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Version: 2.2.3
Date: 28. 01. 2018
  Features:
    - Added character logistic request slot bonuses.
    - Added ability to specify prerequisites in custom config (see config.lua).
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Version: 2.2.1
Date: 27. 01. 2018
  Changes:
    - Release 0.15 compatible version.
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Version: 2.2.0
Date: 25. 01. 2018
  Features:
    - Added flag to disable infinite research.
  Balancing:
    - Reduced the bonuses in the default configuration from green and blue science tiers by 5% for player crafting and mining speed.
    - Increased the cost of infinite research tiers.
    - Added infinite research tiers to inventory size.
  Compatibility:
    - Bonuses are now applied as technology effects, resolves compatibility issues with mods that invoke reset_technology_effects.
    - Compatibility with other mods should now work across the board, however, if startup settings are changed, the mod will invoke reset_technology_effects during on_configuration_changed.
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Version: 2.1.0
Date: 07. 01. 2018
  Features:
    - Created new higher resolution icons for half of the technologies.
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Version: 2.0.0
Date: 07. 01. 2018
  Bugfixes:
    - Fixed crash when if a negative value were to be applied.
    - Fixed issues with values not being applied properly upon configuration changes.
  Compatibility:
    - Changed to overwrite force modifier values, therefore becoming incompatible with mods that also do that.
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Version: 1.2.0
Date: 06. 01. 2018
  Features:
    - Added command to reset bonuses. Use /qol-reset.
  Bugfixes:
    - Fixed incorrect bonus value (bonuses applied multiple times) by invoking reset upon configuration changes.
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Version: 1.1.0
Date: 15. 12. 2017
  Features:
    - Updated for 0.16.
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Version: 1.0.0
Date: 20. 10. 2017
  Features:
    - Added ability to have fractional multipliers as runtime setting for integer bonuses (quickbars, player reach, inventory size).
  Changes:
    - Restructured the tech tree to have better support for custom configuration trees.
    - Removed requirement for on_tick handler, the mod should now have no impact on UPS whatsoever.
    - Renamed Mining Speed to Player Mining Speed.
  Bugfixes:
    - Fixed inventory explosion in even more situations.
  Compatibility:
    - Added heuristic to determine if another mod invoked reset_technology_effects, and if so, reset the bonuses.
  Balancing:
    - Stronger early-game upgrades, and lesser late-game upgrades.
    - Infinite science requires exponential amounts of science packs, preventing it from becoming extremely OP in megabases.
    - Slightly increase overall costs.
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Version: 0.1.4
Date: 08. 08. 2017
  Bugfixes:
    - Fixed inventory explosion by deferring changes to the properties.
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Version: 0.1.3
Date: 20. 07. 2017
  Features:
    - Added detailed descriptions to all technologies.
