted
3345.687 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
3345.687 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (674208 B, 1341 blocks)
3345.688 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
3345.724 Finished download (0 s, 674 кB, 19.2 МB/s)
3345.739 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
3345.739 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
3345.739 Loading map /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip: 674208 bytes.
3345.748 Loading Level.dat: 1044482 bytes.
3345.754 Info Scenario.cpp:135: Map version 0.16.26-2
3345.814 Loading script.dat: 45 bytes.
3345.816 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 3330607110
3345.821 Info ClientMultiplayerManager.cpp:573: MapTick(492) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
3345.837 Info ClientMultiplayerManager.cpp:573: MapTick(495) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
3345.920 Info ClientMultiplayerManager.cpp:573: MapTick(495) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
3345.953 Info GameActionHandler.cpp:3395: MapTick (497) processed PlayerJoinGame peerID(2) playerIndex(0) mode(connect ) 
3358.004 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1219) serverCRC(3324866970) localCRC(729179994)
3358.004 Info ClientMultiplayerManager.cpp:573: MapTick(1220) changing state from(InGame) to(DesyncedWaitingForMap)
3358.020 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1220) serverCRC(3122917499) localCRC(1467541179)
3358.037 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1221) serverCRC(3411259247) localCRC(638106031)
3358.053 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1222) serverCRC(2933141023) localCRC(1133459679)
3358.070 Info ClientMultiplayerManager.cpp:739: mapTick(1224) received player (2) desynced
3358.070 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1223) serverCRC(709660431) localCRC(3340212687)
3358.091 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1224) serverCRC(4267158453) localCRC(319602037)
3358.104 Error GameActionHandler.cpp:2612: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1225) serverCRC(1186174202) localCRC(2884141626)
3358.987 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
3358.987 Info ClientMultiplayerManager.cpp:573: MapTick(1227) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
3358.989 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
3359.847 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (1505618 B, 2994 blocks)
3359.848 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
3359.925 Finished download (0 s, 1.5 МB, 19.8 МB/s)
3359.935 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
3359.935 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
